[00:29] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 244 seconds [00:38] gsi (~gsi@user/gsi) left irc: Ping timeout: 248 seconds [00:39] gsi (~gsi@user/gsi) joined #scummvm. [01:46] [discord] @yuv422 I wrote a converter for the sprites and it looks correct to me. I also looked at the .NSP implementation. [01:46] [discord] Judging by the font file, the last 24 sprites are empty and could be used for custom characters in theory [01:46] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1351371104215892038/grafik.png?ex=67da21ea&is=67d8d06a&hm=96b0cbbd50243c032531c1a9df4cb726d10ee08d4629ba385ec93f22ac4058ab& [01:46] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1351371104450642052/grafik.png?ex=67da21ea&is=67d8d06a&hm=e3043815904bd01809ba8d5bd6e9bbad86e39cfa34119c51ed9a021b4a0af9a9& [01:47] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1351371306611900498/grafik.png?ex=67da221a&is=67d8d09a&hm=2fa981b70c5e5025902726760df262962b05275eecbd6b1a4950072b0b6becb0& [03:11] Deledrius (~Deledrius@user/deledrius) joined #scummvm. [03:14] Deledrius_ (~Deledrius@user/deledrius) left irc: Ping timeout: 260 seconds [05:32] [scummvm] sev- closed pull request #6480: DIRECTOR: Implement text line height (master...director-lineheight) https://is.gd/C9TIhM [05:32] [scummvm] sev- pushed 2 new commits to master: https://is.gd/vPu5bi [05:32] scummvm/master 1e763a8 rinevard: GRAPHICS: MACGUI: Adding getLineHeight() to MacTextWindow [05:32] scummvm/master 68158a9 rinevard: DIRECTOR: Implement text line height [06:20] [scummvm] BabaSambar opened pull request #6487: DIRECTOR: DEBUGGER: Generate unique table ids to prevent warnings. (master...master) https://is.gd/NPOONL [06:33] [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/56H45Y [06:33] scummvm/master 359a515 Strangerke: M4: RIDDLE: Fix palette issue in room 506 [07:06] [discord] Would 24 be enough for your needs? [07:19] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [07:23] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 276 seconds [07:23] Nick change: DominusExult -> Dominus [07:47] [discord] Yeah, we only have 3 Uppercase Umlauts + 1 Special Character in German. I believe that would be enough for other languages as well. [07:47] [discord] So if you could provide me with info how we should map the upper 24 characters in code we can actually start to use it 🙂 (I saw the code but it was late already) [07:48] [discord] Eg "the dollar sign is mapped to character 85 in the font" - sth like this [07:53] borosky (~borosky@213.134.181.43) joined #scummvm. [08:09] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [09:00] Dark Seed for Amiga included support for accented Latin letters (a subset of ISO-8859-1) in its main text font. [09:00] Dark Seed for Macintosh also supports letters beyond ASCII - even the English version includes some right-single-quote marks instead of the ASCII straight-apostrophe. [09:01] (the Macintosh uses the platform-standard "MacRoman" encoding) [09:02] Deledrius_ (~Deledrius@user/deledrius) joined #scummvm. [09:05] Deledrius (~Deledrius@user/deledrius) left irc: Ping timeout: 252 seconds [09:31] Dark Seed for Amiga had English, German, French, Spanish versions and as far as I know they all used the same character mapping, and used language-appropriate accent marks. [09:32] Here's a decoded PNG version of the Amiga "I1" file (the light-world inventory-and-font image) from the English demo disk: https://gribbet.neocities.org/darkseed/ds-amiga-i1-demo-inventory-font.png [09:52] [discord] If we can standardise the layout that would be great. [09:53] [discord] I can just put in the mappings then based on iso encoding [09:53] [discord] that's very interesting, I fell through several times and it was still there, thank you for checking, I appreciate you taking the time [09:53] [discord] will attempt this several times [10:14] [discord] I finally got it to work, thank you so much! [11:33] TMM (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [11:33] TMM (hp@amanda.tmm.cx) joined #scummvm. [11:57] ccawley2011 (~ccawley20@195.180.34.18) joined #scummvm. [11:57] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [12:55] ccawley2011_ (~ccawley20@195.180.34.18) joined #scummvm. [12:55] #scummvm: mode change '+o ccawley2011_' by