[00:18] actioninja (~actioninj@user/actioninja) joined #scummvm. [00:42] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [02:54] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [02:54] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 246 seconds [02:54] Nick change: DominusExult -> Dominus [03:02] [scummvm] dreammaster pushed 2 new commits to master: https://is.gd/SNVQS0 [03:02] scummvm/master cb8b720 dreammaster: MADS: PHANTOM: Main menu buttons displaying [03:02] scummvm/master 5cff6a9 dreammaster: MADS: PHANTOM: Set Phantom intro resource name [03:03] ccawley2011 (~ccawley20@195.180.34.159) left irc: Ping timeout: 245 seconds [03:07] [discord] I copied over previously implemented Rex Nebular menu and dialog classes for Return of the Phantom, and started making obvious changes for loading the new button resources so it wouldn't crash. Now at least the main menu shows and the buttons work. There'll just be further needed work to to make them properly mimic the original. For example, pretty sure the original game didn't have a "Save Complete" difficulty level 😄 [03:07] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1477502429024227368/scummvm-phantom-00001.png?ex=69a4fedd&is=69a3ad5d&hm=b33b87696cb527fd1aa239c53c178d7de96b2e070567e24d24a92963d868903e& [03:07] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1477502429384806510/scummvm-phantom-00003.png?ex=69a4fedd&is=69a3ad5d&hm=2536890247a842b2001db322fa69fabdc2c55c0c9082e2af29e3a106b6243407& [05:16] [discord] Hoooo 😮 [05:17] [discord] That's really nice to see it move after all these years d [05:19] [discord] eriktorbjorn mentioned Dragonsphere... A couple of weeks ago (a month max?) I considered reversing the hardcoded logic to kill time... I started the original game and got so bored after 10 minutes I gave up playing AND reversing it, altogether... Does it become more interesting after ? [06:16] [discord] Progress of the week on WW [06:16] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1477550178469937374/image.png?ex=69a52b56&is=69a3d9d6&hm=fe3250e21c388c30e8832207435d5a5d21a8085a21fe5227efa68221d7ce67c0& [06:17] [discord] restart, save, load, sound and music. Plus various fixes thanks to the testing and help of @_digitall_ [06:17] [discord] And the menus, obviously [06:19] [discord] I also added support to the original game files instead of requiring to unpack the containers [07:21] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [07:25] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 246 seconds [07:25] Nick change: DominusExult -> Dominus [07:41] [discord] It won't be complete until we can start this beauty up 😋 [07:41] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1477571527661850777/image0002.png?ex=69a53f38&is=69a3edb8&hm=4a77983f111c6484ff2aa4ca2e6ec4469c3a9a07f48d4bc57dee504b89e7d6cc& [08:52] actioninja (~actioninj@user/actioninja) left irc: Remote host closed the connection [09:28] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [09:34] [scummvm] mduggan pushed 1 new commits to master: https://is.gd/1Bb8Vd [09:34] scummvm/master 1e1a0d6 mduggan: DGDS: Add detection for Heart of China Spanish [10:08] [scummvm] mduggan pushed 1 new commits to master: https://is.gd/PAxSFx [10:08] scummvm/master 7dd3f6b mduggan: DGDS: Update frame timer after fadein/fadeout [10:12] sev (~sev@81-205-47-249.fixed.kpn.net) joined #scummvm. 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[12:16] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [12:20] [scummvm] sev- closed pull request #7269: ALG Engine: ready for testing (master...master) https://is.gd/QuaiN8 [12:20] [scummvm] sev- pushed 11 new commits to master: https://is.gd/ytQeBz [12:20] scummvm/master 5f4f285 loki: ALG: Refactoring, moved game-specific fields [12:20] scummvm/master 7444a45 loki: ALG: Bugfixes for Graphics, script bugfix for SP [12:20] scummvm/master 51a5e63 loki: ALG: Refactoring, improve support for LBH [12:22] [scummvm] sev- pushed 2 new commits to master: https://is.gd/hliqbi [12:22] scummvm/master d3064eb sev-: Revert "ALG: enable build-by-default [12:22] scummvm/master 7a3e8a6 sev-: Revert "NEWS: add ALG games" [12:39] Dominus (~dominus@exult/developer/dominus) left irc: Read error: Connection reset by peer [12:42] [scummvm] sev- pushed 1 new commits to master: https://is.gd/vhVAez [12:42] scummvm/master 38b1c9b sev-: PHOENIXVR: Clarified engine name and the copyright [12:43] Dominus (~dominus@exult/developer/dominus) joined #scummvm. 