[00:02] Port build status changed with 893fa1ca: Failure: master-mingw-w64, master-mingw-w64-cplusplus11 [00:06] ny00123 (~ny00123@37.46.46.70) left irc: Quit: Leaving [00:06] waltervn (~waltervn@scummvm/undead/waltervn) left irc: Quit: Leaving [00:09] Port build status changed with 893fa1ca: Failure: master-webos [00:27] [scummvm] xeros opened pull request #2032: ENGINE kyra1: detection of Polish fan translation (master...patch-1) https://git.io/JvsJg [00:28] criezy (~criezy@host86-176-174-21.range86-176.btcentralplus.com) left irc: Quit: criezy [00:33] Port build status changed with 6b6b49b3: Success: master-pspfull, master-android_arm, master-openpandora, master-3ds, master-caanoo, master-android_x86, master-webos [00:43] re [00:56] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvsUO [00:56] scummvm/master be27900 dreammaster: NUVIE: Workaround pointer issues with IAVLKey [01:05] L0ngcat (~L0ngcat@216.246.80.69) left irc: Remote host closed the connection [01:05] marcusr (~marcusr@mojo/viking/marcusr) left irc: Remote host closed the connection [01:06] L0ngcat (~L0ngcat@216.246.80.69) joined #scummvm. [01:07] marcusr (~marcusr@mojo/viking/marcusr) joined #scummvm. [01:08] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvsUg [01:08] scummvm/master 35a637e dreammaster: NUVIE: Fix pointer type mismatches [01:22] rootfather: well, there is the part: https://youtu.be/y--nDg-gruc?t=397 [01:25] Port build status changed with be279002: Success: master-mingw-w64, master-mingw-w64-cplusplus11 [01:41] L0ngcat (~L0ngcat@216.246.80.69) left irc: Remote host closed the connection [01:41] marcusr (~marcusr@mojo/viking/marcusr) left irc: Remote host closed the connection [01:42] L0ngcat (~L0ngcat@216.246.80.69) joined #scummvm. [01:43] marcusr (~marcusr@mojo/viking/marcusr) joined #scummvm. [01:47] L0ngcat (~L0ngcat@216.246.80.69) left irc: Remote host closed the connection [01:47] marcusr (~marcusr@mojo/viking/marcusr) left irc: Remote host closed the connection [01:47] L0ngcat (~L0ngcat@216.246.80.69) joined #scummvm. [01:47] marcusr (~marcusr@mojo/viking/marcusr) joined #scummvm. [01:47] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvsUN [01:47] scummvm/master 3717b67 dreammaster: ULTIMA: Further compilation fixes [02:12] SylvainTV (~Sylvain@lfbn-lil-1-11-105.w90-45.abo.wanadoo.fr) left irc: Ping timeout: 268 seconds [02:30] Port build status changed with 3717b672: Success: master-ds [02:37] DominusExult (~dominus@port-92-194-71-135.dynamic.as20676.net) joined #scummvm. [02:37] DominusExult (~dominus@port-92-194-71-135.dynamic.as20676.net) left irc: Changing host [02:37] DominusExult (~dominus@unaffiliated/dominus) joined #scummvm. [02:39] Dominus (~dominus@unaffiliated/dominus) left irc: Ping timeout: 268 seconds [02:39] Nick change: DominusExult -> Dominus [03:46] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvsIC [03:46] scummvm/master 8ab9c8e dreammaster: ULTIMA: Fix clashing types of int vs int32 [04:01] [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JvsIz [04:01] scummvm/master 15ce41c sluicebox: SCI32: Delete planes when restoring Mac games [04:10] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvsID [04:10] scummvm/master e70a114 dreammaster: ULTIMA: Shared std & map comilation fixes [04:40] Cheeseness (~cheesenes@ppp118-208-241-220.bras1.hba2.internode.on.net) left irc: Quit: Leaving. [05:03] timofonic: I reviewed, and the U6Bmp isn't actually .BMP files, it's just short for bitmap. Very little code. And as for the LZW code, there isn't a common lzw.. I think there are variations in different engines lzw decompression, so each engine implements their own [06:04] timofonic (~timofonic@unaffiliated/timofonic) left irc: Ping timeout: 265 seconds [06:19] timofonic (~timofonic@unaffiliated/timofonic) joined #scummvm. [06:32] BeefEats (~BeefEats@unaffiliated/beefeats) left irc: Read error: Connection reset by peer [06:32] Port build status changed with e70a1149: Success: master-dingux, master-gp2xwiz [06:40] dreammaster (~dreammast@c-73-241-66-252.hsd1.ca.comcast.net) left irc: [06:45] Begasus (~begasus@ptr-4qba4ea3zqhahgh72ni.18120a2.ip6.access.telenet.be) joined #scummvm. [06:46] BeefEats (~BeefEats@unaffiliated/beefeats) joined #scummvm. [06:54] BeefEats (~BeefEats@unaffiliated/beefeats) left irc: Read error: Connection reset by peer [06:55] BeefEats (~BeefEats@unaffiliated/beefeats) joined #scummvm. 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[08:25] BeefEats (~BeefEats@unaffiliated/beefeats) left irc: Read error: Connection reset by peer [08:31] [scummvm] sev- pushed 1 new commits to master: https://git.io/Jvsm3 [08:31] scummvm/master 06ed583 sev-: NUVIE: Attempt to fix Amiga build [08:36] [scummvm] sev- pushed 1 new commits to master: https://git.io/Jvsmn [08:36] scummvm/master 79bff24 sev-: NUVIE: Further Amiga fixes [08:54] [scummvm] sev- closed pull request #2031: PLUMBERS: Clean up includes (master...plumbers-includes) https://git.io/JvseM [08:54] [scummvm] sev- pushed 1 new commits to master: https://git.io/Jvsmz [08:54] scummvm/master d57fd20 ccawley2011: PLUMBERS: Clean up includes [08:55] Strangerke (Strangerke@151.216.139.115) joined #scummvm. [09:05] Hi. The https://wiki.scummvm.org/index.php/User_Manual/Installing_ScummVM page has "TODO"s for few Linux distros, and ignores others. I've found a simple installation method, that works for my CentOS7, and I assume will work for all (or most?) distros - using NixOS: $ curl https://nixos.org/nix/install | sh (see https://nixos.org/nix/download.html or https://nixos.org/nix/manual/#chap-quick-start) $ nix-env -i scummvm Could someone [09:05] update that in the Wiki? [09:07] so nix-env -i scummvm will install all the necessary dependencies? [09:07] or does it provide prebuilt binaries [09:14] If I understand correctly, it installs all necessary dependencies in some internal cache. It can have few versions of same library co-exist, and it knows to show each application installed the versions that suits it. It's something in the middle between the Linux standard way, of having all libraries installed system-wide (which can be very problematic if your system has some ancient version of some library, and your application needs [09:14] newer one) and the Windows way. [09:15] Anyway, I've installed few hard-to-install-on-Linux applications that way in the past, and it was very nice. It even enabled me to install applications on my work system, without having root privilages - to my user space [09:15] Port build status changed with d57fd20e: Success: master-amigaos4 [09:15] just wondering since almost every linux distro has a ScummVM package πŸ˜› [09:16] Quoting from NixOS manual: [09:16] " Multiple versions You can have multiple versions or variants of a package installed at the same time. This is especially important when different applications have dependencies on different versions of the same package  it prevents the DLL hell. Because of the hashing scheme, different versions of a package end up in different paths in the Nix store, so they dont interfere with each other. An important consequence is that [09:16] operations like upgrading or uninstalling an application cannot break other applications, since these operations never destructively update or delete files that are used by other packages. Complete dependencies Nix helps you make sure that package dependency specifications are complete. In general, when youre making a package for a package management system like RPM, you have to specify for each