[Back to Index]

  
[00:38] --> gsi_ joined #scummvm.
[00:41] <-- gsi left irc: Ping timeout: 252 seconds
[02:19] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/s4UBHg
[02:19] <Scummette> scummvm/master e9ba292 NorwayFun: I18N: Update translation (Georgian)
[04:54] --> ny00123 joined #scummvm.
[05:01] <Scummette> [scummvm] mgerhardy pushed 11 new commits to branch-2-9: https://is.gd/ISkHCi
[05:01] <Scummette> scummvm/branch-2-9 3eced3c mgerhardy: TWINE: comments to mention the original source names
[05:01] <Scummette> scummvm/branch-2-9 49e3fdf mgerhardy: TWINE: added pitchbend values to playSample (they are still unused)
[05:01] <Scummette> scummvm/branch-2-9 0677223 mgerhardy: TWINE: fixed pitch handling for samples
[05:05] <Scummette> [scummvm] mgerhardy pushed 1 new commits to master: https://is.gd/rV2nDg
[05:05] <Scummette> scummvm/master 0a84ffe mgerhardy: NEWS: moved news entries for twine to 2.9.1
[06:18] --> DominusExult joined #scummvm.
[06:22] <-- Dominus left irc: Ping timeout: 276 seconds
[06:22] Nick change: DominusExult -> Dominus
[06:23] --> ldevulder joined #scummvm.
[06:32] --> borosky joined #scummvm.
[06:34] --> broosky joined #scummvm.
[06:40] <-- borosky left irc: Ping timeout: 260 seconds
[07:09] <-- ldevulder left irc: Remote host closed the connection
[07:09] --> ldevulder joined #scummvm.
[07:38] <-- grib left irc: Quit: WeeChat 3.8
[08:04] --> grib joined #scummvm.
[11:20] <Scummette> [scummvm] sev- closed pull request #6580: IMAGE: Improved support for QuickTime dithering (master...qt-dither) https://is.gd/NVLqHs
[11:20] <Scummette> [scummvm] sev- pushed 4 new commits to master: https://is.gd/nXoUtP
[11:20] <Scummette> scummvm/master 1e62c54 ccawley2011: IMAGE: Improved dithering support for QuickTime RLE
[11:20] <Scummette> scummvm/master 9bbb019 ccawley2011: IMAGE: Split the generic QuickTime dithering into a separate class
[11:20] <Scummette> scummvm/master 320865e ccawley2011: IMAGE: Use setOutputPixelFormat to avoid extra conversion when dithering
[11:31] <-- ldevulder left irc: Ping timeout: 268 seconds
[11:34] --> ldevulder joined #scummvm.
[12:24] <Scummette> [scummvm] dwatteau pushed 1 new commits to branch-2-9: https://is.gd/Pmd1aJ
[12:24] <Scummette> scummvm/branch-2-9 561aaea dwatteau: BACKENDS: FS: Fix macro name for previous macOS workaround
[12:59] <Scummette> [scummvm] dwatteau pushed 2 new commits to branch-2-9: https://is.gd/Sih1ff
[12:59] <Scummette> scummvm/branch-2-9 18041f9 scemino: TWP: Thimbleweed Park should not crash if shaders are not supported
[12:59] <Scummette> scummvm/branch-2-9 8c3eecf scemino: TWP: Thimbleweed Park should not close ScummVM if shaders are not supported
[14:32] <-- ny00123 left irc: Quit: Leaving
[14:34] <Scummette> [scummvm] orgads opened pull request #6583: ENGINES: Deduplicate escapeString and fix unused-function warnings (master...common-escape) https://is.gd/XJWicf
[14:44] <Scummette> [scummvm] athrxx pushed 4 new commits to master: https://is.gd/qqnoGu
[14:44] <Scummette> scummvm/master 19cb409 athrxx: SCUMM: (v4) - fix bug no. 15868
[14:44] <Scummette> scummvm/master 374a159 athrxx: SCUMM: (v4) - show message when trying to load empty slots
[14:44] <Scummette> scummvm/master 7fafa92 mbreskovec: KYRA: Kyra 2, Intro Czech fan translation update.
[15:51] <Scummette> [scummvm] bluegr closed pull request #6583: ENGINES: Deduplicate escapeString and fix unused-function warnings (master...common-escape) https://is.gd/XJWicf
[15:51] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/Siz0e7
[15:51] <Scummette> scummvm/master a53c713 orgads: ENGINES: Deduplicate escapeString and fix unused-function warnings
[15:51] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/jS00OX
[15:51] <Scummette> scummvm/master a9d9252 weblate: I18N: Update translations templates
[15:53] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/Ji1860
[15:53] <Scummette> scummvm/master 0a2184f weblate: I18N: Update translation files
[16:21] <-- ldevulder left irc: Ping timeout: 260 seconds
[16:32] <-- Smedles left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere.
