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[00:06] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://git.io/JexyN
[00:06] <Scummette> scummvm/master 346dd3e athrxx: KYRA: (HOF) - fix speech/sfx priority (bug #11301)
[00:17] <Scummette> [scummvm] athrxx pushed 1 new commits to branch-2-1: https://git.io/JexST
[00:17] <Scummette> scummvm/branch-2-1 11037ee athrxx: KYRA: (HOF) - fix speech/sfx priority (bug #11301)
[00:38] <Scummette> [scummvm] sev- pushed 1 new commits to branch-2-1: https://git.io/JexSg
[00:38] <Scummette> scummvm/branch-2-1 883e701 sev-: ANDROID: Use more portable directory query method
[00:47] <Scummette> [scummvm] sluicebox pushed 68 new commits to branch-2-1: https://git.io/JexSD
[00:47] <Scummette> scummvm/branch-2-1 16c0756 sluicebox: SCI: Fix more kFileIO return values
[00:47] <Scummette> scummvm/branch-2-1 ffcb77a sluicebox: SCI32: Enable Mac code (remove ENABLE_SCI32_MAC)
[00:47] <Scummette> scummvm/branch-2-1 3cfa683 sluicebox: SCI32: Add support for Mac SND resource playback
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[01:27] <Scummette> [scummvm] sluicebox pushed 1 new commits to branch-2-1: https://git.io/Jex94
[01:27] <Scummette> scummvm/branch-2-1 b924091 sluicebox: NEWS: Added SCI items, fixed formatting
[01:27] <grogbot> <Gimlao> Hello
[01:28] <grogbot> <Gimlao> About Blade Runner, can I play with the full game with the restored content option, without any random glitch ?
[01:29] <grogbot> <Gimlao> I really don't know what will change with this option ^^;
[01:30] <grogbot> <Henke37> probably. but it's not guranteed.
[01:30] <grogbot> <Gimlao> I'm curious about it x)
[01:31] <grogbot> <Gimlao> Is there any video on youtube about this ?
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[07:16] <grogbot> <antoniou79> @Gimlao sorry for the late response. Restored content should play without glitches, but it is not completed yet, it is still work in progress.
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[08:38] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/JexbD
[08:38] <Scummette> scummvm/master 16b2b3a ccawley2011: CRYO: Remove dead code
[08:38] <Scummette> [scummvm] bluegr closed pull request #1921: CRYO: Remove dead code (master...cryo-dead-code) https://git.io/JeVlW
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[10:09] <grogbot> <necros> https://github.com/somaen/fitd-residualvm/issues does it included in residualvm ?
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[11:10] <grogbot> <necros> Btw what do you think - how to attract people to contribute to open source projects? Like this one https://github.com/AMDmi3/opendaed ?
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[12:04] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://git.io/Jexx5
[12:06] <Scummette> scummvm/master 48b834b athrxx: KYRA: (HOF) - minor cleanup
[12:06] <Scummette> scummvm/master 1403f9f athrxx: KYRA: minor AdLib driver fix
[12:06] <Scummette> [scummvm] athrxx pushed 2 new commits to branch-2-1: https://git.io/JexxF
[12:06] <Scummette> scummvm/branch-2-1 7f03837 athrxx: KYRA: (HOF) - minor cleanup
[12:06] <Scummette> scummvm/branch-2-1 edea6d6 athrxx: KYRA: minor AdLib driver fix
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[13:23] <grogbot> <sev> approach then
[13:23] <grogbot> <sev> and tell about high compatibility and visibility
[13:23] <grogbot> <sev> @necros and that we could give a helping hand with moving to ScummVM's OSystem
[13:24] <grogbot> <sev> but as I see, the project is stalled
[13:25] <grogbot> <sev> oh, I know the guy
[13:25] <grogbot> <sev> from OpenStreetMap
[13:26] <grogbot> <sev> I can drop him a line to check whether he is interested
[13:28] <grogbot> Command sent by sev
[13:28] <grogbot> ...and he already contributed to ScummVM...
