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[03:05] <grogbot> [discord] <familiar026> Hello! everyone!
[03:05] <grogbot> [discord] <familiar026> I build AI & full-stack systems that solve real world problems in a clear, transparent, and seamless way. I dont chase hype I focus on shipping software that delivers real value and improveas efficiency, accuracy, and user experience.
[03:05] <grogbot> [discord] <familiar026> AI & Machine Learning
[03:05] <grogbot> [discord] <familiar026> > LLM integration + RAG pipelines (hybrid search + custom retrieval)
[03:05] <grogbot> [discord] <familiar026> > Workflow automation with AI-driven tools (Slack, Notion, internal APIs)
[03:05] <grogbot> [discord] <familiar026> > AI content detection & moderation (stylometry, embeddings, fine-tuned transformers)
[03:05] <grogbot> [discord] <familiar026> > Image AI: tagging, moderation, object detection (CLIP + YOLOv8)
[03:05] <grogbot> [discord] <familiar026> > Voice AI: cloning, transcription, TTS/ASR systems (Whisper, Tacotron2)
[03:05] <grogbot> [discord] <familiar026> > Bot development: trading bots, Discord bots, intelligent task automation
[03:05] <grogbot> [discord] <familiar026> Full-Stack Development
[03:05] <grogbot> [discord] <familiar026> > Web: React, Next.js, Node.js, Laravel, Django
[03:05] <grogbot> [discord] <familiar026> > Mobile: Flutter, React Native, Swift
[03:05] <grogbot> [discord] <familiar026> > Databases: relational + NoSQL design & management
[03:05] <grogbot> [discord] <familiar026> > Backend: API design, microservices architecture, scalable services
[03:05] <grogbot> [discord] <familiar026> > Frontend: UX/UI design + performance optimization
[03:05] <grogbot> [discord] <familiar026> > Desktop / Native Apps:Qt,Java
[03:05] <grogbot> [discord] <familiar026> > Real-time systems: event-driven architecture + live data pipelines
[03:05] <grogbot> [discord] <familiar026> > Cloud/DevOps:: AWS, Azure, Docker, Kubernetes
[03:05] <grogbot> [discord] <familiar026> Building clean, maintainaable, and secure systems that scale and perform under real-world conditions.
[03:05] <grogbot> [discord] <familiar026> If you want to ship something solid (not just a demo), feel free to reach out anytime.
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[04:37] <ScummBot> Build [#1593](https://buildbot.scummvm.org/#/builders/159/builds/1593) of `daily-master` completed successfully.
[05:22] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/UhgFw7
[05:22] <Scummette> scummvm/master 5c965b0 xaviu: I18N: Update translation (Catalan)
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[08:40] <Scummette> [scummvm] meekee7 opened pull request #7214: JANITORIAL: NUVIE: resolve global constructor (master...jan-nuvie-global) https://is.gd/8kTH0G
[11:07] <grogbot> [discord] <.taffer> Been testing games on Switch port - Nightlong, Riven, Crusader No Remorse and Moonbase Commander work supremely well there. Thank you devs!
[11:09] <grogbot> [discord] <gu3> Actually, can you try some of the freescape games? there are some playable demos if you don't have them
[11:16] <grogbot> [discord] <.taffer> Alright
[11:17] <grogbot> [discord] <gu3> This one allows to move freely in most of the castle: https://downloads.scummvm.org/frs/demos/freescape/castle-dos-demo.zip
[11:28] <grogbot> [discord] <.taffer> So Total Eclipse and Dark Side work without issues.
[11:28] <grogbot> [discord] <.taffer> Driller has jerky movement and character jumps around without any input, but inputs work fine it seems (pause menu disappears in less than a second like if inputs are pressed all the time)
[11:28] <grogbot> [discord] <.taffer> Castle does not let me go ingame cause I cannot bring up keyboard - pressing (-) for keyboard crashes the app.
[11:29] <grogbot> [discord] <gu3> Thanks a lot for the reports!, Driller is a non-interactive demo, that why it "plays" (but the movement is not the same as the original, yet)
[11:30] <grogbot> [discord] <gu3> Castle Master should not crash, I need to fix it Do you have some kind of backtrace?
[11:30] <grogbot> [discord] <.taffer> Whats backtrace?
[11:30] <grogbot> [discord] <.taffer> Yes. I have a response from PPSSPP dev for Switch about GL - "now its GL only, before i also did GLES2 builds since they ran gta way better"
[11:30] <grogbot> [discord] <gu3> Actually, I think I know where it crash, it is probably similar to the Android crash.
