[01:20] [scummvm] neuromancer pushed 2 new commits to master: https://is.gd/vr54LG [01:20] scummvm/master 4a69190 neuromancer: FREESCAPE: update gate image for castle zx in freescape.dat [01:20] scummvm/master 0f46495 neuromancer: FREESCAPE: thunder effect for castle (zx) [01:54] dgriffi (~dave@hermes.661.org) joined #scummvm. [03:23] [discord] not super sure which channel to ask this, but is it a known issue to have problems with Humongous Entertainment game saves? The Save Game icons always direct to the Load Game and crash the game when exited [03:27] [discord] i get the pop-up "Failed to load saved game from file: [03:27] [discord] pajama2-win-us-temp.sgl" when trying to leave the Load Game screen, too, followed by "Error reading savegame (Disk full?)" and then a game crash. not sure if i'm missing a step towards proper game saving [03:27] [discord] not super sure which channel to ask this, but is it a known issue to have problems with Humongous Entertainment game saves? The Save Game icons always direct to the Load Game screen and crash the game when exited (edited) [03:32] dgriffi (~dave@hermes.661.org) left irc: Quit: bbl [03:44] CompanionCube (samis@sortix/rw-citizenship/CompanionCube) left irc: Quit: ZNC - http://znc.in [03:50] CompanionCube (samis@sortix/rw-citizenship/CompanionCube) joined #scummvm. [06:20] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [06:23] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 250 seconds [06:23] Nick change: DominusExult -> Dominus [07:24] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [07:29] ldevulder (~ldevulder@82.66.145.28) left irc: Quit: Leaving [07:36] [discord] Is the bug ticket yours? Have you read my answer? You are running 2.9.0, have you tried a daily build? [07:37] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [07:49] [scummvm] kelmer44 pushed 1 new commits to master: https://is.gd/hsj7cd [07:49] scummvm/master 05e85b3 kelmer44: TOT: Ensures initialization of all Tot class members (as per coverity) [08:09] sev (~sev@scummvm/sev) joined #scummvm. [08:09] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [08:11] [scummvm] dwatteau pushed 1 new commits to master: https://is.gd/y9hdVR [08:11] scummvm/master ba40bb3 dwatteau: SCUMM: MACGUI: Fix engine build with MSVC 2015 [08:32] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [08:42] sev (~sev@scummvm/sev) joined #scummvm. [08:42] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [09:00] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [09:07] [scummvm] kelmer44 pushed 1 new commits to master: https://is.gd/mAcOj0 [09:07] scummvm/master 766aa76 kelmer44: TOT: Replaces currentScreenObject for a pointer [09:12] Deledrius_ (~Deledrius@user/deledrius) got netsplit. [09:12] TAS_2012v (~2012@h-98-128-246-108.A498.priv.bahnhof.se) got netsplit. [09:12] ced117 (~ced117@april/member/ced117) got netsplit. [09:12] BaneMind (~banemind@26-116-132-5.ftth.glasoperator.nl) got netsplit. [09:14] Deledrius_ (~Deledrius@user/deledrius) returned to #scummvm. [09:14] TAS_2012v (~2012@h-98-128-246-108.A498.priv.bahnhof.se) returned to #scummvm. [09:14] ced117 (~ced117@april/member/ced117) returned to #scummvm. [09:14] BaneMind (~banemind@26-116-132-5.ftth.glasoperator.nl) returned to #scummvm. [09:19] sev (~sev@81-205-47-249.fixed.kpn.net) joined #scummvm. [09:19] sev (~sev@81-205-47-249.fixed.kpn.net) left irc: Changing host [09:19] sev (~sev@scummvm/sev) joined #scummvm. [09:19] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [09:41] [scummvm] dwatteau pushed 1 new commits to master: https://is.gd/VtPWAE [09:41] scummvm/master 13f92d4 dwatteau: SCUMM: DOTT: Fix original script bug with the suggestion box (Trac#16258) [09:56] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/baPNPe [09:56] scummvm/master c900c5e dreammaster: BAGEL: MINIGAMES: Fix dibapi compiler warning [10:09] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [10:10] sev (~sev@scummvm/sev) joined #scummvm. [10:10] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [10:27] JamminUnit (~JU@user/JamminUnit) left irc: Ping timeout: 265 seconds [10:28] JamminUnit (~JU@user/JamminUnit) joined #scummvm. [10:30] ScummBot (~ScummBot@al.scummvm.net) left irc: Ping timeout: 245 seconds [10:30] ScummBot (~ScummBot@al.scummvm.net) joined #scummvm. [10:58] enthusi (~user@pc8-158.physik.uni-potsdam.de) left irc: Ping timeout: 256 seconds [10:58] enthusi (~user@pc8-158.physik.uni-potsdam.de) joined #scummvm. [11:08] LePhilousophe__ (~lephilous@scummvm/LePhilousophe) left irc: Ping timeout: 265 seconds [11:08] LePhilousophe (~lephilous@scummvm/LePhilousophe) joined #scummvm. [11:08] #scummvm: mode change '+o LePhilousophe' by ChanServ!ChanServ@services.libera.chat [11:50] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [11:52] sev (~sev@scummvm/sev) joined #scummvm. [11:52] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [12:21] [discord] Yes that was my ticket, I did update to the nightly build, but the issue persists. [12:21] [discord] Does it happen on PC? [12:21] [discord] Also, which version of Pajama Sam 2 is that? [12:23] [discord] Because on PC both pressing S and using the "Save" button on the botton left mouse interface works correctly [12:51] JamminUnit (~JU@user/JamminUnit) left irc: Quit: leaving [13:00] [discord] It's the regular CD windows version, and i'll get a similar message for each game with slight changes in file extension type (Spy Fox 2 says "Failed to load saved game from file: spyfox2-win-us-SPY Fox 2.sg1" "Error reading savegame 861114398 - terminating game (Disk full?)) [13:03] [discord] or "Failed to load saved game from file: [13:03] [discord] spyfox2-win-us-temp.sgL" [13:04] [discord] I see. But does it happen on pc? [13:05] [discord] Or mac, or anything which is not a Wii [13:06] [discord] using a mac atm, downloading the dmg and I'll let you know asap [13:08] JamminUnit (~JU@user/JamminUnit) joined #scummvm. [13:14] [discord] Issue isn't replicable on Mac OS version of the games, saves and load normally [13:16] [discord] crashed scummvm itself on the Wii to see if any error details would show up and some did involving the HE games [13:16] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1424747017770635376/20251006_061203.jpg?ex=68e5128f&is=68e3c10f&hm=19b3f4ceba6118c6593dd9953e66fc1f76b0339dc5a7d3713952f74b33e4ebc1& [13:18] speachy (~speachy@rockbox/developer/speachy) left irc: Quit: WeeChat 4.7.1 [13:19] speachy (~speachy@rockbox/developer/speachy) joined #scummvm. [13:22] [discord] This seems a Wii specific issue... @kebabounet would you happen to know if something has happened there by any chance? [13:46] [scummvm] tag2015 pushed 2 new commits to master: https://is.gd/FVUwh5 [13:46] scummvm/master 7364d3d tag2015: WINTERMUTE: Remove redundant rhiannonghosts [13:46] scummvm/master ba6f43e tag2015: WINTERMUTE: Mark "The Death of Erin Myers" as supported [13:56] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/aU1UFb [13:56] scummvm/master 33f0341 aquadran: WINTERMUTE: CID 1639886 [14:00] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/kvAU9W [14:00] scummvm/master dcf754c aquadran: WINTERMUTE: CID 1639887 [14:02] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/1AZVTE [14:02] scummvm/master e5ac43c aquadran: WINTERMUTE: CID 1639883 [14:05] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [14:30] stanrifkin (~stanrifki@p200300dbcf192f000a135c4d4d402b94.dip0.t-ipconnect.de) joined #scummvm. [14:33] [discord] you mean, CPU-wise (aka big-endian)? No, not seeing this particular issue on my usual PPC machines [14:33] [discord] maybe the issue is backend related? Makes me think of https://bugs.scummvm.org/ticket/14747 on Haiku a bit [14:34] [discord] Hmm, thanks for confirming, so this is either a Wii problem or a config issue [14:35] [discord] (i.e. some POSIXSaveFileManager() limitation on Wii or something? DOTT had a similar crash on Haiku so&) [15:26] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 246 seconds [15:34] borosky (~borosky@213-134-187-71.dynamic.play.pl) joined #scummvm. [15:45] gsi_ (~gsi@user/gsi) left irc: Ping timeout: 250 seconds [16:22] gsi (~gsi@user/gsi) joined #scummvm. [16:28] sev (~sev@scummvm/sev) joined #scummvm. [16:28] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [16:29] reset (~reset@user/reset) joined #scummvm. [16:41] [scummvm] sev- pushed 3 new commits to master: https://is.gd/EW9UWZ [16:41] scummvm/master 81aed2f sev-: DIRECTOR: LINGO: Add code for