ChanServ!ChanServ@services.libera.chat [12:57] ccawley2011 (~ccawley20@195.180.34.18) left irc: Ping timeout: 245 seconds [13:41] ccawley2011_ (~ccawley20@195.180.34.18) left irc: Ping timeout: 246 seconds [13:51] ccawley2011 (~ccawley20@195.180.34.18) joined #scummvm. [13:51] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [14:05] TMM (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [14:05] TMM (hp@amanda.tmm.cx) joined #scummvm. [15:07] borosky (~borosky@213.134.181.43) left irc: [16:32] If ScummVM's Dark Seed engine had a game option to use replacement TrueType-style fonts instead of the included TOSFONT.NSP images, and another game option to use a replacement translation file instead of TOSTEXT.BIN, then the new translations could be in any convenient modern format (like the UTF-8 gettext "po" files that translators use to translate ScummVM itself). [16:32] It looks like ScummVM's AGS engine allows users to select "TRA" translation files. What do other engines do to support fan translations? [16:55] [discord] Usually, they don't. In case of SCI you can achieve that with patches but aside from that, it's rather rare [16:56] [discord] I'd also propose to not add too much custom code for that specific game, I am personally fine with sticking to the original resource formats even if it means it's less convenient [16:57] [discord] Those TRA files also have to be compiled against the games EXE file which is not that convenient [17:00] ny00123 (~ny00123@2a0d:6fc2:5ac0:1400:fba:7a6f:518a:9edb) joined #scummvm. [17:41] [scummvm] sev- closed pull request #6487: DIRECTOR: DEBUGGER: Generate unique table ids to prevent warnings. (master...master) https://is.gd/NPOONL [17:41] [scummvm] sev- pushed 1 new commits to master: https://is.gd/kkZc0O [17:41] scummvm/master 5df6825 BabaSambar: DIRECTOR: DEBUGGER: Generate unique table ids to prevent warnings. [17:43] [scummvm] sev- closed pull request #6482: QDENGINE: LITTLE LONGNOSE: Fix missing walking animation and direction change (master...karliknos-fix) https://is.gd/kLWftv [17:43] [scummvm] sev- pushed 2 new commits to master: https://is.gd/Fkifnr [17:43] scummvm/master 58c620c ormanbai123: QDENGINE: Add enum value for nonexistent movement mode [17:43] scummvm/master cae8bb6 ormanbai123: QDENGINE: Fix movement logic for nonexistent movement mode [18:06] ccawley2011 (~ccawley20@195.180.34.18) left irc: Read error: Connection reset by peer [18:10] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 244 seconds [18:31] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [18:59] [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/5wtrES [18:59] scummvm/master c7284db Strangerke: M4: RIDDLE: Enlarge palette variable in room 506 [18:59] scummvm/master 549a40b Strangerke: M4: RIDDLE: Fix init in room 996 [19:30] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 252 seconds [20:29] [scummvm] bluegr pushed 3 new commits to master: https://is.gd/zRsnPU [20:29] scummvm/master bc9f8a0 bluegr: NANCY: Fix check for minor version of nancy.dat [20:29] scummvm/master 939966a bluegr: DEVTOOLS: Fix dialog event entries in nancy7 conditional dialog data [20:29] scummvm/master 23c1e14 bluegr: DISTS: Update nancy.dat [20:30] [scummvm] bluegr closed pull request #6485: NANCY: Fix a crash in Ghost Dogs of Moon Lake (master...ghost_fix) https://is.gd/Wc6Cea [20:40] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [20:51] [scummvm] bluegr opened pull request #6488: Fixes for Swedish language (master...swedish_fixes) https://is.gd/3DAQZY [20:53] [scummvm] bluegr closed pull request #6484: I18N: Rename doc/se to doc/sv (master...master) https://is.gd/La04gf [21:07] ccawley2011 (~ccawley20@195.180.34.18) joined #scummvm. [21:07] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [22:16] ny00123 (~ny00123@2a0d:6fc2:5ac0:1400:fba:7a6f:518a:9edb) left irc: Quit: Leaving [22:32] ccawley2011_ (~ccawley20@195.180.34.18) joined #scummvm. [22:32] #scummvm: mode change '+o ccawley2011_' by ChanServ!ChanServ@services.libera.chat [22:36] ccawley2011 (~ccawley20@195.180.34.18) left irc: Ping timeout: 244 seconds [22:36] ccawley2011_ (~ccawley20@195.180.34.18) left irc: Read error: Connection reset by peer [23:01] ldevulder (~ldevulder@82.66.145.28) left irc: Quit: Leaving [00:00] --- Wed Mar 19 2025