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[05:10] <grogbot_> [discord] <mduggan> A not very exciting screenshot from me today, but I finally got around to fixing the menu button and slider colors in the EGA version of Rise of the Dragon. It seems to run well now so I should probably do a full play through to work out whether there are any other EGA-specific bugs or I can just mark it stable.]
[05:10] <grogbot_> [discord] <mduggan> https://cdn.discordapp.com/attachments/581224061091446795/1330041664898859048/Screenshot_2025-01-18_at_16.09.21.png?ex=678c8953&is=678b37d3&hm=206e3202ae045dc6b4482e923f8fea4a02c1b3f69d7e1effa1d5c91b03cd9f51&
[05:12] <grogbot_> [discord] <mduggan> A not very exciting screenshot from me today, but I finally got around to fixing the menu button and slider colors in the EGA version of Rise of the Dragon. It seems to run well now so I should probably do a full play through to work out whether there are any other EGA-specific bugs or I can just mark it stable. (edited)
[05:12] <grogbot_> [discord] <mduggan> https://cdn.discordapp.com/attachments/581224061091446795/1330041664898859048/Screenshot_2025-01-18_at_16.09.21.png?ex=678c8953&is=678b37d3&hm=206e3202ae045dc6b4482e923f8fea4a02c1b3f69d7e1effa1d5c91b03cd9f51&
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[05:42] <grogbot_> [discord] <addable13> the compile instructions are so inconsistent
[05:44] <grogbot_> [discord] <addable13> Found in readme under scummvm\backends\platform\dc
[05:44] <grogbot_> [discord] <addable13> Compiling ScummVM for SEGA Dreamcast
[05:44] <grogbot_> [discord] <addable13> ====================================
[05:44] <grogbot_> [discord] <addable13> If you want to compile ScummVM for your Dreamcast,
[05:44] <grogbot_> [discord] <addable13> you'll need the following:
[05:44] <grogbot_> [discord] <addable13> * gcc-4.6.3 configured as a cross-compiler for `sh-elf'
[05:44] <grogbot_> [discord] <addable13> * binutils-2.18 configured likewise
[05:44] <grogbot_> [discord] <addable13> * newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.19.0.tar.gz>
[05:44] <grogbot_> [discord] <addable13> * libronin-0.7 : <URL:http://peter.bortas.org/scumm/libronin-0.7.tar.gz>
[05:44] <grogbot_> [discord] <addable13> * libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz>
[05:44] <grogbot_> [discord] <addable13> * GNU make
[05:44] <grogbot_> [discord] <addable13> Edit the Makefile to contain the path to libronin if you installed it
[05:44] <grogbot_> [discord] <addable13> somewhere other than /usr/local/ronin, then run `make dist', and you
[05:44] <grogbot_> [discord] <addable13> should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG.
[05:44] <grogbot_> [discord] <addable13> For serial/IP upload, remove the "DYNAMIC_MODULES" line and just run `make',
[05:44] <grogbot_> [discord] <addable13> to get a static binary with the name `scummvm.elf'.
[05:44] <grogbot_> [discord] <addable13> then here said something alot differnet
[05:44] <grogbot_> [discord] <addable13> https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/Dreamcast then here said something alot differnet (edited)
[05:45] Last message repeated 2 time(s).
[06:16] <grogbot_> [discord] <dwa> Well its up to the port maintainer to update the build instructions, and for the wiki it looks like Marcus hasnt updated it since 2008
[06:17] <grogbot_> [discord] <dwa> Both of them are at least updated in the compiler version, as you need a C++11 compiler, i.e GCC 4.7 and above
[06:18] <grogbot_> [discord] <dwa> But the buildbot part, used to make the automated development builds, is documented on the other hand
[06:19] <grogbot_> [discord] <addable13> isnt that Docker?
