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[04:33] [scummvm] dreammaster pushed 3 new commits to master: https://is.gd/4YWjoR [04:33] scummvm/master 373fbe3 dreammaster: M4: RIDDLE: Cleanups for room 304 [04:33] scummvm/master 8373350 dreammaster: M4: RIDDLE: Fix Mei's callback when finishing walking in room 304 [04:33] scummvm/master 932caf3 dreammaster: M4: RIDDLE: Series name fixes for room 304 cutscene [05:11] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/o5eqZQ [05:11] scummvm/master db8f835 dreammaster: M4: RIDDLE: Don't automatically update player info during cutscenes [05:19] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/ByHLQm [05:19] scummvm/master b234f51 dreammaster: M4: RIDDLE: Fix room 303 cutscene Feng Li talk [05:44] [scummvm] SupSuper pushed 1 new commits to master: https://is.gd/txTWGU [05:44] scummvm/master 92cbe01 SupSuper: CREATE_PROJECT: Add a52dec and libmpcdec [05:54] Begasus (~Begasus@d54C05662.access.telenet.be) joined #scummvm. [06:09] TAS_2012v (~2012@h-98-128-246-108.A498.priv.bahnhof.se) left irc: Ping timeout: 244 seconds [06:11] TAS_2012v (~2012@h-98-128-246-108.A498.priv.bahnhof.se) joined #scummvm. [06:31] [discord] https://www.pcgamingwiki.com/wiki/Peter_Jackson%27s_King_Kong_Gamer%27s_Edition#google_vignette [06:33] [discord] For a practical example, Peter Jackson's King Kong Gamer's Edition is prone to crashing in specific scenes on current gaming PCs because it runs too fast [06:34] [discord] That game is from 2005 [06:41] ny00123 (~ny00123@2a0d:6fc2:5ac0:2800:c8ff:d64a:9fbb:3452) joined #scummvm. [06:44] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [08:34] borosky (~borosky@213.134.161.252) joined #scummvm. [08:40] ccawley2011 (~ccawley20@195.180.34.198) joined #scummvm. [08:40] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [08:48] ccawley2011_ (~ccawley20@195.180.34.198) joined #scummvm. [08:48] #scummvm: mode change '+o ccawley2011_' by ChanServ!ChanServ@services.libera.chat [08:50] ccawley2011 (~ccawley20@195.180.34.198) left irc: Ping timeout: 260 seconds [08:51] ccawley2011 (~ccawley20@195.180.34.198) joined #scummvm. [08:51] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [08:52] ccawley2011_ (~ccawley20@195.180.34.198) left irc: Ping timeout: 245 seconds [08:53] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/wjpo46 [08:53] scummvm/master a478154 aquadran: WINTERMUTE: Synced code with original and fixed produce view matrix [08:56] ccawley2011_ (~ccawley20@195-180-34-198.customer.gigaclear.net) joined #scummvm. [08:56] #scummvm: mode change '+o ccawley2011_' by ChanServ!ChanServ@services.libera.chat [08:59] ccawley2011 (~ccawley20@195.180.34.198) left irc: Ping timeout: 245 seconds [09:27] salty-horse (~salty-hor@user/salty-horse) joined #scummvm. [09:34] ccawley2011 (~ccawley20@195.180.34.198) joined #scummvm. [09:34] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [09:37] ccawley2011_ (~ccawley20@195-180-34-198.customer.gigaclear.net) left irc: Ping timeout: 244 seconds [10:18] ccawley2011_ (~ccawley20@195.180.34.198) joined #scummvm. [10:18] #scummvm: mode change '+o ccawley2011_' by ChanServ!ChanServ@services.libera.chat [10:22] ccawley2011 (~ccawley20@195.180.34.198) left irc: Ping timeout: 265 seconds [11:53] salty-horse (~salty-hor@user/salty-horse) left irc: Quit: Leaving [11:55] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/8h3oFj [11:55] scummvm/master ae2447d aquadran: WINTERMUTE: Get rid rayIntoScene from renderer [12:31] [scummvm] mgerhardy pushed 3 new commits to master: https://is.gd/sK3H5J [12:31] scummvm/master 7b3a068 mgerhardy: TWINE: renamed members [12:31] scummvm/master 15553de mgerhardy: TWINE: new animation debug category [12:31] scummvm/master cf543ba mgerhardy: TWINE: improved collision debug logging [12:31] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/jDJicq [12:31] scummvm/master a9e1760 weblate: I18N: Update translations templates [12:49] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/DQzUaF [12:49] scummvm/master e32006c aquadran: WINTERMUTE: Synced with original code for convert3DTo2D() [13:01] ccawley2011 (~ccawley20@195.180.34.198) joined #scummvm. [13:01] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [13:04] ccawley2011__ (~ccawley20@195-180-34-198.customer.gigaclear.net) joined #scummvm. [13:04] #scummvm: mode change '+o ccawley2011__' by ChanServ!ChanServ@services.libera.chat [13:04] ccawley2011_ (~ccawley20@195.180.34.198) left irc: Ping timeout: 264 seconds [13:06] ccawley2011 (~ccawley20@195.180.34.198) left irc: Ping timeout: 252 seconds [13:06] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/rYQzKH [13:06] scummvm/master e90379f aquadran: WINTERMUTE: Get rid project() function from renderer [13:42] [scummvm] mgerhardy pushed 6 new commits to master: https://is.gd/e92nKo [13:42] scummvm/master 76c9777 mgerhardy: TWINE: fixed typo [13:42] scummvm/master 6839956 mgerhardy: TWINE: added original function names as comments [13:42] scummvm/master e5c54cc mgerhardy: TWINE: renamed members to match original sources (grid related) [13:59] [scummvm] mgerhardy pushed 1 new commits to master: https://is.gd/FL3FMz [13:59] scummvm/master 49539fb mgerhardy: TWINE: re-added flagfade flag that was removed by accident [14:44] TMM (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [14:44] TMM (hp@amanda.tmm.cx) joined #scummvm. [15:16] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/cQ7naP [15:16] scummvm/master e3ade79 aquadran: WINTERMUTE: Sync on isTransparentAt function. Fix gap in matrix inverse. [15:23] ny00123 (~ny00123@2a0d:6fc2:5ac0:2800:c8ff:d64a:9fbb:3452) left irc: Quit: Leaving [15:34] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/1lGRIC [15:34] scummvm/master a54bd95 aquadran: WINTERMUTE: Synced with original code for function getBonePosition2D [15:37] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/ENaAJW [15:37] scummvm/master 63d69a3 aquadran: WINTERMUTE: Sync code with original for function getBonePosition3D [15:47] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/JYnE9C [15:47] scummvm/master 4cf9541 aquadran: WINTERMUTE: Sync with original code for function convert2Dto3D [15:56] TMM (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. 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[16:54] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/tAh8JY [16:54] scummvm/master 414049f aquadran: WINTERMUTE: Convert math to DX for updateShadowVol() function [17:18] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/NjUklY [17:18] scummvm/master 6aac0ba aquadran: WINTERMUTE: Convert XMesh::update to DX math [17:32] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/Mhv2qX [17:32] scummvm/master 4459d10 aquadran: WINTERMUTE: Update BoundingBox() to use DX math [17:34] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/2hpS0k [17:34] scummvm/master 214dbb4 aquadran: WINTERMUTE: Remove leftover [18:18] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/0uTMfb [18:18] scummvm/master 721685d aquadran: WINTERMUTE: Convert FrameNode::updateMatrices() to DX math [18:19] reset (~reset@user/reset) joined #scummvm. [19:25] [discord] Phase 1 is underway: Greaseweazle v4.1 acquired! [19:25] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1296554793539473551/IMG_20241017_151443_391.jpg?ex=6712b63f&is=671164bf&hm=227550c5ba0345e47ec522d9dd70c931fdbbe51987e6a5a3ee9fc46b15797753& [19:27] [discord] Next step is to find a 3.5" floppy drive with only 5V [19:27] [discord] Which should be most of them [19:28] [scummvm] sluicebox pushed 2 new commits to master: https://is.gd/idzyti [19:28] scummvm/master 20878e1 sluicebox: SCI: Fix `getSoundResourceId` validation [19:28] scummvm/master c779adb sluicebox: SCI: Clip kStrCmp result before casting [19:50] [scummvm] sev- pushed 1 new commits to master: https://is.gd/rbotEc [19:50] scummvm/master 6acd8cb sev-: QDENGINE: Added code for "advanced" minigames [20:11] [scummvm] sev- pushed 1 new commits to master: https://is.gd/eFXE4T [20:11] scummvm/master a64b651 sev-: QDENGINE: Some compilation fixes in minigames/adv [20:36] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/QOiHQM [20:36] scummvm/master 40d2f85 aquadran: WINTERMUTE: Convert few more functions to use DX math [20:42] [scummvm] sluicebox opened pull request #6191: GUI/ALL: Display message when deleting a save fails (master...delete-save-error) https://is.gd/8TF70l [20:49] [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/r1TJsw [20:49] scummvm/master 2554549 sluicebox: SCI: Reduce variable scope [20:50] ldevulder (~ldevulder@82.66.145.28) left irc: Quit: Leaving [21:12] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/BW80ZU [21:12] scummvm/master 3a7b0e7 aquadran: WINTERMUTE: Convert updateSkinnedMesh to use DX math [21:23] borosky (~borosky@213.134.161.252) left irc: Ping timeout: 260 seconds [21:25] user_ (~user@pc8-158.physik.uni-potsdam.de) left irc: Ping timeout: 265 seconds [22:04] ccawley2011__ (~ccawley20@195-180-34-198.customer.gigaclear.net) left irc: Read error: Connection reset by peer [22:51] [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/gCD2Vr [22:51] scummvm/master 77a589e Strangerke: M4: RIDDLE: WIP implementation of room 805. Missing parser and some daemon sub functions [22:53] [discord] Tony Tough was regularly crashing when they released it because it took too long between the moment they wrote it and the moment it was distributed: the PC were too fast. ScummVM reimplementation allowed them to make the first stable release (Can't remember if it was on dotemu or gog.com) [23:14] [discord] I can't either. Though I do recall that Tony Tough was the second game after the Discworld Tinsel engine that heavily used threaded code. That made us generalize our coroutine code so we could simulate the threaded game engine without actually needing native threads [23:16] user_ (~user@pc8-158.physik.uni-potsdam.de) joined #scummvm. [00:00] --- Fri Oct 18 2024