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[00:02] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/M7zvJC
[00:02] <Scummette> scummvm/master 24e7b4d bluegr: SAGA: Remove outdated comment, related to Adlib instrument files
[00:08] <Scummette> [scummvm] peterkohaut pushed 9 new commits to pull/6248/head: https://is.gd/EQ4Uzx
[00:08] <Scummette> scummvm/pull/6248/head 9ecc5aa peterkohaut: TINSEL: Build time option to skip intro
[00:08] <Scummette> scummvm/pull/6248/head 0ace958 peterkohaut: TINSEL: Add more Noir movers code
[00:08] <Scummette> scummvm/pull/6248/head ffe18c4 peterkohaut: TINSEL: Prepare Noir background drawing code
[00:10] <Scummette> [scummvm] peterkohaut pushed 0 new commits to pull/6248/head: https://is.gd/aFokdO
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[01:18] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/a1UnMk
[01:18] <Scummette> scummvm/master 5c12072 digitall: SCUMM: HE: Fix Duplicated Semicolons Causing GCC Compiler Warnings
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[01:57] <Scummette> [scummvm] bluegr pushed 2 new commits to branch-2-9: https://is.gd/yR6x2D
[01:57] <Scummette> scummvm/branch-2-9 1aef8d0 bluegr: SAGA: Remove outdated comment, related to Adlib instrument files
[01:57] <Scummette> scummvm/branch-2-9 8f75fe0 digitall: SCUMM: HE: Fix Duplicated Semicolons Causing GCC Compiler Warnings
[02:06] <Scummette> [scummvm] bluegr pushed 4 new commits to branch-2-9: https://is.gd/UPYwns
[02:06] <Scummette> scummvm/branch-2-9 f10c94d lephilousophe: AGS: Fix call_function signature
[02:06] <Scummette> scummvm/branch-2-9 6dcd44c dwatteau: DGDS: Silence -Wpedantic warning about extra ';'
[02:06] <Scummette> scummvm/branch-2-9 a79ad82 dwatteau: QDENGINE: Silence -Wpedantic warning about extra ';'
[02:06] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-9: https://is.gd/i6Hpnv
[02:06] <Scummette> scummvm/branch-2-9 5132507 weblate: I18N: Update translations templates
[02:09] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-9: https://is.gd/BsTmzb
[02:09] <Scummette> scummvm/branch-2-9 00b0a8e weblate: I18N: Update translation files
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[04:55] <ScummBot> Build [#1144](https://buildbot.scummvm.org/#/builders/159/builds/1144) of `daily-master` failed.
[05:48] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/1OUJI1
[05:48] <Scummette> scummvm/master a58d198 dreammaster: M4: RIDDLE: Fix Ripley animating in room 403 conv
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[06:19] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/Bp5I6A
[06:19] <Scummette> scummvm/master 862778f dreammaster: M4: RIDDLE: Fix giving marks to Wolf in room 403
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[06:43] <Scummette> [scummvm] orgads closed pull request #6246: SCUMM: Avoid memset for initializing non-trivial types (master...no-memset) https://is.gd/eEOL0x
[06:43] <Scummette> [scummvm] orgads pushed 1 new commits to master: https://is.gd/HsCm7Z
[06:43] <Scummette> scummvm/master b724825 orgads: SCUMM: Avoid memset for initializing non-trivial types
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[07:32] <Scummette> [scummvm] bluegr closed pull request #6248: Tinsel: Basic 3D rendering of the main character for Discworld Noir. (master...tinsel_3d_rendering) https://is.gd/MuMOHA
[07:32] <Scummette> [scummvm] bluegr pushed 9 new commits to master: https://is.gd/99r2aA
[07:32] <Scummette> scummvm/master 4d4dddb peterkohaut: TINSEL: Build time option to skip intro
[07:32] <Scummette> scummvm/master 3ca5cb6 peterkohaut: TINSEL: Add more Noir movers code
[07:32] <Scummette> scummvm/master b3f2d79 peterkohaut: TINSEL: Prepare Noir background drawing code
[07:42] <ScummBot> Build [#13037](https://buildbot.scummvm.org/#/builders/67/builds/13037) of `master-wii` failed.
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[07:49] <ScummBot> Build [#6259](https://buildbot.scummvm.org/#/builders/179/builds/6259) of `master-opendingux-beta-rs90` failed.