[11:31] <grogbot> [discord] <gu3> Are the freescape games using OpenGL or software mode?
[11:32] <grogbot> [discord] <.taffer> All is set to default
[11:34] <grogbot> [discord] <gu3> Do you have a screenshot? that should be enough to see
[11:36] <grogbot> [discord] <.taffer> https://cdn.discordapp.com/attachments/581224061091446795/1471107626199679112/IMG_8587.jpg?ex=698dbb3d&is=698c69bd&hm=d60230399ff209dfd211c45caff5b7425034c325a7765a6ea251494a92a7b32b&
[11:36] <grogbot> [discord] <.taffer> https://cdn.discordapp.com/attachments/581224061091446795/1471107626631827476/IMG_8586.jpg?ex=698dbb3e&is=698c69be&hm=ee83f644e5e0a61d1477632e0c63a7bb400f92c3313f3d89b315d0224680e40d&
[11:36] <grogbot> [discord] <.taffer> https://cdn.discordapp.com/attachments/581224061091446795/1471107627118497884/IMG_8585.jpg?ex=698dbb3e&is=698c69be&hm=229bd7fac897225d3b2b72e4943be23ed20f12b655df3db4d5e56787f4388494&
[11:36] <grogbot> [discord] <.taffer> https://cdn.discordapp.com/attachments/581224061091446795/1471107627638587452/IMG_8584.jpg?ex=698dbb3e&is=698c69be&hm=3ffb70614647263d4ef2ca0942497d7bb5f402c435de7650949d3bff6542839e&
[11:36] <grogbot> [discord] <.taffer> This is Driller
[11:36] <grogbot> [discord] <.taffer> Uhm sorry for orientation
[11:37] <grogbot> [discord] <.taffer> Speaking of which - I might did not try all options for HPL1 let me get back to thar
[11:37] <grogbot> [discord] <.taffer> That
[11:37] <grogbot> [discord] <.taffer> I will test in like 3 hours or so
[11:42] <grogbot> [discord] <gu3> Oh, I mean, a screenshot when you play Dark Side or Total Eclipse, so I can verify how it looks like, but don't worry, just send it when you have time and thanks a lot for the testing 🙏
[11:42] <grogbot> [discord] <gu3> I will fix the Castle Master crash and make Switch friendly to play
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[14:23] <Scummette> [scummvm] ScummVM-Translations pushed 5 new commits to master: https://is.gd/FDtSRN
[14:23] <Scummette> scummvm/master 069ea89 SecularSteve: I18N: Update translation (German)
[14:23] <Scummette> scummvm/master 2e97d8c tag2015: I18N: Update translation (German)
[14:23] <Scummette> scummvm/master f64426b DwarflinDeveloping: I18N: Update translation (German)
[14:27] <grogbot> [discord] <.taffer> Just tested Penumbra again, I was wrong most likey in my description- there is opengl and opengl with shaders and I overclocked Switch to my capabilities but its still sub 15fps with absolutely lowest settings.
[14:28] <grogbot> [discord] <cybersonic76> 🙃
[14:28] <grogbot> [discord] <.taffer> Works well if you are in Australia though
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[15:33] <grogbot> [discord] <thebigcore> Out of curiosity, what's the status on supporting the game `No Regret`? Also, please keep up the good work on ScummVM in general.
[15:58] <grogbot> [discord] <tag2015> you mean Crusader: No Regret?
[15:59] <grogbot> [discord] <thebigcore> Yes.
[15:59] <grogbot> [discord] <thebigcore> Out of curiosity, what's the status on supporting the game `Crusader: No Regret`? Also, please keep up the good work on ScummVM in general. (edited)
[15:59] <grogbot> [discord] <tag2015> @mduggan ^^^
[16:47] <grogbot> [discord] <.taffer> On Switch works very well
[17:01] <grogbot> [discord] <thebigcore> I only asked because <https://wiki.scummvm.org/index.php?title=Crusader:_No_Regret> says it's not supported.
[17:18] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/FUpMIf
[17:18] <Scummette> scummvm/master 3db95d5 tag2015: I18N: Update translation (Italian)
[17:51] <Scummette> [scummvm] bluegr closed pull request #7214: JANITORIAL: NUVIE: resolve global constructor (master...jan-nuvie-global) https://is.gd/8kTH0G
[17:51] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/fQoBTj
[17:51] <Scummette> scummvm/master 20fd026 meekee7: JANITORIAL: NUVIE: resolve global constructor
[18:01] <grogbot> [discord] <.taffer> 2026.01 Switch version works well when extracting GOG version as mentioned in wiki. I did not progress far but no issues so far.