package what its dependencies are, but there [09:16] are no guarantees that this specification is complete. If you forget a dependency, then the package will build and work correctly on your machine if you have the dependency installed, but not on the end user's machine if it's not there. Since Nix on the other hand doesnt install packages in global locations like /usr/bin but in package-specific directories, the risk of incomplete dependencies is greatly reduced. This is because tools such [09:16] as compilers dont search in per-packages directories such as /nix/store/5lbfaxb722zp&-openssl-0.9.8d/include, so if a package builds correctly on your system, this is because you specified the dependency explicitly. This takes care of the build-time dependencies. Once a package is built, runtime dependencies are found by scanning binaries for the hash parts of Nix store paths (such as r8vvq9kq&). This sounds risky, but it works extremely [09:16] well. [09:16] " [09:18] @rootfather , every Linux has ScummVM package? That's great, but: 1. I couldn't find one for CentOS. 2. If so, it'd better to update the Wiki to reflect that fact. When I failed to find package for CentOS, and saw the "TODO"s under Fedora and Red Hat in the Wiki, I assumed that it's missing [09:18] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [09:18] hi guys [09:18] anyway, it can be listed under something like "Linux / Misc" - 'if you don't have package for your distro, you can try using NixOS' [09:32] [scummvm] lotharsm pushed 2 new commits to master: https://git.io/JvsYY [09:32] scummvm/master e309ecd lotharsm: KYRA: I18N: Remove non-existing file from POTFILES [09:32] scummvm/master fbbed76 lotharsm: ULTIMA: I18N: Remove non-existing file from POTFILES [09:41] yup, I'll give it a try [10:07] [scummvm] ZvikaZ opened pull request #2033: CONFIGURE: fixed documentation for '--with-sdl-prefix' and indent subengines (master...master) https://git.io/JvsYD [10:33] Strangerke (Strangerke@151.216.139.115) left irc: Ping timeout: 268 seconds [10:48] yuv422 (~yuv422@119-18-3-11.771203.syd.nbn.aussiebb.net) left irc: Remote host closed the connection [10:48] yuv422 (~yuv422@119-18-3-11.771203.syd.nbn.aussiebb.net) joined #scummvm. [10:48] #scummvm: mode change '+o yuv422' by ChanServ!ChanServ@services. 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[11:52] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [12:13] DrMcCoy (~drmccoy@xoreos/drmccoy) left irc: Remote host closed the connection [12:17] JohnnyonFlame (~quassel@187.3.224.235) joined #scummvm. [12:27] DrMcCoy (~drmccoy@xoreos/drmccoy) joined #scummvm. [12:27] #scummvm: mode change '+o DrMcCoy' by ChanServ!ChanServ@services. [12:42] [scummvm] ZvikaZ opened pull request #2034: ENGINES: add GUI warning when encountering a pirated game (master...pirated_message) https://git.io/Jvssx [12:48] Strangerke (Strangerke@151.216.139.115) joined #scummvm. [12:48] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [12:48] re [12:49] _sev_ (~sev@d158167.upc-d.chello.nl) joined #scummvm. [12:49] _sev_ (~sev@d158167.upc-d.chello.nl) left irc: Changing host [12:49] _sev_ (~sev@scummvm/undead/sev) joined #scummvm. [12:49] #scummvm: mode change '+o _sev_' by ChanServ!ChanServ@services. 