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[01:45] <Scummette> [scummvm] l0ud opened pull request #6410: AGS: Implement SoundClipWaveBase::set_speed (master...ags_sound_speed) https://is.gd/UlTYTB
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[07:43] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/F1Ljno
[07:43] <Scummette> scummvm/master 47e2e34 Strangerke: GOT: Some renaming in vars.h (WIP)
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[07:55] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/jgm6yq
[07:55] <Scummette> scummvm/master 9a53748 Strangerke: GOT: Check _slowMode usage, simplify some checks on keyFlag
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[08:07] <ScummBot> Build [#13683](https://buildbot.scummvm.org/#/builders/73/builds/13683) of `master-3ds` completed successfully.
[08:11] <ScummBot> Build [#12443](https://buildbot.scummvm.org/#/builders/49/builds/12443) of `master-gamecube` completed successfully.
[08:24] <ScummBot> Build [#12224](https://buildbot.scummvm.org/#/builders/34/builds/12224) of `fetch-master` completed successfully.
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[10:35] <Scummette> [scummvm] mduggan pushed 6 new commits to master: https://is.gd/tCygwa
[10:35] <Scummette> scummvm/master 5859372 mduggan: DGDS: Fix EGA menu colors
[10:35] <Scummette> scummvm/master 817ff4d mduggan: DGDS: Correct a hack that breaks shooting snakes in HoC
[10:35] <Scummette> scummvm/master b344d05 mduggan: DGDS: Fixes for willy beamish interactions
[10:41] <ScummBot> Build [#13684](https://buildbot.scummvm.org/#/builders/73/builds/13684) of `master-3ds` failed: compile (failure)
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[10:48] <ScummBot> Build [#12444](https://buildbot.scummvm.org/#/builders/49/builds/12444) of `master-gamecube` failed: compile (failure)
[10:59] <ScummBot> Build [#12225](https://buildbot.scummvm.org/#/builders/34/builds/12225) of `fetch-master` failed: triggered build-scheduler-master, 35 successes, 2 failures
[11:18] <Scummette> [scummvm] sluicebox closed pull request #6407: AGI: KQ1-Early loaders and detection (master...agi-gal-loader) https://is.gd/Qn0CIr
[11:18] <Scummette> [scummvm] sluicebox pushed 4 new commits to master: https://is.gd/wyRZUn
[11:18] <Scummette> scummvm/master be53239 sluicebox: AGI: Move AgiLoader definitions to loader.h
[11:18] <Scummette> scummvm/master 0ffed94 sluicebox: AGI: Create AgiLoader method for locating disk images
[11:18] <Scummette> scummvm/master 980dfe7 sluicebox: AGI: Add KQ1-Early PC loader and detection
[11:18] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/LTuLPl
[11:18] <Scummette> scummvm/master 55b6b94 weblate: I18N: Update translations templates
[11:20] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/IdszFf
[11:20] <Scummette> scummvm/master e3267c6 weblate: I18N: Update translation files
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[17:23] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://is.gd/e8P3Iv
[17:23] <Scummette> scummvm/master 914355c sev-: DIRECTOR: LINGO: findPos() should return VOID when item is not found
[17:23] <Scummette> scummvm/master 5b584d1 sev-: DIRECTOR: LINGO: Fix Lingo test for (list - list) operation
[17:29] <ScummBot> Build [#13686](https://buildbot.scummvm.org/#/builders/73/builds/13686) of `master-3ds` completed successfully.
[17:36] <ScummBot> Build [#12446](https://buildbot.scummvm.org/#/builders/49/builds/12446) of `master-gamecube` completed successfully.
[17:47] <ScummBot> Build [#12227](https://buildbot.scummvm.org/#/builders/34/builds/12227) of `fetch-master` completed successfully.
[18:04] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/EohNeL
[18:04] <Scummette> scummvm/master f8f3c49 sev-: DIRECTOR: LINGO: Fix implementation of findPosNear, add relevant tests
[18:05] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/3ENVBq
[18:05] <Scummette> scummvm/master 2a10a21 weblate: I18N: Update translations templates
[18:07] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/bdANRS
[18:07] <Scummette> scummvm/master 2ae7306 weblate: I18N: Update translation files
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[18:36] <grogbot_> [discord] <maddenningchef> Hello. I'm having an issue with Scummvm in my iPad. I use a mouse. The issue is: the right mouse button acts as the left click and the left mouse button just changes the cursor location. I have tried several mouses, but it's the same. I have tried to search in the settings but it's all on default. Do you know how to fix this?
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[19:39] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/rq4ml1
[19:39] <Scummette> scummvm/master 94614d1 l0ud: AGS: Implement SoundClipWaveBase::set_speed
[19:39] <Scummette> [scummvm] bluegr closed pull request #6410: AGS: Implement SoundClipWaveBase::set_speed (master...ags_sound_speed) https://is.gd/UlTYTB
[19:42] <Scummette> [scummvm] bluegr closed pull request #6405: SCUMM: Add option for gamma correction (for the Macintosh games) (master...scumm-mac-gamma-option) https://is.gd/jGn02J
[19:42] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/NbmbPr
[19:42] <Scummette> scummvm/master 33b065b : SCUMM: Add option for gamma correction
[19:42] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/PahoF1
[19:42] <Scummette> scummvm/master 217e132 weblate: I18N: Update translations templates
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[19:45] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/Hcka7v
[19:45] <Scummette> scummvm/master d50a9c4 weblate: I18N: Update translation files
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[20:33] <grogbot_> [discord] <gimlao> I was wondering, is Grim Fandango playable with a gamepad on ScummVM ?
