[00:39] gsi (~gsi@user/gsi) left irc: Ping timeout: 252 seconds [00:41] gsi (~gsi@user/gsi) joined #scummvm. [05:11] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/i580cY [05:11] scummvm/master 6fff0ec sluicebox: SCI: Merge and cleanup LZW decompressors [05:11] [scummvm] bluegr closed pull request #6550: SCI: Merge and cleanup LZW decompressors (master...sci-lzw) https://is.gd/M4Syie [05:42] borosky (~borosky@213.134.181.43) joined #scummvm. [05:55] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [06:20] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [06:20] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 245 seconds [06:20] Nick change: DominusExult -> Dominus [08:13] [discord] Guest40: are you there by chance? [10:40] Krusher (~Krusher@186.red-88-23-157.staticip.rima-tde.net) joined #scummvm. [10:42] hello! I have a question I hope it's not too recurrent... is there a way to overcome the verb "what is" in early scumm games? like having it enabled by default and not having to select it to "scan" a room. for maniac mansion I played the deluxe version, which plays nice, but haven't found remakes for zak mckraken or lost crusade. [11:11] [discord] I can see that this was requested in an old ticket (), but looks like it would not be very easy to implement. It'd have potential bad side-effects to the engine / game state. [11:16] [discord] The verb does have a shortcut assigned to it (I think it's the "C" key). Technically if a keymapper is implemented specifically for these games, you could map the verb to an easy (easier) shortcut (depending on your platform and controller). It would still not be auto-What is mode, but maybe more readily accessible. [11:16] [discord] The verb does have a shortcut assigned to it (I think it's the "C" key in Maniac Mansion at least). Technically if a keymapper is implemented specifically for these games, you could map the verb to an easy (easier) shortcut (depending on your platform and controller). It would still not be auto-What is mode, but maybe more readily accessible. (edited) [13:32] Harekiet_ (harekiet@kittens.harekiet.com) joined #scummvm. [13:32] krychu_ (~krychu@static.19.136.108.65.clients.your-server.de) joined #scummvm. [13:32] phyber_ (phyber@user/phyber) joined #scummvm. [13:40] Harekiet (harekiet@kittens.harekiet.com) got netsplit. [13:40] phyber (phyber@user/phyber) got netsplit. [13:40] krychu (~krychu@static.19.136.108.65.clients.your-server.de) got netsplit. [13:42] borosky (~borosky@213.134.181.43) left irc: Ping timeout: 270 seconds [13:51] krychu (~krychu@static.19.136.108.65.clients.your-server.de) got lost in the net-split. [13:51] phyber (phyber@user/phyber) got lost in the net-split. [13:51] Harekiet (harekiet@kittens.harekiet.com) got lost in the net-split. [14:51] JamminUnit (~JU@user/JamminUnit) left irc: Quit: leaving [15:04] speachy (~speachy@rockbox/developer/speachy) left irc: Quit: WeeChat 4.5.2 [15:09] JamminUnit (~JU@user/JamminUnit) joined #scummvm. [16:13] gsi (~gsi@user/gsi) left irc: Ping timeout: 245 seconds [16:36] Krusher (~Krusher@186.red-88-23-157.staticip.rima-tde.net) left irc: Quit: Leaving [17:15] gsi (~gsi@user/gsi) joined #scummvm. [17:40] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 252 seconds [19:05] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [19:35] [scummvm] sev- pushed 1 new commits to master: https://is.gd/fGGc4l [19:35] scummvm/master 4d02f12 sev-: DIRECTOR: DT: Wrapping superlong variables when displaying [20:25] [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/aM2gPr [20:25] scummvm/master 70282ed : SCUMM: Try to improve the workaround for Smirk's cigar smoke in MI1 [20:50] [scummvm] sev- closed pull request #6500: ALG: Initial version of American Laser Games engine (master...master) https://is.gd/kHlKux [20:50] [scummvm] sev- pushed 10 new commits to master: https://is.gd/dmfYc0 [20:50] scummvm/master 7e9dc7a : ALG: Initial version [20:50] scummvm/master 1ea02c3 : ALG: fix MSVC errors and warnings [20:50] scummvm/master c6740e1 : ALG: formatting, code style, implement feedback [21:13] [scummvm] sluicebox pushed 2 new commits to master: https://is.gd/Gg4iGr [21:13] scummvm/master 91884f8 sluicebox: SCI: Update `validate_property` comments and static usage [21:13] scummvm/master 48c95e3 sluicebox: SCI32: Fix GK1 day 5 phone lockup in all game versions [21:28] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 272 seconds [22:52] [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/qo8hQG [22:52] scummvm/master 94b9d4d Strangerke: M4: RIDDLE: Fix broken animation in section8_room [22:52] scummvm/master a4d1210 Strangerke: M4: RIDDLE: Fix super random crash caused by an issue in the original logic ( [00:00] --- Fri Apr 11 2025