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[18:15] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [18:16] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvsBc [18:16] scummvm/master 82dd457 dreammaster: NUVIE: Enabling joystick code [18:29] timofonic (~timofonic@unaffiliated/timofonic) left irc: Ping timeout: 268 seconds [18:30] timofonic (~timofonic@unaffiliated/timofonic) joined #scummvm. [18:43] [scummvm] bgK opened pull request #2035: SKY: Implement keymapper integration (master...sky-keymap) https://git.io/JvsRU [18:50] timofonic (~timofonic@unaffiliated/timofonic) left irc: Ping timeout: 265 seconds [18:50] timofonic (~timofonic@unaffiliated/timofonic) joined #scummvm. [18:51] BeefEats (~BeefEats@unaffiliated/beefeats) joined #scummvm. [19:22] Strangerke (~Strangerk@cust-208-39-111-94.dyn.as47377.net) joined #scummvm. [19:33] ajax16384 (~User@109.60.130.33) left irc: Quit: Leaving [20:20] syke (~syke@162-238-126-248.lightspeed.sntcca.sbcglobal.net) joined #scummvm. [20:20] #scummvm: mode change '+v syke' by ChanServ!ChanServ@services. [20:28] dreammaster (~dreammast@c-73-241-66-252.hsd1.ca.comcast.net) left irc: [20:33] [scummvm] bluegr closed pull request #2028: GOB: Add workaround for incorrect Goblins 3 CD audio track strings (master...master) https://git.io/JvOns [20:33] [scummvm] bluegr pushed 1 new commits to master: https://git.io/JvszK [20:33] scummvm/master 95c1fa5 lawadr: GOB: Add workaround for incorrect Goblins 3 CD audio track strings [20:34] [scummvm] bluegr closed pull request #2030: ZVISION: Fix initial out-of-bounds condition in clock. (master...fix-zvision-out-of-bounds) https://git.io/Jv3A6 [20:34] [scummvm] bluegr pushed 1 new commits to master: https://git.io/Jvsz6 [20:34] scummvm/master fef5139 DirtyHairy: ZVISION: Fix initial out-of-bounds condition in clock. [20:37] BeefEats (~BeefEats@unaffiliated/beefeats) left irc: Ping timeout: 260 seconds [21:06] Scummette (~Scummette@roberta.scummvm.net) left irc: Ping timeout: 272 seconds [21:06] Scummette (~Scummette@roberta.scummvm.net) joined #scummvm. [21:06] [scummvm] sev- pushed 1 new commits to master: https://git.io/Jvsgg [21:06] scummvm/master 3a69889 sev-: NUVIE: Added override keywords [21:34] [scummvm] lotharsm pushed 1 new commits to master: https://git.io/Jvs2C [21:34] scummvm/master b25841e lotharsm: BUILD: Add ultima.dat to the list of engine data files [21:46] syke (~syke@162-238-126-248.lightspeed.sntcca.sbcglobal.net) left irc: Quit: Leaving. [21:54] yuv422 (~yuv422@119-18-3-11.771203.syd.nbn.aussiebb.net) left irc: Remote host closed the connection [21:54] yuv422 (~yuv422@119-18-3-11.771203.syd.nbn.aussiebb.net) joined #scummvm. [21:54] #scummvm: mode change '+o yuv422' by ChanServ!ChanServ@services. [22:01] [scummvm] antoniou79 pushed 3 new commits to master: https://git.io/Jvs2N [22:01] scummvm/master 3a5dcc1 antoniou79: BLADERUNNER: Fix missing KIA line in SPA/ITA localizations [22:01] scummvm/master 882dd06 antoniou79: BLADERUNNER: More fixes for cut or muted lines across localizations [22:01] scummvm/master 95714e9 antoniou79: BLADERUNNER: More fixes and notes for missing quotes in localizations [22:05] yuv422 (~yuv422@119-18-3-11.771203.syd.nbn.aussiebb.net) left irc: Remote host closed the connection [22:06] yuv422 (~yuv422@119-18-3-11.771203.syd.nbn.aussiebb.net) joined #scummvm. [22:06] #scummvm: mode change '+o yuv422' by ChanServ!ChanServ@services. [22:11] [scummvm] ZvikaZ opened pull request #2036: SCI: fix segfault upon detection of pirated game, without fallback (master...segfault) https://git.io/Jvsam [22:12] @SupSuper @lotharsm Any CLUE? ;) [22:14] [scummvm] sev- pushed 4 new commits to master: https://git.io/JvsaG [22:14] scummvm/master 2b17ee5 sev-: ULTIMA: Added override keywords [22:14] scummvm/master 57ea211 sev-: ULTIMA: More override keywords [22:14] scummvm/master 611e5b4 sev-: ULTIMA: Firther work on override keywords addition [22:17] dreammaster (~dreammast@c-73-241-66-252.hsd1.ca.comcast.net) joined #scummvm. [22:17] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [22:27] dreammaster: Congrats for your ULTIMAte effort! :D [22:28] @rootfather he's onto us! release the gas [22:28] :) [22:28] @SupSuper MAYDAY MAYDAY WE HAVE AN EMERGENCY [22:29] @timofonic I'm completely