[00:21] [scummvm] bluegr pushed 3 new commits to master: https://is.gd/vpT2A7 [00:21] scummvm/master c578867 bluegr: NANCY: Implement changes in PlaySecondaryMovie for Nancy10+ [00:21] scummvm/master 0a6173a bluegr: BUILD: Update the ideprojects target to create project files for VS2026 [00:21] scummvm/master b796132 bluegr: DISTS: Update the generated MSVC project files to VS2026 [00:28] DDR_ (~DDR_@user/DDR-:65247) joined #scummvm. [00:28] DDR_0 (~DDR_@user/DDR-:65247) joined #scummvm. [00:29] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [00:37] sev (~sev@scummvm/sev) joined #scummvm. [00:37] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [00:37] sev (~sev@scummvm/sev) left irc: Client Quit [01:02] DDR_0 (~DDR_@user/DDR-:65247) left irc: Quit: DDR is not Dance Dance Revolution [01:03] DDR_ (~DDR_@user/DDR-:65247) left irc: Quit: DDR is not Dance Dance Revolution [06:17] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [06:20] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [06:21] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 265 seconds [06:21] Nick change: DominusExult -> Dominus [07:16] Scummette (~Scummette@al.scummvm.net) left irc: Ping timeout: 255 seconds [07:16] Scummette (~Scummette@al.scummvm.net) joined #scummvm. [07:20] borosky (~borosky@213-134-187-71.dynamic.play.pl) joined #scummvm. [07:27] [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/oFa77Y [07:27] scummvm/master 3718204 Strangerke: WAYNESWORLD: Add German detection provided in ticker #16627 [07:27] scummvm/master dc176b4 Strangerke: WAYNESWORLD: Fix Restart (original bug in the way savegames are handled), fix Cassandra standing in her loft [08:04] sev (~sev@81-205-47-249.fixed.kpn.net) joined #scummvm. [08:04] sev (~sev@81-205-47-249.fixed.kpn.net) left irc: Changing host [08:04] sev (~sev@scummvm/sev) joined #scummvm. [08:04] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [09:28] ldevulder (~ldevulder@82.66.145.28) left irc: Quit: Leaving [09:38] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [09:48] [discord] i noticed in the latest daily on ps3 in kq6 i cant save the game from the start menu, only through the ingame menu. the start menu gives me the 'cant be saved at this time please try again later message' [10:29] [discord] Probably for the best. The SCI engine games are one of those games that it's better to save through the native system to ensure stable/expected behavior when reloading. [10:54] [discord] it worked before though, seems like a regression [10:56] [discord] also i just tested clicking the '?' again and the error persists - console completely locks up and can't interact with anything [10:56] [discord] also i just tested clicking the launcher '?' again and the error persists - console completely locks up and can't interact with anything (edited) [11:04] [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/iL8cCz [11:04] scummvm/master 145ca82 Strangerke: WAYNESWORLD: Implement palette animation in Map [11:49] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [11:50] sev (~sev@2a02-a457-5d44-0-4092-6ab4-c48d-9a38.fixed6.kpn.net) joined #scummvm. [11:50] sev (~sev@2a02-a457-5d44-0-4092-6ab4-c48d-9a38.fixed6.kpn.net) left irc: Changing host [11:50] sev (~sev@scummvm/sev) joined #scummvm. [11:50] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [12:42] [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/r3c1Ek [12:42] scummvm/master 8dcff19 lotharsm: NEWS: Set 2026.2.0 release nickname in German NEWS [14:01] gsi_ (~gsi@user/gsi) left irc: Ping timeout: 248 seconds [14:49] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [15:26] [discord] Wrapped up **Zork Nemesis**. Performed flawlessly, and the widescreen support is quite the revelation 🤩 [15:26] [discord] I'd say support can be promoted to excellent. There's music stuttering during some FMV scenes (notably the end credits) but I believe that's in the original game. Only issue I noticed. Ping @tommcewan.. [15:26] [discord] Such a fantastic game 👏 [15:44] [discord] We should let GOG know as well, maybe in 5 years they will update their scummvm used 🫠 [15:45] [discord] Actually, they are using dosbox for that one [15:52] [discord] Erratic criteria, yeah. I think moving to ScummVM is the way to go for future-proof, *but* they really should distribute