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[02:23] <grogbot> [discord] <dreammaster> Hmm.. as I understand it, the TetraEdge engine which runs Syberia requires OpenGL, and I don't think the PSVita supports it (nor would be powerful enough to support it even if it existed)
[02:54] <grogbot> [discord] <fernando_lemon> How do I stop this thing from showing up every single time I start a game?
[02:54] <grogbot> [discord] <fernando_lemon> https://cdn.discordapp.com/attachments/581224061091446795/1364071922744168468/image.png?ex=68085679&is=680704f9&hm=e37b387fb00f02cb18e6968fbb8100bf4cf887150d5879178ae0ed91c1fb2c21&
[02:55] <grogbot> [discord] <supsuper> disable discord's game overlay
[02:57] <grogbot> [discord] <fernando_lemon> I guess that works.
[02:58] <grogbot> [discord] <fernando_lemon> It's weird because it displays it even if "Enable Discord integration" is disabled in the global options menu.
[02:58] <grogbot> [discord] <supsuper> yes it's discord's own thing, they decided to associate "leisure suit larry" with scummvm.exe so nothing we can do on our end, just report it and disable it
[03:00] <grogbot> [discord] <supsuper> scummvm's integration just adds the game name to your activity
[03:00] <grogbot> [discord] <fernando_lemon> I know, that's not a problem.
[03:00] <grogbot> [discord] <fernando_lemon> It's this annoying pop-up that bothers me so much, since it takes up a chunk of the screen.
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[04:19] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/V78udj
[04:19] <Scummette> scummvm/master 29376ad IlDucci: I18N: Update translation (Spanish)
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[07:28] <grogbot> [discord] <codengine_de> @fernando_lemon personal opinion: for that reason, because its basically a spying on you, I'm only using discord in a browser.
[07:28] <grogbot> [discord] <codengine_de> @fernando_lemon personal opinion: for that reason, because its basically spying on you, I'm only using discord in a browser. (edited)
[07:52] <Scummette> [scummvm] bluegr closed pull request #6562: SKY: Support Hebrew fan translation (master...sky_heb) https://is.gd/OmPSNJ
[07:52] <Scummette> [scummvm] bluegr pushed 4 new commits to master: https://is.gd/ARVdgx
[07:52] <Scummette> scummvm/master 72fcc8f BLooperZ: SKY: Add support for hebrew translation
[07:52] <Scummette> scummvm/master 7d70f76 BLooperZ: SKY: Detect fanmade hebrew version
[07:52] <Scummette> scummvm/master b6f202c BLooperZ: SKY: Display right aligned text
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[10:58] <grogbot> [discord] <albapor> that means the psp supports opengl ? mmh
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[12:19] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/KiANp5
[12:19] <Scummette> scummvm/master 309b389 : I18N: Update translation (French)
[12:19] <Scummette> scummvm/master 6057605 yeager: I18N: Update translation (Swedish)
[13:42] <grogbot> [discord] <ccawley2011> It'll be using TinyGL instead. It should be possible to select it on the Vita as well, but the performance may not be much better than on the PSP.
[13:57] <grogbot> [discord] <albapor> there is only SDL surfaces into the graphics mode and i have no options under the render mode
[13:58] <grogbot> [discord] <albapor> how do you select TinyGL ?
[13:59] <grogbot> [discord] <ccawley2011> It's selected from the "Game 3D Renderer" option in the Graphics tab.
[13:59] <grogbot> [discord] <albapor> oh i didn't see this one
[14:00] <grogbot> [discord] <ccawley2011> If it's supported, it should also show up in the About dialog.
[14:00] <grogbot> [discord] <albapor> but there is only "software" as an option
[14:01] <grogbot> [discord] <ccawley2011> That's for TinyGL.
[14:01] <grogbot> [discord] <albapor> ok
[14:02] <grogbot> [discord] <albapor> yea it doesn't seem to change anything
[14:02] <grogbot> [discord] <albapor> i should get the psp version to check if it really boots up in this version
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[15:51] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://is.gd/Ldkjyb
[15:51] <Scummette> scummvm/master 5cc9a5d athrxx: SCUMM: fix UBSan warning
[15:51] <Scummette> scummvm/master 575207d athrxx: SCUMM: (INDY4/FM-TOWNS) - fix bug no. 15888
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[16:23] <grogbot> [discord] <albapor> there is an openGL wrapper called vitaGL , if this could be implemented into scummvm it could work or something
[16:24] <grogbot> [discord] <albapor> https://github.com/Rinnegatamante/vitaGL
[16:26] <grogbot> [discord] <albapor> or maybe it's already using this, i don't know
[16:49] <grogbot> [discord] <lephilousophe> it isn't used I suppose: you only have surface SDL in the graphics mode
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[19:24] <Scummette> [scummvm] mikrosk opened pull request #6565: SCUMM: Unify AkosRenderer and ClassicCostumeRenderer RLE code (master...proc3) https://is.gd/95f528
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[00:00] --- Wed Apr 23 2025