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[00:26] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/JfOas
[00:26] <Scummette> scummvm/master f6ce06f criezy: MACOSX: Support using FriBiDi when building bundle
[00:42] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JfOay
[00:42] <Scummette> scummvm/master 5ae8523 dreammaster: GLK: SCOTT: Add detection for Buckaroo Bonzai
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[04:03] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/JfO64
[04:03] <Scummette> scummvm/master 9d962d9 mduggan: ULTIMA8: Add engine support for crusader movies
[04:08] <Scummette> [scummvm] mduggan opened pull request #2214: IMAGE: Add support for Crusader: No Remorse movie decoding (master...crusader_movie_decoding) https://git.io/JfO6E
[04:23] <Scummette> [scummvm] dreammaster pushed 3 new commits to master: https://git.io/JfO6H
[04:23] <Scummette> scummvm/master 9069ae3 dreammaster: ULTIMA4: Fix loading combat maps
[04:23] <Scummette> scummvm/master b2544ee dreammaster: ULTIMA4: Beginnings of keymapping for combat controller
[04:23] <Scummette> scummvm/master 6cb8460 dreammaster: ULTIMA4: Direction keys and Pass actions for combat controller
[04:25] <Scummette> [scummvm] mduggan closed pull request #2193: BASE: Move CoreMIDI to end of list to speed up finding the right device (master...lower_coremidi_priority) https://git.io/Jffbv
[04:25] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/JfO6b
[04:41] <grogbot> <Mataniko> where in scumm engine does the initial background color gets picked? i've been all over gfx.cpp and still missing it
[04:44] <grogbot> <Mataniko> not room, but the whole scene
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[06:29] <Scummette> scummvm/master e5501c7 mduggan: BASE: Move CoreMIDI to end of list to speed up finding the right device (#2193)
[06:29] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/JfOXJ
[06:29] <Scummette> scummvm/master a2b3790 mduggan: ULTIMA8: CRUSADER: Support game menu and quit gump.
[06:29] <grogbot> <SupSuper> @criezy i'm working on an updated VS package, i'll add that to my todo
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[08:08] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JfOyW
[08:08] <Scummette> scummvm/master dc10e95 sluicebox: SCI: Fix LB1 Review Notes dialog
[08:58] <Scummette> [scummvm] ZvikaZ opened pull request #2215: SCI: add support for Hebrew translation of Torin (master...z_torin_hebrew) https://git.io/JfOS5
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[13:05] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://git.io/JfObO
[13:05] <Scummette> scummvm/master b1a8835 sev-: GRAPHICS: MACGUI: Implemented trivial case for backspace in editable text
[13:05] <Scummette> scummvm/master abe45f2 sev-: GRAPHICS: MACGUI: Implemented method for obtaining edited string
[13:05] <Scummette> scummvm/master 619ead7 sev-: DIRECTOR: Plug editable text
[13:07] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JfObn
[13:07] <Scummette> scummvm/master bd96b30 sev-: DIRECTOR: LINGO: Remove unnecessary object instantiation
[14:58] <grogbot> <Mataniko> ^ bump on scumm background
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[16:55] <grogbot> <sev> @devs Ill bring libwebm to the project soon
[16:55] <grogbot> <sev> Dependency i mean
[16:56] <grogbot> <madmoose> @sev In support of what? 🙂
[16:57] <grogbot> <sev> Sludge engine requires it
[17:00] <grogbot> <lephilousophe> ouch
[17:03] <grogbot> <Henke37> i didn't think that engine was that new
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[19:59] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://git.io/Jf3qc
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[21:31] <Lightkey> _sev__: Do any of the games use it yet? I see it was only introduced in the last minor version of SLUDGE in 2012 and they only list three games that are newer.
[21:31] <_sev__> many
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[21:31] <_sev> I am yet to compile the list, but two which I tested use it at the very beginning
[21:32] <Lightkey> So I will guess that the list is incomplete as I would not even discribe the full list as "many" games. :-)
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[21:35] <Lightkey> Cheeseness: Did you use libwebm?
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[22:29] <Cheeseness> Lightkey: In SLUDGE? No
[22:30] <Lightkey> Okay.
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[22:38] <_sev> Lightkey: well, there are not so many games released with the engine
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[22:42] <grogbot> <Henke37> i think i've played more than half of them
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[00:00] --- Sat May 2 2020