[02:19] ccawley2011 (~ccawley20@195.180.35.228) left irc: Ping timeout: 264 seconds [03:05] [discord] Hello! everyone! [03:05] [discord] I build AI & full-stack systems that solve real world problems in a clear, transparent, and seamless way. I dont chase hype  I focus on shipping software that delivers real value and improveas efficiency, accuracy, and user experience. [03:05] [discord] AI & Machine Learning [03:05] [discord] > LLM integration + RAG pipelines (hybrid search + custom retrieval) [03:05] [discord] > Workflow automation with AI-driven tools (Slack, Notion, internal APIs) [03:05] [discord] > AI content detection & moderation (stylometry, embeddings, fine-tuned transformers) [03:05] [discord] > Image AI: tagging, moderation, object detection (CLIP + YOLOv8) [03:05] [discord] > Voice AI: cloning, transcription, TTS/ASR systems (Whisper, Tacotron2) [03:05] [discord] > Bot development: trading bots, Discord bots, intelligent task automation [03:05] [discord] Full-Stack Development [03:05] [discord] > Web: React, Next.js, Node.js, Laravel, Django [03:05] [discord] > Mobile: Flutter, React Native, Swift [03:05] [discord] > Databases: relational + NoSQL design & management [03:05] [discord] > Backend: API design, microservices architecture, scalable services [03:05] [discord] > Frontend: UX/UI design + performance optimization [03:05] [discord] > Desktop / Native Apps:Qt,Java [03:05] [discord] > Real-time systems: event-driven architecture + live data pipelines [03:05] [discord] > Cloud/DevOps:: AWS, Azure, Docker, Kubernetes [03:05] [discord] Building clean, maintainaable, and secure systems that scale and perform under real-world conditions. [03:05] [discord] If you want to ship something solid (not just a demo), feel free to reach out anytime. [03:20] gsish (2586f0ecab@user/gsish) left irc: Server closed connection [03:20] gsish (2586f0ecab@user/gsish) joined #scummvm. [03:49] gsi (~gsi@user/gsi) left irc: Ping timeout: 264 seconds [03:51] gsi (~gsi@user/gsi) joined #scummvm. [04:19] reset (~reset@user/reset) left irc: Quit: reset [04:37] Build [#1593](https://buildbot.scummvm.org/#/builders/159/builds/1593) of `daily-master` completed successfully. [05:22] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/UhgFw7 [05:22] scummvm/master 5c965b0 xaviu: I18N: Update translation (Catalan) [07:18] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [07:22] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 264 seconds [07:22] Nick change: DominusExult -> Dominus [07:54] Nick change: ldevulder_ -> ldevulder [08:40] [scummvm] meekee7 opened pull request #7214: JANITORIAL: NUVIE: resolve global constructor (master...jan-nuvie-global) https://is.gd/8kTH0G [11:07] [discord] <.taffer> Been testing games on Switch port - Nightlong, Riven, Crusader No Remorse and Moonbase Commander work supremely well there. Thank you devs! [11:09] [discord] Actually, can you try some of the freescape games? there are some playable demos if you don't have them [11:16] [discord] <.taffer> Alright [11:17] [discord] This one allows to move freely in most of the castle: https://downloads.scummvm.org/frs/demos/freescape/castle-dos-demo.zip [11:28] [discord] <.taffer> So Total Eclipse and Dark Side work without issues. [11:28] [discord] <.taffer> Driller has jerky movement and character jumps around without any input, but inputs work fine it seems (pause menu disappears in less than a second like if inputs are pressed all the time) [11:28] [discord] <.taffer> Castle does not let me go ingame cause I cannot bring up keyboard - pressing (-) for keyboard crashes the app. [11:29] [discord] Thanks a lot for the reports!, Driller is a non-interactive demo, that why it "plays" (but the movement is not the same as the original, yet) [11:30] [discord] Castle Master should not crash, I need to fix it Do you have some kind of backtrace? [11:30] [discord] <.taffer> Whats backtrace? [11:30] [discord] <.taffer> Yes. I have a response from PPSSPP dev for Switch about GL - "now its GL only, before i also did GLES2 builds since they ran gta way better" [11:30] [discord] Actually, I think I know where it crash, it is probably similar to the