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[00:19] <grogbot> <Retrodude> That alternate ending for Blad Runner could work. Just repurpose the graphics from Full Throttle!
[00:21] <grogbot> <Retrodude> If you get the reference, you deserve a cookie. 🍪
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[04:19] <Scummette> [scummvm] orgads pushed 1 new commits to branch-2-3: https://git.io/JENSc
[04:19] <Scummette> scummvm/branch-2-3 83347cc orgads: SCUMM: Extend Ctrl handling to all the games on versions 3-7
[04:20] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/JENS4
[04:20] <Scummette> scummvm/branch-2-3 fb194b9 : I18N: Update translation files
[04:26] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://git.io/JEN9R
[04:26] <Scummette> scummvm/master 94be258 dreammaster: AGS: Consolidate opening save files for writing
[04:26] <Scummette> scummvm/master eeda6bc dreammaster: AGS: Fix loading of images from save folder
[04:37] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JENQM
[04:37] <Scummette> scummvm/master 1fa744d dreammaster: AGS: Correct save files to be created without compression
[04:45] <Scummette> [scummvm] dreammaster pushed 3 new commits to branch-2-3: https://git.io/JEN5L
[04:45] <Scummette> scummvm/branch-2-3 26249aa dreammaster: AGS: Consolidate opening save files for writing
[04:45] <Scummette> scummvm/branch-2-3 7a2a316 dreammaster: AGS: Fix loading of images from save folder
[04:45] <Scummette> scummvm/branch-2-3 dc919d4 dreammaster: AGS: Correct save files to be created without compression
[05:14] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JENx2
[05:14] <Scummette> scummvm/master 0cfbb2a dreammaster: AGS: Fix writing 32-bit images that don't have transparencies set
[05:14] <Scummette> [scummvm] dreammaster pushed 1 new commits to branch-2-3: https://git.io/JENxX
[05:14] <Scummette> scummvm/branch-2-3 2946efb dreammaster: AGS: Fix writing 32-bit images that don't have transparencies set
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[06:26] <eriktorbjorn> I was really hoping the fix for Spanish MI1 - https://github.com/scummvm/scummvm/pull/3297 - could make it into the release. It's been tested, but technically it's only been verified that the missing Spanish lines are *shown*, not that they are *correct*...
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[07:23] <grogbot> <gu3> eriktorbjorn: I can take a look to this today, to make sure the lines make sense in spanish, if that's what you mean.
[08:00] <eriktorbjorn> gu3: That would be good, if you can run the Spanish version. If you mean just inspecting the code... well, then you have the same problem as I do, figuring out if e.g. "m\xA1os" is correctly encoded. (It looks right if I insert the line into the English version and compare it to a YouTube video of a Spanish playthrough, but I'm only hoping that the Spanish version uses the same character encoding.)
[08:05] <grogbot> <dwa> afaik all non-English European scumm games of that period use the same "nearly"-CP850 encoding internally
[08:34] <grogbot> <eientei> @eriktorbjorn can confirm message matches the one dumped from Spanish VGA ([009A] (14) print(3,[Text("Oooh, qu\x82 bonito." + wait() + "Simple. Como uno de los m\xA1os." + wait() + "Y peque\xA4o, como los m\xA1os.")]);)
[08:59] <eriktorbjorn> eientei: Thanks! That's good to know.
