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[00:04] <grogbot_> [discord] <pappaslask> https://cdn.discordapp.com/attachments/581224061091446795/1148045782327496866/5e8a0f5c494877d20ff6fb00c386a9e4.png
[00:06] <grogbot_> [discord] <pappaslask> So this is very weird, when extracting all the files (except for those 8 .bbb files) from the 4 CD ISO's I get a total of 9709 files at 1,6 GB. And when using the installation wizard I get 12806 files at 3 GB 🧐
[00:07] <grogbot_> [discord] <pappaslask> So apprently, it can't be the correct way to just copy the files straight from the ISO's. Because so many files are missing that didn't get extracted. Am I right? So should I just install using the Wizard then and copy the missing .bbb files manually?
[00:08] <grogbot_> [discord] <eientei> How big are the files that you excluded
[00:10] <grogbot_> [discord] <pappaslask> Not big
[00:10] <grogbot_> [discord] <eientei> Then it's probable that your copy doesn't have the same copy protection
[00:11] <grogbot_> [discord] <pappaslask> 20-60 mb -ish
[00:12] <grogbot_> [discord] <pappaslask> So I should look for very large files then?
[00:13] <grogbot_> [discord] <pappaslask> Chrisis said:
[00:13] <grogbot_> [discord] <pappaslask> "But yeah you may be right for example the files 1002.bbb and 1002_lo_res.bbb on CD 1 (in /global/xarc) which show as over 900mb each (which is of course impossible on a CD) don't get installed by the installer (honestly I have no idea if they are needed/used or simply to check for the CD by the original exe)."
[00:13] <grogbot_> [discord] <pappaslask> So I guess near 1 GB files should be "copy-write-protection-dummies" ??
[00:20] <grogbot_> [discord] <pappaslask> Hm... the largest file on CD 1 is 1002.bbb coming in at 65 megabytes. How do I know if the Swedish 4 CD version has some kind of protection? @chrisis123 Can you help please?
[00:51] <grogbot_> [discord] <pappaslask> Ok so I made a mistake earlier, I counted the file with the TLJ HD mod files included 🫠 So now it looks like this:
[00:51] <grogbot_> [discord] <pappaslask> ```9562 files, 1,00 GB after using installation wizard
[00:51] <grogbot_> [discord] <pappaslask> 9717 files, 1,77 GB after copying files from the 4 ISO's
[00:51] <grogbot_> [discord] <pappaslask> 125 .bbb files in Global>xarc folder weighing in at 796 MB (in the folder with the manually copied files)
[00:51] <grogbot_> [discord] <pappaslask> Only 4 .bbb files got copied from Global>xarc folder when using wizard weighing in at 12,1 MB
[00:51] <grogbot_> [discord] <pappaslask> To sum it up: The install wizard missed to copy 155 files, of which 121 files were .bbb files (from Global>xarc folder) and the rest were 34 unknown files```
[00:51] <grogbot_> [discord] <pappaslask> Ok so I made a mistake earlier, I counted the file with the TLJ HD mod files included 🫠 So now it looks like this:
[00:51] <grogbot_> [discord] <pappaslask> ```9562 files, 1,00 GB after using installation wizard
[00:51] <grogbot_> [discord] <pappaslask> 9717 files, 1,77 GB after manually copying files from the 4 ISO's
[00:51] <grogbot_> [discord] <pappaslask> 125 .bbb files in Global>xarc folder weighing in at 796 MB (in the folder with the manually copied files)
[00:51] <grogbot_> [discord] <pappaslask> Only 4 .bbb files got copied from Global>xarc folder when using wizard weighing in at 12,1 MB
[00:51] <grogbot_> [discord] <pappaslask> To sum it up: The install wizard missed to copy 155 files, of which 121 files were .bbb files (from Global>xarc folder) and the rest were 34 unknown files``` (edited)
[01:00] <grogbot_> [discord] <pappaslask> https://cdn.discordapp.com/attachments/581224061091446795/1148060019493982259/67e8eac9f2cc7a077a7c08424190d179.png
[01:02] <grogbot_> [discord] <pappaslask> Question to the ScummVM team: Why isn't the .dll and .cab files needed to be copied? Must they not they be copied? What happens if they are anyway? ScummVM will break? @everyone
[01:03] <grogbot_> [discord] <pappaslask> Ok so I made a mistake earlier, I counted the folder with the TLJ HD mod files included 🫠 Corrected now. So now it looks like this:
[01:03] <grogbot_> [discord] <pappaslask> ```9562 files, 1,00 GB after using installation wizard
[01:04] <grogbot_> [discord] <pappaslask> 9717 files, 1,77 GB after manually copying files from the 4 ISO's
[01:04] <grogbot_> [discord] <pappaslask> 125 .bbb files in Global>xarc folder weighing in at 796 MB (in the folder with the manually copied files)
[01:04] <grogbot_> [discord] <pappaslask> Only 4 .bbb files got copied from Global>xarc folder when using wizard weighing in at 12,1 MB
[01:04] <grogbot_> [discord] <pappaslask> To sum it up: The install wizard missed to copy 155 files, of which 121 files were .bbb files (from Global>xarc folder) and the rest were 34 unknown files``` (edited)
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[02:35] <grogbot_> [discord] <seri.au> the dll and cab files don't contain actual game data, hence don't need to be copied. scummvm won't mind if they are though
[02:36] <grogbot_> [discord] <eientei> Because ScummVM acts as a replacement for the executable. The .cab and .dll files are only needed for installation.
