[00:24] [scummvm] sev- pushed 1 new commits to master: https://git.io/Jcnvz [01:16] akaWolf (~akaWolf@akawolf.org) left irc: Ping timeout: 256 seconds [01:28] Lightkey (~Lightkey@p200300f6970a6a5822cf30fffe083718.dip0.t-ipconnect.de) left irc: Ping timeout: 240 seconds [01:32] akaWolf (~akaWolf@akawolf.org) joined #scummvm. [01:42] Lightkey (~Lightkey@p200300f6970a6a7022cf30fffe083718.dip0.t-ipconnect.de) joined #scummvm. [01:51] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [01:54] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 240 seconds [01:54] Nick change: DominusExult -> Dominus [02:22] Build [#1418](https://buildbot.scummvm.org/#builders/8/builds/1418) of `master-gp2x-1` failed. [02:26] scummvm/master 68f5931 sev-: SAGA2: Dump music resources [02:26] [scummvm] digitall pushed 1 new commits to master: https://git.io/Jcn8B [02:26] scummvm/master b3a09db digitall: SWORD25: Fix GCC Format Truncation Warnings [02:29] [scummvm] djsrv pushed 8 new commits to master: https://git.io/Jcn4v [02:29] scummvm/master 2d5ca7a djsrv: DIRECTOR: Remove getCastMemberByScriptId from Movie [02:29] scummvm/master 1724a15 djsrv: DIRECTOR: Create CastMemberID type [02:29] scummvm/master 615995f djsrv: DIRECTOR: Change member refs to use CastMemberID [02:32] Build [#1417](https://buildbot.scummvm.org/#builders/58/builds/1417) of `master-amigaos4` failed. [03:03] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/Jcngz [03:03] scummvm/master f77b3af dreammaster: AGS: Janitorial [03:09] akaWolf (~akaWolf@akawolf.org) left irc: Ping timeout: 268 seconds [03:28] akaWolf (~akaWolf@akawolf.org) joined #scummvm. [03:31] Build [#1272](https://buildbot.scummvm.org/#builders/87/builds/1272) of `master-nds` failed. [03:32] Sylvain (~SylvainTV@2a01cb0c08ebe8001099d829d6b11a04.ipv6.abo.wanadoo.fr) joined #scummvm. [03:32] girafe2 (~girafe@176-147-142-235.abo.bbox.fr) joined #scummvm. [03:36] girafe (~girafe@176-147-142-235.abo.bbox.fr) left irc: Ping timeout: 240 seconds [03:36] SylvainTV__ (~SylvainTV@2a01cb0c08ebe8001099d829d6b11a04.ipv6.abo.wanadoo.fr) left irc: Ping timeout: 240 seconds [03:51] gsi (~gsi@x4db43506.dyn.telefonica.de) joined #scummvm. [03:51] Build [#1404](https://buildbot.scummvm.org/#builders/66/builds/1404) of `master-riscos-1` failed. [03:53] Build [#1405](https://buildbot.scummvm.org/#builders/33/builds/1405) of `master-riscos-vfp-1` failed. [03:55] gsi_ (~gsi@x4db955ae.dyn.telefonica.de) left irc: Ping timeout: 256 seconds [03:57] [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JcnXF [03:57] scummvm/master 41ab2c7 sluicebox: CREATE_PROJECT: Fix warning when building on Mac [04:44] [scummvm] digitall pushed 1 new commits to master: https://git.io/Jcn5m [04:45] scummvm/master 4cbf47e digitall: SAGA2: Fix Template Expansion of MAX() in NDS Build [04:45] [scummvm] djsrv pushed 1 new commits to master: https://git.io/Jcn5l [04:45] scummvm/master e6a7e0b djsrv: DIRECTOR: LINGO: Fix CASTREF comparison [04:55] Build [#1248](https://buildbot.scummvm.org/#builders/34/builds/1248) of `fetch-master` failed. [05:06] [scummvm] digitall pushed 1 new commits to master: https://git.io/Jcnbw [05:06] scummvm/master ea17d94 digitall: TRECISION: Fix Shadowing Warnings [05:31] [scummvm] dreammaster opened pull request #3124: GRAPHICS: 32-bit surfaces, points, and rects (master...large_surfaces) https://git.io/Jcnpr [05:34] [scummvm] digitall pushed 1 new commits to master: https://git.io/Jcnhf [05:34] scummvm/master 0b68bfa digitall: SAGA2: Fix for Non-Scaler Initializer Build Failures [05:57] Nick change: Harekiet_ -> Harekiet [06:26] Maturion (~Maturion@p200300ede71e92000b1d861ed8d096be.dip0.t-ipconnect.de) joined #scummvm. [06:50] Build [#176](https://buildbot.scummvm.org/#builders/45/builds/176) of `nightly-master` failed. [06:52] Build [#1420](https://buildbot.scummvm.org/#builders/8/builds/1420) of `master-gp2x-1` completed successfully. [06:55] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [06:56] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [07:26] akaWolf (~akaWolf@akawolf.org) left irc: Ping timeout: 252 seconds [07:46] Maturion (~Maturion@p200300ede71e92000b1d861ed8d096be.dip0.t-ipconnect.de) left irc: Ping timeout: 240 seconds [08:15] akaWolf (~akaWolf@akawolf.org) joined #scummvm. [08:24] reset (~reset@user/reset) left irc: Quit: reset [09:14] Hello, I forgot how to add Monkey Island on ScummVM and open it [09:14] I downloaded the files of the game [09:22] [scummvm] sev- pushed 1 new commits to master: https://git.io/Jccyg [09:22] scummvm/master 4f2e2d4 sev-: SAGA2: Fix compilation for NDS [09:31] [scummvm] sev- pushed 1 new commits to master: https://git.io/Jcc9C [09:31] scummvm/master f8f2f2b sev-: SAGA2: Another fix to make AmigaOS happier [09:39] Build [#1421](https://buildbot.scummvm.org/#builders/58/builds/1421) of `master-amigaos4` completed successfully. [09:48] SylvainTV__ (~SylvainTV@2a01cb0c08ebe8006855e46c3d61a382.ipv6.abo.wanadoo.fr) joined #scummvm. [09:51] Sylvain (~SylvainTV@2a01cb0c08ebe8001099d829d6b11a04.ipv6.abo.wanadoo.fr) left irc: Ping timeout: 256 seconds [09:52] Which Monkey Island? The only one I'm aware of (other than demos) that can be digitally purchased and downloaded that ScummVM supports are The Curse of Monkey Island and Escape From Monkey Island (and that one's only partially supported). [10:18] maybe this one: https://en.wikipedia.org/wiki/Monkey_Island,_North_Carolina [10:45] lol [10:45] I resolved [10:45] @RogueDervish please read the channel topic and be careful [10:49] [scummvm] peres pushed 1 new commits to master: https://git.io/JcCvN [11:17] What do you mean? [11:17] "No warez" [11:24] scummvm/master fde5042 peres: PARALLACTION: implement BRA ferrcycle operator. [11:24] [scummvm] sev- pushed 1 new commits to master: https://git.io/JcCLE [11:24] scummvm/master cd35659 sev-: SAGA2: Fix funciton prototype inconsistency [11:28] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcCtu [11:28] scummvm/master a98ce43 a-yyg: SAGA2: Remove unused variable [11:39] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcCmL [11:39] scummvm/master 535d6cb a-yyg: SAGA2: Fix global constructor warnings [11:39] ScummBot (~ScummBot@al.scummvm.net) left irc: Quit: buildmaster reconfigured: bot disconnecting [11:39] ScummBot (~ScummBot@al.scummvm.net) joined #scummvm. [11:54] Maturion (~Maturion@p200300ede71e92000b1d861ed8d096be.dip0.t-ipconnect.de) joined #scummvm. [12:18] Build [#1278](https://buildbot.scummvm.org/#builders/87/builds/1278) of `master-nds` completed successfully. [12:19] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcCno [12:19] scummvm/master 2e3564a a-yyg: SAGA2: Fix global constructor warning [12:22] [scummvm] ScummVM-Translations pushed 2 new commits to master: https://git.io/JcCcO [12:22] scummvm/master 932156d goodoldgeorge: I18N: Update translation (Hungarian) [12:22] scummvm/master c5b97f9 marcosoutsider: I18N: Update translation (Portuguese (Brazil)) [12:33] hey wanwan, which game is it? [12:49] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcC4U [12:49] scummvm/master 0a29b13 a-yyg: SAGA2: Fix uninitialized variables [12:51] Polynomial-C (~Poly-C@gentoo/developer/Polynomial-C) left irc: Quit: leaving [13:20] [scummvm] bluegr pushed 1 new commits to master: https://git.io/JcCzm [13:21] scummvm/master e9c6072 bluegr: SAGA: Remove SAGA2 references, code and stubs [13:21] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JcCz3 [13:21] scummvm/master bf3ab4e : I18N: Update translations templates [13:22] Build [#1411](https://buildbot.scummvm.org/#builders/66/builds/1411) of `master-riscos-1` completed successfully. [13:24] Build [#1412](https://buildbot.scummvm.org/#builders/33/builds/1412) of `master-riscos-vfp-1` completed successfully. [13:27] [scummvm] bluegr pushed 1 new commits to master: https://git.io/JcCgn [13:27] scummvm/master 9fc1a19 bluegr: SAGA: Remove dead code [13:27] [scummvm] ScummVM-Translations pushed 2 new commits to master: https://git.io/JcCgC [13:30] Polynomial-C (~Poly-C@gentoo/developer/Polynomial-C) joined #scummvm. [13:40] I hope someday someone resumes work on the Ripley engine. That and the 11th Hour would be killer to finally have support for. [13:42] I found 11th Hour to be awful (possibly partly because some puzzles are even harder if you're not a native English speaker), but since there are other games I wouldn't mind seeing ScummVM support some day I can sympathize. :-) [13:46] Build [#1255](https://buildbot.scummvm.org/#builders/34/builds/1255) of `fetch-master` completed successfully. [13:47] Build [#1427](https://buildbot.scummvm.org/#builders/8/builds/1427) of `master-gp2x-1` failed. [13:47] Build [#1420](https://buildbot.scummvm.org/#builders/60/builds/1420) of `master-debian-x86-64` failed. [13:47] Build [#1425](https://buildbot.scummvm.org/#builders/73/builds/1425) of `master-3ds` failed. [13:48] Build [#1426](https://buildbot.scummvm.org/#builders/58/builds/1426) of `master-amigaos4` failed. [13:48] I guess the build isn't just failing for me. (I have a possible fix, but I'm waiting for ScummVM to finish compiling.) [13:48] Build [#1425](https://buildbot.scummvm.org/#builders/54/builds/1425) of `master-android-arm` failed. [13:48] Build [#1411](https://buildbot.scummvm.org/#builders/48/builds/1411) of `master-switch` failed. [13:49] Build [#1425](https://buildbot.scummvm.org/#builders/23/builds/1425) of `master-android-arm64` failed. [13:49] Build [#1420](https://buildbot.scummvm.org/#builders/28/builds/1420) of `master-caanoo` failed. [13:49] Build [#1158](https://buildbot.scummvm.org/#builders/95/builds/1158) of `master-dreamcast` failed. 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[13:51] Build [#1158](https://buildbot.scummvm.org/#builders/94/builds/1158) of `master-dreamcast-debug` failed. [13:52] Build [#1418](https://buildbot.scummvm.org/#builders/49/builds/1418) of `master-gamecube` failed. [13:52] Build [#835](https://buildbot.scummvm.org/#builders/108/builds/835) of `master-ios7-arm64` failed. [13:53] Build [#1277](https://buildbot.scummvm.org/#builders/93/builds/1277) of `master-macosx-arm64` failed. [13:53] Build [#1413](https://buildbot.scummvm.org/#builders/76/builds/1413) of `master-openpandora` failed. [13:53] Build [#1417](https://buildbot.scummvm.org/#builders/78/builds/1417) of `master-macosx-i386` failed. [13:53] Build [#1413](https://buildbot.scummvm.org/#builders/46/builds/1413) of `master-ps3` failed. [13:54] Build [#1413](https://buildbot.scummvm.org/#builders/19/builds/1413) of `master-psp` failed. [13:54] Build [#1276](https://buildbot.scummvm.org/#builders/89/builds/1276) of `master-macosx-x86_64` failed. [13:54] Build [#1280](https://buildbot.scummvm.org/#builders/87/builds/1280) of `master-nds` failed. [13:54] scummvm/master 8d92fc8 : I18N: Update translation files [13:54] scummvm/master 48416c4 : I18N: Update translations templates [13:54] [scummvm] eriktorbjorn pushed 1 new commits to master: https://git.io/JcCrE [13:54] scummvm/master 719d901 eriktorbjorn: SAGA + SAGA2: Fix build [13:54] Build [#1052](https://buildbot.scummvm.org/#builders/100/builds/1052) of `master-opendingux` failed. [13:54] Build [#1413](https://buildbot.scummvm.org/#builders/56/builds/1413) of `master-pspfull` failed. [13:54] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JcCra [13:54] scummvm/master 4385689 : I18N: Update translation files [13:55] Build [#1306](https://buildbot.scummvm.org/#builders/65/builds/1306) of `master-raspberrypi` failed. [13:55] Build [#1412](https://buildbot.scummvm.org/#builders/66/builds/1412) of `master-riscos-1` failed. [13:55] Build [#1413](https://buildbot.scummvm.org/#builders/33/builds/1413) of `master-riscos-vfp-1` failed. [13:56] Build [#1415](https://buildbot.scummvm.org/#builders/79/builds/1415) of `master-vita` failed. [13:56] Build [#1414](https://buildbot.scummvm.org/#builders/15/builds/1414) of `master-vitafull` failed. [13:56] Build [#1412](https://buildbot.scummvm.org/#builders/35/builds/1412) of `master-windows-x86` failed. [13:56] Build [#1412](https://buildbot.scummvm.org/#builders/22/builds/1412) of `master-windows-x86-64` failed. [13:56] Build [#1411](https://buildbot.scummvm.org/#builders/67/builds/1411) of `master-wii` failed. [13:57] Build [#1256](https://buildbot.scummvm.org/#builders/34/builds/1256) of `fetch-master` failed. [14:01] Build [#1428](https://buildbot.scummvm.org/#builders/8/builds/1428) of `master-gp2x-1` completed successfully. [14:01] Build [#1426](https://buildbot.scummvm.org/#builders/73/builds/1426) of `master-3ds` completed successfully. [14:02] Build [#1427](https://buildbot.scummvm.org/#builders/58/builds/1427) of `master-amigaos4` completed successfully. [14:04] Build [#1426](https://buildbot.scummvm.org/#builders/54/builds/1426) of `master-android-arm` completed successfully. [14:07] Build [#1426](https://buildbot.scummvm.org/#builders/23/builds/1426) of `master-android-arm64` completed successfully. [14:08] Build [#1421](https://buildbot.scummvm.org/#builders/80/builds/1421) of `master-android-x86` completed successfully. [14:10] Build [#1420](https://buildbot.scummvm.org/#builders/24/builds/1420) of `master-android-x86-64` completed successfully. [14:11] Build [#1421](https://buildbot.scummvm.org/#builders/28/builds/1421) of `master-caanoo` completed successfully. [14:13] Build [#1422](https://buildbot.scummvm.org/#builders/43/builds/1422) of `master-debian-i686` completed successfully. [14:14] Build [#1421](https://buildbot.scummvm.org/#builders/60/builds/1421) of `master-debian-x86-64` completed successfully. [14:15] Build [#1421](https://buildbot.scummvm.org/#builders/39/builds/1421) of `master-debian-x86-64-clang` completed successfully. [14:16] Build [#1003](https://buildbot.scummvm.org/#builders/103/builds/1003) of `master-debian-x86-64-dynamic-detection` completed successfully. [14:17] Build [#1420](https://buildbot.scummvm.org/#builders/75/builds/1420) of `master-debian-x86-64-nullbackend` completed successfully. [14:17] Build [#1003](https://buildbot.scummvm.org/#builders/104/builds/1003) of `master-debian-x86-64-plugins` completed successfully. [14:19] Build [#1159](https://buildbot.scummvm.org/#builders/95/builds/1159) of `master-dreamcast` completed successfully. [14:20] Build [#1159](https://buildbot.scummvm.org/#builders/94/builds/1159) of `master-dreamcast-debug` completed successfully. [14:23] Build [#1419](https://buildbot.scummvm.org/#builders/49/builds/1419) of `master-gamecube` completed successfully. [14:24] Build [#1054](https://buildbot.scummvm.org/#builders/99/builds/1054) of `master-gcw0` completed successfully. [14:27] Build [#836](https://buildbot.scummvm.org/#builders/108/builds/836) of `master-ios7-arm64` completed successfully. [14:30] Build [#1278](https://buildbot.scummvm.org/#builders/93/builds/1278) of `master-macosx-arm64` completed successfully. [14:31] Build [#1415](https://buildbot.scummvm.org/#builders/15/builds/1415) of `master-vitafull` completed successfully. [14:31] Build [#1418](https://buildbot.scummvm.org/#builders/78/builds/1418) of `master-macosx-i386` completed successfully. [14:31] Build [#1413](https://buildbot.scummvm.org/#builders/66/builds/1413) of `master-riscos-1` completed successfully. [14:32] Build [#1281](https://buildbot.scummvm.org/#builders/87/builds/1281) of `master-nds` completed successfully. [14:33] Build [#1053](https://buildbot.scummvm.org/#builders/100/builds/1053) of `master-opendingux` completed successfully. [14:33] Build [#1277](https://buildbot.scummvm.org/#builders/89/builds/1277) of `master-macosx-x86_64` completed successfully. [14:34] Build [#1414](https://buildbot.scummvm.org/#builders/76/builds/1414) of `master-openpandora` completed successfully. [14:35] Build [#1414](https://buildbot.scummvm.org/#builders/46/builds/1414) of `master-ps3` completed successfully. [14:35] Build [#1414](https://buildbot.scummvm.org/#builders/19/builds/1414) of `master-psp` completed successfully. [14:36] Build [#1414](https://buildbot.scummvm.org/#builders/56/builds/1414) of `master-pspfull` completed successfully. [14:38] Build [#1307](https://buildbot.scummvm.org/#builders/65/builds/1307) of `master-raspberrypi` completed successfully. [14:38] Build [#1414](https://buildbot.scummvm.org/#builders/33/builds/1414) of `master-riscos-vfp-1` completed successfully. [14:40] Build [#1412](https://buildbot.scummvm.org/#builders/48/builds/1412) of `master-switch` completed successfully. [14:42] Build [#1412](https://buildbot.scummvm.org/#builders/67/builds/1412) of `master-wii` completed successfully. [14:44] Build [#1413](https://buildbot.scummvm.org/#builders/35/builds/1413) of `master-windows-x86` completed successfully. [14:49] I'm assuming Grogbot is transporting IRC messages to Discord, right? [14:49] If so that's pretty cool [14:50] :Racc: [14:50] yep [14:50] probably uses radio waves or something like that [14:50] Thanks Grogbot c: [14:50] Nah it uses Grog e.e (s) [14:50] why you think it's called grogbot [14:50] :BabyRage: [14:50] :Kappa: [14:57] Build [#1416](https://buildbot.scummvm.org/#builders/79/builds/1416) of `master-vita` completed successfully. [14:58] Build [#1413](https://buildbot.scummvm.org/#builders/22/builds/1413) of `master-windows-x86-64` completed successfully. [14:58] Build [#1257](https://buildbot.scummvm.org/#builders/34/builds/1257) of `fetch-master` completed successfully. [15:05] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcC7L [15:05] scummvm/master e135887 a-yyg: SAGA2: Fix more global constructor warnings [15:13] Hello people. I have an humble, naive and maybe dumb question. Excuse me for my ignorance. Are SAGA1 and SAGA2 engines so different? [15:21] reset (~reset@user/reset) joined #scummvm. [15:22] Hello. That is also something I'm very curious about; I haven't taken the time to look closely at