[16:32] --> Smedles joined #scummvm.
[16:38] <grogbot> [discord] <bosca_bo> I know it's not friday yet but... what the heck, let's make an exception! 🙂 I finally have completely correct and readable subtitles on the engine! Tevrw, capital of France!
[16:38] <grogbot> [discord] <bosca_bo> https://cdn.discordapp.com/attachments/581224061091446795/1367178352984854568/image.png?ex=6813a390&is=68125210&hm=af8bd4b4568238cd35beb1b1be18600a47d6b86a1bbb8ae17f1d8f7ab1b09419&
[16:48] <grogbot> [discord] <criezy> I'm assuming it actually tried to display Tevmw and not Tevrw but with the wrong width for the characters (or actually the right width but wrong characters)?
[16:51] <grogbot> [discord] <bosca_bo> I'm assuming I read the font data array starting from the wrong offset 😛
[17:03] <grogbot> [discord] <lywx> Sorry for the ping, do you know if the asylum engine could run on the dreamcast?
[17:04] <grogbot> [discord] <bosca_bo> oh well... as fun as it was I had to fix it
[17:04] <grogbot> [discord] <bosca_bo> https://cdn.discordapp.com/attachments/581224061091446795/1367184793942622319/image.png?ex=6813a98f&is=6812580f&hm=bc834086eea6a5989d0d15b0d0aa1e8230865f08856f502528d0e9970ff88fb2&
[17:16] --> ccawley2011 joined #scummvm.
[17:16] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat
[17:30] --> ldevulder joined #scummvm.
[18:11] <grogbot> [discord] <xesf> I never used ScummVM on Dreamcast, but the engine doesn's have anything specially that indicates it may not work.
[18:11] <grogbot> [discord] <xesf> Although, there are quite a few caveats explained in this case which could be the source of some of the problems. Additionally, I am not sure ScummVM has been tested on emulators instead of real hardware.
[18:11] <grogbot> [discord] <xesf> https://docs.scummvm.org/en/v2.9.0/other_platforms/sega_dreamcast.html
[18:12] <grogbot> [discord] <xesf> I never used ScummVM on Dreamcast, but the engine doesn's have anything specially that indicates it may not work.
[18:12] <grogbot> [discord] <xesf> Although, there are quite a few caveats explained in the page below which could be the source of some of the problems. Additionally, I am not sure ScummVM has been tested on emulators instead of real hardware.
[18:12] <grogbot> [discord] <xesf> https://docs.scummvm.org/en/v2.9.0/other_platforms/sega_dreamcast.html (edited)
[18:13] <grogbot> [discord] <lywx> Actually it happens the same on hardware, its just that is more convenient to debug on emulator
[18:13] <grogbot> [discord] <lywx> The weird thing is that i have everything according to the guide
[18:13] <grogbot> [discord] <xesf> got it, so at least we know its not the emulator 🙂
[18:17] <grogbot> [discord] <dwa> I don't know much about the Dreamcast port, but I'm not sure it's really used/tested/maintained nowadays
[18:17] <grogbot> [discord] <dwa> the port is memory-starved, and even some later SCUMM had unfixed issues for years I think
[18:18] <grogbot> [discord] <dwa> so I think trying to run Asylum there is maybe just too ambitious
[18:19] <grogbot> [discord] <dwa> the port is memory-starved, and even some later SCUMM had unfixed issues for years there, I think (edited)
[18:19] <grogbot> [discord] <lywx> There is a chance it could run with some asset patches, but for some reason its not even detecting it
[18:20] <grogbot> [discord] <dwa> in your DC emulator, you're giving it your game assets through some .iso file?
[18:20] <grogbot> [discord] <dwa> Dreamcast has very limited iso9660 support, if my memory serves me well
[18:20] <grogbot> [discord] <lywx> Through a cdi
[18:21] <grogbot> [discord] <dwa> e.g. if the game files have "weird" length/characters, the iso9960 support of the dreamcast might not just see it, so that could be the reason for the misdetection problem?
[18:21] <grogbot> [discord] <dwa> but then the DC port has its very own launcher thing, something is possibly broken there, too, I don't know
[18:22] <grogbot> [discord] <dwa> but then the ScummVM DC port has its very own launcher thing, something is possibly broken there, too, I don't know (edited)
[18:22] <grogbot> [discord] <sev____> Also, please check if the engine is listed in the About dialog
[18:22] <grogbot> [discord] <lywx> Oh, where i can check that?
