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[04:03] <grogbot> [discord] <dreamii_boi.> Cool! I'll let you all know when it comes out; but I just wanna be sure I get this right before I do so: Are you okay with me referencing a link to the site's download "repository" of *all* ScummVM versions or would you prefer that I direct the reader to download a specific version's source code from GitHub and refer to the site's guide on compiling?
[04:03] <grogbot> [discord] <dreamii_boi.> On the other note, I'll add the backyardsports.online site as an acknowledgement in the tutorial; I'm on their Discord server!
[04:03] <grogbot> [discord] <dreamii_boi.> Also, that RNG lock feature is awesome! I'm definitely adding that into the doc!
[04:03] <grogbot> [discord] <dreamii_boi.> Thanks again, and have (another) good day!
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[07:56] <Scummette> [scummvm] robertmegone opened pull request #7374: AGOS: PN Amiga improvements and quick save/load (master...pn-amiga) https://is.gd/ALAM8D
[08:11] <Scummette> [scummvm] robertmegone opened pull request #7375: README: Update Mass Add instructions. (master...readme) https://is.gd/A5cWmx
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[08:30] <grogbot> [discord] <sev____> If with the first one you mean our FRS, there is zero problem
[08:31] <grogbot> [discord] <sev____> we specifically keep them all online for (a) keeping all the links alive (b) historical purposes (c) regression testing
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[09:26] <grogbot> [discord] <maht1265> happy to test this if you can offer some guidance of how to compile for ps3
[09:32] <grogbot> [discord] <ccawley2011> The instructions here should be the easiest to follow: https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/Docker
[09:42] <grogbot> [discord] <ilducci> Hi, regarding the latest news update: wos dis?
[09:42] <grogbot> [discord] <ilducci> https://cdn.discordapp.com/attachments/581224061091446795/1487748882049011783/image.png?ex=69ca459e&is=69c8f41e&hm=ea49f65082c934be684e98a80d07bfef0276e953ee466d588f436877d65bbcbc&
[09:43] <grogbot> [discord] <ilducci> Both the I and the double space
[09:48] <grogbot> [discord] <ilducci> Hi, regarding the latest news update: wots dis? (edited)
[09:48] <grogbot> [discord] <ilducci> https://cdn.discordapp.com/attachments/581224061091446795/1487748882049011783/image.png?ex=69ca459e&is=69c8f41e&hm=ea49f65082c934be684e98a80d07bfef0276e953ee466d588f436877d65bbcbc&
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[09:59] <Scummette> [scummvm] Mamoon6044 opened pull request #7376: HPL1: Temporarily set root node to identity matrix during skeleton init (master...hpl2-port) https://is.gd/2dUrKs
[10:28] <Scummette> [scummvm] anttt194 opened pull request #7377: GUI: Fix cursor jump in GroupedList after game removal (master...fix-cursor-jump) https://is.gd/NY0s6A
[10:38] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/bjTEvL
[10:38] <Scummette> scummvm/master 1358f09 yeager: I18N: Update translation (Swedish)
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[13:17] <Scummette> [scummvm] aquadran closed pull request #7376: HPL1: Temporarily set root node to identity matrix during skeleton init (master...hpl2-port) https://is.gd/2dUrKs
[13:28] <Scummette> [scummvm] neuromancer pushed 6 new commits to master: https://is.gd/GdTH9Q
[13:28] <Scummette> scummvm/master 3ef9c65 neuromancer: FREESCAPE: make the endgame for driller more stable
[13:28] <Scummette> scummvm/master 476425a neuromancer: FREESCAPE: avoid heartbeat to beat too fast
[13:28] <Scummette> scummvm/master b300be7 neuromancer: FREESCAPE: loading of cpc images directly from data in dark cpc
[13:28] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/qA0q6h
[13:28] <Scummette> scummvm/master 4611d39 weblate: I18N: Update translations templates
[13:28] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/0TBVb7
[13:29] <Scummette> scummvm/master 8d94cb4 weblate: I18N: Update translation files
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[15:35] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/MW0ZmB
[15:35] <Scummette> scummvm/master c9de0d1 mohitbankar: AVALANCHE: Implement intro animation in Lord Avalot d'Argent (#7349)
[15:35] <Scummette> [scummvm] Strangerke closed pull request #7349: AVALANCHE: Implement intro animation in Lord Avalot d'Argent (master...avalanche_) https://is.gd/68yJfT
[16:19] <Scummette> [scummvm] Priyanshu3820 opened pull request #7378: GLK: Expose GUI options (master...glk-gui) https://is.gd/OhwrWB
[16:28] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://is.gd/NnO7Lh
[16:28] <Scummette> scummvm/master 9bdf951 antoniou79: DISTS: ANDROID: Release notes for 2026.2.0
[16:36] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://is.gd/YFTEN1
[16:36] <Scummette> scummvm/master 96a75d7 antoniou79: DISTS: ANDROID: New versionCodes for 2026.2.1
[16:46] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/TY53iJ
[16:46] <Scummette> scummvm/master 1e00385 sev-: DISTS: ANDROID: Translate German metadata, fixed grammar
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[17:55] <grogbot> [discord] <sir.squeezes> where can i download it from?
[17:55] <grogbot> [discord] <ccawley2011> From here: https://buildbot.scummvm.org/#/dailybuilds
[17:56] <grogbot> [discord] <sir.squeezes> wich one?
[17:56] <grogbot> [discord] <sir.squeezes> https://cdn.discordapp.com/attachments/581224061091446795/1487872985451860160/image.png?ex=69cab933&is=69c967b3&hm=0e317caf100e0c5828c4acd9fd7e1c0864640f68c137877b875ed5bc6275fb72&
[17:56] <grogbot> [discord] <ccawley2011> "ScummVM latest
[17:56] <grogbot> [discord] <ccawley2011> Branch master" (the left column)
[17:58] <grogbot> [discord] <sir.squeezes> i dont waane sound dumb but how do i update it?
[18:00] <grogbot> [discord] <ccawley2011> Updating is the same process as installing for the first time - either run the .3dsx version from Homebrew Launcher, or install the .cia with FBI and launch it from the home menu.
[18:01] <grogbot> [discord] <sir.squeezes> i will try
[18:09] <grogbot> [discord] <sir.squeezes> its it hhas a small hiccup at the start schreen and froze for a few seconds bt it seems like its working
[18:11] <grogbot> [discord] <sir.squeezes> how do i make it a little bit faster in game?
[18:12] <grogbot> [discord] <sir.squeezes> its a bit slow
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[18:26] <grogbot> [discord] <sir.squeezes> now the 7th guest is acting weird
[18:36] <grogbot> [discord] <dreamii_boi.> Yes, that's what I meant! Thank you so much!
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[19:28] <grogbot> [discord] <sir.squeezes> scummvm is acting weird after closing the 11th hour
[19:28] <grogbot> [discord] <sir.squeezes> i need to restart scummvm to fix it
[19:32] <grogbot> [discord] <sir.squeezes> the 11th hour is messing with scummvm after quiting the game
[19:39] <grogbot> [discord] <scemino> After several attempts and failures, here is a demonstration of a Dinky script compiler. In this video, I compile the script containing "Hello ScummVM!" and run it using the original game.
[19:39] <grogbot> [discord] <scemino> https://youtu.be/k2HwY2VJs3M