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[00:13] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/B9J1BF
[00:13] <Scummette> scummvm/master 923e1b0 sev-: DIRECTOR: QTVR: Initial code for movie rendering
[00:17] <grogbot_> [discord] <sluicebox> screenshot friday is fun and also how i keep learning it's a friday
[00:32] <grogbot_> [discord] <eientei> It's how I know it's a Saturday
[00:33] <grogbot_> [discord] <yuv422> It's also Friday for a long time due to the geographical spread of Devs.
[01:22] <ScummBot> Build [#12238](https://buildbot.scummvm.org/#/builders/34/builds/12238) of `fetch-master` failed: triggered build-scheduler-master, 33 successes, 4 failures
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[04:34] <grogbot_> [discord] <dreammaster> Yep it's Friday. Even when it's Saturday 😄
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[05:24] <Scummette> [scummvm] yuv422 pushed 1 new commits to master: https://is.gd/zVgwaG
[05:24] <Scummette> scummvm/master e591d35 : DARKSEED: Fixed localisation for Korean intro cutscene. Added Korean Mike Wakes after nightmare text.
[05:28] <Scummette> [scummvm] yuv422 pushed 1 new commits to master: https://is.gd/jxhYQF
[05:28] <Scummette> scummvm/master 752c82f : JANITORIAL: Fixed some warnings in MSVC
[05:35] <grib> yuv422 - does this "Korean intro cutscene" show the bright splash image that looks like something a kid might draw? (as seen on The Cutting Room Floor: https://tcrf.net/Dark_Seed_(DOS)#Regional_Differences )
[05:38] <grogbot_> [discord] <yuv422> Grib I haven't added that yet
[05:38] <grogbot_> [discord] <yuv422> but I plan to
[05:38] <grogbot_> [discord] <yuv422> I think anoyingly it might be a different size to the normal in game stuff
[05:39] <grogbot_> [discord] <yuv422> not sure if ScummVM supports changing the screen size on the fly
[05:40] <grib> with that particular image, it wouldn't be much loss to scale it to the same size as everything else
[05:43] <grib> although I notice the image on TCRF is 640x350, which I thought *was* the normal in-game resolution
[05:43] <grogbot_> [discord] <yuv422> ohh
[05:43] <grogbot_> [discord] <yuv422> ok then it might be ok
[05:43] <grogbot_> [discord] <yuv422> let me check it quickly now
[05:44] <grogbot_> [discord] <yuv422> ok it's not in the normal PIC file format 😦
[05:45] <grogbot_> [discord] <yuv422> will have to do some reversing on the EXE that displays it
[05:46] <grogbot_> [discord] <yuv422> Hmm looks like the OPEN.EXE uses BGI from borland to display it
[05:46] <grogbot_> [discord] <yuv422> ```BGI Device Driver (EGAVGA) 2.00 - Mar 21 1988
[05:46] <grogbot_> [discord] <yuv422> Copyright (c) 1987,1988 Borland International```
[05:48] <grib> That's probably a well-known format then. Might even be in the ScummVM codebase somewhere.
[05:54] <grogbot_> [discord] <yuv422> yeah it shouldn't take long to work out. The exe only shows that image and does a fade in/out
[06:00] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://is.gd/5EqN57
[06:00] <Scummette> scummvm/master e8e1662 mduggan: DGDS: More head rendering fixes for Willy Beamish
[07:06] <ScummBot> Build [#13418](https://buildbot.scummvm.org/#/builders/94/builds/13418) of `master-dreamcast-debug` completed successfully.
[07:06] <ScummBot> Build [#13421](https://buildbot.scummvm.org/#/builders/95/builds/13421) of `master-dreamcast` completed successfully.
