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[01:03] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/NrlYLG
[01:03] <Scummette> scummvm/master f814abd bluegr: DIRECTOR: Fix compilation
[01:07] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://is.gd/TZxB4P
[01:07] <Scummette> scummvm/master a8380de tunnelsociety: JANITORIAL: fix typo
[01:07] <Scummette> scummvm/master 4ae342f tunnelsociety: JANITORIAL: GLK: HUGO: fix typo
[01:07] <Scummette> [scummvm] dreammaster closed pull request #6438: JANITORIAL: Fix typo (master...fix-typo) https://is.gd/gGuI7y
[01:07] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/FfYh27
[01:07] <Scummette> scummvm/master abf9d87 weblate: I18N: Update translations templates
[01:10] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/PfPTL3
[01:10] <Scummette> scummvm/master 99b7ed6 weblate: I18N: Update translation files
[01:17] <ScummBot_> Build [#13960](https://buildbot.scummvm.org/#/builders/58/builds/13960) of `master-amigaos4` completed successfully.
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[01:29] <ScummBot_> Build [#13924](https://buildbot.scummvm.org/#/builders/22/builds/13924) of `master-windows-x86-64` completed successfully.
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[01:30] <ScummBot_> Build [#13943](https://buildbot.scummvm.org/#/builders/43/builds/13943) of `master-debian-i686` completed successfully.
[01:35] <ScummBot_> Build [#13534](https://buildbot.scummvm.org/#/builders/103/builds/13534) of `master-debian-x86-64-dynamic-detection` completed successfully.
[01:36] <ScummBot_> Build [#13943](https://buildbot.scummvm.org/#/builders/39/builds/13943) of `master-debian-x86-64-clang` completed successfully.
[01:37] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/s33u8q
[01:38] <Scummette> scummvm/master db97ad0 bluegr: TWINE: Fix compilation under Windows
[01:39] <ScummBot_> Build [#13529](https://buildbot.scummvm.org/#/builders/104/builds/13529) of `master-debian-x86-64-plugins` completed successfully.
[01:39] <ScummBot_> Build [#13951](https://buildbot.scummvm.org/#/builders/60/builds/13951) of `master-debian-x86-64` completed successfully.
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[01:58] <ScummBot_> Build [#13814](https://buildbot.scummvm.org/#/builders/65/builds/13814) of `master-raspberrypi` completed successfully.
[01:58] <grogbot> [discord] <eientei> PC-9821 version of Lost Eden was found. English with JP/EN subs. Doesn't work right in ScummVM (with resources.cpp patched to use the DOS resource loading case for kPlatformPC98), with the wrong voices being played, though the engine is unstable anyway
[01:58] <grogbot> [discord] <eientei> https://cdn.discordapp.com/attachments/581224061091446795/1341227342835617822/image.png?ex=67b53acd&is=67b3e94d&hm=2ca5c54902ce7d40bb686e7fe9f2c93e335e9828b05fa0f959fcd074c841a52a&
[01:58] <ScummBot_> Build [#9071](https://buildbot.scummvm.org/#/builders/171/builds/9071) of `master-riscos` completed successfully.
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[01:59] <ScummBot_> Build [#13915](https://buildbot.scummvm.org/#/builders/48/builds/13915) of `master-switch` completed successfully.
[02:00] <ScummBot_> Build [#13917](https://buildbot.scummvm.org/#/builders/67/builds/13917) of `master-wii` completed successfully.
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[02:24] <grogbot> [discord] <tyler2751> Hi all! Anyone know how to fix this error on the windows XP version?
[02:24] <grogbot> [discord] <tyler2751> "Required GLSL version 110 is not supported (100 maximum)!"
[02:24] <grogbot> [discord] <tyler2751> https://cdn.discordapp.com/attachments/581224061091446795/1341233835144380448/rn_image_picker_lib_temp_f1992a11-53e6-4352-85b6-f742bd54edd0.jpg?ex=67b540d9&is=67b3ef59&hm=476218504c844e39ff90f6b2f6d84736aa78a103b55f3e1b37d952ed9fe1b271&
[02:25] <grogbot> [discord] <tyler2751> I'm trying to help my brother set up this sweet windows XP editing PC I found and I can't find anything about this error online or how I could fix it
[02:42] <grogbot> [discord] <Digitall> @tyler2751 https://docs.scummvm.org/en/latest/advanced_topics/configuration_file.html#location ... Edit the file to remove gfx_mode or change from opengl.
[02:43] <grogbot> [discord] <Digitall> Another option is run ScummVM from command prompt / powershell, pass the --gfx_mode=1x or similar to force this away from OpenGL
[02:43] <grogbot> [discord] <Digitall> Then change the setting in the Options button to fix this permanently
[02:43] <grogbot> [discord] <Digitall> Then change the setting in the Global Options button to fix this permanently (edited)
[03:11] <grogbot> [discord] <oneeighthundred> ... does that happen on first run?