[09:47] <Scummette> [scummvm] alxpnv pushed 1 new commits to master: https://git.io/JEAdC
[09:47] <Scummette> scummvm/master 3e4a775 alxpnv: ASYLUM: add detection entry for French GOG version
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[10:25] <Scummette> [scummvm] alxpnv pushed 1 new commits to master: https://git.io/JExeI
[10:25] <Scummette> scummvm/master ab28583 alxpnv: ASYLUM: (Board puzzles) add support for German text
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[11:10] <Scummette> [scummvm] sev- closed pull request #3297: SCUMM: Add Spanish version of the MI1 Lemonhead patch (master...mi1-cd-lemonhead-spanish) https://git.io/JEvR1
[11:10] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JExt9
[11:10] <Scummette> scummvm/master 7aadf63 eriktorbjorn: SCUMM: Add Spanish version of the MI1 Lemonhead patch
[11:12] <Scummette> [scummvm] sev- pushed 2 new commits to branch-2-3: https://git.io/JExtj
[11:12] <Scummette> scummvm/branch-2-3 327e183 eriktorbjorn: SCUMM: Add Spanish version of the MI1 Lemonhead patch
[11:12] <Scummette> scummvm/branch-2-3 0495af7 sev-: NEWS: Mention Lemonhead MI1 in Spanish
[11:13] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JExqt
[11:13] <Scummette> scummvm/master 19e801d sev-: NEWS: Mention Lemonhead MI1 in Spanish
[11:16] <Scummette> [scummvm] sev- closed pull request #3301: DEVTOOLS: Add a build script to simplify building with Docker (master...docker) https://git.io/JELh7
[11:17] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JExmT
[11:17] <Scummette> scummvm/master dcf4fb5 ccawley2011: DEVTOOLS: Add a build script to simplify building with Docker
[11:19] <Scummette> [scummvm] sev- closed pull request #3313: SDL: Set better default scaler for high-resolution games (master...hires-scaler-default) https://git.io/JEEva
[11:19] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://git.io/JExmi
[11:20] <Scummette> scummvm/master b5f27b5 eriktorbjorn: SDL: Set better default scaler for high-resolution games
[11:20] <Scummette> scummvm/master 9df1052 eriktorbjorn: SDL: Check if hi-res scaler is available at desired factor
[11:20] <Scummette> [scummvm] sev- pushed 2 new commits to branch-2-3: https://git.io/JExmd
[11:20] <Scummette> scummvm/branch-2-3 df0357d eriktorbjorn: SDL: Set better default scaler for high-resolution games
[11:20] <Scummette> scummvm/branch-2-3 67dcd72 eriktorbjorn: SDL: Check if hi-res scaler is available at desired factor
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[11:20] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/JExmA
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[12:15] <Scummette> scummvm/branch-2-3 5559c57 : I18N: Update translations templates
[12:15] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JExli
[12:15] <Scummette> scummvm/master d7854e8 lotharsm: NEWS: Update German NEWS file
[12:16] <Scummette> [scummvm] lotharsm pushed 1 new commits to branch-2-3: https://git.io/JExlD
[12:16] <Scummette> scummvm/branch-2-3 70ef58a lotharsm: NEWS: Update German NEWS file
[12:16] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/JExl9
[12:16] <Scummette> scummvm/branch-2-3 cfaeef9 : I18N: Update translation files
[12:16] <Scummette> [scummvm] lotharsm closed pull request #3334: GUI: Add GUI option for Discord RPC integration (master...discord-gui-option) https://git.io/JEQ4Z
[12:16] <Scummette> [scummvm] lotharsm pushed 3 new commits to master: https://git.io/JExlN
[12:16] <Scummette> scummvm/master 8b3319b lotharsm: BASE: Enable Discord RPC integration by default
[12:16] <Scummette> scummvm/master 82adcbe lotharsm: BACKENDS: PRESENCE: Only trigger Discord RPC if enabled in configuration
[12:16] <Scummette> scummvm/master 7b0ce62 lotharsm: GUI: Add GUI option for Discord RPC
[12:20] <Scummette> [scummvm] alxpnv pushed 1 new commits to master: https://git.io/JEx89
[12:20] <Scummette> scummvm/master 4746126 alxpnv: ASYLUM: (Board puzzles) add support for French text
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[13:02] <eriktorbjorn> I take it there is still no way out create classicmacfonts.dat unless you're using a Mac?