[20:36] <grogbot_> [discord] <gimlao> By the way, Grim is resizing the ScummVM window to 640x480 on start, ignoring our custom window size and also the "Normal 2x" scaler
[20:37] <grogbot_> [discord] <gimlao> And Ctrl Alt Plus/Minus doesn't work 👀
[20:37] <grogbot_> [discord] <gimlao> And "Ctrl Alt Plus/Minus" doesn't work 👀 (edited)
[20:44] <grogbot_> [discord] <gimlao> Is there any way to disable the graphic filter when a 1280x960 window ?
[20:44] <grogbot_> [discord] <gimlao> The "pixellate.glsp" shader doesn't seem to work
[20:44] <grogbot_> [discord] <gimlao> I'd like to get sharp pixels for this game 😅
[20:44] <grogbot_> [discord] <gimlao> Is there any way to disable the graphic filter when playing in a 1280x960 window ?
[20:44] <grogbot_> [discord] <gimlao> The "pixellate.glsp" shader doesn't seem to work
[20:44] <grogbot_> [discord] <gimlao> I'd like to get sharp pixels for this game 😅 (edited)
[20:48] <grogbot_> [discord] <gimlao> Oh, everything works fine in Software 3D render mode
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[20:57] <grogbot_> [discord] <gimlao> But then F1 crashes the game ...
[21:03] <grogbot_> [discord] <gimlao> And the gamepad works, with some bugs (skips dialogs when pressing A to look at things, and B also skips animations when trying to store an item in the inventory).
[21:03] <grogbot_> [discord] <gimlao> I'll play the remaster instead ðŸ«
[21:04] <grogbot_> [discord] <gimlao> And the gamepad works, with some bugs (skips dialogs when pressing A to look at things, and B also skips animations when trying to store an item in the inventory) (edited)
[21:04] <grogbot_> [discord] <_lman_> This sounds very odd. Is it a Bluetooth mouse you connect?
[21:05] <grogbot_> [discord] <_lman_> What iPad and iOS version?
[21:08] <grogbot_> [discord] <_lman_> Are you having a keyboard connected as well? Just shooting out ideas here
[21:08] <grogbot_> [discord] <_lman_> https://www.reddit.com/r/iPadPro/comments/11de706/periodically_my_left_clicks_becomes_right_clicks/
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[21:50] <Scummette> [scummvm] yuv422 pushed 1 new commits to master: https://is.gd/IqRD5b
[21:50] <Scummette> scummvm/master 97e0fed : DIRECTOR: Add alternate EXE name for blinkyprint detection.
[21:56] <ScummBot> Build [#13689](https://buildbot.scummvm.org/#/builders/73/builds/13689) of `master-3ds` failed: compile (failure)
[22:02] <ScummBot> Build [#12449](https://buildbot.scummvm.org/#/builders/49/builds/12449) of `master-gamecube` failed: compile (failure)
[22:03] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/cA2AzI
[22:03] <Scummette> scummvm/master 9fd9a96 Strangerke: GOT: More renaming in vars.h
[22:13] <ScummBot> Build [#12230](https://buildbot.scummvm.org/#/builders/34/builds/12230) of `fetch-master` failed: triggered build-scheduler-master, 35 successes, 2 failures
[22:15] <ScummBot> Build [#13690](https://buildbot.scummvm.org/#/builders/73/builds/13690) of `master-3ds` completed successfully.
[22:23] <ScummBot> Build [#12450](https://buildbot.scummvm.org/#/builders/49/builds/12450) of `master-gamecube` completed successfully.
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[22:34] <ScummBot> Build [#12231](https://buildbot.scummvm.org/#/builders/34/builds/12231) of `fetch-master` completed successfully.
[22:46] <grogbot_> [discord] <hetmes> Hi, I'm trying to nutcrack The Secret of Monkey Island, the first one in the series, but source-built nutcracker just stops after room 23. Anyone successfully work with that title? Tried the nightly binary, same issue although it does spew a python NameError that 'exit' is not found, but by then it's already trying to exit, so the work has already stopped.
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[23:39] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://is.gd/DoPhOq
[23:39] <Scummette> scummvm/master adb3d5f athrxx: SCI: (PEPPER/LB2/Windows) - enable 16 colors mode
[23:39] <Scummette> scummvm/master c51d719 athrxx: SCI: (PEPPER/LB2/Windows) - add option for windows b/w cursors
[23:39] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/dNArcN
[23:39] <Scummette> scummvm/master 107fb8a weblate: I18N: Update translations templates
[23:41] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/1tVXaF
[23:41] <Scummette> scummvm/master 9c2b5d2 weblate: I18N: Update translation files
[00:00] --- Fri Jan 24 2025