[00:04] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [00:05] _sev (~sev@scummvm/sev) joined #scummvm. [00:05] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [00:19] That alternate ending for Blad Runner could work. Just repurpose the graphics from Full Throttle! [00:21] If you get the reference, you deserve a cookie. 🍪 [00:49] reset (~reset@user/reset) left irc: Quit: reset [01:26] Sylvain (~SylvainTV@2a01cb0c08d23e0005b77b01631bc2a8.ipv6.abo.wanadoo.fr) joined #scummvm. [01:30] SylvainTV (~SylvainTV@2a01cb0c08d23e00e96bd5587bee8ca2.ipv6.abo.wanadoo.fr) left irc: Ping timeout: 256 seconds [01:44] gsi (~gsi@x4db32b39.dyn.telefonica.de) joined #scummvm. [01:47] gsi_ (~gsi@x4db61b37.dyn.telefonica.de) left irc: Ping timeout: 245 seconds [04:19] [scummvm] orgads pushed 1 new commits to branch-2-3: https://git.io/JENSc [04:19] scummvm/branch-2-3 83347cc orgads: SCUMM: Extend Ctrl handling to all the games on versions 3-7 [04:20] [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/JENS4 [04:20] scummvm/branch-2-3 fb194b9 : I18N: Update translation files [04:26] [scummvm] dreammaster pushed 2 new commits to master: https://git.io/JEN9R [04:26] scummvm/master 94be258 dreammaster: AGS: Consolidate opening save files for writing [04:26] scummvm/master eeda6bc dreammaster: AGS: Fix loading of images from save folder [04:37] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JENQM [04:37] scummvm/master 1fa744d dreammaster: AGS: Correct save files to be created without compression [04:45] [scummvm] dreammaster pushed 3 new commits to branch-2-3: https://git.io/JEN5L [04:45] scummvm/branch-2-3 26249aa dreammaster: AGS: Consolidate opening save files for writing [04:45] scummvm/branch-2-3 7a2a316 dreammaster: AGS: Fix loading of images from save folder [04:45] scummvm/branch-2-3 dc919d4 dreammaster: AGS: Correct save files to be created without compression [05:14] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JENx2 [05:14] scummvm/master 0cfbb2a dreammaster: AGS: Fix writing 32-bit images that don't have transparencies set [05:14] [scummvm] dreammaster pushed 1 new commits to branch-2-3: https://git.io/JENxX [05:14] scummvm/branch-2-3 2946efb dreammaster: AGS: Fix writing 32-bit images that don't have transparencies set [05:34] kzrl (~kzrl@149.28.171.210) joined #scummvm. [06:06] girafe (~girafe@176-147-142-235.abo.bbox.fr) left irc: Read error: Connection reset by peer [06:26] I was really hoping the fix for Spanish MI1 - https://github.com/scummvm/scummvm/pull/3297 - could make it into the release. It's been tested, but technically it's only been verified that the missing Spanish lines are *shown*, not that they are *correct*... [07:09] borosky (~borosky@213.134.185.182) joined #scummvm. [07:21] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [07:21] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [07:23] eriktorbjorn: I can take a look to this today, to make sure the lines make sense in spanish, if that's what you mean. [08:00] gu3: That would be good, if you can run the Spanish version. If you mean just inspecting the code... well, then you have the same problem as I do, figuring out if e.g. "m\xA1os" is correctly encoded. (It looks right if I insert the line into the English version and compare it to a YouTube video of a Spanish playthrough, but I'm only hoping that the Spanish version uses the same character encoding.) [08:05] afaik all non-English European scumm games of that period use the same "nearly"-CP850 encoding internally [08:34] @eriktorbjorn can confirm message matches the one dumped from Spanish VGA ([009A] (14) print(3,[Text("Oooh, qu\x82 bonito." + wait() + "Simple. Como uno de los m\xA1os." + wait() + "Y peque\xA4o, como los