catching some D5 Sprite events [16:41] scummvm/master 5dfdd19 sev-: DIRECTOR: LINGO: WIP code for D5 mouseEnter/mouseLeave [16:41] scummvm/master 655ea96 sev-: DIRECTOR: LINGO: Implement correct behavior for sprite mouse events in D5+ [16:46] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [16:47] sev (~sev@scummvm/sev) joined #scummvm. [16:47] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [17:03] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [17:07] sev (~sev@scummvm/sev) joined #scummvm. [17:07] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [17:41] [discord] Could it also be a save game path issue on my part? I don't know anything about coding, but I intuitively feel like it's having this problem when it tries to return to the temporary held save after entering a menu that opens up all save/load paths. [17:42] [discord] Especially since it claims "sg# does not exist" on the scummvm error screen [17:55] [scummvm] dwatteau pushed 1 new commits to master: https://is.gd/J4uWV8 [17:55] scummvm/master 0a938b5 dwatteau: GRAPHICS: Use an assert() in ColorQuantizer to avoid a false-positive warning [17:59] Harekiet (harekiet@kittens.harekiet.com) left irc: Ping timeout: 250 seconds [18:05] Harekiet (harekiet@kittens.harekiet.com) joined #scummvm. [18:30] [discord] well, it's been some time since I've looked into the Wii port, but if you have a way of seeing what its `scummvm.ini` file looks like (if you can read that storage elsewhere), and see if any `savepath` value is defined in it [18:31] [discord] I don't know who currently has the most knowledge about the internals of the Wii port [18:46] actioninja_ (~actioninj@user/actioninja) joined #scummvm. [18:47] [scummvm] neuromancer pushed 3 new commits to master: https://is.gd/iXT19s [18:47] scummvm/master 12e7995 neuromancer: FREESCAPE: ported thunder effect to tinygl [18:47] scummvm/master 8338297 neuromancer: FREESCAPE: billboard effect in opengl shaders correctly implemented [18:47] scummvm/master 7d4560a neuromancer: FREESCAPE: missing stipple code in opengl shaders correctly implemented [18:47] actioninja (~actioninj@user/actioninja) left irc: Ping timeout: 248 seconds [18:47] gnarchie- (gnarchie@user/gnarchie) left irc: Remote host closed the connection [18:47] chiptuner (~bobby@user/chiptuner) left irc: Ping timeout: 248 seconds [18:48] chiptuner (~bobby@user/chiptuner) joined #scummvm. [18:48] Nick change: actioninja_ -> actioninja [18:50] gnarchie (gnarchie@user/gnarchie) joined #scummvm. [19:53] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [19:56] sev (~sev@2a02-a457-5d44-0-9565-8bd2-dfb8-29ac.fixed6.kpn.net) joined #scummvm. 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[22:17] [discord] @mduggan do you know if the "Countdown" uses the same "access" engine ? http://mobygames.com/game/1978/countdown/ [22:39] [discord] According to previous notes by JohnDoe, who did a partial disassembly and engine work years back on Noctrpolis but abandoned it.. Games to be supported by this engine (in order of priority): [22:39] [discord] Noctropolis [22:39] [discord] Martian Memorandum (MM) [22:39] [discord] Amazon (same as MM without the hardcoded parts) [22:39] [discord] Countdown (hardcoded - but easy - scripts) [22:41] [discord] We do have a disassembly for Countdown, so mduggan could potentially look at either Noctropolis or Countdown if he's so inclined [22:53] [discord] The game also looks very much like Marian Memorandum [23:06] [scummvm] sev- pushed 1 new commits to master: https://is.gd/j7IgUe [23:06] scummvm/master cdad826 sev-: DIRECTOR: LINGO: Fix regression about `clickOn` [23:21] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [23:21] sev (~sev@2a02-a457-5d44-0-9565-8bd2-dfb8-29ac.fixed6.kpn.net) joined #scummvm. [23:21] sev (~sev@2a02-a457-5d44-0-9565-8bd2-dfb8-29ac.fixed6.kpn.net) left irc: Changing host [23:21] sev (~sev@scummvm/sev) joined #scummvm. [23:21] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [23:22] sev (~sev@scummvm/sev) left irc: Client Quit [23:22] [scummvm] sev- pushed 1 new commits to master: https://is.gd/QJKVSj [23:22] scummvm/master 5b9ff55 sev-: GRAPHICS: MACGUI: Partial fix for blinking text when scrolling MacTextWindow [00:00] --- Tue Oct 7 2025