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[00:15] <grogbot> [discord] <michaeldarkwolf1977> The problem is the exe needs to run in win32 but the game needs to run in 16 bit color.
[00:19] <grogbot> [discord] <mduggan> ah, 16 bit *color* right. For that, I thought VirtualBox came with a driver that supported that on Win98? I haven't tried it though so not sure
[00:21] <Scummette> [scummvm] dwatteau opened pull request #6505: BACKENDS: FS: Use stat() fallback for all unexpected dirent d_type values (master...fix/backends-fs-posix-d_type-stat-fallback) https://is.gd/wc7HUs
[00:27] <grib> @tictokh I saw a forum post suggesting that the DAX files in Pool of Radiance for Amiga were compressed with a well-known algorithm called "ByteKiller", at least in one version. It might be worth looking at that algorithm to see if it helps your work.
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[00:52] <grib> @michaeldarkwolf1977 What's the host system? If it's a modern Windows environment, there is apparently an app compatibility setting (Shortcut -> Properties -> Compatibility -> Reduce color mode). If you're trying to run under Wine on Linux, you'll need to start a (separate) display with 16-bit color depth and run Wine there.
[01:00] <grib> Ultimately though, running the game standalone is not really a ScummVM issue (unless I'm misunderstanding something).
[01:00] <grib> ScummVM does list support for "Crazy Nick's Software Picks: Leisure Suit Larry's Casino" (sci:cnick-lsl) and I would expect ScummVM to handle color depth stuff for you.
[01:01] <grogbot> [discord] <supsuper> Larry's Casino is a different one
[01:07] <grib> Ah yep I was misunderstanding, I see that. ScummVM doesn't claim any support at all for Leisure Suit Larry's Casino (1998). The rest still applies, though.
[01:12] <grib> Apparently Leisure Suit Larry's Casino (1998) uses DirectDraw 5, so it's possible that the third-party DirectDraw replacement "CnC-DDraw" will help. That's really getting far away form ScummVM, though, so you'd need to find support elsewhere.
[03:01] <grogbot> [discord] <sev____> On the forums you will be talking to the same people as here, or even fewer, since not all devs check the forums regularly.
[03:01] <grogbot> [discord] <sev____> The game you are trying to run is not supported by ScummVM, so we will not be able to help properly.
[03:01] <grogbot> [discord] <sev____> But since the game you mentioned was designed for win3.1, dosbox, and especially dosbox-x or dosbox-staging, have a decent support for win 3.1.
[03:01] <grogbot> [discord] <sev____> Thus, you may try dosbox, or as it was mentioned, try a VM environment like pcem or 86box
[03:31] <grogbot> [discord] <michaeldarkwolf1977> You are aware that there are 2 diffrent Leisure Suit Larry's Casino? I'm refering to the one that came out in 1998 after Leisure Suit Larry 7 which came out in 1997. This Casino game can not play in Scumm or Dosbox because it is a windows game. Compatable with Windows 98. Unfortunatly my Pentium 1 is long gone. Sorry if this is the wrong place for this, But I was unable to find anywhere else to ask.
[03:33] <grogbot> [discord] <michaeldarkwolf1977> You are aware that there are 2 diffrent Leisure Suit Larry's Casino? I'm refering to the one that came out in 1998 after Leisure Suit Larry 7 which came out in 1997. This Casino game can not play in Scumm or Dosbox because it is a windows game. Compatable with Windows 98. Unfortunatly my Pentium 1 is long gone. Sorry if this is the wrong place for this, But I was unable to find anywhere else to ask. I don't know what a pc
[03:42] <grib> @michaeldarkwolf1977 Can you confirm that this is the game you're talking about? <https://www.pcgamingwiki.com/wiki/Leisure_Suit_Larry%27s_Casino_(1998)>
[03:45] <grogbot> [discord] <sev____> I explicitly said the game you are trying to run is not supported by ScummVM
[03:45] <grogbot> [discord] <sev____> Please re-read my reply again, without skipping sentences
[03:46] <grogbot> [discord] <sev____> And use any search engine like Google for learning about pcem or 86box
[04:17] <grogbot> [discord] <michaeldarkwolf1977> I didn't skip and I tried ths 86box and it didn't do anything.
[04:21] <grogbot> [discord] <sev____> Then were on the same page
[04:30] <grib> @michaeldarkwolf1977 As everyone is saying, the game is not supported by ScummVM so you can't really expect support here in the ScummVM chat. Do consider re-reading my tips about color-depth compatibility mode and CnC-DDraw -- and then re-read the part about finding support elsewhere.
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[05:15] <Scummette> [scummvm] dasbidyendu opened pull request #6506: Update mactext-canvas.cpp (master...master) https://is.gd/31vX7P
[05:58] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/Om1QjJ
[05:58] <Scummette> scummvm/master 3ce1364 cmd05: MACVENTURE: Fix save file loading
[05:58] <Scummette> [scummvm] sev- closed pull request #6502: MACVENTURE: Fix save file loading (master...mac-save-game) https://is.gd/0PSQcB
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[08:47] <Scummette> [scummvm] Strangerke pushed 4 new commits to master: https://is.gd/ErgDd8
[08:47] <Scummette> scummvm/master 351201f Strangerke: M4: RIDDLE: Clean up in room 508
[08:47] <Scummette> scummvm/master 1be5eec Strangerke: M4: RIDDLE: Clean up in room 509
[08:47] <Scummette> scummvm/master 409a91e Strangerke: M4: RIDDLE: Fix blocker when lifting the altar with the rope tight to it, room 510
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[09:35] <grogbot> [discord] <.spinmaster> Thanks @mduggan , the Wiki currently says, that only .001 and .RMF is needed - I think this should be Volume.00* not just .001 as the game needs all 7 Soundfiles ... can you confirm?
[09:36] <grogbot> [discord] <mduggan> good point, yep it's .00*
[09:36] <grogbot> [discord] <mduggan> good point, yep it's .00* - fixed (edited)
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[13:59] <Scummette> [scummvm] dwatteau pushed 2 new commits to master: https://is.gd/0Ppbh8
[13:59] <Scummette> scummvm/master 30536b1 dwatteau: AUDIO: JANITORIAL: Replace a broken URL with a Wayback Machine copy
[13:59] <Scummette> scummvm/master b9fd88d dwatteau: JANITORIAL: SCUMM: Fix a misleading indentation
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[18:05] <Scummette> [scummvm] dwatteau pushed 1 new commits to master: https://is.gd/ojevhP
[18:05] <Scummette> scummvm/master 1d20be7 dwatteau: SCUMM: HE: Add proper detection code for Macintosh French Freddi4 (Trac#15611)
[18:15] <Scummette> [scummvm] meekee7 opened pull request #6507: DIRECTOR: add Bidule series to detection (master...director_bidule) https://is.gd/rFwRCV
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[23:56] <Scummette> [scummvm] bluegr opened pull request #6508: ALL: Use C++ 11 range-based for loops (master...c11forloops) https://is.gd/vAX1Bp
[00:00] --- Tue Mar 25 2025