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[13:29] <grogbot> <Thunderforge> Ive been testing The Journeyman Project 2: Buried in Time on the 2.3.0 release candidate. So far it looks like its completeable, but theres a bug that prevents points from getting awarded, so you cant get a perfect score. Ill write up more on the forum when I get a chance. https://bugs.scummvm.org/ticket/12881
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[13:45] <grogbot> <djsrv> @eriktorbjorn unfortunately not
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[15:19] <Scummette> [scummvm] ccawley2011 pushed 1 new commits to branch-2-3: https://git.io/JEpUZ
[15:19] <Scummette> scummvm/branch-2-3 48e3379 ccawley2011: DEVTOOLS: Add a build script to simplify building with Docker
[16:31] <Scummette> [scummvm] eriktorbjorn opened pull request #3337: BURIED: Fix missing research points (bug 12881) (master...buried-fix-12881) https://git.io/JEplv
[16:48] <Scummette> [scummvm] lotharsm closed pull request #3320: CONFIGURE: Drop `u` flag for ar (master...ar-no-u) https://git.io/JEr4O
[16:48] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JEpRY
[16:48] <Scummette> scummvm/master 0b90777 orgads: CONFIGURE: Drop `u` flag for ar
[17:06] <grogbot> <eientei> @eriktorbjorn you can use mini vmac and hfvexplorer
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[18:36] <Scummette> [scummvm] bluegr closed pull request #3314: ENGINES: Avoid using static objects with destructors (master...cine-static-object) https://git.io/JEEmM
[18:36] <Scummette> [scummvm] bluegr pushed 4 new commits to master: https://git.io/JEpSS
[18:36] <Scummette> scummvm/master 7412949 ccawley2011: CINE: Avoid using static objects with destructors
[18:36] <Scummette> scummvm/master 4c93db2 ccawley2011: ILLUSIONS: Avoid using static objects with destructors
[18:36] <Scummette> scummvm/master 5f6e65b ccawley2011: SUPERNOVA: Avoid using static objects with destructors
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[18:43] <grogbot> <getupor> Hello guys. Does the freewares available on the ScummVW site can be included and distributed with a frontend ?
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[19:04] <grogbot> <criezy> I am not sure what you are asking here, nor what you mean by "a frontend". My best guess is that you might be developing such a frontend and asking us if the license of those games would allow you to distribute them with your frontend?
[19:08] <grogbot> <getupor> You're right. In this case, I talk about Retrobat, which allow to use emulationstation as a front-end, to preconfigure automatically and easily many emulators https://www.retrobat.ovh/
[19:09] <grogbot> <getupor> https://github.com/kaylh/RetroBat
[19:12] <grogbot> <getupor> I'm not developing it, but Kaylh do, and he's interested to share some of your freeware if it's possible.
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[20:12] <Scummette> [scummvm] NMIError pushed 2 new commits to master: https://git.io/JEhfV
[20:12] <Scummette> scummvm/master 0905638 NMIError: TOON: Mark English demo as unstable
[20:12] <Scummette> scummvm/master e92cd24 NMIError: TOON: Added some comments on demo differences
[20:13] <Scummette> [scummvm] NMIError pushed 1 new commits to branch-2-3: https://git.io/JEhf1
[20:13] <Scummette> scummvm/branch-2-3 f0077ed NMIError: TOON: Mark English demo as unstable
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[21:06] <grogbot> <criezy> Sometimes right holders allow distribution of a game only on by a specific website, but I don't think that is the case for any of the games we distribute. All of them should include a licence file that probably clarifies the term under which the game can be distributed. So as a first step you can download those games and check the licence file for each ones, and if that is still not clear ask us.
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[21:09] <Scummette> [scummvm] ccawley2011 pushed 1 new commits to branch-2-3: https://git.io/JEhqb
[21:09] <Scummette> scummvm/branch-2-3 12a1af8 ccawley2011: DS: Update scripts for creating split builds
[21:10] <Scummette> [scummvm] ccawley2011 pushed 1 new commits to master: https://git.io/JEhqj
[21:10] <Scummette> scummvm/master e60b0be ccawley2011: DS: Update scripts for creating split builds
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[21:24] <grogbot> <eientei> I think it's fine if you merely download the games from the website in the installer while presenting the end user with the licence. Bundling the games can lead to issues
[21:37] <Scummette> [scummvm] bluegr closed pull request #3333: CRYO: Support Return to Launcher (master...cryo-rtl) https://git.io/JEHMc
[21:37] <Scummette> [scummvm] bluegr pushed 5 new commits to master: https://git.io/JEh3y
[21:37] <Scummette> scummvm/master 5df9601 ccawley2011: CRYO: Add const to all static tables
[21:37] <Scummette> scummvm/master a8cbad4 ccawley2011: CRYO: Fix memory leaks
[21:37] <Scummette> scummvm/master c955cc3 ccawley2011: CRYO: Ensure all variables are initialised on startup
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[22:04] <grogbot> <sev> I would personally prohibit anything which mention "ScummVM ROMs" from including our project. Though GPL wouldn't allow me
[22:05] <grogbot> <sev> @getupor the author even misspelled our project name...
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[23:00] <grogbot> <eientei> I mean, the NES Maniac Mansion is technically a ScummVM ROM :P
[23:59] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JEhgG
[23:59] <Scummette> scummvm/master 7605439 sev-: SAGA2: Mark engine as highres
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