[07:56] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-9: https://is.gd/qdSEX0
[07:56] <Scummette> scummvm/branch-2-9 b523da7 lotharsm: I18N: Update translation (German)
[08:04] <grogbot> [discord] <gu3> It's a game made with the freescape engine, one of the grandfathers of the FPS (but the game is mostly exploration and puzzles, there are no weapons to select or fast action)
[08:29] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/69dkKj
[08:29] <Scummette> scummvm/master 81d83db bluegr: SCI: Add Japanese version of KQ7 - bug #15497
[08:36] <Scummette> [scummvm] lephilousophe pushed 1 new commits to branch-2-9: https://is.gd/gR21VE
[08:36] <Scummette> scummvm/branch-2-9 fc31b16 lephilousophe: AGS: Fix build when int32_t is long int
[08:36] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/VfGEer
[08:36] <Scummette> scummvm/master a6c44c9 lephilousophe: AGS: Fix build when int32_t is long int
[08:47] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/rXyjZu
[08:47] <Scummette> scummvm/master 24fb5be aquadran: WINTERMUTE: Corrected guard for externals.h
[08:50] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/Yj8Cra
[08:50] <Scummette> scummvm/master 548e7d3 lephilousophe: TINSEL: Fix missing include
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[08:56] <ScummBot> Build [#13083](https://buildbot.scummvm.org/#/builders/58/builds/13083) of `master-amigaos4` completed successfully.
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[09:24] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/YQ3bOB
[09:24] <Scummette> scummvm/master 04e3305 Strangerke: M4: RIDDLE: Room 204 - some work on parser
[09:34] <Scummette> [scummvm] mistydemeo pushed 1 new commits to master: https://is.gd/nskpaH
[09:34] <Scummette> scummvm/master 50ae136 mistydemeo: MYST3: add missing override keyword
[09:39] <ScummBot> Build [#12797](https://buildbot.scummvm.org/#/builders/95/builds/12797) of `master-dreamcast` completed successfully.
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[09:44] <ScummBot> Build [#13040](https://buildbot.scummvm.org/#/builders/67/builds/13040) of `master-wii` completed successfully.
[09:47] <ScummBot> Build [#11683](https://buildbot.scummvm.org/#/builders/34/builds/11683) of `fetch-master` completed successfully.
[09:55] <Scummette> [scummvm] lephilousophe pushed 1 new commits to branch-2-9: https://is.gd/ztBTYe
[09:55] <Scummette> scummvm/branch-2-9 ed2d867 mistydemeo: MYST3: add missing override keyword
[10:40] <Scummette> [scummvm] AndywinXp pushed 1 new commits to master: https://is.gd/I2eipH
[10:40] <Scummette> scummvm/master a3ed463 AndywinXp: SCUMM: INDY3/LOOM (Mac): Force _macGui init to allow font resources loading
[10:41] <Scummette> [scummvm] AndywinXp pushed 1 new commits to branch-2-9: https://is.gd/Sxrp0L
[10:41] <Scummette> scummvm/branch-2-9 28fd30f AndywinXp: SCUMM: INDY3/LOOM (Mac): Force _macGui init to allow font resources loading
[10:41] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-9: https://is.gd/XQLH4o
[10:41] <Scummette> scummvm/branch-2-9 b451542 weblate: I18N: Update translations templates
[10:44] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-9: https://is.gd/bC9gCw
[10:44] <Scummette> scummvm/branch-2-9 fc426dd weblate: I18N: Update translation files
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[11:12] <Scummette> [scummvm] yuv422 pushed 2 new commits to master: https://is.gd/l5CFhG
[11:12] <Scummette> scummvm/master 52f3580 : DARKSEED: Add circle wipe effect at start of day.
[11:12] <Scummette> scummvm/master 3eff3ce : DARKSEED: Fix going to bed animation
[11:23] <Scummette> [scummvm] lephilousophe opened pull request #6249: DOCS: Update Sphinx and its plugins versions (master...update-docs) https://is.gd/G838wh
[11:32] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/W9uG35
[11:32] <Scummette> scummvm/master f64f36f aquadran: WINTERMUTE: Added BaseScriptable to persistance in vlink plugin
[11:34] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/VTQGvM
[11:34] <Scummette> scummvm/master 60904f4 aquadran: WINTERMUTE: _gameRef is part of base in base persist() for vlink plugin
[11:43] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/jbQmk6
[11:43] <Scummette> scummvm/master 61c82e3 aquadran: WINTERMUTE: Added missing persistent registration for vlink plugin
[11:45] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/GVXVq9
[11:45] <Scummette> scummvm/master 84557ed aquadran: WINTERMUTE: Added missing header in persistent.cpp
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[13:07] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/UiCi5K
[13:07] <Scummette> scummvm/master 8ec26fe aquadran: WINTERMUTE: Restore plugin events functionality
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[13:13] <ScummBot> Build [#13058](https://buildbot.scummvm.org/#/builders/19/builds/13058) of `master-psp` failed.
