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[03:06] <SupSuper> is it better to use naming conventions that are more readable or that match the original game better?
[03:28] <sluicebox> the former, but good news, if you choose wrong you'll be the first to know. do you have an example?
[03:36] <SupSuper> well i'm figuring out scripts, so it helps to keep the terminology 1:1, but some stuff just sounds too generic. like an "area" i would call a "hotspot". an "effect" i would call a "sound". etc
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[03:59] <sluicebox> ooh, the terminology, in that case i would use theirs, you'll be so immersed they'll eventually be second nature to you
[04:00] <sluicebox> i remember being alergic to some sierra resource terminology ("why would you call it THAT?") but now i don't even remember what those were
[04:05] <SupSuper> that's true, though it's kinda engrish sometimes. i don't know what an "insertion" is supposed to be
[04:07] <sluicebox> haha i guess you're gonna find out!
[04:15] <SupSuper> i think they're animations for characters. but there's actual "animations", so i don't know what word they were *trying* to use
[04:17] <SupSuper> sometimes you spend more time wondering the "why" rather then "what"
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[07:05] <rootfather|work> gooooood morning scummvm!
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[08:38] <Strangerke|work> hi guys :)
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[09:12] <rootfather|work> hello there Strangerke|work
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[09:50] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://git.io/fjnTO
[09:50] <Scummette> scummvm/master a6b1bc9 dreammaster: GLK: GLULXE: Move savegame code into loadGameData/saveGameData
[09:50] <Scummette> scummvm/master 31e6d9f dreammaster: GLK: GLULXE: Rearrange fields to suppress VS alignment warning
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[13:24] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/fjnLI
[13:24] <Scummette> scummvm/master 21e1c4e antoniou79: BLADERUNNER: object, item and region commands
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[14:42] <madmoose> hello
[14:57] <rootfather|work> hi there madmosse
[14:57] <rootfather|work> madmoose,
[14:57] <rootfather|work> sorry ^^
[15:02] <madmoose> madmosse with the mad posse.
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[19:00] <Scummette> [scummvm] bgK opened pull request #1616: GUI: Better integrate the unknown game dialog when adding games (master...add-game-unknown-dialog) https://git.io/fjn3L
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[00:00] --- Sat May 4 2019