[00:35] gsi (~gsi@user/gsi) joined #scummvm. [00:39] gsi_ (~gsi@user/gsi) left irc: Ping timeout: 252 seconds [02:02] [scummvm] jpres27 opened pull request #6509: TINYGL: Fix TGL_TRIANGLE_FAN rendering (master...dev/freescape) https://is.gd/u53YqD [02:03] reset (~reset@user/reset) left irc: Quit: reset [02:41] TMM (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [02:41] TMM (hp@amanda.tmm.cx) joined #scummvm. [02:59] [scummvm] bluegr closed pull request #6504: WAGE: Fix crash due to outdated sound queue timestamps (master...wage-random-crash-fix) https://is.gd/xVeZzW [02:59] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/K05AaP [02:59] scummvm/master 93992fa aunnoman1: WAGE: Fix crash due to outdated sound queue timestamps [09:20] LeChuck joined #scummvm. [09:28] [scummvm] mduggan pushed 3 new commits to master: https://is.gd/wX0WUU [09:28] scummvm/master 36ca3e4 mduggan: DGDS: Add detection for German VGA Heart of China [09:28] scummvm/master c23f893 mduggan: DGDS: Fix TTM scroll operation slightly [09:28] scummvm/master 5462978 mduggan: DGDS: Add detection for Willy Beamish French FDD [10:07] arkanoid (~arkanoid@host-95-250-207-170.retail.telecomitalia.it) left irc: Ping timeout: 252 seconds [10:08] arkanoid (~arkanoid@host-95-250-207-170.retail.telecomitalia.it) joined #scummvm. [17:25] ny00123 (~ny00123@2a0d:6fc2:5ac0:4300:7468:34f0:b5f3:cd78) joined #scummvm. [18:01] [discord] <.eriktorbjorn> From what I understand, it does fallback detection of games even after it finds an exact match, but apparently that's not straightforward to fix. Or so I'm told: https://bugs.scummvm.org/ticket/14875 [18:06] TMM (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [18:06] TMM (hp@amanda.tmm.cx) joined #scummvm. [18:06] [discord] Ive done some research on extracting BLB files (Neverhood package files) and I found that ScummVM has a BLB extractor. Is this true? [18:11] [discord] ScummVM supports the entire game, so there must be some code within the engine to decode the game files. Have a look at the engine source, and you'll likely be able to find something: https://github.com/scummvm/scummvm/tree/master/engines/neverhood [18:12] [discord] Thanks! [21:27] ccawley2011 (~ccawley20@195.180.34.18) joined #scummvm. [21:27] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [21:28] [scummvm] fracturehill pushed 1 new commits to branch-2-9: https://is.gd/um3GgG [21:28] scummvm/branch-2-9 8e65b2f fracturehill: NANCY: Remove unstable flag from compressed nancy3 variant [22:36] ny00123 (~ny00123@2a0d:6fc2:5ac0:4300:7468:34f0:b5f3:cd78) left irc: Quit: Leaving [23:04] ccawley2011 (~ccawley20@195.180.34.18) left irc: Ping timeout: 245 seconds [23:35] [scummvm] npjg pushed 6 new commits to master: https://is.gd/U7KLXe [23:35] scummvm/master 84517ad npjg: MEDIASTATION: Implement collection script methods [23:35] scummvm/master 97ea2d6 npjg: MEDIASTATION: Stub Unk1 document method [23:35] scummvm/master ca95c35 npjg: MEDIASTATION: Don't release contexts too early [00:00] --- Wed Mar 26 2025