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[13:28] [scummvm] neuromancer closed pull request #7049: FREESCAPE: Depth rendering based on the original implementation (master...freescape-nozbuffer) https://is.gd/uVztCK [13:28] [scummvm] neuromancer pushed 13 new commits to master: https://is.gd/m3lUEL [13:28] scummvm/master 8126c6a neuromancer: FREESCAPE: fix rebase conflicts in area.cpp [13:28] scummvm/master 1404854 neuromancer: FREESCAPE: extended new rendering to tingyl [13:28] scummvm/master 0fea758 neuromancer: FREESCAPE: extended new rendering to shaders [13:37] Dominus (~dominus@exult/developer/dominus) left irc: Read error: Connection reset by peer [13:43] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [13:44] ldevulder (~ldevulder@82.66.145.28) left irc: Ping timeout: 246 seconds [13:44] Dominus (~dominus@exult/developer/dominus) left irc: Read error: Connection reset by peer [13:44] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [13:45] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [13:46] sev (~sev@scummvm/sev) joined #scummvm. [13:46] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [13:46] Dominus (~dominus@exult/developer/dominus) left irc: Read error: Connection reset by peer [13:47] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [13:49] Dominus (~dominus@exult/developer/dominus) left irc: Read error: Connection reset by peer [13:51] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [14:00] LeChuck joined #scummvm. [14:08] [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/iixjiy [14:08] scummvm/master 7cf4287 neuromancer: FREESCAPE: enable thunder effect in DOS with shaders [14:09] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [14:52] [scummvm] larsamannen closed pull request #7266: IOS7: Integrate CoreMIDI into the iOS & tvOS backends (master...ls_ios_midi) https://is.gd/HLeXqS [14:52] [scummvm] larsamannen pushed 1 new commits to master: https://is.gd/CkubL2 [14:52] scummvm/master b699159 larsamannen: IOS7: Integrate CoreMIDI into the iOS & tvOS backends [14:56] [discord] Didn't know you could buy a random child for just 15 gems [14:56] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1477681037554221206/Screenshot_2026-03-01_154147.png?ex=69a5a535&is=69a453b5&hm=c302bacac8e8b844362ac1405ae381e080a45c20b343f109aa0f23ab2907cd7c& [14:58] Build [#9570](https://buildbot.scummvm.org/#/builders/181/builds/9570) of `master-appletv` failed: failed compile (failure) [15:05] Build [#16366](https://buildbot.scummvm.org/#/builders/108/builds/16366) of `master-ios7-arm64` failed: compile (failure) [15:13] Build [#15105](https://buildbot.scummvm.org/#/builders/34/builds/15105) of `fetch-master` failed: triggered build-scheduler-master, 37 successes, 2 failures [15:30] [discord] I'm apparently not tech savvy enough to figure out how or where to post a bug. I downloaded the most recent build from the website, and now the launcher looks like this. Green stripes covering everything. I tried reinstalling, no change. [15:30] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1477689568202330143/795ad751-e1de-4171-aeb6-87efc9e78c27.jpg?ex=69a5ad27&is=69a45ba7&hm=862b1b6c5f1a5ae02fef1c234524c93f263c485f43d5991f741a3cdf63372cd4& [15:33] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [15:34] [discord] this is problem with your video card driver [15:34] [discord] what you can do, is switch to SDL [15:35] [discord] by default we run in OpenGL, and as you see, that leads to a problem [15:35] [discord] since it will be difficult to navigate and change the setting, you need to change the graphics mode in the configuration, or from the command line [15:38] [discord] for the coomand line @princesspearlmermaid try [15:38] [discord] `scummvm -g surfacesdl` [15:40] [discord] and if you have diffuclties with running command line, then edit your scummvm.ini file [15:40] [discord] [15:40] [discord] in the first section `[scummvm]` change `gfx_mode` setting to `gfx_mode=surfacesdl` [16:01] [scummvm] sev- closed pull request #7211: Sherlock Scalpel 3DO talkie based on zafos' work (master...scalpel_talkie) https://is.gd/Teboy0 [16:20] [scummvm] larsamannen opened pull request #7274: Make buildbots happy again (master...ls_fix_build) https://is.gd/UQkMbY [16:26] [scummvm] sev- pushed 1 new commits to master: https://is.gd/KJ6DJe [16:26] scummvm/master 9d78435 sev-: GAMOS: Clarified game titles [16:27] [scummvm] sev- closed pull request #7261: COMMON: I18N: Load `.po` files near `translations.dat` (master...intake-task/translation-parsing) https://is.gd/89kwy4 [16:27] [scummvm] sev- pushed 1 new commits to master: https://is.gd/vWJkKg [16:27] scummvm/master d207fe5 sh3boly: COMMON: I18N: Load `.po` files near `translations.dat` [16:28] [scummvm] sev- pushed 1 new commits to master: https://is.gd/v2WpP7 [16:28] scummvm/master 336df1c sev-: NEWS: Mention .po file loading for GUI translations [16:31] [scummvm] sev- closed pull request #7274: Make buildbots happy again (master...ls_fix_build) https://is.gd/UQkMbY [16:31] [scummvm] sev- pushed 2 new commits to master: https://is.gd/KdMaMG [16:31] scummvm/master 3e6f5ec larsamannen: CONFIGURE, MIDI, CREATE_PROJECT: Add IPHONE_TVOS definition [16:31] scummvm/master 95a1a4b larsamannen: CONFIGURE: Add CoreMIDI framework to iOS7 backend [16:52] Build [#16955](https://buildbot.scummvm.org/#/builders/43/builds/16955) of `master-debian-i686` failed: failed test (failure) [16:52] Build [#16964](https://buildbot.scummvm.org/#/builders/60/builds/16964) of `master-debian-x86-64` failed: failed test (failure) [17:06] Build [#16367](https://buildbot.scummvm.org/#/builders/108/builds/16367) of `master-ios7-arm64` completed successfully. [17:14] [scummvm] larsamannen opened pull request #7275: BASE: Do not register COREMIDI plugin for tvOS (master...ls_fix_build2) https://is.gd/PY8Ft2 [17:15] [scummvm] sev- closed pull request #7275: BASE: Do not register COREMIDI plugin for tvOS (master...ls_fix_build2) https://is.gd/PY8Ft2 [17:15] [scummvm] sev- pushed 1 new commits to master: https://is.gd/I1F7N9 [17:15] scummvm/master 9712dae larsamannen: BASE: Do not register COREMIDI plugin for tvOS [17:37] Build [#9572](https://buildbot.scummvm.org/#/builders/181/builds/9572) of `master-appletv` completed successfully. [17:57] [scummvm] robertmegone opened pull request #7276: SCUMM: MI1 SEGA CD - Add the option to use the original 'wait' cursor on the pause menu (master...mi-segacd-wait-cursor) https://is.gd/oU1WC1 [18:39] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [18:40] sev (~sev@2a02:a457:5d44:0:451c:6170:89f6:5474) joined #scummvm. [18:40] sev (~sev@2a02:a457:5d44:0:451c:6170:89f6:5474) left irc: Changing host [18:40] sev (~sev@scummvm/sev) joined #scummvm. [18:40] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [18:43] [discord] 🚀 What was it like working directly with Steven Spielberg on The Dig? 🚀 [18:43] [discord] 🛰 Noah Falstein is joining me again, and this time were digging into something special: Noahs original version of The Dig, the very first one, the one that started it all. [18:43] [discord] ð Today at noon (PT) [18:43] [discord] ¶ https://youtu.be/71Q6aqxrzdo [18:46] [discord] brb [19:31] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [19:31] sev (~sev@81.205.47.249) joined #scummvm. [19:31] sev (~sev@81.205.47.249) left irc: Changing host [19:31] sev (~sev@scummvm/sev) joined #scummvm. [19:31] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [19:51] [discord] oof, I have painful memories of that evil minigame. [20:21] ldevulder (~ldevulder@82.66.145.28) left irc: Remote host closed the connection [20:21] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [21:30] ccawley2011 (~ccawley20@195.180.34.159) joined #scummvm. [21:30] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [22:38] [scummvm] dreammaster closed pull request #7268: SHERLOCK: Fix localized inventory target mismatch (master...fix-sherlock-inventory-16497) https://is.gd/xUILWU [22:46] [scummvm] whoozle pushed 3 new commits to master: https://is.gd/Mik0q9 [22:46] scummvm/master 3f72f49 whoozle: PHOENIXVR: reimplement pixel format detection [22:46] scummvm/master 5937037 whoozle: PHOENIXVR: add default-initialisation for Cube variable [22:46] scummvm/master c8d5722 whoozle: PHOENIXVR: assert that maxAxis != 0 before division [23:52] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/Ex1C5X [23:52] scummvm/master 00b136d sev-: I18N: Update translation (Russian) [23:53] [scummvm] sev- pushed 1 new commits to master: https://is.gd/FLXla3 [23:53] scummvm/master da2f810 sev-: STARK: Normalized keymapper action names [23:53] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/v6oAgV [23:53] scummvm/master 888308a weblate: I18N: Update translations templates [23:53] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/GpK8gG [23:53] scummvm/master 8919bf0 weblate: I18N: Update translation files [00:00] --- Mon Mar 2 2026