[13:30] <grogbot> <sev> like this: https://bugs.scummvm.org/ticket/8731
[13:30] <grogbot> <sev> here is his code: https://github.com/scummvm/scummvm/commit/8eb73f269492e5123e86236f5398a14e6aa991b5
[13:31] <grogbot> <sev> thus, apparently, there was a reason why he decided to go by his own, however, I could ask
[13:33] <grogbot> <sev> after a second look, the engine is basically a skeleton, there is not much code
[14:02] <grogbot> <necros> pls ask, will be happy to know his reasons
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[14:05] <grogbot> <necros> P.S. Still don`t know firm official opinion on RPG games... one day I was told only 2D adventure games are welcome, other day I see Might and Magic are mereged with SCUMMVM, 3D like Blade runner....
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[14:07] <grogbot> <madmoose> @necros Blade Runner is software rendered, it's not proper OpenGL 3D 🙂
[14:10] <grogbot> <sev> @necros We welcome RPGs to ScummVM four couple years now
[14:10] <grogbot> <sev> moreover, Blade Runner cannot be run with OpenGL, e.g. no advantage. There are no triangles, just slices of pixels
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[14:35] <grogbot> <Jaderlund> The Daedalus Encounter is a Director game, right?
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[14:39] <grogbot> <necros> how to know?
[14:39] <grogbot> <necros> it uses QT mov videos for sure
[14:40] <grogbot> <necros> IMAGES MOVIES QTSETUP SOUNDS ANALYSIS.TXT BC402RTL.DLL CHRYS.NOD CH_END.NOD CMDIALOG.VBX DAEDALUS.EXE DA_END.NOD DB_END.NOD DC_END.NOD DD_END.NOD DE_END.NOD DE_INS09.TXT DE_LOG02.TXT DE_PUZ05.TXT DF_END.NOD DOORA.NOD DOORB.NOD DOORC.NOD DOORD.NOD DOORE.NOD DOORF.NOD ENCOUNTR.NOD INSTALL.BIN MMENGINE.DLL MMIMAGE.DLL MMSOUND.DLL MSGBLAST.VBX PICCLIP.VBX READ.ME README.WRI SETUPMAX.EXE SETUPMAX.INF SETUPMIN.INF SOUNDS.TXT VBRUN300.DLL
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[15:02] <grogbot> <Jaderlund> File info of Macintosh executable of the Daedalus Encounter: 4.0.4, Copyright 1985-1994 Macromedia, Inc.Macromedia Director 4.0.4.
[15:06] <grogbot> <Jaderlund> The Mac disc also has a (hidden) PUZZLES folder with Director .Dir files.
[15:11] <grogbot> <Jaderlund> I guess in those MMENGINE.DLL, MMIMAGE.DLL and MMSOUND.DLL files on your list, MM means Macromedia, right?
[18:01] <Scummette> [scummvm] bgK pushed 1 new commits to master: https://git.io/JepL6
[18:01] <Scummette> scummvm/master 452d22e bgK: GUI: Fix label drawing on top of PopUpWidget in updates dialog
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[20:10] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JepY3
[20:10] <Scummette> scummvm/master 3b441df sluicebox: SCI32: Add KQ7 Russian (SoftClub) detection entry
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[22:27] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JepGe
[22:27] <Scummette> scummvm/master e4d5f37 sluicebox: SCI32: Fix GK2 Chapter 4 Georg letter topic
[22:32] <Scummette> [scummvm] sluicebox pushed 1 new commits to branch-2-1: https://git.io/JepGt
[22:32] <Scummette> scummvm/branch-2-1 80c935e sluicebox: SCI32: Fix GK2 Chapter 4 Georg letter topic
[23:31] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JepZm
[23:31] <Scummette> scummvm/master f214934 sev-: DIRECTOR: LINGO: 'version' returns string, not an integer
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[00:00] --- Sat Jan 4 2020