[06:20] <grogbot_> [discord] <dwa> Yes
[06:20] <grogbot_> [discord] <dwa> So that you get the same results everywhere
[06:20] <grogbot_> [discord] <dwa> https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/Docker
[06:21] <grogbot_> [discord] <dwa> Both of them are at least put-of-date regarding the compiler version, as you need a C++11 compiler, i.e GCC 4.7 and above (edited)
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[06:39] <grogbot_> [discord] <yuv422> Just listened to the latest episode of The Retro Hour Podcast featuring @sev____ talking about ScummVM. d https://youtu.be/6zA4msy2YPU?t=2463&si=4lh4vahCiOumTIuF
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[07:18] Nick change: DominusExult -> Dominus
[07:24] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/dztB4n
[07:24] <Scummette> scummvm/master 9a681b3 Strangerke: GOT: Rename Setup members
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[09:15] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/HMdrBy
[09:15] <Scummette> scummvm/master fd2dd92 dreammaster: GOT: Add missing Skill Level dialog
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[13:58] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/KZw5IR
[13:58] <Scummette> scummvm/master c589d62 sev-: JANITORIAL: Indetation fixes
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[17:18] <Scummette> [scummvm] npjg pushed 8 new commits to master: https://is.gd/BqaQTf
[17:18] <Scummette> scummvm/master fd1b13a npjg: MEDIASTATION: Give the script constants header a better name
[17:18] <Scummette> scummvm/master 3129b6d npjg: MEDIASTATION: Correct misunderstanding on float and int script var types
[17:18] <Scummette> scummvm/master 5de4835 npjg: MEDIASTATION: JANITORIAL: Clean script constant comments
[17:21] <Scummette> [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/E04k2Y
[17:21] <Scummette> scummvm/master 53cf022 Strangerke: GOT: Small refactoring in Setup, start renaming thor_info
[17:21] <Scummette> scummvm/master 4a1c737 Strangerke: GOT: Some more renaming
[17:21] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/cMgpEM
[17:21] <Scummette> scummvm/master 7401637 weblate: I18N: Update translations templates
[17:24] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/7ozm9R
[17:24] <Scummette> scummvm/master 166b23f weblate: I18N: Update translation files
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[18:36] <grogbot_> [discord] <Digitall> @addable13 I also help to fix Dreamcast builds... If you have any issues please let me know. Note though that the Dreamcast is very RAM limited at 16M so any high resolution or newer engines are not likely to run even if they compile
[18:43] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/JaJVL2
[18:43] <Scummette> scummvm/master f0f21ac sev-: DIRECTOR: Vetoing "Print & Play with Blinky Bill" from ever be supported
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[19:14] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/Ex5j2L
[19:14] <Scummette> scummvm/master 3e66ccb Strangerke: GOT: small refactoring, renaming in boss1 and boss2
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[22:03] <grogbot_> [discord] <addable13> Trying to see what improvements I can make for saving/loading on the VMU
[22:04] <grogbot_> [discord] <Digitall> That is tricky since the VMU is very block oriented and again limited in memory compared to save files from various engines which can be larger.
[22:06] <grogbot_> [discord] <addable13> Right now working in a closed circle (2 people), i have intent to release the modified source code if it works out.
[22:07] <grogbot_> [discord] <Digitall> @addable13 These resources may help you if you haven't already found them:
[22:08] <grogbot_> [discord] <Digitall> https://dmitry.gr/?r=05.Projects&proj=25.%20VMU%20Hacking
[22:08] <grogbot_> [discord] <Digitall> https://mc.pp.se/dc/vms/flashmem.html
[22:08] <grogbot_> [discord] <Digitall> https://github.com/sega-dreamcast/libronin
[22:10] <grogbot_> [discord] <addable13> actually brings up one of my questions. do I have to re-release the source code as a whole or can I just release the files I modified
[22:11] <grogbot_> [discord] <addable13> my understanding is if we release a modified compiled build, we also have to release its source code
[22:15] <grogbot_> [discord] <Digitall> Yes, ScummVM is licensed under GPL-3. If you release a binary, you need to provide either a link to source code or modified code.
[22:16] <grogbot_> [discord] <Digitall> But the best idea would be to provide a Pull Request on Github to upstream the code changes to the project... assuming they are reasonable and self contained, there is a good chance they will get merged and thus all future builds will include them.
[22:17] <grogbot_> [discord] <Digitall> @addable13 https://wiki.scummvm.org/index.php?title=Developer_Central should answer most questions you have...
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[22:48] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/SjjkZP
[22:48] <Scummette> scummvm/master 0b3ee09 digitall: GOT: Fix GCC Compiler Warning
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[00:00] --- Sun Jan 19 2025