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[02:03] <grogbot> [discord] <antoniou79> I added Myst ME (GOG, 25th Anniversary Edition) to ScummVM today. The "launch" screen looks like this (pic below) for me. Is this normal? The truncated text for the menu to the bottom right I mean. It seems like it trims a letter or two for the sake of ellipses, and it does not seem to be a space issue. Also "weirdly" enough Save Game is fully spelled (and that takes up more space than "New Game"). Maybe it's a change that looks mor
[02:03] <grogbot> [discord] <antoniou79> https://cdn.discordapp.com/attachments/581224061091446795/870598551082782731/scummvm-myst-win-00001.png?ex=68cc7955&is=68cb27d5&hm=7c15a69e53d8f685e6f34f9acdad6d198ae8d3401bb6a8fc891a774780c2d4c7&
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[08:21] <Scummette> [scummvm] kelmer44 pushed 1 new commits to master: https://is.gd/bDq4To
[08:21] <Scummette> scummvm/master 2e2bb61 kelmer44: TOT: Fixes leaks on room loading and talking
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[09:33] <Scummette> [scummvm] moralrecordings pushed 1 new commits to master: https://is.gd/rTO9bR
[09:33] <Scummette> scummvm/master c0dbff0 moralrecordings: DIRECTOR: Fix delete-free mismatch
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[13:29] <Scummette> [scummvm] Helco pushed 1 new commits to master: https://is.gd/HFxP6S
[13:29] <Scummette> scummvm/master 0ac7b49 Helco: ALCACHOFA: Ignore false-positive memory leak. PVS-Studio V773
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[14:33] <Scummette> [scummvm] kelmer44 pushed 1 new commits to master: https://is.gd/sEow4e
[14:33] <Scummette> scummvm/master 64025dd kelmer44: TOT: Fixes crash when unlocking kitchen door
[16:13] <grogbot> [discord] <neodement> @rzil any idea what this is about?
[16:13] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1418268761030656133/image.png?ex=68cd8136&is=68cc2fb6&hm=fce3e7c44babe91f2be2137ad81227da31043e68e9c9cc3b8b20b5444e756501&
[16:15] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1418269284836053023/image.png?ex=68cd81b3&is=68cc3033&hm=30efc55faa65be584d0bea5b4a1166681b8b715b2215dea715df6154c20c8419&
[16:15] <grogbot> [discord] <neodement> chatgpt had a theory
[16:17] <grogbot> [discord] <rzil> probably a macro originally (I mean fro the SCUMM script developers), seems to be calculation of quotient and remainder
[16:17] <grogbot> [discord] <neodement> maybe ill just do some pre-computing on any static equations
[16:17] <grogbot> [discord] <neodement> that seems sensible
[16:18] <grogbot> [discord] <neodement> tho i guess its nice this is some possibly usable remnant of a macro
[16:18] <grogbot> [discord] <neodement> maybe thats more useful
[16:18] <grogbot> [discord] <neodement> ah yea ill precompute i got a better idea
[16:19] <grogbot> [discord] <neodement> doing an enums thang
[16:27] <grogbot> [discord] <neodement> do you think it's bit perfect enough to go back into the 001?
[16:27] <grogbot> [discord] <neodement> if all the logic was reversed
[16:28] <grogbot> [discord] <neodement> idk prob a lot of offsets to account for
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[18:04] <grogbot> [discord] <neodement> is there a comment character?
[18:29] <Scummette> [scummvm] moralrecordings opened pull request #6943: DIRECTOR: Fixes for McKenzie and Co (master...d5_features) https://is.gd/pwVMxr
[20:16] <Scummette> [scummvm] kelmer44 pushed 2 new commits to master: https://is.gd/r0X5zi
[20:16] <Scummette> scummvm/master 04de5df kelmer44: TOT: Fixes leaks in conversations and inventory
[20:16] <Scummette> scummvm/master 187e412 kelmer44: GRAPHICS: FONTS: Fixes leak on BgiFont
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[20:48] <grogbot> [discord] <rzil> resource packing is (except from extra byte on some HE games), acript compilation is still WIP, but if script is bit perfect the whole resource will be is well (on v5 there seems to be different possible encodings of draw-box terminator)
[20:49] <grogbot> [discord] <rzil> in the SCUMM scripts themselves, semicolon was used for single line comments
[20:50] <Scummette> [scummvm] sev- closed pull request #6943: DIRECTOR: Fixes for McKenzie and Co (master...d5_features) https://is.gd/pwVMxr
[20:50] <Scummette> [scummvm] sev- pushed 7 new commits to master: https://is.gd/YLZsqU
[20:50] <Scummette> scummvm/master 84b723a moralrecordings: DIRECTOR: Update detection entry for mckenzie
[20:50] <Scummette> scummvm/master eccd597 moralrecordings: DIRECTOR: Exclude Windows 16-color palette slots from video palette
[20:50] <Scummette> scummvm/master d15f6f4 moralrecordings: DIRECTOR: Don't process frozen scripts if movie is switching
[21:16] <grogbot> [discord] <neodement> cool ty
[21:17] <grogbot> [discord] <neodement> have you tried experimenting with like making a script longer and recompiling it?
[21:33] <grogbot> [discord] <neodement> oh cool, directions are called chores, didnt know that
[21:33] <grogbot> [discord] <neodement> oh cool, costume directions are called chores, didnt know that (edited)
[21:35] <grogbot> [discord] <rzil> yes
[21:37] <grogbot> [discord] <neodement> did it work out
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[21:51] <grogbot> [discord] <rzil> of course
[21:55] <grogbot> [discord] <rzil> easiest way to see it in action is with injecting texts, because the texts are embedded in the scripts
[21:59] <grogbot> [discord] <neodement> yee
[21:59] <grogbot> [discord] <neodement> thats something that can already be done quite easily with a hex editor
[21:59] <grogbot> [discord] <neodement> actually being able to write stuff seems really interesting
[21:59] <grogbot> [discord] <neodement> hex patches to fix scripts are a big pain
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[22:38] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://is.gd/vPzqjJ
[22:38] <Scummette> scummvm/master 5696396 sev-: DIRECTOR: Added sciptInstanceList and its cleanup logic
[22:38] <Scummette> scummvm/master e82beb0 sev-: DIRECTOR: Added initial logic for scriptInstance instantiation