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[04:33] <ScummBot> Build [#1749](https://buildbot.scummvm.org/#/builders/159/builds/1749) of `daily-master` completed successfully.
[05:59] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: Error, database insert failed

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[07:46] <Scummette> [scummvm] dwatteau pushed 1 new commits to master: Error, database insert failed
[07:46] <Scummette> scummvm/master eebfe28 dwatteau: SKY: Fix some -Wunused-but-set-variable warnings
[09:53] <Scummette> [scummvm] whoozle pushed 1 new commits to master: Error, database insert failed
[09:53] <Scummette> scummvm/master 159fda4 whoozle: PHOENIXVR: Right-strip strings before parsing
[11:35] <Scummette> [scummvm] mgerhardy pushed 1 new commits to master: Error, database insert failed
[11:35] <Scummette> scummvm/master 114296e mgerhardy: MACS2: add game speed to confman
[11:56] <Scummette> [scummvm] mikrosk pushed 1 new commits to master: Error, database insert failed
[11:56] <Scummette> scummvm/master 3169f22 mikrosk: BACKENDS: ATARI: Require ExtenDOS 4.11 for CDDA
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[14:12] <Scummette> [scummvm] aquadran pushed 1 new commits to master: Error, database insert failed
[14:12] <Scummette> scummvm/master e74c46b aquadran: WINTERMUTE: Added two method stubs for 'J.U.L.I.A - Among the Stars'
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[14:16] <Scummette> [scummvm] whoozle pushed 1 new commits to master: Error, database insert failed
[14:16] <Scummette> scummvm/master cae084b whoozle: PHOENIXVR: Do not render VR while switching scripts/warping.
[15:14] <Scummette> [scummvm] dwatteau opened pull request #7703: AWE: Fix sfx music crash on OpenBSD (or through TSan) (master...fix/awe-playSfxMusic-race) Error, database insert failed

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[17:44] <Scummette> [scummvm] aquadran pushed 1 new commits to master: Error, database insert failed
[17:44] <Scummette> scummvm/master 930fae9 aquadran: WINTERMUTE: Silence 'Copy' method for 'Space Madness'
[18:09] <grogbot_> [discord] <thebigcore> Not sure how to describe this, but in ScummVM, no matter if sorting by `First Letter`. `Series`, or any other grouping, the 2nd game appears above the 1st game. For example:
[18:09] <grogbot_> [discord] <thebigcore> ```Broken Sword II: The Smoking Mirror
[18:09] <grogbot_> [discord] <thebigcore> Broken Sword: The Shadow of the Templars```
[18:09] <grogbot_> [discord] <thebigcore> Is there a way to fix that?
[18:09] <grogbot_> [discord] <thebigcore> Not sure how to describe this, but in ScummVM, no matter if sorting by `First Letter`. `Series`, or any other grouping, the 2nd game appears above the 1st game. For example:
[18:09] <grogbot_> [discord] <thebigcore> ```Broken Sword II: The Smoking Mirror
[18:09] <grogbot_> [discord] <thebigcore> Broken Sword: The Shadow of the Templars```
[18:09] <grogbot_> [discord] <thebigcore> Is there a way to fix that? (edited)
[18:09] <grogbot_> [discord] <thebigcore> Not sure how to describe this, but in ScummVM, no matter if sorting by `First Letter`, `Series`, or any other grouping, the 2nd game appears above the 1st game. For example:
[18:09] <grogbot_> [discord] <thebigcore> ```Broken Sword II: The Smoking Mirror
[18:09] <grogbot_> [discord] <thebigcore> Broken Sword: The Shadow of the Templars```
[18:09] <grogbot_> [discord] <thebigcore> Is there a way to fix that? (edited)
[18:34] <grogbot_> [discord] <sev____> Not withoutchanging code
[18:35] <grogbot_> [discord] <sev____> space stays higher than `:`
[18:36] <Scummette> [scummvm] sev- closed pull request #7686: DIRECTOR: LINGO: Map PrintOMatic Lite Xtra to PrintOMatic (master...printomatic-lite) Error, database insert failed
[18:37] <grogbot_> [discord] <thebigcore> If that were changed in code, would that break sorting then?