[18:01] <grogbot> [discord] <.taffer> Maybe outdated entry
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[18:50] <grogbot> [discord] <thebigcore> They key question is will it be completable?
[18:50] <grogbot> [discord] <thebigcore> The key question is will it be completable? (edited)
[19:10] <Scummette> [scummvm] bluegr closed pull request #7182: COMMON: Move file search in current working directory to backends (master...searchman-cwd) https://is.gd/gehuVP
[19:10] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/UoJtrJ
[19:10] <Scummette> scummvm/master 5c73d55 lephilousophe: COMMON: Move file search in current working directory to backends
[19:11] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/iu8pz1
[19:11] <Scummette> scummvm/master e0ad952 weblate: I18N: Update translations templates
[19:11] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/4qLubm
[19:11] <Scummette> scummvm/master 21e22b6 weblate: I18N: Update translation files
[19:32] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/MK1sRs
[19:32] <Scummette> scummvm/master 4063ca8 sronsse: BACKENDS: SDL: Set getImGuiTexture filtering to nearest
[19:32] <Scummette> [scummvm] bluegr closed pull request #7209: BACKENDS: SDL: Set getImGuiTexture filtering to nearest (master...editor) https://is.gd/szrkeU
[19:38] <grogbot> [discord] <.taffer> Well that wont be me who answers that most likely in foreseeable future
[20:07] <Scummette> [scummvm] whoozle pushed 1 new commits to master: https://is.gd/FSy9tg
[20:07] <Scummette> scummvm/master d8fb5a7 whoozle: PHOENIXVR: do not set angle range if any of angles is -1
[21:16] <Scummette> [scummvm] sev- closed pull request #7207: GUI: Add scrollable removal confirmation dialog (master...fix/gui-scrollContainer) https://is.gd/bLkzb3
[21:16] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/cv92wX
[21:16] <Scummette> scummvm/master ebb1d87 mohitbankar: GUI: Implement scrollable game removal confirmation dialog
[21:16] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/CmflOZ
[21:16] <Scummette> scummvm/master 056ae9d weblate: I18N: Update translations templates
[21:16] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/PrRLtg
[21:16] <Scummette> scummvm/master 2485f8a weblate: I18N: Update translation files
[21:22] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/fSTDHZ
[21:22] <Scummette> scummvm/master 28684e3 sluicebox: GRAPHICS: FONTS: Remove outdated WinFont function
[21:32] <Scummette> [scummvm] dwatteau pushed 1 new commits to master: https://is.gd/btsVCq
[21:32] <Scummette> scummvm/master 8cb0901 dwatteau: BACKENDS: MACOS: Fix lists.apple.com references
[21:35] <grogbot> [discord] <mduggan> It's .. probably 95% working, but I kept hitting very hard to debug game-breaking bugs and lost momentum on it. It's also just a *really* long game to play through even if using god mode. I'll probably go back to it at some point though
[21:51] <Scummette> [scummvm] whoozle pushed 1 new commits to master: https://is.gd/Uvsliu
[21:51] <Scummette> scummvm/master e175474 whoozle: PHOENIXVR: implement music save/load
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[22:12] <grogbot> [discord] <thebigcore> Oh ok. Thanks for clarifying.
[22:12] <grogbot> [discord] <thebigcore> Oh ok. Thanks for clarifying. Keep up the good work. (edited)
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[22:53] <Scummette> [scummvm] Strangerke pushed 7 new commits to master: https://is.gd/XHreNd
[22:53] <Scummette> scummvm/master d87a239 Strangerke: M4: remove unused headers, some clean up
[22:53] <Scummette> scummvm/master 8fb38ac Strangerke: M4: Cleanup of FileIO
[22:53] <Scummette> scummvm/master 10ca544 Strangerke: M4: BURGER: Enforce the use of enums with series.show (room 145 and 802)
[22:54] <Scummette> [scummvm] sev- closed pull request #7175: GRAPHICS: FONTS: Add allowCharClipping parameter (master...fontclipping) https://is.gd/drcMGn
[22:54] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://is.gd/xYhMdL
[22:54] <Scummette> scummvm/master 802abe1 AndywinXp: GRAPHICS: FONTS: Add allowCharClipping parameter
[22:54] <Scummette> scummvm/master 7b76fa6 AndywinXp: GRAPHICS: FONTS: Add surface boundary checks to built-in fonts
[22:54] <Scummette> scummvm/master 14d42e2 AndywinXp: SCUMM: HE: Allow clipped string drawing
[23:18] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/19zDYq
[23:18] <Scummette> scummvm/master d6bc8fb sev-: I18N: Update translation (Russian)
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