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[07:18] Nick change: DominusExult -> Dominus
[07:19] <Scummette> [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/WMygfn
[07:19] <Scummette> scummvm/master 3801b1a Strangerke: GOT: Remove useless code in setupBoss, remove related global variables
[07:19] <Scummette> scummvm/master 0c9f074 Strangerke: GOT: Rewrite the sound code for the boss sounds as it wasn't working in the previous implementation (only partially tested, waiting to progress in a playthrough for a validation)
[07:23] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/9mUjty
[07:24] <Scummette> scummvm/master 78354f1 Strangerke: GOT: Fix typo in variable name
[07:42] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/AJepIt
[07:42] <Scummette> scummvm/master df30087 Strangerke: GOT: Remove residual code related (in the original code) to use_hourglass()
[07:50] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/uLVB6I
[07:50] <Scummette> scummvm/master 9628f7f Strangerke: GOT: Remove another useless variable, renaming
[07:58] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/5Nn0jt
[07:58] <Scummette> scummvm/master a703f0c Strangerke: GOT: remove bomb_flag, more renaming in global vars
[09:18] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/t3Nu0f
[09:18] <Scummette> scummvm/master 39822fb NorwayFun: I18N: Update translation (Georgian)
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[10:42] <ScummBot> Build [#8819](https://buildbot.scummvm.org/#/builders/171/builds/8819) of `master-riscos` completed successfully.
[10:53] <ScummBot> Build [#8820](https://buildbot.scummvm.org/#/builders/173/builds/8820) of `master-riscos-vfp` completed successfully.
[13:12] <ScummBot> Build [#12239](https://buildbot.scummvm.org/#/builders/34/builds/12239) of `fetch-master` completed successfully.
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[16:36] <Scummette> [scummvm] neuromancer pushed 3 new commits to master: https://is.gd/PCf9jx
[16:36] <Scummette> scummvm/master 04c2900 neuromancer: FREESCAPE: fix symbol handling for eclipse in several platforms
[16:36] <Scummette> scummvm/master 7af9298 neuromancer: FREESCAPE: fix symbol handling for eclipse in cpc
[16:36] <Scummette> scummvm/master 1cb5e2b neuromancer: FREESCAPE: use correct sound for shooting in eclipse for dos
[16:47] <Scummette> [scummvm] sev- pushed 10 new commits to master: https://is.gd/3EljQp
[16:47] <Scummette> scummvm/master 7e0d8c3 sev-: DEVTOOLS: Added QTVR cursors to macgui.dat, adjusted create_macgui.sh sctipt accordingly
[16:47] <Scummette> scummvm/master ea09937 sev-: DISTS: Regenerated macgui.dat file
[16:47] <Scummette> scummvm/master 32e690c sev-: VIDEO: Show default cursor for object QTVRs
[17:11] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/ZEffHj
[17:11] <Scummette> scummvm/master 65e9904 sev-: VIDEO: Fix calloc/delete mismatch
[17:19] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/zWAhNA
[17:19] <Scummette> scummvm/master c8e0abb lotharsm: I18N: Update translation (German)
[17:19] <Scummette> scummvm/master 457f9ce tag2015: I18N: Update translation (Italian)
[17:54] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/s6czZj
[17:54] <Scummette> scummvm/master 7a61a23 sev-: TESTBED: Prefer the best video format for video output
[18:48] <grogbot_> [discord] <humanblazethecat1> Hi
[18:49] <grogbot_> [discord] <humanblazethecat1> Hows it going
[18:54] <grogbot_> [discord] <Digitall> Day 425 ... Food supplies running low?
[19:04] <Scummette> [scummvm] cmd05 opened pull request #6412: TINYGL: Expose TinyGL API for scissor test (master...tinygl-scissor-test) https://is.gd/HgJEOW
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[22:15] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/6nyzgX
[22:15] <Scummette> scummvm/master 2b1202d digitall: DARKSEED: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
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[22:35] <Scummette> [scummvm] lephilousophe opened pull request #6413: IMAGE: Fix TGA color map loading (master...fix-tga) https://is.gd/z1ha2k
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[22:59] <grogbot_> [discord] <artvandelayyylmao> Hello! I was wondering if anyone can suggest some games without moon logic or softlocking and fairly acessible to kinda train for the difficult ones? Like, one step above the kid games like Freddy Fish, lol.