m\xA1os.")]);) [08:59] eientei: Thanks! That's good to know. [09:47] [scummvm] alxpnv pushed 1 new commits to master: https://git.io/JEAdC [09:47] scummvm/master 3e4a775 alxpnv: ASYLUM: add detection entry for French GOG version [10:22] reset (~reset@user/reset) joined #scummvm. [10:25] [scummvm] alxpnv pushed 1 new commits to master: https://git.io/JExeI [10:25] scummvm/master ab28583 alxpnv: ASYLUM: (Board puzzles) add support for German text [10:28] borosky (~borosky@213.134.185.182) left irc: Read error: No route to host [10:28] borosky (~borosky@213.134.185.182) joined #scummvm. [10:30] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 252 seconds [10:31] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [11:10] [scummvm] sev- closed pull request #3297: SCUMM: Add Spanish version of the MI1 Lemonhead patch (master...mi1-cd-lemonhead-spanish) https://git.io/JEvR1 [11:10] [scummvm] sev- pushed 1 new commits to master: https://git.io/JExt9 [11:10] scummvm/master 7aadf63 eriktorbjorn: SCUMM: Add Spanish version of the MI1 Lemonhead patch [11:12] [scummvm] sev- pushed 2 new commits to branch-2-3: https://git.io/JExtj [11:12] scummvm/branch-2-3 327e183 eriktorbjorn: SCUMM: Add Spanish version of the MI1 Lemonhead patch [11:12] scummvm/branch-2-3 0495af7 sev-: NEWS: Mention Lemonhead MI1 in Spanish [11:13] [scummvm] sev- pushed 1 new commits to master: https://git.io/JExqt [11:13] scummvm/master 19e801d sev-: NEWS: Mention Lemonhead MI1 in Spanish [11:16] [scummvm] sev- closed pull request #3301: DEVTOOLS: Add a build script to simplify building with Docker (master...docker) https://git.io/JELh7 [11:17] [scummvm] sev- pushed 1 new commits to master: https://git.io/JExmT [11:17] scummvm/master dcf4fb5 ccawley2011: DEVTOOLS: Add a build script to simplify building with Docker [11:19] [scummvm] sev- closed pull request #3313: SDL: Set better default scaler for high-resolution games (master...hires-scaler-default) https://git.io/JEEva [11:19] [scummvm] sev- pushed 2 new commits to master: https://git.io/JExmi [11:20] scummvm/master b5f27b5 eriktorbjorn: SDL: Set better default scaler for high-resolution games [11:20] scummvm/master 9df1052 eriktorbjorn: SDL: Check if hi-res scaler is available at desired factor [11:20] [scummvm] sev- pushed 2 new commits to branch-2-3: https://git.io/JExmd [11:20] scummvm/branch-2-3 df0357d eriktorbjorn: SDL: Set better default scaler for high-resolution games [11:20] scummvm/branch-2-3 67dcd72 eriktorbjorn: SDL: Check if hi-res scaler is available at desired factor [11:20] tsoliman (~tsoliman@user/tsoliman) left irc: Quit: I've been banished! [11:20] [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/JExmA [11:22] tsoliman (~tsoliman@user/tsoliman) joined #scummvm. [12:15] scummvm/branch-2-3 5559c57 : I18N: Update translations templates [12:15] [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JExli [12:15] scummvm/master d7854e8 lotharsm: NEWS: Update German NEWS file [12:16] [scummvm] lotharsm pushed 1 new commits to branch-2-3: https://git.io/JExlD [12:16] scummvm/branch-2-3 70ef58a lotharsm: NEWS: Update German NEWS file [12:16] [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/JExl9 [12:16] scummvm/branch-2-3 cfaeef9 : I18N: Update translation files [12:16] [scummvm] lotharsm closed pull request #3334: GUI: Add GUI option for Discord RPC integration (master...discord-gui-option) https://git.io/JEQ4Z [12:16] [scummvm] lotharsm pushed 3 new commits to master: https://git.io/JExlN [12:16] scummvm/master 8b3319b lotharsm: BASE: Enable Discord RPC integration by default [12:16] scummvm/master 82adcbe lotharsm: BACKENDS: PRESENCE: Only trigger Discord RPC if enabled in configuration [12:16] scummvm/master 7b0ce62 lotharsm: GUI: Add GUI option for Discord RPC [12:20] [scummvm] alxpnv pushed 1 new commits to master: https://git.io/JEx89 [12:20] scummvm/master 4746126 alxpnv: ASYLUM: (Board puzzles) add support for French text [12:28] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [12:46] ajshell1 (~ajshell1@50.234.215.82) joined #scummvm. [12:52] _sev (~sev@scummvm/sev) joined #scummvm. [12:52] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [12:53] _sev (~sev@scummvm/sev) left irc: Client Quit [13:02] I take it there is still no way out create classicmacfonts.dat unless you're using a Mac? [13:15] _sev (~sev@scummvm/sev) joined #scummvm. [13:15] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [13:22] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [13:23] _sev (~sev@d158167.upc-d.chello.nl) joined #scummvm. [13:23] _sev (~sev@d158167.upc-d.chello.nl) left irc: Changing host [13:23] _sev (~sev@scummvm/sev) joined #scummvm. [13:23] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [13:29] Ive been testing The Journeyman Project 2: Buried in Time on the 2.3.0 release candidate. So far it looks like its completeable, but theres a bug that prevents points from getting awarded, so you cant get a perfect score. Ill write up more on the forum when I get a chance. https://bugs.scummvm.org/ticket/12881 [13:29] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [13:45] @eriktorbjorn unfortunately not [14:08] _sev (~sev@d158167.upc-d.chello.nl) joined #scummvm. [14:08] _sev (~sev@d158167.upc-d.chello.nl) left irc: Changing host [14:08] _sev (~sev@scummvm/sev) joined #scummvm. [14:08] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [14:55] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [15:06] _sev (~sev@d158167.upc-d.chello.nl) joined #scummvm. [15:06] _sev (~sev@d158167.upc-d.chello.nl) left irc: Changing host [15:06] _sev (~sev@scummvm/sev) joined #scummvm. [15:06] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [15:07] ny00123 (~ny00123@94.230.92.44) joined #scummvm. [15:19] [scummvm] ccawley2011 pushed 1 new commits to branch-2-3: https://git.io/JEpUZ [15:19] scummvm/branch-2-3 48e3379 ccawley2011: DEVTOOLS: Add a build script to simplify building with Docker [16:31] [scummvm] eriktorbjorn opened pull request #3337: BURIED: Fix missing research points (bug 12881) (master...buried-fix-12881) https://git.io/JEplv [16:48] [scummvm] lotharsm closed pull request #3320: CONFIGURE: Drop `u` flag for ar (master...ar-no-u) https://git.io/JEr4O [16:48] [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JEpRY [16:48] scummvm/master 0b90777 orgads: CONFIGURE: Drop `u` flag for ar [17:06] @eriktorbjorn you can use mini vmac and hfvexplorer [18:05] jschwart (~quassel@2001:985:2c6e:0:b00b:32ff:fe28:5567) left irc: Read error: Connection reset by peer [18:11] jschwart (~quassel@julius.xs4all.nl) joined #scummvm. [18:18] jschwart (~quassel@julius.xs4all.nl) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [18:20] jschwart (~quassel@2001:985:2c6e:0:b00b:32ff:fe28:5567) joined #scummvm. [18:36] [scummvm] bluegr closed pull request #3314: ENGINES: Avoid using static objects with destructors (master...cine-static-object) https://git.io/JEEmM [18:36] [scummvm] bluegr pushed 4 new commits to master: https://git.io/JEpSS [18:36] scummvm/master 7412949 ccawley2011: CINE: Avoid using static objects with destructors [18:36] scummvm/master 4c93db2 ccawley2011: ILLUSIONS: Avoid using static objects with destructors [18:36] scummvm/master 5f6e65b ccawley2011: SUPERNOVA: Avoid using static objects with destructors [18:37] ccawley2011 (~ccawley20@152.51.115.87.dyn.plus.net) joined #scummvm. [18:37] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [18:43] Hello guys. Does the freewares