[18:39] <Scummette> [scummvm] sev- closed pull request #7629: CHAMBER: Support the Amiga US (Chamber) release in the Amiga renderer (master...week6) Error, database insert failed
[18:39] <Scummette> [scummvm] sev- pushed 8 new commits to master: Error, database insert failed
[18:39] <Scummette> scummvm/master 560c0d2 11-andy-11: CHAMBER: Support the Amiga US (Chamber) release in the Amiga renderer
[18:39] <Scummette> scummvm/master 168ec36 11-andy-11: CHAMBER: fix Zone Scan line
[18:39] <Scummette> scummvm/master f1cfc8a 11-andy-11: CHAMBER: Add Amiga EU/US detection entries
[18:40] <grogbot_> [discord] <sev____> I am not following you
[18:40] <grogbot_> [discord] <sev____> in order to fix that sorting, somebody has to adjust code that implements that sorting
[18:42] <Scummette> [scummvm] sev- pushed 1 new commits to master: Error, database insert failed
[18:42] <Scummette> scummvm/master 4e1ede6 einstein95: DEVTOOLS: DIRECTOR: Update xobj stub generator, format with black
[18:42] <Scummette> [scummvm] sev- closed pull request #7702: DEVTOOLS: DIRECTOR: Update xobj stub generator, format with black (master...python-scripts) Error, database insert failed
[19:25] <Scummette> [scummvm] athrxx pushed 1 new commits to master: Error, database insert failed
[19:25] <Scummette> scummvm/master 720459c athrxx: KYRA: (EOB) - minor performance boost
[19:31] <Scummette> [scummvm] AndywinXp opened pull request #7704: ENGINES: Add COMFY engine (master...comfyland) Error, database insert failed
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[20:12] <Scummette> [scummvm] neuromancer pushed 3 new commits to master: Error, database insert failed
[20:12] <Scummette> scummvm/master 4d22148 neuromancer: SCUMM: RA2: correctly show difficulty in the UI
[20:12] <Scummette> scummvm/master 15d41ba neuromancer: SCUMM: RA2: fixed decoding of codec37 variant
[20:12] <Scummette> scummvm/master a198cc4 neuromancer: SCUMM: RA2: fixes for L6
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[21:37] <grogbot_> [discord] <ticokh> my late screenshot Friday I tried modernize the battle initial placement logic but I close to give up and re-implement line by line as in a C# CotAB done because of this
[21:37] <grogbot_> [discord] <ticokh> always just got just something similar but dumb. 😖
[21:37] <grogbot_> [discord] <ticokh> https://cdn.discordapp.com/attachments/581224061091446795/1527791281064116415/image.png?ex=6a5bf202&is=6a5aa082&hm=ee9e890a5504d540dd572adbe59c2257d7d9bf5294fbadbe15eae1097a10d7fe&
[21:37] <grogbot_> [discord] <ticokh> https://cdn.discordapp.com/attachments/581224061091446795/1527791281575694336/image.png?ex=6a5bf202&is=6a5aa082&hm=72a9441a25a1c7b81671ea063e43360ecac78a51efc51ef4d32c2a993c06b54f&
[21:40] <grogbot_> [discord] <ticokh> my late screenshot Friday I tried modernize the battle initial placement logic but I close to give up and re-implement line by line as in a C# CotAB done because this
[21:40] <grogbot_> [discord] <ticokh> always just got just something similar but dumb. 😖 (edited)
[21:40] <grogbot_> [discord] <ticokh> https://cdn.discordapp.com/attachments/581224061091446795/1527791281064116415/image.png?ex=6a5bf202&is=6a5aa082&hm=ee9e890a5504d540dd572adbe59c2257d7d9bf5294fbadbe15eae1097a10d7fe&
[21:40] <grogbot_> [discord] <ticokh> https://cdn.discordapp.com/attachments/581224061091446795/1527791281575694336/image.png?ex=6a5bf202&is=6a5aa082&hm=72a9441a25a1c7b81671ea063e43360ecac78a51efc51ef4d32c2a993c06b54f&
[21:42] <grogbot_> [discord] <ticokh> my late screenshot Friday I tried modernize the battle initial placement logic but I close to give up and re-implement line by line as in a C# CotAB done because this
[21:42] <grogbot_> [discord] <ticokh> always just give something similar but dumb. 😖 (edited)
[21:42] <grogbot_> [discord] <ticokh> https://cdn.discordapp.com/attachments/581224061091446795/1527791281064116415/image.png?ex=6a5bf202&is=6a5aa082&hm=ee9e890a5504d540dd572adbe59c2257d7d9bf5294fbadbe15eae1097a10d7fe&
[21:42] <grogbot_> [discord] <ticokh> https://cdn.discordapp.com/attachments/581224061091446795/1527791281575694336/image.png?ex=6a5bf202&is=6a5aa082&hm=72a9441a25a1c7b81671ea063e43360ecac78a51efc51ef4d32c2a993c06b54f&
[21:44] <Scummette> [scummvm] 11-andy-11 opened pull request #7705: CHAMBER: Enable engine for release (master...chamber-release) Error, database insert failed
[22:57] <Scummette> [scummvm] bluegr pushed 9 new commits to master: Error, database insert failed
[22:57] <Scummette> scummvm/master d9ef38a bluegr: NANCY: NANCY13: Use 32bpp surfaces for the credits scene
[22:57] <Scummette> scummvm/master 14aabe5 bluegr: NANCY: NANCY13: Convert 24bpp surfaces to 32bpp
[22:57] <Scummette> scummvm/master ac5c943 bluegr: NANCY: NANCY13: Use 32bpp surfaces for the cellphone
[00:00] --- Sat Jul 18 2026