how SAGA1 operates or the differences that caused the diverge, so I believe @sev may be able to answer that question [15:25] Maturion (~Maturion@p200300ede71e92000b1d861ed8d096be.dip0.t-ipconnect.de) left irc: Ping timeout: 256 seconds [15:30] @timofonic just take a look. All the code is published [15:33] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JcCAt [15:33] scummvm/master 40d6dd1 antoniou79: I18N: Update translation (Greek) [15:59] Maturion (~Maturion@p200300ede71e92000b1d861ed8d096be.dip0.t-ipconnect.de) joined #scummvm. [16:20] [scummvm] djsrv pushed 1 new commits to master: https://git.io/JcWUX [16:20] scummvm/master 04ae8ed djsrv: DIRECTOR: LINGO: Change dropping return value warning to debug [16:45] I know I've already asked, but... anyone around who knows anything about the Mac versions of Indy 3 and Loom sold on Steam? (I want to make sure the changes to support the hi-res font used by the original Mac versions doesn't break the Steam versions, but I know nothing about them.) [17:08] I tried looking at the GOG version, but that appears to be just a repackaged DOS version with ScummVM. I assume the Steam versions are Aaron Giles's Mac ports? [17:12] you can check the package content for steam games on steamdb: https://steamdb.info/depot/32313/ [17:12] Won't tell me how ScummVM detects and handles those versions, though. [17:15] I suppose I could buy the Steam versions (they're on sale now, apparently) and see if I can figure out how to download the Mac version, with steamcmd, and hope there's no arcane unpacking step to complete... [17:16] From experience, steamcmd does pull down the game as it would appear in steamapps/common. ie, fully unpacked. [17:17] Oddly enough, it seems they're cheaper to buy individually than as a package. [17:17] 'course, if the actual game has its own proprietary archive format (like the double fine EE rereleases...)... well, that's a problem. [17:18] The only thing I heard of was that some data was embedded in the executable, perhaps to make the games incompatible with the then current version of ScummVM? [17:19] x.x [17:27] I just downloaded both Loom and Indy3 on my M1 Macbook (Steam warns it will be incompatible as they are 32 bit apps, but of course that doesn't matter for ScummVM). The games are correctly detected as Steam/Mac version, and starting them it seems they are the same as the DOS/Windows versions (didn't test anything extensively). I don't have the skill though to dig into the binaries to exactly check what version they are... I used the [17:27] latest daily M1 build from buildbot to test it. [17:29] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcWn6 [17:29] chrisis123: Ok, so you didn't get any warnings about missing Mac executables or anything like that? That's good. [17:30] No warnings, they start fine (just tested a few seconds though) and seem to be the same as the Windows versions when run through ScummVM [17:32] chrisis123: If it had been the old version of Indy3 (the one with all the Mac-specific special cases) it would have looked like the screenshots in https://github.com/scummvm/scummvm/pull/3089 with the latest development of ScummVM. [17:33] (It was merged yesterday.) [17:34] Definitely doesn't look like those screenshots, it looks and sounds 100% the same as the Steam/Windows version [17:34] I don't own the original Mac version though so can't test that... [17:35] chrisis123: I do. And I just bought the Steam versions, but I haven't yet figured out how to bend steamcmd to my will. (It complains about "Invalid platform" even