[00:40] gsi (~gsi@user/gsi) left irc: Ping timeout: 252 seconds [00:42] gsi (~gsi@user/gsi) joined #scummvm. [02:23] [discord] Hmm.. as I understand it, the TetraEdge engine which runs Syberia requires OpenGL, and I don't think the PSVita supports it (nor would be powerful enough to support it even if it existed) [02:54] [discord] How do I stop this thing from showing up every single time I start a game? [02:54] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1364071922744168468/image.png?ex=68085679&is=680704f9&hm=e37b387fb00f02cb18e6968fbb8100bf4cf887150d5879178ae0ed91c1fb2c21& [02:55] [discord] disable discord's game overlay [02:57] [discord] I guess that works. [02:58] [discord] It's weird because it displays it even if "Enable Discord integration" is disabled in the global options menu. [02:58] [discord] yes it's discord's own thing, they decided to associate "leisure suit larry" with scummvm.exe so nothing we can do on our end, just report it and disable it [03:00] [discord] scummvm's integration just adds the game name to your activity [03:00] [discord] I know, that's not a problem. [03:00] [discord] It's this annoying pop-up that bothers me so much, since it takes up a chunk of the screen. [03:55] ced117 (~ced117@april/member/ced117) left irc: Ping timeout: 244 seconds [04:02] ced117 (~ced117@april/member/ced117) joined #scummvm. [04:19] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/V78udj [04:19] scummvm/master 29376ad IlDucci: I18N: Update translation (Spanish) [05:41] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 252 seconds [05:41] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [06:08] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [06:10] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 265 seconds [06:10] Nick change: DominusExult -> Dominus [07:02] borosky (~borosky@213.134.161.247) joined #scummvm. [07:28] [discord] @fernando_lemon personal opinion: for that reason, because its basically a spying on you, I'm only using discord in a browser. [07:28] [discord] @fernando_lemon personal opinion: for that reason, because its basically spying on you, I'm only using discord in a browser. (edited) [07:52] [scummvm] bluegr closed pull request #6562: SKY: Support Hebrew fan translation (master...sky_heb) https://is.gd/OmPSNJ [07:52] [scummvm] bluegr pushed 4 new commits to master: https://is.gd/ARVdgx [07:52] scummvm/master 72fcc8f BLooperZ: SKY: Add support for hebrew translation [07:52] scummvm/master 7d70f76 BLooperZ: SKY: Detect fanmade hebrew version [07:52] scummvm/master b6f202c BLooperZ: SKY: Display right aligned text [08:17] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [08:25] grib (~grib@user/grib) left irc: Quit: WeeChat 3.8 [08:41] grib (~grib@user/grib) joined #scummvm. [10:39] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 252 seconds [10:58] [discord] that means the psp supports opengl ? mmh [11:49] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [12:19] [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/KiANp5 [12:19] scummvm/master 309b389 : I18N: Update translation (French) [12:19] scummvm/master 6057605 yeager: I18N: Update translation (Swedish) [13:42] [discord] It'll be using TinyGL instead. It should be possible to select it on the Vita as well, but the performance may not be much better than on the PSP. [13:57] [discord] there is only SDL surfaces into the graphics mode and i have no options under the render mode [13:58] [discord] how do you select TinyGL ? [13:59] [discord] It's selected from the "Game 3D Renderer" option in the Graphics tab. [13:59] [discord] oh i didn't see this one [14:00] [discord] If it's supported, it should also show up in the About dialog. [14:00] [discord] but there is only "software" as an option [14:01] [discord] That's for TinyGL. [14:01] [discord] ok [14:02] [discord] yea it doesn't seem to change anything [14:02] [discord] i should get the psp version to check if it really boots up in this version [15:17] chraist (~chraist@user/chraist) joined #scummvm. [15:51] [scummvm] athrxx pushed 2 new commits to master: https://is.gd/Ldkjyb [15:51] scummvm/master 5cc9a5d athrxx: SCUMM: fix UBSan warning [15:51] scummvm/master 575207d athrxx: SCUMM: (INDY4/FM-TOWNS) - fix bug no. 15888 [16:04] ny00123 (~ny00123@2a0d:6fc2:5ac1:3200:1436:9afc:e452:c9ed) joined #scummvm. [16:08] chraist (~chraist@user/chraist) left irc: Quit: Leaving [16:23] [discord] there is an openGL wrapper called vitaGL , if this could be implemented into scummvm it could work or something [16:24] [discord] https://github.com/Rinnegatamante/vitaGL [16:26] [discord] or maybe it's already using this, i don't know [16:49] [discord] it isn't used I suppose: you only have surface SDL in the graphics mode [17:35] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 260 seconds [18:54] ny00123 (~ny00123@2a0d:6fc2:5ac1:3200:1436:9afc:e452:c9ed) left irc: Quit: Leaving [19:24] [scummvm] mikrosk opened pull request #6565: SCUMM: Unify AkosRenderer and ClassicCostumeRenderer RLE code (master...proc3) https://is.gd/95f528 [19:34] ny00123 (~ny00123@2a0d:6fc2:5ac1:3200:2cc1:85b2:41f2:aca6) joined #scummvm. 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