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[00:12] <Grogbot> <Zadroter> @DreamMaster how hard would be to get support for Might and Magic World of Xeen Macintosh version, which have higher resolution graphics, some new character portraits? Technically it is much different? https://www.macintoshrepository.org/_resize.php?w=640&h=480&bg_color=333333&imgenc=ZmlsZbc8XMvbWcvc2l0ZXMvbWcvZmlsZXMvc2NyZWVuc2hvdHMvbS1tLXhlZW4tMDEucG5n
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[00:33] <Grogbot> <Henke37> i wasn't aware that game was supported
[00:33] <Grogbot> <Henke37> huh. that's the one for the xeen engine i take it
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[01:18] <dreammaster> Zadroter: I honestly don't know, I've never looked into it. The PC versions were the priority for me, not only because they're the versions I had, but also because they're also what's available for purchase on GOG
[01:20] <Grogbot> <Zadroter> Ah, okay. If you want to look on then - ask me anytime, I have Mac version 3 also have Mac version with higher resolution graphics
[01:21] <Grogbot> <Zadroter> i wasn't aware that game was supported Only in builds, it also not listed on site. I think it will be listed when ScummVM get new stable build or something, may be mistaken tho
[01:21] <dreammaster> Thanks for the offer. Though when I eventually return to working on the engine, looking into supporting M&M 3 Isles of Terra is going to be more of priority than that
[01:21] <dreammaster> You're correct. Like Blade Runner, Xeen is currently only supported in the daily builds, since we haven't had an official release since it was added
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[02:04] <Grogbot> <rsn8887> @Zadroter : That screenshot has high resolution but it still looks so much uglier than the original version though. Like painted by a 5 year old 😃
[02:08] <Grogbot> <Zadroter> It is same images, just upscaled baisicly https://www.old-games.ru/games/mac/might_and_magic_world_of_xeen/screenshots/6751_57c0483608b51.png
[02:09] <Grogbot> <rsn8887> It amplifies the shortcomings of the original graphics and removes what was nice about them.
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[02:49] <Grogbot> <Zadroter> Well honestely NWC artirsts was not that talanted compare to Westwood ones for exmaple to begin with..,
[02:49] <Grogbot> <Zadroter> And upscaling such as this is not that big, and for me there not that many changes
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[02:51] <Grogbot> <Zadroter> PC-98 version on other hand is really different in style
[02:51] <Grogbot> <Zadroter> https://cdn.discordapp.com/attachments/581224061091446795/596171243598774283/448133-might-and-magic-clouds-of-xeen-pc-98-screenshot-battle-against.gif
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[03:24] <Grogbot> <Zadroter> Composition between mm3 dos and mac gepagics
[03:24] <Grogbot> <Zadroter> https://cdn.discordapp.com/attachments/581224061091446795/596179623235158039/11-mm3_3741.png
[03:24] <Grogbot> <Zadroter> https://cdn.discordapp.com/attachments/581224061091446795/596179623797063708/brunpc.jpg
[03:25] <Grogbot> <Zadroter> (Location different but same statue). I think it is done pretty neat.
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[05:58] <Grogbot> <Alcahest> Hello, i need support for French data files required to play Gabriel Knight 2 ?
[05:59] <Grogbot> <Alcahest> i could get it to start but it says "missing or corrupted files, use console to verify" and it doesn't play voices
[06:00] <Grogbot> <Alcahest> i have the Dotemu version french installer if that speaks anything
[06:01] <Grogbot> <Alcahest> though it seem to include german and english
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[06:16] <Grogbot> <Alcahest> i had a good start from https://forums.scummvm.org/viewtopic.php?t=14903
[06:16] <Grogbot> <Alcahest> but some missing voices, or effects or subtitles
[06:18] <Grogbot> <Alcahest> A screen of my ISO folder
[06:18] <Grogbot> <Alcahest> https://cdn.discordapp.com/attachments/581224061091446795/596223361605173266/gk2iso.png
[06:38] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://git.io/fj6Cr
[06:38] <Scummette> scummvm/master 8ed05ad lephilousophe: CRYOMNI3D: Silence more warnings
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[09:19] <Grogbot> <Strangerke> Hi guys
[09:20] <Grogbot> <rootfather> hi @Strangerke
[09:21] <Grogbot> <Strangerke> Hey rootfather :)
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[09:56] <Grogbot> <criezy> Hi @Strangerke
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[11:17] <LePhilousophe> hi everyone
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[12:39] <Grogbot> <Strangerke> Hi LePhilousophe
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[17:31] <Grogbot> <Gajbotron> is there any way to convert my original SAVES from Blade Runner so I can load them in this new ScummVM verion ??
[17:33] <Grogbot> <Gajbotron> https://cdn.discordapp.com/attachments/581224061091446795/596393158468698132/ESCAPED_THE_CHAIR.SAV
[17:37] <dreammaster> Yes, it was mentioned yesterday. If you open the debug console with Ctrl-D, you can issue the following command: "save /path/on/your/disk" or "save c:\path\on\your\disk"
[17:38] <dreammaster> Oh, sorry, that's saving. But there's likely a load command as well, persumably
[17:38] <dreammaster> Yep. Just use load similarly
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[18:08] <Grogbot> <peterkohaut> Yes ctrl d and then "load (path to old save)"
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[18:30] <Grogbot> <Gajbotron> I made it....
[18:30] <Grogbot> <Gajbotron> pheewwwww
[18:30] <Grogbot> <Gajbotron> tnx guys 😃 I was almost at the end (with no save option) and I died... xD
[18:31] <Grogbot> <Gajbotron> however I found my original BR saves folder on my backup hdd (I still keep all of my saves that way)... and I made it 😃
[18:32] <Grogbot> <Gajbotron> also, save game option is now working after i changed save path....
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[21:28] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/fj6wX
[21:28] <Scummette> scummvm/master 4c2fb1b criezy: I18N: Update translations templates
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[22:32] <Grogbot> <rsn8887> But blade runner is different every time you play. Thats one of the major selling points of the game iirc
[22:33] <Grogbot> <rsn8887> So if you load a save from a different game the story might be different
[22:36] <Grogbot> <Henke37> how do they seed the rng there? system time like everyone else?
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[00:00] --- Fri Jul 5 2019