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[02:19] <grogbot> [discord] <dreammaster> My screenshot demonstrates one of the most troubling outstanding bugs in Ripley's. At the end of the intro sequence, and two other places in the game, Ripley somehow gets into an state where he's no longer properly erased. So as you walk around, you leave after-images as shown in the screenshot. Saving and restoring the game fixes him up. I'm honestly not sure why.. it may be that some invalid frame in the animation is changing the
[02:19] <grogbot> [discord] <dreammaster> Other than that, there's still going to be a lot of bug hunting remaining, considering the complexity of all the hardcoded logic within the game. Don't expect official testing period any time soon just yet 😅
[02:19] <grogbot> [discord] <dreammaster> https://cdn.discordapp.com/attachments/581224061091446795/1342682236654325941/scummvm-riddle-00006.png?ex=67ba85c7&is=67b93447&hm=61cd86cbaf34c9624e317fda250b9f76f3d3a4775af2d2bc8d9981504ed63780&
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[02:32] <grogbot> [discord] <eientei> He's just moving faster than the shutter speed
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[06:41] <Scummette> [scummvm] nniro opened pull request #6448: GOT: Fix the starting armor for area > 1 (master...master) https://is.gd/5xUdS0
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[07:19] Nick change: DominusExult -> Dominus
[09:59] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/YXAdvQ
[09:59] <Scummette> scummvm/master 2d1b05b lephilousophe: BACKENDS: SDL: Fix sdlGetAttribute shim on SDL2
[10:02] <Scummette> [scummvm] lephilousophe opened pull request #6449: BACKENDS: SDL: Let the user prevent resizing of the window (master...lock-resize) https://is.gd/togXIQ
[10:19] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/aDQlc5
[10:19] <Scummette> scummvm/master 9bb4a11 : DIRECTOR: Fix warnings
[10:41] <grogbot> [discord] <sev____> https://tenor.com/view/nyan-cat-rainbow-cat-kitten-kitty-gif-5716621
[11:02] <Scummette> [scummvm] Strangerke pushed 3 new commits to master: https://is.gd/DHqfqe
[11:02] <Scummette> scummvm/master df518f0 Strangerke: M4: RIDDLE: Room 303: Fix Feng multiple hotspots being active at the same time
[11:02] <Scummette> scummvm/master ba76af5 Strangerke: M4: RIDDLE: Room 304: Add some missing const, some small cleanup
[11:02] <Scummette> scummvm/master 7d748ce Strangerke: M4: RIDDLE: Room 304: Fix a bug related to the cartoon popup
[12:38] <ScummBot_> Build [#1341](https://buildbot.scummvm.org/#/builders/55/builds/1341) of `stable-raspberrypi` failed: failed package (failure) (timed out)
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[14:24] <ScummBot_> Build [#307](https://buildbot.scummvm.org/#/builders/161/builds/307) of `daily-stable` failed: triggered build-scheduler-stable, 36 successes, 1 failure
[14:51] <Scummette> [scummvm] sev- pushed 10 new commits to master: https://is.gd/lKoN6p
[14:51] <Scummette> scummvm/master fe27041 sev-: COMMON: Hid "file not found" debug message deeper
[14:51] <Scummette> scummvm/master 45f18df sev-: VIDEO: QTVR: Do not error out on non-QTVR movies
[14:51] <Scummette> scummvm/master 204af35 sev-: COMMON: Added debug level for global graphics
[15:03] <Scummette> [scummvm] lephilousophe opened pull request #6450: AGS: Avoid stack frame size warning in AGS3::unload_game (master...ags-limit-stackframe) https://is.gd/NsF50A
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[15:57] <Scummette> [scummvm] NMIError pushed 1 new commits to master: https://is.gd/6pzxQM
[15:57] <Scummette> scummvm/master a28952f NMIError: AGOS: Fix bad rhythm instruments in Simon 1 DOS
[16:38] <grogbot> [discord] <chkuendig> its like the mouse on win95 when cpu was at 100%. fond memories.