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[00:32] <grogbot> <rsn8887> Yes the action game Overkill AGA makes brilliant use of sub pixel scrolling on Amiga 1200!
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[02:36] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://git.io/JthEv
[02:36] <Scummette> scummvm/master 00472f0 dreammaster: AGS: Remove deprecated assert
[02:36] <Scummette> scummvm/master b8a6375 dreammaster: AGS: Implement draw clipping rect handling
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[05:12] <Scummette> [scummvm] dreammaster pushed 3 new commits to master: https://git.io/JthwW
[05:12] <Scummette> scummvm/master acf3a6e dreammaster: AGS: Move overlay.cpp globals to Globals
[05:12] <Scummette> scummvm/master 67d0560 dreammaster: AGS: Move fonts.cpp globals to Globals
[05:12] <Scummette> scummvm/master 3f62f19 dreammaster: AGS: Move Lines global to Globals fontLines
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[05:15] <ScummBot> Port build status changed with b8a63750: Failure: master-amigaos4
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[06:48] <ScummBot> Port build status changed with 3f62f198: Success: master-amigaos4
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[10:12] <grogbot> <Maart> I got a wiiu and scummvm is amazing on it although it still uses the virtual Wii to get it running. I can't seem to use a usb mouse with it. Is usb supported in the nightly wii builds? how do I check?
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[11:55] <grogbot> <lephilousophe> @Maart I don't think Wii backend got touched recently
[12:00] <Scummette> [scummvm] ZvikaZ opened pull request #2806: AGI: Add Hebrew support (master...z_agi_hebrew) https://git.io/JthjM
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[12:11] <grogbot> <Henke37> at least not for adding port specific features
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[12:50] <grogbot> <Maart> so should be supported, just not working for me?
[12:56] <grogbot> <Henke37> more likely the opposite. if it isn't build into sdl or something then it likely won't be supported.
[13:05] <Scummette> [scummvm] mduggan opened pull request #2807: IMAGE, VIDEO, AUDIO: Add support for Origin Systems Xxan video format (master...regret_videos) https://git.io/JtjUu
[13:15] <grogbot> <antoniou79> @Maart as far as I can tell (and our wiki seems to confirm this) the Wii port is unmaintained. This means we lack a dedicated porter for it, and/or even developers who would semi-regularly dealing with new feature requests or improving support for existing ones. I see USB mouse support has been also requested on our Wii port subforum: https://forums.scummvm.org/viewtopic.php?p=89303#p89303 Oddly, no ticket for it on our bug
[13:15] <grogbot> tracker.
[13:16] <grogbot> <lephilousophe> I can confirm USB is only supported for thumb drives
[13:17] <grogbot> <antoniou79> I see that @AReim1982 has some recent commits with fixes for the port. Maybe he knows more on this.
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[15:49] <grogbot> <AReim1982> The Wii currently has no usb mouse support. However, this should be possible without any problems as DevKitPPC supports it. A new port should be started for native WiiU support. Unfortunately, I don't own a WiiU myself.
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[16:54] <Scummette> [scummvm] mgerhardy pushed 9 new commits to master: https://git.io/Jtj0M
[16:54] <Scummette> scummvm/master b813ad1 mgerhardy: TWINE: flag the game demo with ADGF_DEMO
[16:54] <Scummette> scummvm/master 7176f94 mgerhardy: TWINE: put scene names into the savegames
[16:54] <Scummette> scummvm/master a2cdb8f mgerhardy: TWINE: put the scene location name into the savegame header
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[19:46] <Tea> https://twitter.com/WadjetEyeGames/status/1366835681675337732 I smell new detection entries
[19:50] <grogbot> <DreamMaster> Nice, though expected. That means that once minor outstanding graphic issues are taken care of, ScummVM will run all the Blackwell games as well.
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[20:05] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/Jtj6z
[20:05] <Scummette> scummvm/master e54fe5d lotharsm: NEWS: Fix grammar in German NEWS file
[20:52] <Scummette> [scummvm] digitall closed pull request #2795: SYMBIAN: fix conflict declaration for TKey struct between Lua and SDK& (master...fix_portdefs_h) https://git.io/JtQwc
[20:52] <Scummette> [scummvm] digitall pushed 2 new commits to master: https://git.io/Jtj1h
[20:52] <Scummette> scummvm/master bb27b5f fedor4ever: SYMBIAN: fix conflict declaration for TKey struct between Lua and SDK headers.
[20:52] <Scummette> scummvm/master 1476356 fedor4ever: SYMBIAN: fix misspelled SYMBIAN_DYNAMIC_PLUGIN
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[21:03] <Scummette> [scummvm] SupSuper pushed 1 new commits to master: https://git.io/JtjDO
[21:03] <Scummette> scummvm/master 67e2f73 SupSuper: AGS: Add detection entries for updated Wadjet Eye Steam games
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[23:00] <grogbot> <timofonic> I would like Emerald City Confidential remake in AGS. Unfortunately, he doesn't own the copyright
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[00:00] --- Wed Mar 3 2021