[03:11] <grogbot> [discord] <oneeighthundred> if so I think we should attempt to detect that + fall back automatically if we can
[05:16] <grogbot> [discord] <tyler2751> Yeah, it happens on the first run. That does seem like something that could be fixable, though I know that the XP version is not active dev lol
[05:16] <grogbot> [discord] <tyler2751> Thank you bossman!
[05:18] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/aZXUNz
[05:18] <Scummette> scummvm/master c82c008 dreammaster: M4: RIDDLE: Cutscene fixes saving Feng Li in first room
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[06:44] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/ouPxrY
[06:44] <Scummette> scummvm/master aa09763 Strangerke: M4: Burger: Fix CID 1532973
[06:49] <ScummBot_> Build [#13951](https://buildbot.scummvm.org/#/builders/23/builds/13951) of `master-android-arm64` failed: failed compile (failure)
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[09:45] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://is.gd/t0IIqF
[09:45] <Scummette> scummvm/master d821c4c sev-: VIDEO: QTVR: Expose last mouse click
[09:45] <Scummette> scummvm/master 08410ef sev-: DIRECTOR: XTRAS: Implement GetClickLoc/SetClickLoc in QTVR Xtra
[09:45] <Scummette> scummvm/master 1f94d83 sev-: Revert "M4: Burger: Fix CID 1532973"
[09:49] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/S4KaXW
[09:49] <Scummette> scummvm/master 5a810dd sev-: M4: BURGER: Init class variable
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[12:52] <Scummette> [scummvm] tag2015 pushed 2 new commits to master: https://is.gd/v8VTpm
[12:52] <Scummette> scummvm/master f2e4fe8 tag2015: GLK: Add phantomarcade1/2 detection
[12:52] <Scummette> scummvm/master 5e3a884 tag2015: DIRECTOR: Add loewe2 v2.0 detection
[12:55] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/8R95Yb
[12:55] <Scummette> scummvm/master b283761 : I18N: Update translation (Hungarian)
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[15:10] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/kEAotJ
[15:10] <Scummette> scummvm/master 60bdce9 tag2015: ULTIMA: Add detection entry for Ultima VI german patch 1.7
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[19:03] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/3XHEoT
[19:03] <Scummette> scummvm/master c4d899b : I18N: Update translation (Hungarian)
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[21:13] <Scummette> [scummvm] sev- closed pull request #6312: BACKENDS: Add SDL3 backend + update imgui (master...master) https://is.gd/H7z6hR
[21:13] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/oOuIis
[21:13] <Scummette> scummvm/master 8afb2c1 scemino: BACKENDS: Add SDL3 backend + update imgui
[21:14] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/DvXuDp
[21:14] <Scummette> scummvm/master 844c0c3 weblate: I18N: Update translations templates
[21:16] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/avsQH5
[21:16] <Scummette> scummvm/master ff695fc weblate: I18N: Update translation files
[21:19] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/3uK8XZ
[21:19] <Scummette> scummvm/master 0236734 Strangerke: M4: Burger: Fix a bug in Room508::daemon
[21:29] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/Ft8hYX
[21:29] <Scummette> scummvm/master 9e6e737 tag2015: CRUISE: Add detection for French Amiga version
[21:38] <Scummette> [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/7xmepv
[21:38] <Scummette> scummvm/master 2511e2b Strangerke: M4: Burger: Fix CID 1532904
[21:38] <Scummette> scummvm/master 3062148 Strangerke: M4: Fix CID 1564795
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[23:08] <Scummette> [scummvm] einstein95 opened pull request #6444: CRYO: Add detection for Lost Eden PC-9821 version (master...cryo_eden) https://is.gd/rFi78K
[23:12] <grogbot> [discord] <ccawley2011> Are all the file names within `EDEN.DAT` what you'd expect? The engine currently refers to all entries by index, which might be why the wrong voices end up being used.
[23:13] <grogbot> [discord] <eientei> Yeah, filenames look about right, with voices being hexadecimal
[23:14] <grogbot> [discord] <eientei> Haven't looked at the DOS Lost Eden to compare
[23:15] <grogbot> [discord] <ccawley2011> BTW, you might find `extract_cryo` from scummvm-tools useful if you haven't found it already.
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[23:34] <grogbot> [discord] <eientei> probably easier than what I did (make a kaitai-struct file and wrote an extractor)
[23:40] <grogbot> [discord] <eientei> Ok, comparing the files:
[23:40] <grogbot> [discord] <eientei> PC98:
[23:40] <grogbot> [discord] <eientei> -PANOANG.HSQ
[23:40] <grogbot> [discord] <eientei> +PANOJP.HSQ
[23:40] <grogbot> [discord] <eientei> +EDEN.FNT
[23:40] <grogbot> [discord] <eientei> plus drivers
[23:41] <grogbot> [discord] <eientei> voices are identical
[00:00] --- Wed Feb 19 2025