[18:23] <grogbot> [discord] <dwa> i'm not sure the DC port even has that About dialog eh 😄
[18:23] <grogbot> [discord] <lywx> Yeah its kinda complicated with only this
[18:23] <grogbot> [discord] <lywx> https://cdn.discordapp.com/attachments/581224061091446795/1367204735274450974/image.png?ex=6813bc22&is=68126aa2&hm=b31bb3831828fee91e8468308e78acaf17a6e9333f43ed18105328467fc78a83&
[18:23] <grogbot> [discord] <lywx> Yeah its kinda complicated with only this :xd: (edited)
[18:23] <grogbot> [discord] <lywx> https://cdn.discordapp.com/attachments/581224061091446795/1367204735274450974/image.png?ex=6813bc22&is=68126aa2&hm=b31bb3831828fee91e8468308e78acaf17a6e9333f43ed18105328467fc78a83&
[18:23] <grogbot> [discord] <dwa> regarding the iso9660 limitations, there's some stuff mentionned in the "Known issues" section here: https://docs.scummvm.org/en/v2.9.0/other_platforms/sega_dreamcast.html#known-issues
[18:24] <grogbot> [discord] <lywx> At this point it looks like im gonna need to build it myself to debug wth is happening
[18:25] <grogbot> [discord] <lywx> I don'
[18:25] <grogbot> [discord] <lywx> I don't think its something like that, it seems to have really simple file names (edited)
[18:25] <grogbot> [discord] <dwa> ```
[18:25] <grogbot> [discord] <dwa> $ tar tjf scummvm-2.9.0-dreamcast-plainfiles.tar.bz2 | grep -i asyl
[18:25] <grogbot> [discord] <dwa> ASYLUM.PLG
[18:25] <grogbot> [discord] <dwa> ```
[18:26] <grogbot> [discord] <dwa> well, at least in the official 2.9.0 release, an Asylum engine plugin was built
[18:26] <grogbot> [discord] <lywx> Yeah
[18:26] <grogbot> [discord] <lywx> https://cdn.discordapp.com/attachments/581224061091446795/1367205411190738973/image.png?ex=6813bcc3&is=68126b43&hm=fcc65ddd8b528d56d4cd3e8a1cfea86e442318585157cb775766956209a98243&
[18:28] <grogbot> [discord] <dwa> reminds me that someone was actively working on an alternate Dreamcast backend for ScummVM (I think ours has just been in pure maintenance mode for many years), but I don't know what is its status now:
[18:28] <grogbot> [discord] <dwa> https://github.com/tsowell/scummvm-dreamcast/tree/dcalt-backend/backends/platform/dcalt
[18:30] <grogbot> [discord] <sev____> In the About dialog in the main GUI
[18:31] <grogbot> [discord] <dwa> the DC port has no main GUI, no?
[18:31] <grogbot> [discord] <dwa> it's always had its very own unique ui, I think
[18:33] <grogbot> [discord] <sev____> Ah, right. That makes things more complicated for debugging
[18:44] <grogbot> [discord] <lywx> Im curious if updating it to latest could fix the issue
[18:52] <grogbot> [discord] <lywx> Oh damn
[18:52] <grogbot> [discord] <lywx> https://cdn.discordapp.com/attachments/581224061091446795/1367211976031207494/image.png?ex=6813c2e0&is=68127160&hm=128ee387f668bfe6d7a47052086a939a2342e4e55d3989167f542c08d02155a6&
[19:01] <-- ldevulder left irc: Ping timeout: 260 seconds
[19:25] <-- Deledrius__ left irc: Read error: Connection reset by peer
[19:27] --> Deledrius joined #scummvm.
[21:21] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/3vA2H3
[21:21] <Scummette> scummvm/master 5ab2365 dwatteau: BUILD: Support both $_host-peldd and peldd for mingw builds
[21:21] <Scummette> [scummvm] lephilousophe closed pull request #6574: BUILD: Support both $_host-peldd and peldd for mingw builds (master...fix/build-win9x-try-other-name-for-peldd-ldd) https://is.gd/Qholgw
[22:11] <-- ccawley2011 left irc: Read error: Connection reset by peer
[22:46] <-- broosky left irc: Ping timeout: 276 seconds
[23:42] <-- Strengths left irc: Remote host closed the connection
[23:45] --> Strengths joined #scummvm.
[00:00] --- Thu May 1 2025