[02:37] <grogbot_> [discord] <eientei> ScummVM won't break if they're copied, they just take up extra space
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[04:20] <ScummBot> Build [#8660](https://buildbot.scummvm.org/#/builders/94/builds/8660) of `master-dreamcast-debug` failed.
[04:35] <grogbot_> [discord] <chrisis123> if the file is just 65 mb then you should copy it over as it says in the regular instrucitons on the wiki: https://wiki.scummvm.org/index.php?title=The_Longest_Journey
[04:36] <grogbot_> [discord] <chrisis123> I have only access to the German 4-CD version of the game (as well as English Steam and GOG versions) so I don't have any information on if the Swedish (or any other version) uses the same copy protection as the German version...
[05:01] <ScummBot> Build [#705](https://buildbot.scummvm.org/#/builders/159/builds/705) of `daily-master` failed.
[05:02] <grogbot_> [discord] <chrisis123> if the file is just 65 mb then you should copy it over as it says in the regular instructions on the wiki: https://wiki.scummvm.org/index.php?title=The_Longest_Journey (edited)
[05:14] <grogbot_> [discord] <chrisis123> I have now added a clarification to the Wiki that the "Alternative versin" only applies to the German 4-CD version and the regular instructiions should be used in all other cases, as it seems this was somewhart unclear
[05:15] <grogbot_> [discord] <chrisis123> I have now added a clarification to the Wiki that the "Alternative method" only applies to the German 4-CD version and the regular instructiions should be used in all other cases, as it seems this was somewhart unclear (edited)
[05:48] <grogbot_> [discord] <gu3> 69
[05:54] <grogbot_> [discord] <chrisis123> I have now added a clarification to the Wiki that the "Alternative method" only applies to the German 4-CD version and the regular instructiions should be used in all other cases, as it seems this was somewhat unclear (edited)
[05:54] <grogbot_> [discord] <chrisis123> I have now added a clarification to the Wiki that the "Alternative method" only applies to the German 4-CD version and the regular instructions should be used in all other cases, as it seems this was somewhat unclear (edited)
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[07:32] <Scummette> [scummvm] bluegr closed pull request #5310: ACCESS: Fix resource/file handle leak in Amazon:GoE (master...access-amazon-fix-res-leak) https://is.gd/jRfPus
[07:32] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/RE7GRO
[07:32] <Scummette> scummvm/master 94cef88 PushmePullyu: ACCESS: Fix resource/file handle leak in Amazon:GoE
[07:48] <ScummBot> Build [#8661](https://buildbot.scummvm.org/#/builders/94/builds/8661) of `master-dreamcast-debug` completed successfully.
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[12:12] <grogbot_> [discord] <pappaslask> Thanks Seri, eientio and chrisis123 for your support! Game is running perfectly now, movies working, it's a marvel to look at and my 10 year old self boy inside of me is jumping of happiness and nostalgia! 😃
[12:13] <grogbot_> [discord] <pappaslask> Now I just need to figure out how to extract the Swedish FMV's so that I can upscale them with Topaz. And put them back into the game again lol. Any ideas where to start guys?
[12:20] <Scummette> [scummvm] doZennn opened pull request #5311: ENGINES: Show splash screens on 3D engines (master...splash-on-3dengines) https://is.gd/EJDCMc
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[13:33] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/XuC8H0
[13:33] <Scummette> scummvm/master dcf3bf3 digitall: GRAPHICS: Fix GCC Compiler Warnings on Realloc Usage in Freetype Interface
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[15:23] <grogbot_> [discord] <pappaslask> By the way, does anyone know how to make Scumm NOT quit after quitting a game? It's annoying to have to relaunch Scumm each time.
[15:28] <grogbot_> [discord] <criezy> https://docs.scummvm.org/en/v2.7.0/settings/gui.html#guireturn
[15:29] <grogbot_> [discord] <criezy> The description is not great. But from what I remember it should always return to the launcher when quitting a game (whichever method is used to quit the game).
[15:37] <grogbot_> [discord] <pappaslask> That's it, thanks criezy!
[15:40] <grogbot_> [discord] <pappaslask> There's a shitton of different shaders, is there any documentation on them? So I can get an idea of how they affect the graphics?
