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[00:22] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/0WKDoB
[00:22] <Scummette> scummvm/master ff53a50 sev-: BAGEL: Added missing override keyword
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[04:55] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://is.gd/kpkhJB
[04:55] <Scummette> scummvm/master 83c2c85 dreammaster: BAGEL: Removing .\ from start of filenames
[04:55] <Scummette> scummvm/master af6abde dreammaster: BAGEL: Remove .\ from the start of filenames
[06:14] <grogbot> [discord] <_happyferret> Any day I'm a bit more impressed by the untapped potential of the SCUMM engine.
[06:14] <grogbot> [discord] <_happyferret> The drawBox commands in particular are extremely underappreciated
[06:20] <grogbot> [discord] <codengine_de> Why though? We have Visionaire, AGS, Mohawk... just to name a few?
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[08:03] <Scummette> [scummvm] dwatteau pushed 1 new commits to master: https://is.gd/jrbTni
[08:03] <Scummette> scummvm/master 46c37c4 dwatteau: MACOS: Let static build work with either libsonivox-static.a or libsonivox.a
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[15:29] <Scummette> [scummvm] darraghmoran2025 opened pull request #7352: GNAP: Add keymapper support (master...feature/gnap-keymapper) https://is.gd/a3nWLb
[15:47] <Scummette> [scummvm] darraghmoran2025 opened pull request #7353: DREAMWEB: Add keymapper support (master...feat/dreamweb-keymapper) https://is.gd/OL700p
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[16:48] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/6m63Ux
[16:48] <Scummette> scummvm/master f01ff7e lotharsm: DISTS: RPI: Initial import of AppImage scripts
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[18:54] <felsqualle> hm hm... looks like at least on Linux, the Help screen on non-english langauges with special characters is broken :/
[18:54] <felsqualle> I'm missing all my umlauts
[18:56] <felsqualle> this is how it looks for me right now, tested with current `master`
[18:56] <felsqualle> https://i.imgur.com/oRU68Mr.png
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[18:58] <felsqualle> oh, and all the images in the "Cloud" tab are broken, so looks like the translation stuff is breaking the dialog
[18:58] <felsqualle> would be great if someone could verify this though
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[19:13] <grogbot> [discord] <helco> The german help text is fine with current master on Windows
[19:19] <felsqualle> oh, that's good to know... I wonder what's going on
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[19:22] <Scummette> [scummvm] bluegr pushed 0 new commits to master_before_waynesworld: https://is.gd/SKPKKo
[19:27] <grogbot> [discord] <eientei> Looks fine on macOS
[19:27] <grogbot> [discord] <eientei> https://cdn.discordapp.com/attachments/581224061091446795/1486083934973460490/image.png?ex=69c43704&is=69c2e584&hm=dd8c704bb8dbe1eae85db787f497094a182dcecb03120e49a0094082c3df120c&
[19:30] <grogbot> [discord] <sev____> Your dialog is showing Mac fonts, which exactly do not have umlauts, and what makes worse, those glyphs are just skipped.
[19:30] <grogbot> [discord] <sev____> However, with the GUI language set, it should use TTF fonts (see screenshots from other people)
[19:31] <grogbot> [discord] <sev____> I wonder, maybe our code for checking language is not correct @felsqualle
[19:31] <grogbot> [discord] <sev____> in general, I do not like it, I'll rewrite it
[19:31] <felsqualle> oh, the fonts are a good hint
[19:31] <felsqualle> let me check with more debugging enabled
[19:32] <felsqualle> ah, I have an idea, might be an old problem again
[19:33] <grogbot> [discord] <sev____> ah, I understand
[19:33] <grogbot> [discord] <sev____> most probably, it is related to
[19:33] <grogbot> [discord] <sev____> ```C++
[19:33] <grogbot> [discord] <sev____> #ifdef USE_DETECTLANG
[19:33] <grogbot> [discord] <sev____> _guiLanguagePopUp->setSelectedTag(Common::kTranslationAutodetectId);
[19:33] <grogbot> [discord] <sev____> ```
[19:33] <grogbot> [discord] <sev____> and since your OS is in German, our condition (which I do not like) is working
[19:34] <grogbot> [discord] <sev____> and since your OS is in German, our condition (which I do not like) is not working (edited)
[19:37] <felsqualle> yes, that was weird...
