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[04:25] <Scummette> [scummvm] dreammaster closed pull request #3567: SHERLOCK: Fix missing Rose Tattoo talk animations (bug #7090) (master...sherlock-talk-animations) https://git.io/JMC6I
[04:25] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JMKpB
[04:25] <Scummette> scummvm/master 1d264ce eriktorbjorn: SHERLOCK: Fix missing Rose Tattoo talk animations
[04:29] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JMKpx
[04:29] <Scummette> scummvm/master ab5c1bd dreammaster: NEWS: Mention Rose Tattoo character animation
[04:46] <Scummette> [scummvm] dreammaster closed pull request #3576: XEEN: sound related improvements (master...xeen_sound_related_improvements) https://git.io/JMEbh
[04:46] <Scummette> [scummvm] dreammaster pushed 6 new commits to master: https://git.io/JM6ex
[04:46] <Scummette> scummvm/master 13e4a66 benoit-pierre: XEEN: remove dead code
[04:46] <Scummette> scummvm/master 0a2044e benoit-pierre: XEEN: remove dead code
[04:46] <Scummette> scummvm/master d393bca benoit-pierre: XEEN: fix some sounds not being correctly muted when Efx is off
[04:48] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JM6vL
[04:48] <Scummette> scummvm/master aad2a34 dreammaster: NEWS: Mention various Xeen sound fixes
[07:41] <Scummette> [scummvm] alxpnv pushed 1 new commits to master: https://git.io/JM6wi
[07:41] <Scummette> scummvm/master 4035967 alxpnv: ASYLUM: update POTFILES
[07:41] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JM6wH
[07:41] <Scummette> scummvm/master 9fc65e5 : I18N: Update translations templates
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[09:15] <Scummette> [scummvm] mgerhardy pushed 1 new commits to master: https://git.io/JM6AZ
[09:15] <Scummette> scummvm/master 1985b83 mgerhardy: TWINE: Adeline software jingle keeps looping through the startup screens
[09:15] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JM6Ac
[09:15] <Scummette> scummvm/master f97e20a : I18N: Update translation files
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[11:10] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JMiZt
[11:10] <Scummette> scummvm/master 8fbc93a IlDucci: I18N: Update translation (Spanish)
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[17:05] <grogbot> <Auster> Just to confirm, neither of the titles in the Tales of Monkey Island franchise work with ScummVM, right?
[17:05] <grogbot> <Auster> Asking because the wiki only mentions the first game, so I thought it could be outdated.
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[17:17] <grogbot> <Henke37> as far as i know they all run on the teltale tool engine
[17:18] <grogbot> <criezy> I am only aware of one episodic game (with 5 episodes). Is there more games?
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[17:21] <grogbot> <Henke37> i haven't heard of any either.
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[18:14] <grogbot> <Auster> Oh?
[18:14] <grogbot> <Auster> Hmm...
[18:15] <grogbot> <Auster> Then each episode I have (Prime version) is divided as if they were separated games, I guess.

[18:19] <grogbot> <Henke37> indeed, that's how they are distributed
[18:20] <grogbot> <somaen> Combined with franchise, your question seemed to imply there being more releases
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[19:28] <Scummette> [scummvm] orgads pushed 1 new commits to master: https://git.io/JMX0f
[19:28] <Scummette> scummvm/master 50e7dd0 orgads: NEWS: Fix indentation
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[22:30] <Scummette> [scummvm] mgerhardy pushed 1 new commits to branch-2-5: https://git.io/JMX5G
[22:30] <Scummette> scummvm/branch-2-5 b4b6455 mgerhardy: TWINE: Adeline software jingle keeps looping through the startup screens
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[00:00] --- Fri Dec 3 2021