[00:16] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [01:39] [scummvm] athrxx pushed 1 new commits to master: https://is.gd/IS5e0P [01:39] scummvm/master 0772833 athrxx: SCUMM: (INDY3/MAC) - sound player fixes [01:53] [scummvm] athrxx pushed 1 new commits to master: https://is.gd/MA1HzW [01:53] scummvm/master 028db25 athrxx: SCUMM: remove debug leftover [02:34] [scummvm] athrxx pushed 1 new commits to master: https://is.gd/jnt2es [02:34] scummvm/master 445761d athrxx: SCUMM: (INDY3/MAC) - fix invalid mem access [02:41] gsi (~gsi@user/gsi) joined #scummvm. [02:43] gsi_ (~gsi@user/gsi) left irc: Ping timeout: 252 seconds [03:11] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [03:12] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [03:16] [scummvm] athrxx pushed 1 new commits to master: https://is.gd/WWUuwj [03:16] scummvm/master de585f5 athrxx: SCUMM: (INDY3/MAC) - fix invalid mem access [04:07] _marc` (~marc@2001:9e8:1940:ee00:f3a3:bfc3:3b56:580a) left irc: Ping timeout: 268 seconds [04:20] _marc` (~marc@2001:9e8:1952:700:eb9:aaaa:1450:50fe) joined #scummvm. [05:53] [discord] In some senses, it does lack direction. It's not really being guided by some roadmap deciding what will happen in the fuure, stuff just gets added as people feel like adding it. There are parts of it that do behave a bit more that way, but generally it's largely multiple things happening independently of each other. That isn't really a bad thing though. [06:16] [discord] Agreed. If I didn't have the freedom to work on whatever I want, at my own pace, ScummVM would basically be a second job, and not a mostly (sound code excluded 😛 ) pleasurable hobby. [06:32] [discord] So what you're saying is that sev needs to get a whip [06:36] [discord] better pay and benefits or I'm going on strike [06:37] [discord] You get a 20% pay rise [07:09] ny00123 (~ny00123@2a0d:6fc2:5ac0:7700:5647:200f:c15d:cb5d) joined #scummvm. [07:09] [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/vvw8Gq [07:09] scummvm/master aceaf99 lephilousophe: COMMON: Fix bug #14892 [07:33] [discord] I think there's been a natural exploration over time of what ScummVM is about. Some of that was overcoming artificial psychological boundaries. At its core, ScummVM is a platform for engine remakes. It favors adventure games because that's where it started, and because adventure games provide a lot of bang for the buck since many of them used VMs. But as the platform gradually becomes more capable, it can handle more and more game genr [07:36] [discord] reversing also gets easier if you stick to similar genres, you start recognizing the common patterns, formats, logic, etc. there's only so many ways to write an adventure game [07:40] [discord] True. But the ScummVM platform also gives you an easy path to getting your engine on a ton of hardware platforms. [07:41] [discord] Right now it's "just" adventures and RPGs, but I think it'll expand more over time. [07:42] [discord] eventually we'll run out 🤣 [07:42] [discord] it's also easier to form teams with shared interests. but some games are more fun to reverse than to play 😛 [07:44] [discord] There's a bit of problem that reverse engineering is almost too enjoyable. I think rebuilding engines isn't nearly that fun, but actually digging through assembly and putting together that puzzle is very rewarding. [07:44] [discord] Me with RenPy games [07:47] [discord] i personally like seeing how the sausage is made, be it reversing or source porting, and it's always fun to see an old game running again [07:48] [discord] though it's often less a puzzle and more "what were they thinking??" 🙂 [08:14] [discord] Reminds me of attempting to learn a new language. At glance: "Wow it looks so elegant, and exciting, so much cool stuff to learn!" after spending a few months with it: Realizing that they are all terrible in their own unique ways. [08:16] [discord] Also unfortunately one of the ones I want to work on is a DOS game and reverse-engineering DOS stuff seems to be WAY worse than reverse-engineering Windows things. [08:18] [discord] Welcome to the "I'm still adjusting to 16-bit dos executables", please have a seat 🤓 [08:18] [discord] segment registers + isn't really much of an operating system [08:19] Nick change: ldevulder_ -> ldevulder [08:20] borosky (~borosky@213.134.185.68) joined #scummvm. [08:20] [discord] that is on hold however because I am busy cooking up A SURPRISE for April 1 [08:21] [discord] Oh boy 😂 is it *that* thing? [08:21] [discord] depends