[19:37] <felsqualle> so my OS is defaulting to German, and I was using the automated language detection in the GUI
[19:38] <felsqualle> when it auto-detects the language, then it breaks
[19:38] <felsqualle> when I explicitly set it to "German", it works
[19:38] <felsqualle> https://i.imgur.com/AzPsZjX.png
[19:38] <felsqualle> the images in the cloud tab are still broken though, looks like the translation process is introducing special characters on the parts referencing the image files
[19:42] <grogbot> [discord] <ilducci> I can confirm a similar error on iPhone
[19:42] <grogbot> [discord] <ilducci> https://cdn.discordapp.com/attachments/581224061091446795/1486087916848677056/image0.jpg?ex=69c43ab9&is=69c2e939&hm=80856080829681aa987e2a2064a69e6857f1279c2b3b6f322fa2f5033c06f12c&
[19:43] <grogbot> [discord] <ilducci> And if my memory isn't failing, it's a longstanding one here
[19:43] <grogbot> [discord] <ilducci> I can confirm a similar error on iPhone and that particular serif font (edited)
[19:45] <felsqualle> yes, looks very similar to what I'm sweeing
[19:45] <felsqualle> seeing
[19:45] <felsqualle> speeking of "long-standing", I think we don't have the "fancy" fonts for _that_ long unless I'm wrong
[19:45] <felsqualle> IIRC @sev added them pretty recently, right?
[19:45] <grogbot> [discord] <ilducci> This screen used this font for as long as I remember
[19:46] <grogbot> [discord] <ilducci> Meaning: as long as this screen was implemented on public releases
[19:46] <grogbot> [discord] <ilducci> I'm probably thinking that I started seeing this as soon as ScummVM was allowed in the App Store
[19:48] <grogbot> [discord] <ilducci> The fact that the font is not antialiased is a different thing, though
[19:48] <grogbot> [discord] <ilducci> https://cdn.discordapp.com/attachments/581224061091446795/1486089256312111206/image.png?ex=69c43bf8&is=69c2ea78&hm=b7ee714545c9f8fbb2fcdba156f096905ff23837a4d9650e84affa9178e38bf9&
[19:50] <grogbot> [discord] <ilducci> Where's the broken images thing?
[19:50] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/86BBNI
[19:50] <Scummette> scummvm/master 139a20a sev-: GUI: Implement reliable way of detecting GUI language in Help Dialog
[19:50] <grogbot> [discord] <sev____> Well, couple years ago
[19:50] <grogbot> [discord] <ilducci> https://cdn.discordapp.com/attachments/581224061091446795/1486089943255224506/image.png?ex=69c43c9c&is=69c2eb1c&hm=52ba25990f5202772ff715ffa2459594ec6f0a550c35888b26a7ff6bd2884bfb&
[19:51] <grogbot> [discord] <sev____> @felsqualle please re-test now, it should be better
[19:51] <grogbot> [discord] <ilducci> It's working on PC, so maybe it's either broken on OS or broken in the translation
[19:51] <grogbot> [discord] <ilducci> It's working on Windows, so maybe it's either broken on Mac or broken in the translation (edited)
[19:52] <felsqualle> @ilducci language detection on Windows and Linux/macOS work entirely different
[19:52] <grogbot> [discord] <ilducci> I was referring images on my last screenshot, sorry
[19:52] <felsqualle> @sev confirmed, fixed \o/
[19:53] <grogbot> [discord] <sev____> great. It was the "autodetect GUI language" things
[19:53] <grogbot> [discord] <ilducci> Yep
[19:53] <grogbot> [discord] <ilducci> German might be broken
[19:53] <grogbot> [discord] <ilducci> Someone replaced English quote marks with German ones at a place that is actually code
[19:53] <grogbot> [discord] <sev____> sweet
[19:53] <felsqualle> not this again...
[19:53] <felsqualle> I HATE these non-standard quote marks
[19:53] <grogbot> [discord] <ilducci> https://cdn.discordapp.com/attachments/581224061091446795/1486090702134841496/image.png?ex=69c43d51&is=69c2ebd1&hm=c5d6bfe08a846177595e82d8e9c8e986d93dc19110a621dd766bbb30897f78f2&
[19:54] <grogbot> [discord] <sev____> I wonder, if there is some way to prevent it... somehow
[19:54] <felsqualle> @ilducci great...
[19:54] <grogbot> [discord] <ilducci> You need to know when double English quotation marks are a must and when those quotation marks can be changed depending on language
[19:54] <grogbot> [discord] <ilducci> French and Spanish do need angular quotations marks on regular text
[19:54] <grogbot> [discord] <ilducci> French and Spanish do need angular quotation marks on regular text (edited)
[19:55] <felsqualle> these fancy quotation marks nobody uses in real-life should be avoided at all
[19:55] <grogbot> [discord] <ilducci> Official language offices might say otherwise
[19:55] <grogbot> [discord] <ilducci> I'm just the messenger here
[19:55] <grogbot> [discord] <ilducci> (and besides, whoever designed modern keyboards without local quotation marks should be done naughty things)
[19:55] <grogbot> [discord] <ilducci> (and besides, whoever designed modern localized keyboards without local quotation marks should be done naughty things) (edited)
[19:56] <grogbot> [discord] <ilducci> You have an example in the iPhone error
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[19:58] <grogbot> [discord] <ilducci> Seems like German is the only language with those issues... on that particular help screen
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[19:58] <grogbot> [discord] <ilducci> One might argue that there shouldn't be a need for tooltips on those screenshots
[20:06] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/lVaNbP
[20:06] <Scummette> scummvm/master 1c5cd86 lotharsm: I18N: Update translation (German)
[20:07] <felsqualle> @ilducci thanks for the hint towards the broken translation file, replacing the broken characters with sane ones fixed it
[20:07] <grogbot> [discord] <ilducci> NP
[20:08] <grogbot> [discord] <ilducci> I was honestly hoping that the culprit was Weblate because it transformed HTML characters
[20:08] <grogbot> [discord] <ilducci> I saw that happen in Crowdin or Transifex
[20:08] <grogbot> [discord] <ilducci> But nope, this was a simple human error
[20:08] <grogbot> [discord] <ilducci> You should check all of the German translation help strings
[20:08] <grogbot> [discord] <ilducci> In case this isn't an isolated event
[20:09] <felsqualle> yay, more of these beauties
[20:10] <felsqualle> sev, running replacing the characters locally in the .po files and then pushing back to master will break Weblate, right?