thought I thought I told it to download anyway.) [17:35] Also it's definitely the 256 color version (the Mac screenshots look more like the 16 color EGA version to me) [17:36] chrisis123: The old version is 16 colors, yes. The old version of Loom is as well. [17:41] And the old Mac Loom has the closeups. The most noticeable difference compared to the DOS EGA version is the font: http://www.update.uu.se/~d91tan/tmp/loom-mac.png [17:42] Though as far as I know, all versions of the game except the VGA talkie one has that: http://www.update.uu.se/~d91tan/tmp/loom-montage.png [17:43] chrisis123: Anyway, thanks for checking. I'll see if I can figure out steamcmd some other time. Have to go. [17:43] ny00123 (~ny00123@5.102.197.120) joined #scummvm. [17:44] Gaaaah, it still amazes me how much the one version of Loom you can actually buy is just an awful rendition. [17:44] No Problem - I have owned both games on Steam for years and just happened to trying stuff on my Macbook when seeing that thread so I was kind of curious myself 🙂 [17:46] athrxx (~athrxx@ipbcc076b8.dynamic.kabel-deutschland.de) joined #scummvm. [18:21] eriktorbjorn: If it's anything like the other Steam releases, they have one of the data files embedded in the executable [18:21] which is a native build, not ScummVM [18:22] We have a special case to handle these versions [18:31] scummvm/master d017c36 a-yyg: SAGA2: Fix more global constructors [18:31] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcW2M [18:39] scummvm/master f6c8326 a-yyg: SAGA2: Fix more global constructors warnings [18:39] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcWVL [18:39] scummvm/master 3d14051 a-yyg: SAGA2: Move Sensor Lists to Saga2Engine [18:57] Matinako: Yes, I believe so too. But I wasn't sure if checking for GID_LOOM and the Mac platform would catch the Steam version as well, or just the original one. [19:04] [scummvm] a-yyg pushed 1 new commits to master: https://git.io/JcWKN [19:04] scummvm/master 28a906b a-yyg: SAGA2: Fix more global constructor warnings [19:15] I know. I'll try to get an idea of it. I understand the new engine is based on the original code but heavily modified to get portable and match ScummVM code rules etc. I thought the original engine developers would do an iterative engine evolution process in subsequent games, but probably they rewrote a lot of code. Excuse me. I'll dig over it and have my own conclusions. Thanks a lot! [19:15] probably [19:35] Build [#1434](https://buildbot.scummvm.org/#builders/8/builds/1434) of `master-gp2x-1` failed. [19:56] [scummvm] bluegr pushed 1 new commits to master: https://git.io/JcWyd [19:56] scummvm/master 71f74d5 bluegr: SAGA2: Fix type mismatch [20:04] athrxx (~athrxx@ipbcc076b8.dynamic.kabel-deutschland.de) left irc: Quit: Leaving [20:41] Build [#1263](https://buildbot.scummvm.org/#builders/34/builds/1263) of `fetch-master` failed. [20:43] Build [#1435](https://buildbot.scummvm.org/#builders/8/builds/1435) of `master-gp2x-1` completed successfully. [20:57] [scummvm] sev- pushed 2 new commits to master: https://git.io/JcWdd [20:57] scummvm/master d403eab sev-: SAGA2: Get rid of tileRect [20:57] scummvm/master 3a6d4dd sev-: SAGA2: Fix warning [21:17] wanwan (~wanwan@109-252-85-56.nat.spd-mgts.ru) left irc: Quit: poof [21:26] girafe2 (~girafe@176-147-142-235.abo.bbox.fr) left irc: Quit: Leaving [21:26] girafe (~girafe@176-147-142-235.abo.bbox.fr) joined #scummvm. [21:32] wanwan (~wanwan@2a00:1370:812b:1c8e:605b:e6a8:5f41:5433) joined #scummvm. 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