what thing you are referring to [08:22] [discord] Not gonna say for now, I guess I'll just wait for it myself 😛 [08:22] [discord] Doom? It's possible. A lot of things are possible though. [08:22] [discord] i flunked out and had to write a script decompiler!! [08:23] [discord] "just to make ends meet" [08:29] [discord] Welcome to the "I'm still adjusting to 16-bit dos executables" club, please have a seat 🤓 (edited) [08:30] [discord] We have already firmly established that Doom a.) runs on anything, and b.) is an adventure game. The only question is if it will be added this year. [09:01] [discord] Doom RPG engine [09:01] sev (~sev@2a02-a457-5d44-1-b190-1a23-b01a-51b5.fixed6.kpn.net) joined #scummvm. [09:01] sev (~sev@2a02-a457-5d44-1-b190-1a23-b01a-51b5.fixed6.kpn.net) left irc: Changing host [09:01] sev (~sev@scummvm/sev) joined #scummvm. [09:01] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [09:57] donek (~donek@213.134.185.68) left irc: Ping timeout: 252 seconds [10:03] [discord] https://github.com/Erick194/DoomRPG-RE - just needs to be merged 🙂 [10:31] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [10:38] sev (~sev@81-205-47-249.fixed.kpn.net) joined #scummvm. [10:38] sev (~sev@81-205-47-249.fixed.kpn.net) left irc: Changing host [10:38] sev (~sev@scummvm/sev) joined #scummvm. [10:38] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [10:47] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [10:49] sev (~sev@2a02-a457-5d44-1-b190-1a23-b01a-51b5.fixed6.kpn.net) joined #scummvm. [10:49] sev (~sev@2a02-a457-5d44-1-b190-1a23-b01a-51b5.fixed6.kpn.net) left irc: Changing host [10:49] sev (~sev@scummvm/sev) joined #scummvm. [10:49] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [10:51] ccawley2011 (~ccawley20@249.51.115.87.dyn.plus.net) joined #scummvm. [10:51] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [11:09] [discord] @chkuendig no way! The digger.org code goes first! [11:17] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [11:23] donek (~donek@213.134.185.68) joined #scummvm. [12:25] tsoliman (~tsoliman@user/tsoliman) left irc: Quit: I've been banished! [12:25] tsoliman (~tsoliman@user/tsoliman) joined #scummvm. [14:20] [scummvm] moralrecordings opened pull request #5650: DIRECTOR: Spaceship Warlock fixes (master...warlock_fixes) https://is.gd/0iznmK [14:32] [discord] <_happyferret> I think I'm gonna create a one room, 2k resolution, AI asset demo game in SCUMM this weekend. Just for shits and giggles. [14:33] [discord] <_happyferret> Don't forget about c) is a Christmas movie [14:37] [discord] <_happyferret> Since April 1 was mentioned here, now I know what I'll release for April 1 😈 [14:45] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [14:45] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [14:53] ldevulder (~ldevulder@82.66.145.28) left irc: Quit: Leaving [14:56] [discord] <_happyferret> "We don't need Sam & Max Hit the Road. We have Sam & Max Hit the Road at home" [14:56] [discord] <_happyferret> The Sam & Max Hit the Road at home: [14:56] [discord] <_happyferret> https://cdn.discordapp.com/attachments/581224061091446795/1202990932757323816/image.png?ex=65cf779c&is=65bd029c&hm=59b463f425956f144dd6eaba225f90d44c5e1c3402724accc58b1e58f0f93bcb& [15:05] [discord] <_happyferret> Max's parents. They died in a car crash (Max was the driver). [15:05] [discord] <_happyferret> Soon after he moved from the UK to America. [15:05] [discord] <_happyferret> "Gosh darn, Sam! What an utterly barmy day..." [15:05] [discord] <_happyferret> https://cdn.discordapp.com/attachments/581224061091446795/1202993280443220028/Screenshot_2024-02-02_at_16.04.38.png?ex=65cf79cc&is=65bd04cc&hm=c9beae2f13016052ab3b4a9a2b76ea0ab1dea2f97703f1549000a4f5f9725917& [15:55] APic (apic@apic.name) left irc: Ping timeout: 268 seconds [15:58] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/vczGgq [15:58] scummvm/master ae62299 dreammaster: M4: Add extra setting of new memory blocks to 0 [16:13] APic (apic@apic.name) joined #scummvm. [16:37] ny00123 (~ny00123@2a0d:6fc2:5ac0:7700:5647:200f:c15d:cb5d) left irc: Quit: Leaving [16:50] borosky (~borosky@213.134.185.68) left irc: Ping timeout: 264 seconds [17:01] donek (~donek@213.134.185.68) left irc: Ping timeout: 246 seconds [17:05] donek (~donek@2a00:f41:1cdf:82e6:46bf:987f:cd89:1955) joined #scummvm. [17:14] reset (~reset@user/reset) left irc: Quit: reset [17:19] reset (~reset@user/reset) joined #scummvm. 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