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[03:41] <grogbot> [discord] <andrewt6918> https://ifdb.org/viewgame?id=025dj4on6jr2c867 On right hand side of page you will see download links for shareware versions. As readme says "These Scott Adams original text Adventure games are still copyrighted by Scott Adams and are not Public Domain. They may be freely downloaded
[03:41] <grogbot> [discord] <andrewt6918> and enjoyed though. They are shareware but the contribution is strictly
[03:41] <grogbot> [discord] <andrewt6918> voluntary and the amount left to your own discretion." From AdamsGames.zip * (edited)
[06:04] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/3esaKO
[06:04] <Scummette> scummvm/master ba79cae lotharsm: I18N: Update translation (German)
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[08:36] <grogbot> [discord] <.eriktorbjorn> Is the plan to continue with Dragonsphere after that?
[08:41] <grogbot> [discord] <.eriktorbjorn> There's also the Mac version of Rex Nebular, of course, but I guess I'm the only one who owns a copy of that one. 🙂
[08:41] <grogbot> [discord] <.eriktorbjorn> https://cdn.discordapp.com/attachments/581224061091446795/1494981252401594429/image.png?ex=69e49549&is=69e343c9&hm=347c69d98c427a23af269e332ceebf7718ba47e5c35dc7731f935c44eae5df60&
[08:42] <grogbot> [discord] <.eriktorbjorn> There's also the Mac version of Rex Nebular, of course, but I guess I'm still the only one who owns a copy of that one. 🙂 (edited)
[08:42] <grogbot> [discord] <.eriktorbjorn> https://cdn.discordapp.com/attachments/581224061091446795/1494981252401594429/image.png?ex=69e49549&is=69e343c9&hm=347c69d98c427a23af269e332ceebf7718ba47e5c35dc7731f935c44eae5df60&
[09:07] <grogbot> [discord] <gu3> @alexbevi have you found anything interesting in the disassembly of Harvest? some cheatcode, easter egg or unfinished feature?
[09:48] <grogbot> [discord] <eientei> That's weird, removing that warning and it still hangs on launch...
[09:52] <grogbot> [discord] <eientei> Ok, so it's happening on release build as well
[09:59] <grogbot> [discord] <eientei> Ah, found the reason: Apple Cloud syncing is having issues on my computer, which applies to the folders in ~/Documents by default, including the "ScummVM Savegames" folder. ScummVM was therefore having issues trying to open the `puttzoo-win-test` savegame
[10:00] <grogbot> [discord] <eientei> Recreating the savegame folder and it runs fine
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[10:59] <Scummette> [scummvm] robertmegone opened pull request #7442: AGOS: Implement day/night palette fading for PN Amiga/Atari ST (master...pn-day-night-stamiga) https://is.gd/4hgMGM
[11:01] <grogbot> [discord] <dreammaster> Likely, yes. Either that or Once Upon a Forest. A big part of this effort with Return of the Phantom was keeping the engine code as identical to the original as possible, so that it'll be easier to merge in the codebase for the other two games.
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[15:48] <grogbot> [discord] <alexbevi> Nothing super exciting. I can confirm https://gamefaqs.gamespot.com/pc/197529-harvester/cheats is all that is in there for cheats (aside from "DUSTBIN" which isn't present in the disassembly and doesn't do anything). There's a callout to an `END_DEMO` script command that doesn't exist in the main game - but seems to account for how to handle exiting https://archive.org/details/Harvester_demo (which has a different script). I haven't d
[15:49] <grogbot> [discord] <gu3> No secret ending, sadness 😞
[15:53] <grogbot> [discord] <alexbevi> full game scripts are at https://gist.github.com/alexbevi/e1752e9a2eb427406b2d8dc1ffb37153 if you want to poke around 🙂
[15:56] <grogbot> [discord] <gu3> This is cool, you should create a small repository to publish the scripts in full, so people can easily inspect them
[15:58] <grogbot> [discord] <alexbevi> I built a full resource viewer 😉
[15:58] <grogbot> [discord] <alexbevi> I'll push it all up so folks can inspect
[17:31] <grogbot> [discord] <alexbevi> https://github.com/alexbevi/harvester-tools
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[19:34] <Scummette> [scummvm] lephilousophe opened pull request #7443: SDL: Fix bug 16666 (master...fix-16666) https://is.gd/Him5Ua
[20:10] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/ucTfHD
[20:10] <Scummette> scummvm/master dafcb99 IlDucci: I18N: Update translation (Spanish)
[20:17] <Scummette> [scummvm] sev- closed pull request #7438: DIRECTOR: Fixes for Mission to Planet X (master...d6_features) https://is.gd/MNl1LH
[20:17] <Scummette> [scummvm] sev- pushed 15 new commits to master: https://is.gd/xd6c2j
[20:17] <Scummette> scummvm/master 9928145 moralrecordings: DIRECTOR: Add Zero Critical to detection table
[20:17] <Scummette> scummvm/master 81eef69 moralrecordings: DIRECTOR: Align BitmapCastMember pitch to 2 bytes in D3
[20:17] <Scummette> scummvm/master f09f514 moralrecordings: DIRECTOR: Invert pixels for 2-bit and 4-bit DIBDecoder images
[21:06] <grogbot> [discord] <eientei> Calling out @dreammaster for
[21:06] <grogbot> [discord] <eientei> ```c
[21:06] <grogbot> [discord] <eientei> /**
[21:06] <grogbot> [discord] <eientei> * M4 Digital player digivolves to ScummVM-digital player
[21:06] <grogbot> [discord] <eientei> */
[21:06] <grogbot> [discord] <eientei> ```
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[21:34] <Scummette> [scummvm] ramyak-sharma opened pull request #7444: DIRECTOR: DT: Add Filmloop score viewer (master...score-fixes) https://is.gd/5yiWmL
[21:35] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/MXBl9A
[21:35] <Scummette> scummvm/master a98e2fd lephilousophe: GUI: Avoid useless checks in MetadataParser
[21:37] <Scummette> [scummvm] lephilousophe opened pull request #7445: COMMON: Implement entities parsing in the XML parser (master...xmlparser-entities) https://is.gd/LWWsn6
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[22:17] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/NnWm4s
[22:17] <Scummette> scummvm/master bd3ecee lephilousophe: COMMON: Implement entities parsing in the XML parser
[22:17] <Scummette> [scummvm] bluegr closed pull request #7445: COMMON: Implement entities parsing in the XML parser (master...xmlparser-entities) https://is.gd/LWWsn6
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[00:00] --- Sun Apr 19 2026