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[05:11] <grogbot> [discord] <gs_kalpit> does anyone understands amortized analysis's accounting method /banker's method
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[07:21] <grogbot> [discord] <lephilousophe> all the games we play in this server are long time amortized, that's all I know 🙂
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[07:58] <grogbot> [discord] <chkuendig> apparently this isn't a finance/accounting question but a [computer science topic]( https://www.cs.cornell.edu/courses/cs3110/2012sp/lectures/lec21-amortized/lec21.html), still, sounds like something for #offtopic
[08:09] <grogbot> [discord] <lephilousophe> ah! TIL
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[10:58] <Scummette> [scummvm] fracturehill pushed 10 new commits to master: https://is.gd/n4Cc0M
[10:58] <Scummette> scummvm/master 4afb30b fracturehill: NANCY: Add extra graphic state to Button
[10:58] <Scummette> scummvm/master e5b2b5d fracturehill: NANCY: Implement save/load menu for nancy8 and up
[10:58] <Scummette> scummvm/master 0a1ab6c fracturehill: NANCY: Fix image loading in The Vampire Diaries
[10:58] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/iWypsW
[10:58] <Scummette> scummvm/master ef2a24d weblate: I18N: Update translations templates
[10:58] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/dVRTqo
[10:58] <Scummette> scummvm/master ac53614 weblate: I18N: Update translation files
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[12:53] <grogbot> [discord] <gs_kalpit> It is cs topic I'm studying analysis and design algorithm (college subject)
[13:10] <grogbot> [discord] <andreas.s20> https://cdn.discordapp.com/attachments/581224061091446795/1437791678348923000/dtpeiatsew.jpg?ex=69148758&is=691335d8&hm=cbf8f6560729f7210ae4be32b7773020ae06e2af243a330885c6dc3850d7ae80&
[13:10] <grogbot> [discord] <andreas.s20> https://cdn.discordapp.com/attachments/581224061091446795/1437791678827331676/ootetrmcyr.jpg?ex=69148759&is=691335d9&hm=981804645f2e3fd135d29e59828de04fff03aa33e322f1f7b5c8ddd8dcdb124a&
[13:10] <grogbot> [discord] <andreas.s20> https://cdn.discordapp.com/attachments/581224061091446795/1437791679296835584/cbdereasun.jpg?ex=69148759&is=691335d9&hm=2518bcd5cd2325ac447f932b453cc47f901057a3e2e4a002fec54f82f3fa3efb&
[13:10] <grogbot> [discord] <andreas.s20> https://cdn.discordapp.com/attachments/581224061091446795/1437791679645220894/hwanltrslv.jpg?ex=69148759&is=691335d9&hm=98db8e2c6f2ed52ad988c79c9887c4a345bf7ea2acc5e9492532e99fb109c24a&
[13:42] <paperino> bosca_bo how did you get it to work? I get an error when importing the game: "Error running game: Path not a file"
[13:44] <paperino> When adding it to scummvm, it is recognized as a generic Director Movie mac/v500 macintosh with id director-fallback-mac. I pointed scummvm to the installation directory
[13:45] <paperino> I'm using ScummVM 2.9.0
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[14:09] <grogbot> [discord] <lephilousophe> paperino: try with a daily build
[14:17] <paperino> I'll give it a try, although the game reads some files from the CDrom, do I need to copy the files of the cd in the installation folder or how sill the game/scummvm find them?
[14:21] <grogbot> [discord] <lephilousophe> yes, all CD data should be copied
[14:21] <grogbot> [discord] <lephilousophe> for the Director specific case, I am not sure how it's supposed to be mapped though
[15:00] <paperino> I get the exact same error with ScummVM 2.9.1, with the daily from master I currently get the error libunity.so.9: cannot open shared object file
[15:01] <paperino> But I'm convinced that the error "Error running game: Path not a file" refers to the fact that the game is not able to find the files on the cdrom
[15:02] <paperino> even after copying the content of the cd in the installation folder
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[16:05] <grogbot> [discord] <bosca_bo> Because you have to install it, and then copy those installation files as well
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[16:26] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/6YooWZ
[16:26] <Scummette> scummvm/master cb28ad4 lephilousophe: MACOS: Fix static build with latest Fluidsynth
[16:32] <paperino> bosca_bo; this is what I did. I've installed the game in win3.1 in dosbox, from there the game starts correctly so everything should be there. Then I copied the files from the cdrom to the instalation folder, added the game to scummvm, and when I try to start it in scummvm I get the error "Error running game: Path not a file"
[16:34] <grogbot> [discord] <bosca_bo> I'll have to check when I'm home
[16:34] <grogbot> [discord] <bosca_bo> In any case the game has path issues, since it looks for some of the data files in C:\
[16:34] <grogbot> [discord] <bosca_bo> Music will not play, for example
[16:36] <paperino> Thanks!
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[17:49] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/m2jRzp
[17:49] <Scummette> scummvm/master cd9a138 lephilousophe: COMMON: Make debugLevelSet match with debug functions behaviour
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[17:59] <Scummette> [scummvm] lephilousophe opened pull request #7023: PRIVATE/VIDEO: Various fixes to subtitle rendering in Private and global code (master...fix-private) https://is.gd/RtjZQu
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[18:58] <Scummette> [scummvm] fracturehill pushed 3 new commits to master: https://is.gd/pY4ms7
[18:58] <Scummette> scummvm/master c6e7f52 fracturehill: NANCY: Fix buffer overread when saving puzzle data
[18:58] <Scummette> scummvm/master 3b555f1 fracturehill: NANCY: Fix overwrite dialog in nancy8 save menu
[18:58] <Scummette> scummvm/master 0ad9953 fracturehill: NANCY: Fix calling of phone numbers not in list
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[22:50] <Scummette> [scummvm] sluicebox opened pull request #7024: PRIVATE: Update cursor when screen changes (master...private-update-cursor) https://is.gd/IttIlw
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[00:00] --- Wed Nov 12 2025