Android crash. [11:31] [discord] Are the freescape games using OpenGL or software mode? [11:32] [discord] <.taffer> All is set to default [11:34] [discord] Do you have a screenshot? that should be enough to see [11:36] [discord] <.taffer> https://cdn.discordapp.com/attachments/581224061091446795/1471107626199679112/IMG_8587.jpg?ex=698dbb3d&is=698c69bd&hm=d60230399ff209dfd211c45caff5b7425034c325a7765a6ea251494a92a7b32b& [11:36] [discord] <.taffer> https://cdn.discordapp.com/attachments/581224061091446795/1471107626631827476/IMG_8586.jpg?ex=698dbb3e&is=698c69be&hm=ee83f644e5e0a61d1477632e0c63a7bb400f92c3313f3d89b315d0224680e40d& [11:36] [discord] <.taffer> https://cdn.discordapp.com/attachments/581224061091446795/1471107627118497884/IMG_8585.jpg?ex=698dbb3e&is=698c69be&hm=229bd7fac897225d3b2b72e4943be23ed20f12b655df3db4d5e56787f4388494& [11:36] [discord] <.taffer> https://cdn.discordapp.com/attachments/581224061091446795/1471107627638587452/IMG_8584.jpg?ex=698dbb3e&is=698c69be&hm=3ffb70614647263d4ef2ca0942497d7bb5f402c435de7650949d3bff6542839e& [11:36] [discord] <.taffer> This is Driller [11:36] [discord] <.taffer> Uhm sorry for orientation [11:37] [discord] <.taffer> Speaking of which - I might did not try all options for HPL1 let me get back to thar [11:37] [discord] <.taffer> That [11:37] [discord] <.taffer> I will test in like 3 hours or so [11:42] [discord] Oh, I mean, a screenshot when you play Dark Side or Total Eclipse, so I can verify how it looks like, but don't worry, just send it when you have time and thanks a lot for the testing 🙏 [11:42] [discord] I will fix the Castle Master crash and make Switch friendly to play [11:51] ski (~ski@remote11.chalmers.se) joined #scummvm. [13:01] APic (apic@apic.name) left irc: Server closed connection [13:06] APic (apic@apic.name) joined #scummvm. [13:13] ccawley2011 (~ccawley20@195.180.35.228) joined #scummvm. [13:13] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [14:23] [scummvm] ScummVM-Translations pushed 5 new commits to master: https://is.gd/FDtSRN [14:23] scummvm/master 069ea89 SecularSteve: I18N: Update translation (German) [14:23] scummvm/master 2e97d8c tag2015: I18N: Update translation (German) [14:23] scummvm/master f64426b DwarflinDeveloping: I18N: Update translation (German) [14:27] [discord] <.taffer> Just tested Penumbra again, I was wrong most likey in my description- there is opengl and opengl with shaders and I overclocked Switch to my capabilities but its still sub 15fps with absolutely lowest settings. [14:28] [discord] 🙃 [14:28] [discord] <.taffer> Works well if you are in Australia though [15:15] Begasus (~Begasus@d54C05662.access.telenet.be) joined #scummvm. [15:15] Begasus (~Begasus@d54C05662.access.telenet.be) left irc: Changing host [15:15] Begasus (~Begasus@user/Begasus) joined #scummvm. [15:33] [discord] Out of curiosity, what's the status on supporting the game `No Regret`? Also, please keep up the good work on ScummVM in general. [15:58] [discord] you mean Crusader: No Regret? [15:59] [discord] Yes. [15:59] [discord] Out of curiosity, what's the status on supporting the game `Crusader: No Regret`? Also, please keep up the good work on ScummVM in general. (edited) [15:59] [discord] @mduggan ^^^ [16:47] [discord] <.taffer> On Switch works very well [17:01] [discord] I only asked because says it's not supported. [17:18] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/FUpMIf [17:18] scummvm/master 3db95d5 tag2015: I18N: Update translation (Italian) [17:51] [scummvm] bluegr closed pull request #7214: JANITORIAL: NUVIE: resolve global constructor (master...jan-nuvie-global) https://is.gd/8kTH0G [17:51] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/fQoBTj [17:51] scummvm/master 20fd026 meekee7: JANITORIAL: NUVIE: resolve global constructor [18:01] [discord] <.taffer> 2026.01 Switch version works well when extracting GOG version as mentioned in wiki. I did not progress far but no issues so far. [18:01] [discord] <.taffer> Maybe outdated entry [18:02] dedj0ker (~dedj0ker@user/dedj0ker) joined #scummvm. [18:49] dedj0ker (~dedj0ker@user/dedj0ker) left irc: Quit: Leaving [18:50] Begasus (~Begasus@user/Begasus) left irc: Quit: Vision[]: i've been blurred! [18:50] [discord] They key question is will it be completable? [18:50] [discord] The key question is will it be completable? (edited) [19:10] [scummvm] bluegr closed pull request #7182: COMMON: Move file search in current working directory to backends (master...searchman-cwd) https://is.gd/gehuVP [19:10] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/UoJtrJ [19:10] scummvm/master 5c73d55 lephilousophe: COMMON: Move file search in current working directory to backends [19:11] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/iu8pz1 [19:11] scummvm/master e0ad952 weblate: I18N: Update translations templates [19:11] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/4qLubm [19:11] scummvm/master 21e22b6 weblate: I18N: Update translation files [19:32] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/MK1sRs [19:32] scummvm/master 4063ca8 sronsse: BACKENDS: SDL: Set getImGuiTexture filtering to nearest [19:32] [scummvm] bluegr closed pull request #7209: BACKENDS: SDL: Set getImGuiTexture filtering to nearest (master...editor) https://is.gd/szrkeU [19:38] [discord] <.taffer> Well that wont be me who answers that most likely in foreseeable future [20:07] [scummvm] whoozle pushed 1 new commits to master: https://is.gd/FSy9tg [20:07] scummvm/master d8fb5a7 whoozle: PHOENIXVR: do not set angle range if any of angles is -1 [21:16] [scummvm] sev- closed pull request #7207: GUI: Add scrollable removal confirmation dialog (master...fix/gui-scrollContainer) https://is.gd/bLkzb3 [21:16] [scummvm] sev- pushed 1 new commits to master: https://is.gd/cv92wX [21:16] scummvm/master ebb1d87 mohitbankar: GUI: Implement scrollable game removal confirmation dialog [21:16] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/CmflOZ [21:16] scummvm/master 056ae9d weblate: I18N: Update translations templates [21:16] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/PrRLtg [21:16] scummvm/master 2485f8a weblate: I18N: Update translation files [21:22] [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/fSTDHZ [21:22] scummvm/master 28684e3 sluicebox: GRAPHICS: FONTS: Remove outdated WinFont function [21:32] [scummvm] dwatteau pushed 1 new commits to master: https://is.gd/btsVCq [21:32] scummvm/master 8cb0901 dwatteau: BACKENDS: MACOS: Fix lists.apple.com references [21:35] [discord] It's .. probably 95% working, but I kept hitting very hard to debug game-breaking bugs and lost momentum on it. It's also just a *really* long game to play through even if using god mode. I'll probably go back to it at some point though [21:51] [scummvm] whoozle pushed 1 new commits to master: https://is.gd/Uvsliu [21:51] scummvm/master e175474 whoozle: PHOENIXVR: implement music save/load [22:10] ccawley2011_ (~ccawley20@2a06:61c1:d9b8:0:573:4f8d:9fad:d12f) joined #scummvm. [22:10] #scummvm: mode change '+o ccawley2011_' by ChanServ!ChanServ@services.libera.chat [22:12] [discord] Oh ok. Thanks for clarifying. [22:12] [discord] Oh ok. Thanks for clarifying. Keep up the good work. (edited) [22:23] ccawley2011_ (~ccawley20@2a06:61c1:d9b8:0:573:4f8d:9fad:d12f) left irc: Read error: Connection reset by peer [22:53] [scummvm] Strangerke pushed 7 new commits to master: https://is.gd/XHreNd [22:53] scummvm/master d87a239 Strangerke: M4: remove unused headers, some clean up [22:53] scummvm/master 8fb38ac Strangerke: M4: Cleanup of FileIO [22:53] scummvm/master 10ca544 Strangerke: M4: BURGER: Enforce the use of enums with series.show (room 145 and 802) [22:54] [scummvm] sev- closed pull request #7175: GRAPHICS: FONTS: Add allowCharClipping parameter (master...fontclipping) https://is.gd/drcMGn [22:54] [scummvm] sev- pushed 3 new commits to master: https://is.gd/xYhMdL [22:54] scummvm/master 802abe1 AndywinXp: GRAPHICS: FONTS: Add allowCharClipping parameter [22:54] scummvm/master 7b76fa6 AndywinXp: GRAPHICS: FONTS: Add surface boundary checks to built-in fonts [22:54] scummvm/master 14d42e2 AndywinXp: SCUMM: HE: Allow clipped string drawing [23:18] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/19zDYq [23:18] scummvm/master d6bc8fb sev-: I18N: Update translation (Russian) [00:00] --- Thu Feb 12 2026