[23:03] <grogbot_> [discord] <sev____> Here are few freeware games: <https://scummvm.org/games/>
[23:03] <grogbot_> [discord] <sev____> of the relatively easier ones, take Broken Sword 2.5
[23:03] <grogbot_> [discord] <sev____> Flight of the Amazon Queen
[23:04] <grogbot_> [discord] <artvandelayyylmao> Oh! That second one I actually have from GOG! Thanks!
[23:05] <grogbot_> [discord] <artvandelayyylmao> Wait, did flight have nudity?
[23:05] <grogbot_> [discord] <artvandelayyylmao> What little I played it seems like there was
[23:05] <grogbot_> [discord] <sev____> As I mentioned, those games are freeware
[23:05] <grogbot_> [discord] <sev____> you can download them freely from our website
[23:06] <grogbot_> [discord] <artvandelayyylmao> Ohhhhh, I didn't catch that part. Thanks!
[23:07] <grogbot_> [discord] <sev____> I do not think there is nudity in FOTAQ
[23:07] <grogbot_> [discord] <sev____> I hear for the first time about it
[23:07] <grogbot_> [discord] <sev____> Dreamweb has pixelated nudity and in general has tons of gore, so not recommended to the children in any way
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[23:17] <grogbot_> [discord] <artvandelayyylmao> I just checked. You start out ||locked in the hotel room, use the sheets to climb down, and part of the costume on the shelf is it.||
[23:18] <grogbot_> [discord] <sev____> there is no nudity, but you know better
[23:18] <grogbot_> [discord] <artvandelayyylmao> I just turned on the game and looked. I won't say what it is, but it wouldn't get shown on TV.
[23:18] <grogbot_> [discord] <sev____> I did not play the game much
[23:19] <grogbot_> [discord] <artvandelayyylmao> I like the vibe of it, but yeah, it's like the third item you pick up
[23:19] <grogbot_> [discord] <artvandelayyylmao> I like the vibe of the game, but yeah, it's like the third item you pick up (edited)
[23:20] <grogbot_> [discord] <sev____> anyway, I am out of this discussion. Perhaps, others will help. I do not have much time for playing the games anyway
[23:20] <grogbot_> [discord] <sev____> apologies
[23:22] <grogbot_> [discord] <artvandelayyylmao> It's alright. I was trying to word it in the most SFW way possible, but I also figured since this server has a profanity rule I didn't know if you'd wanna host it on the website. It doesn't offend me at all, but I get why it would some people. I'll drop it now.
[23:23] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/d670bF
[23:23] <Scummette> scummvm/master a2f0db9 Strangerke: GOT: remove more unused variables, renaming
[23:25] <grogbot_> [discord] <artvandelayyylmao> Wait, was that a game request? I was thinking like *requesting* requesting and I apologize if I broke that rule.
[23:26] <grogbot_> [discord] <supsuper> no, you're fine
[23:26] <grogbot_> [discord] <artvandelayyylmao> Wait, was that a game request? I was thinking like *requesting* requesting, which I wasn't, I just wanted titles. (edited)
[23:29] <grogbot_> [discord] <artvandelayyylmao> Ok, thank you. I'm gonna browse the ones on the site. I do like the moon logic ones for the aesthetics, lol. Kyrandia is gorgeous, but I even saw it on a top 10 moon logic video, lol. I'm also not quite sure how people figured out the medicine ingredients in Freddy Pharkas, even in the manual.
[23:29] <grogbot_> [discord] <artvandelayyylmao> Ok, thank you. I'm gonna browse the ones on the site. I do like the moon logic ones for the aesthetics, lol. Kyrandia is gorgeous, but I even saw it on a top 10 moon logic video. I'm also not quite sure how people figured out the medicine ingredients in Freddy Pharkas, even in the manual. (edited)
[23:30] <grogbot_> [discord] <artvandelayyylmao> Oh cool, Blade Runner! Surprised that one is available.
[23:37] <grogbot_> [discord] <Digitall> @artvandelayyylmao You are referring to the rubber Devil's dumplings I assume 🙂 https://www.dailymotion.com/video/x6am4sh ...
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[23:43] <grogbot_> [discord] <artvandelayyylmao> Lol, those are the ones.
[00:00] --- Sun Jan 26 2025