available on the ScummVW site can be included and distributed with a frontend ? [18:44] APic (apic@apic.name) left irc: Ping timeout: 240 seconds [19:01] girafe (~girafe@176-147-142-235.abo.bbox.fr) joined #scummvm. [19:04] I am not sure what you are asking here, nor what you mean by "a frontend". My best guess is that you might be developing such a frontend and asking us if the license of those games would allow you to distribute them with your frontend? [19:08] You're right. In this case, I talk about Retrobat, which allow to use emulationstation as a front-end, to preconfigure automatically and easily many emulators https://www.retrobat.ovh/ [19:09] https://github.com/kaylh/RetroBat [19:12] I'm not developing it, but Kaylh do, and he's interested to share some of your freeware if it's possible. [19:27] ajshell1 (~ajshell1@50.234.215.82) left irc: Quit: Connection closed [20:12] [scummvm] NMIError pushed 2 new commits to master: https://git.io/JEhfV [20:12] scummvm/master 0905638 NMIError: TOON: Mark English demo as unstable [20:12] scummvm/master e92cd24 NMIError: TOON: Added some comments on demo differences [20:13] [scummvm] NMIError pushed 1 new commits to branch-2-3: https://git.io/JEhf1 [20:13] scummvm/branch-2-3 f0077ed NMIError: TOON: Mark English demo as unstable [20:55] LePhilousophe (valemboi20@scummvm/LePhilousophe) joined #scummvm. [20:55] #scummvm: mode change '+o LePhilousophe' by ChanServ!ChanServ@services.libera.chat [21:04] ccawley2011 (~ccawley20@152.51.115.87.dyn.plus.net) left irc: Quit: Leaving [21:06] Sometimes right holders allow distribution of a game only on by a specific website, but I don't think that is the case for any of the games we distribute. All of them should include a licence file that probably clarifies the term under which the game can be distributed. So as a first step you can download those games and check the licence file for each ones, and if that is still not clear ask us. [21:06] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [21:06] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [21:09] [scummvm] ccawley2011 pushed 1 new commits to branch-2-3: https://git.io/JEhqb [21:09] scummvm/branch-2-3 12a1af8 ccawley2011: DS: Update scripts for creating split builds [21:10] [scummvm] ccawley2011 pushed 1 new commits to master: https://git.io/JEhqj [21:10] scummvm/master e60b0be ccawley2011: DS: Update scripts for creating split builds [21:14] girafe (~girafe@176-147-142-235.abo.bbox.fr) left irc: Read error: Connection reset by peer [21:24] I think it's fine if you merely download the games from the website in the installer while presenting the end user with the licence. Bundling the games can lead to issues [21:37] [scummvm] bluegr closed pull request #3333: CRYO: Support Return to Launcher (master...cryo-rtl) https://git.io/JEHMc [21:37] [scummvm] bluegr pushed 5 new commits to master: https://git.io/JEh3y [21:37] scummvm/master 5df9601 ccawley2011: CRYO: Add const to all static tables [21:37] scummvm/master a8cbad4 ccawley2011: CRYO: Fix memory leaks [21:37] scummvm/master c955cc3 ccawley2011: CRYO: Ensure all variables are initialised on startup [21:50] ny00123 (~ny00123@94.230.92.44) left irc: Quit: Leaving [22:04] I would personally prohibit anything which mention "ScummVM ROMs" from including our project. Though GPL wouldn't allow me [22:05] @getupor the author even misspelled our project name... [22:41] palasso (~palasso@user/palasso) left irc: Remote host closed the connection [23:00] I mean, the NES Maniac Mansion is technically a ScummVM ROM :P [23:59] [scummvm] sev- pushed 1 new commits to master: https://git.io/JEhgG [23:59] scummvm/master 7605439 sev-: SAGA2: Mark engine as highres [00:00] --- Fri Sep 3 2021