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[13:33] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/gQwKFo
[13:33] <Scummette> scummvm/master fefc043 aquadran: WIJNTERMUTE: Fixed compilation for pluginEvent
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[14:08] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/CV7of5
[14:08] <Scummette> scummvm/master 1f63c7e aquadran: WINTERMUTE: Added stub for ShadowManager plugin
[14:14] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/28m0XI
[14:14] <Scummette> scummvm/master 5426f8e aquadran: WINTERMUTE: Fixed compilation when disabled 3D
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[16:38] <grogbot> [discord] <allenwrench_28865> trying to play return to zork:
[16:38] <grogbot> [discord] <allenwrench_28865> https://cdn.discordapp.com/attachments/581224061091446795/1307746691663003679/image.png?ex=673b6d84&is=673a1c04&hm=08819ca5f3a95e14cfc58f3228f5308524810ed93041c47b9020681389a1c08e&
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[16:56] <grogbot> [discord] <antoniou79> Please check the wiki for info about the required data files:
[16:56] <grogbot> [discord] <antoniou79> <https://wiki.scummvm.org/index.php/Return_to_Zork>
[17:31] <grogbot> [discord] <antoniou79> I was able to mount the `rtz.gog` cd image file with WinCDEmu, by renaming it to `rtz.img` (`rtz.iso` also worked). I put the files from the CD on a new directory "forScummVM" and I've copied the `music` folder from the GOG installation in there too. I've renamed all the tracks in music to follow the pattern as indicated in the GOG forum post (mentioned in our wiki page), so starting from `track1.ogg` up to `track25.ogg` and finall
[17:31] <grogbot> [discord] <antoniou79> On the GOG forums, someone wrote that ScummVM 2.8.0 supported launching the game as installed by GOG without doing any extraction, but that has not been my experience (I've tested with 2.8.0, 2.8.1 and 2.10.git).
[17:35] <grogbot> [discord] <antoniou79> I am also unsure, as of yet, what changes if you add the game as "installed" vs the alternative (not installed?). If you have both files `rtzcd.red` and `rtzcd.dat` in the folder, you'll be offered both options.
[17:35] <grogbot> [discord] <antoniou79> Apparently `rtzcd.dat` leads to the `installed` option and `rtzcd.red` to the other (plain) option. Again, this is for the GOG release of the game. Other distributions may behave differently.
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[17:58] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://is.gd/TKKucy
[17:58] <Scummette> scummvm/master 1c629d4 athrxx: SCUMM: fix invalid mem access (bug no. 15507)
[18:35] <grogbot> [discord] <baconicsynergy> I wasn't able to meet my budget last month so I couldn't get any new equipment for ripping floppies, but I found THIS! https://www.floppydisk.com/drives
[18:36] <grogbot> [discord] <baconicsynergy> They seem like a small business so I will be able to call them directly and ask whether or not the drives are only 5V
[18:38] <grogbot> [discord] <baconicsynergy> I want to to buy Driller, Total Eclipse, and Castle Master for the Amiga and use my greaseweazle to rip it. I've been wanting to help hunt for bugs in the freespace implementation so badly
[18:38] <grogbot> [discord] <baconicsynergy> I want to to buy Driller, Total Eclipse, and Castle Master for the Amiga and use my greaseweazle to rip it. I've been wanting to help hunt for bugs in the Freescape implementation so badly (edited)
[18:39] <grogbot> [discord] <baconicsynergy> Life just gets so busy. I wish we all could devote more time to our passion projects
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[19:07] <grogbot> [discord] <rzil> Please feel free to contact me if you need help (I'm the author)
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[20:50] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/gQfScq
[20:50] <Scummette> scummvm/master d411edc aquadran: WINTERMUTE: Partially implemented ShadowManager plugin
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[21:14] <Scummette> [scummvm] bluegr pushed 3 new commits to branch-2-9: https://is.gd/FjCB8z
[21:14] <Scummette> scummvm/branch-2-9 1bce1ce orgads: SCUMM: Avoid memset for initializing non-trivial types
[21:14] <Scummette> scummvm/branch-2-9 53b604c bluegr: SCI: Add Japanese version of KQ7 - bug #15497
[21:14] <Scummette> scummvm/branch-2-9 2ac2d85 athrxx: SCUMM: fix invalid mem access (bug no. 15507)
[21:14] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-9: https://is.gd/iNlBDa
[21:14] <Scummette> scummvm/branch-2-9 2885264 weblate: I18N: Update translations templates
[21:17] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-9: https://is.gd/GVv8QW
[21:17] <Scummette> scummvm/branch-2-9 91946cc weblate: I18N: Update translation files
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[21:36] <grogbot> [discord] <gu3> Is there a way to skip sliding puzzles in the Nancy engine?
[21:43] <grogbot> [discord] <allenwrench_28865> Moon base Commander is working out great on the latest daily builds
[21:45] <grogbot> [discord] <allenwrench_28865> Jarrett trying to get it in dosbox is even more argh. Damn you Activision
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[21:51] <grogbot> [discord] <allenwrench_28865> Hmm i will have to use pcem to get a game i paid for working properly
[21:52] <Scummette> [scummvm] AndywinXp pushed 1 new commits to master: https://is.gd/IxlMyo
[21:52] <Scummette> scummvm/master 71008e7 AndywinXp: SCUMM: COMI: Fix invalid read in savegame thumbnail
[22:08] <grogbot> [discord] <gu3> Keep in mind that only Driller for Amiga is fully supported. Dark Side seems to work but needs testing. Total Eclipse starts, but it need some good amount of of work and Castle Master is barely there.
[22:08] <grogbot> [discord] <gu3> Hopefully the support for these will be improved soon (tm)
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[00:00] --- Mon Nov 18 2024