[20:10] <felsqualle> I remember it was not really happy with local changes to the .po files
[20:10] <felsqualle> there are potentially more languages affected
[20:17] <Scummette> [scummvm] robertmegone opened pull request #7354: AGOS: Further fixes for PN 'wait' command (master...pn-waitfix) https://is.gd/947mip
[20:21] <Scummette> [scummvm] sev- pushed 0 new commits to master_before_waynesworld: https://is.gd/UKnXii
[20:44] <grogbot> [discord] <end3rguy> i have been trying to run Ollo in the sunny valley fair, i kept messing around with dxwnd to open it to no avail, but now im trying to use scummvm and when i direct it to the game folder containing OlloFair.exe it says it could not find the game in the specified directory. is there something im doing wrong? i have used the installer in the iso to install it both in program files, and then in my documents folder after realizing program
[20:44] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/raiM52
[20:44] <Scummette> scummvm/master 8cabc62 lotharsm: NEWS: Update German NEWS file
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[21:06] <grogbot> [discord] <retrotude> i don't believe that game is supported by ScummVM as of now
[21:10] <Scummette> [scummvm] bluegr opened pull request #7355: WAYNESWORLD: RFC for new engine (branch-3-0...waynes_branch-3-0) https://is.gd/BlUHij
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[21:29] <grogbot> [discord] <ccawley2011> Is the actual video playback slow, or is the issue that you're seeing a noticeable delay before anything happens at all?
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[22:01] <Scummette> [scummvm] moetez00 opened pull request #7356: GUI: Fix mouse dragging issue with scrollbar in help menu (master...master) https://is.gd/WLhzqI
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[22:14] <grogbot> [discord] <sev____> The game is not in the compatibility list. I hear about for the first time. What made you think ScummVM can run it?
[22:15] <grogbot> [discord] <end3rguy> i googled it and the top result suggested scummvm
[22:16] <grogbot> [discord] <sev____> top result of Google is the AI-generated garbage
[22:16] <grogbot> [discord] <sev____> it hallucinates like there is no tomorrow
[22:16] <grogbot> [discord] <sev____> so unfortunately no, ScummVM will not run this game
[22:16] <Scummette> [scummvm] moetez00 closed pull request #7356: GUI: Fix mouse dragging issue with scrollbar in help menu (master...master) https://is.gd/WLhzqI
[22:19] <Scummette> [scummvm] moetez00 reopened pull request #7356: GUI: Fix mouse dragging issue with scrollbar in help menu (master...master) https://is.gd/WLhzqI
[22:20] <grogbot> [discord] <end3rguy> hmm oh well
[22:20] <grogbot> [discord] <end3rguy> well cya
[22:20] <grogbot> [discord] <end3rguy> well thanks for letting me know, cya (edited)
[22:50] <Scummette> [scummvm] sdelamarre closed pull request #7341: GOB: Performance optimisations (master...gob_opt) https://is.gd/DVKevB
[22:50] <Scummette> [scummvm] sdelamarre pushed 2 new commits to master: https://is.gd/X2MYOs
[22:50] <Scummette> scummvm/master 66190d8 mikrosk: GOB: Don't override dirt rect with fullscreen update
[22:50] <Scummette> scummvm/master 84825ae mikrosk: GOB: Remove dubious force blit
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[23:35] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/G30D1g
[23:35] <Scummette> scummvm/master 4cdfd68 sluicebox: TINSEL: Fix DW1 DOS Italian CD detection entry
[23:53] <Scummette> [scummvm] mikrosk pushed 3 new commits to master: https://is.gd/7eKvk0
[23:53] <Scummette> scummvm/master 24d80f5 mikrosk: NEWS: Mention recent GOB optimizations
[23:53] <Scummette> scummvm/master 13d8cf6 mikrosk: NEWS: Mention experimental Atari optimizations
[23:53] <Scummette> scummvm/master c763748 mikrosk: BACKENDS: ATARI: Use DOS compatible freq by default
[00:00] --- Wed Mar 25 2026