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[16:03] <grogbot_> [discord] <criezy> We don't have much in the ScummVM documentation currently. But a few weeks ago somebody posted a link to a nice site to compare the shaders: https://discord.com/channels/581224060529148060/581224061091446795/1138122066474840135
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[16:32] <Scummette> [scummvm] eriktorbjorn opened pull request #5312: SCUMM: Add settings entry for Mac Loom (master...mac-loom-settings-entry) https://is.gd/1zFA0F
[16:36] <grogbot_> [discord] <pappaslask> Hm, the shaders doesn't seem to work in TLJ anyway. Wonder why.
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[16:39] <grogbot_> [discord] <chrisis123> I'm pretty sure none of the 3D-engines support the shaders but I guess any of the developers could better explain the reason why 🙂 (TLJ, while a traditional Point and Click adventure, has 3D-models on 2D-backgrounds similar to Grim Fandango)
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[16:41] <grogbot_> [discord] <pappaslask> Thanks for the reply Chrisis, I understand. But what about Reshade then? I guess it's not .glslp so won't work regardless?
[16:42] <grogbot_> [discord] <sev____> @pappaslask please, do not violate this server rules, particularly rule #3
[16:42] <grogbot_> [discord] <pappaslask> Excuse me?
[16:42] <grogbot_> [discord] <sev____> read the rule #3
[16:42] <grogbot_> [discord] <sev____> you accepted those on joining
[16:43] <grogbot_> [discord] <pappaslask> Hm, I don't understand. Who did I insult?
[16:43] <grogbot_> [discord] <pappaslask> I believe i came across as being friendly over here
[16:43] <grogbot_> [discord] <sev____> you used bad language when referring to abundance of sharders
[16:43] <grogbot_> [discord] <sev____> you used bad language when referring to abundance of shaders (edited)
[16:44] <grogbot_> [discord] <pappaslask> Oh, that
[16:44] <grogbot_> [discord] <sev____> yes, I am sure, it is not difficult to follow
[16:44] <grogbot_> [discord] <sev____> and in general, welcome!
[16:45] <grogbot_> [discord] <pappaslask> I didn't mean to offend anyone, it just came out naturally to me. I will be more careful about my language over here in the future sir
[16:45] <grogbot_> [discord] <sev____> thank you!
[16:45] <grogbot_> [discord] <sev____> enjoy your stay
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[18:53] <grogbot_> [discord] <pappaslask> https://cdn.discordapp.com/attachments/581224061091446795/1148329969932570704/Xarc.png
[18:53] <grogbot_> [discord] <pappaslask> Can someone please help me understand how to extract .xarc files using XARCExt tools?
[18:55] <grogbot_> [discord] <pappaslask> I don't know what to do with the tools or the files 🫤
[18:55] <grogbot_> [discord] <pappaslask> https://cdn.discordapp.com/attachments/581224061091446795/1148330594024038440/c1153f6e7edeb697d22413852a2e810b.png
[18:57] <grogbot_> [discord] <pappaslask> Thanks! And, I didn't mean to offend anyone, it just came out naturally to me. I will be more careful about my language over here in the future sir (edited)
[19:13] <grogbot_> [discord] <sev____> @pappaslask it is not somethng we wrote, so no, we have no idea
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[19:36] <Scummette> [scummvm] sev- closed pull request #5311: ENGINES: Show splash screens on 3D engines (master...splash-on-3dengines) https://is.gd/EJDCMc
[19:36] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/x2qyDf
[19:36] <Scummette> scummvm/master 33e6dfb doZennn: ENGINES: Show splash screen on 3D engines
[19:36] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/HG3ySN
[19:36] <Scummette> scummvm/master 42c85c0 : I18N: Update translations templates
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[21:52] <grogbot_> [discord] <pappaslask> I didn't only ask you, I asked everyone. If you don't know then don't say anything. Surely there must be knowledgeable people here, and I took a chance and asked. No need to speak for everyone mister.
[21:53] <grogbot_> [discord] <sev____> @pappaslask I am happened to be the project lead if you did not ntotice
[21:54] <grogbot_> [discord] <sev____> so, please do not ask me to shut up
[21:59] <grogbot_> [discord] <pappaslask> Does it give you to right to be rude though? I just asked for help. And you tried to silence me by taking the liberty of speaking for everyone. I don't understand why you're being hostile, is it because I slipped on profanity earlier?
[22:00] <grogbot_> [discord] <sev____> I was not rude, you misread me. I just happened to hang around here for freaking 19 years, and I do know a thing or two
[22:00] <grogbot_> [discord] <sev____> you feel super entitled
[22:01] <grogbot_> [discord] <sev____> and indeed, you violated rules of this server on your second or third sentense here, just after accepting them. Though, you just reminded me, I do not remember those stupid things
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[22:02] <grogbot_> [discord] <sev____> and I was not rude but explanatory. you asked me to shut up
[22:02] <grogbot_> [discord] <sev____> don't you agree?
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[22:03] <grogbot_> [discord] <sev____> @pappaslask?
[22:09] <grogbot_> [discord] <pappaslask> I know people like you, and I also know there's no point trying to have a discussion like this. So I'm choosing a different approach. Good luck with your future projects 👍
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[00:00] --- Tue Sep 5 2023