CLUEless what you are talking about πŸ˜› [22:29] (well, give me a few days, then I'll show off in a blog post what we achieved so far) [22:30] Hum? Der Clue? [22:30] yep. Der Clou! (or The Clue! for the UK release) [22:30] ooooh <3 [22:31] I thought we would never support it after one of the last licensing discussion [22:31] @rootfather The original project exists since early 2000, right? The game seems like a genre challenge, a mix of them. [22:31] timofonic yes, around 2000 or so the COSP was born [22:31] Strangerke: License incompatible? [22:31] and a few years ago an alternative SDL port was done [22:32] It's a custom license. It's pretty much a do-what-you-want-but-credit-the-original-author-and-include-this-fancy-license-text license [22:34] timofonic: the license was almost clean, but there was a sentence telling "send an email there" and the domain was gone, or something similar [22:34] https://github.com/vcosta/derclou/blob/master/LICENSE [22:34] rootfather: anyway, as long as you based your work on another project with a correct license, you didn't look at the original sources [22:34] I see [22:34] yeah that was some sort of multi-level licensing foo [22:35] Um [22:35] and right, the neo.at domain for that mysterious mail belongs to a domain grabber [22:35] "The licensee must release all source and data additions or changes by e-mail to office@neo.at, within 14 calendar days after release for distribution, with "Open Source" on the subject line." How is this going to work? [22:35] The domain died when blue stone bought them [22:36] and blue stone don't give a shit about the mail you send them [22:36] I mean, do they need to be notified of every commit? [22:36] they don't even exist anymore πŸ˜› [22:36] developer studio: defunct [22:36] publisher: defunct [22:36] Yeah [22:36] Odd request, nonetheless [22:37] [md5]: but they based their work on an open source project, so they haven't look at the original sources with the weird licensing, right? [22:37] O:^) [22:37] @rootfather @SupSuper I'm happy to know there's GPL compatible code out there, it makes ScummVM merge possible I tried to follow the copyright holders many years ago. ... https://forums.scummvm.org/viewtopic.php?t=5542 [22:38] RockStar Vienna... [22:38] Strangerke that's correct, since we already follow a derivative project and not the original source codes... and besides that, this clause in the licensing agreement is invalid since neither the publisher nor the developer nor that mystierous domain exists anymore. [22:38] and heck, they released the games datafiles on their website about 20 years ago [22:39] @timofonic yes, all the companies that followed are defunct now. [22:40] as long as we credit the original devs in some way and publish the sources and binaries (what we will do anyways) I don't see any problems here [22:41] Is the situation lawyer-proof then? Any lawyer here? :P [22:41] I see no problem either for the sources. We'll have to carefully read it again and again for the data, maybe [22:41] ^^^^ [22:41] this [22:41] We can even send a mail as required [22:41] we don't even modify the original sources since it's a reimplementation [22:42] nor the game data files [22:42] Right [22:42] and if shit hits the fan - there's no right holder who could sue us πŸ˜› [22:42] I see. But I agree the licensing is very confusing [22:42] Hum.... [22:42] (that last sentence was a joke obviously) [22:42] There's something we may be tempted to change, iirc [22:43] and yes, the licensing is confusing [22:43] Did you check the copyright status? [22:43] iirc, the English version isn't available for the 2 parts of the game, is it possible? [22:43] but as I understand the original german license text - publishing our sources + binary + credits = we are save [22:43] rootfather is screwed as he's the only one that speaks the license language πŸ˜‰ [22:44] Ja, das ist schon ziemlich anstrengend. Wenn ihr euch 'mal mit "Juristendeutsch" auseinander gesetzt habt... πŸ˜› [22:44] Bless you [22:44] but as far as game goes, we got it running... now we just gotta make it scummvm-ese, which is the hard and boring part [22:44] Strangerke what do you mean regarding the english version being not available? [22:44] Germans and their weird language. Even the Clue engine code has German in it :P [22:44] Yeah. This beautify mix in the sources... [22:44] I vaguely remember a part of the game had to be translated to English because it was only available in German [22:45] Interesting [22:45] the profidisk is only in german afaik [22:45] SupSuper : nee a hand to clean the thing? [22:45] ah, right [22:45] yes, the Profidisk add on was German only [22:45] but it's more like an Add On/Expansion Pack [22:45] so, we are about to change game data. That's what I was pointing at [22:45] Sure, but it's half of the game [22:46] on the topic of licenses, you guys ever see a "no reverse engineering" clause? I've read the swedish copyright law, those are explicitly called out as invalid. [22:46] Are there lawyers in ScummVM Team? I'm not sure if lawyers play video games :P [22:46] @Henke37 Yes, I've seen "no reverse engineering" clauses - e.g. the Microsoft EULA [22:46] Henke37: it's illegal in Belgium and France as well. I think it's illegal in Europe to forbid REing for compatibility reasons [22:47] but I have no CLUE (no pun intended) if that's a legal/valid clause [22:47] well for scummvm we are not releasing any game data, since technically only the "german" version was publically released for free [22:48] having that mysterious email as a licensing part is invalid nevertheless... e.g. I own a domain that belonged to a (now defunct) publisher.... [22:48] rootfather: so we send the mail. That's it [22:48] @SupSuper good point - if we decided to release game data, then only the German ones. [22:48] the english version was released by different publisher [22:48] it doesn't mention the domain should still be existing [22:48] [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/JvsaF [22:48] scummvm/master eae6bed antoniou79: BLADERUNNER: Fix more missing quotes for localized versions [22:49] Strangerke: feel free to play with it: https://github.com/lotharsm/scummvm/tree/clue [22:49] yes, we follow the agreemend and send that e-mail. if it bounces - well. [22:49] and OH MY GOSH THE HYPE TRAIN! [22:52] https://www.youtube.com/watch?v=5P-TXxoWTSE [22:52] https://www.youtube.com/watch?v=TIfAkOBMf5A [22:52] new year, new hype πŸ˜› [22:53] maybe scummvm 2.2.0 will be "Ultimately clueless" [22:53] I prefer the apιrobic, if I have to choose [22:53] πŸ˜„ [22:53] https://www.youtube.com/watch?v=rjrCU5372Fs [22:54] It's a shame I don't speak french despite living like 40km away from the french border :/ [22:54] (had a shitty teacher) [22:56] in short, it's "And 1! I remove the cork, and 2! I add a little ice cube. and 3! I pour the drink. And 4! I drink. It's the aperobic" [22:56] German seems funnier, but French is for flirting with university students and housewives :P [22:56] and it's mentioning eating sausage, also [22:57] Going to sleep, I have no CLUE.... [22:57] See you! [23:00] Strangerke: πŸ˜„ [23:00] cy timofonic! [23:09] timofonic (~timofonic@unaffiliated/timofonic) left irc: Ping timeout: 260 seconds [23:42] [scummvm] sev- pushed 1 new commits to master: https://git.io/JvsV6 [23:42] scummvm/master d451c6a sev-: ULTIMA: Added override keywords [23:57] Cheeseness (~cheesenes@ppp118-208-241-220.bras1.hba2.internode.on.net) joined #scummvm. [00:00] --- Mon Feb 3 2020