all the original files for the sake of preservation (their moto after all) regardless of what the engine requires. [16:00] [discord] I'm aware of the end credits music problem; I think the issue is that there's music baked into the credits reel video, but it also keeps trying to play the ambient music track from that location (which is a slightly different version of the same tune) at the same time. [16:00] [discord] Also, having the original always helps with the bug reports 🐛 [16:04] [discord] even with the custom build you did for 11th hour, above? [16:04] [discord] (because that '?' button doesn't lockup the console for me, at least when I was testing that custom build) [16:04] sev (~sev@81-205-47-249.fixed.kpn.net) joined #scummvm. [16:04] sev (~sev@81-205-47-249.fixed.kpn.net) left irc: Changing host [16:04] sev (~sev@scummvm/sev) joined #scummvm. [16:04] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [16:06] [discord] anyway, for your PS3 issues @maht1265, they're all very interesting and thanks for such feedback [16:06] [discord] but we'll need to move on to proper bug reports made on https://bugs.scummvm.org [16:06] [discord] Otherwise we have 3-4 different issues mentioned here, and it's very hard to follow them when they're mixed with very different things going on here [16:07] [discord] for 11th hour I did a few more tests, so I'll create the bug report myself, and link it here [16:07] [discord] but please take some time and create new issues there, for the other things you mentionned. Thanks [16:14] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [17:51] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/qvaabL [17:51] scummvm/master a225208 IlDucci: I18N: Update translation (Spanish) [18:11] [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/mjYP30 [18:11] scummvm/master 823e7fd Strangerke: WAYNESWORLD: Janitorial: Fix indentation (tabs vs spaces/tab+spaces) [18:25] [discord] for 11th hour I did a few more tests, so I'll create the bug report myself, and link it here (EDIT: here it is https://bugs.scummvm.org/ticket/16655) [18:25] [discord] but please take some time and create new issues there, for the other things you mentionned. Thanks (edited) [19:48] [discord] To kick off Screenshot Friday, with a lot of work fixing various startup and load issues in the new MADS codebase, I'm finally starting to get in-game in Return of the Phantom. Sort of. 😅 The backgrounds are broken into a set of tiles and referenced by index, allowing for identical areas to use less space. And in Return of the Phantom (and presumably the other remaining MADS games), it's hardcoded to use EMS paging to store the [19:48] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1489350948697542826/scummvm-phantom-00007.png?ex=69d019a8&is=69cec828&hm=7dd23be993556674a1c564808e782cd7a3d97ddebecfd709ddd84b6f17cfcd19& [20:09] gsi (~gsi@user/gsi) joined #scummvm. [20:32] sev (~sev@scummvm/sev) joined #scummvm. [20:32] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [21:04] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 255 seconds [22:09] [discord] I've been slowly poking away at Noctropolis.. fixed some z-order issues, added inventory and comic viewer.. currently working on the video player. [22:09] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1489386302238625882/scummvm-noctropolis-win-00000.png?ex=69d03a95&is=69cee915&hm=1b3fa9660cc51ad588bd93b0b90fd5a4820700e09848212979363b7cbddf9203& [22:09] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1489386303052058634/scummvm-noctropolis-win-00005.png?ex=69d03a96&is=69cee916&hm=5e77d4b12b80a02076e768e5210d02c2056805cab19da9011fc2798bcd8179cb& [22:13] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [22:16] sev (~sev@scummvm/sev) joined #scummvm. [22:16] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [22:20] sev (~sev@scummvm/sev) left irc: Client Quit [22:26] borosky (~borosky@213-134-187-71.dynamic.play.pl) left irc: Ping timeout: 268 seconds [22:30] [discord] ok i'll do it properly :p [22:30] [discord] ps i just tried clandestiny and the behaviour is the same as the 11th hour which might provide clues given its basically the same engine [22:36] [discord] Flawed as it is, I love this game very, *very* much. Eager to test the implementation! [00:00] --- Fri Apr 3 2026