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[00:59] <Scummette> [scummvm] bluegr pushed 2 new commits to master: Error: database query failed
[00:59] <Scummette> scummvm/master d9e5a9e bluegr: Revert "SCI: Rename graphics/palette*.* to graphics/scipalette*.*"
[00:59] <Scummette> scummvm/master d74a954 bluegr: SCI: Rename graphics/palette.* to graphics/palette16.*
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[02:19] <Scummette> [scummvm] rinevard opened pull request #6474: SWORD25: Fix display order of deathscreen (master...sword25-death-background-fix) Error: database query failed
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[04:04] <Scummette> [scummvm] OMGPizzaGuy opened pull request #6475: VIDEO: Use palette class in video decoders (Part 2) (master...video-palette-2) Error: database query failed
[05:58] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: Error: database query failed
[05:58] <Scummette> scummvm/master 89bc025 Strangerke: M4: RIDDLE: Fix blocker in room 406 (use cue cabinet)
[06:02] <grogbot> [discord] <thestef83> I'll have to dig out the logs to be sure since I am using Batocera. But it seems this is the only game/engine that's giving me issues - all other work just fine.
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[07:30] <Scummette> [scummvm] mduggan pushed 1 new commits to master: Error: database query failed
[07:30] <Scummette> scummvm/master b1d37b9 mduggan: DGDS: Return to train map when skipping train arcade
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[08:25] <Scummette> [scummvm] ormanbai123 opened pull request #6476: QDENGINE: Fix pathfinding slowdown problem (master...pathfinder-fix) Error: database query failed
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[09:05] <grogbot> [discord] <criezy> In case this was not clear from the two previous messages and the doc, your problem is that for this game you are trying to use something that looks like a target name, and this only works if the game was previously added in ScummVM and the ID that appears in ScummVM matches that name.
[09:10] <grogbot> [discord] <criezy> There is a possible confusion because it is labelled game ID in ScummVM, but is not actually what we usually call ID. The ID you want to use to start the game without adding it first is the one indicated on <https://www.scummvm.org/compatibility/>, (i.e. `mm:worldofxeen`, and it also work without the `mm:` prefix as there is no ambiguity with other engines).
[11:15] <grogbot> [discord] <thestef83> Ok I'll try that later today, thank you.
[11:42] <Scummette> [scummvm] sev- closed pull request #6476: QDENGINE: Fix pathfinding slowdown problem (master...pathfinder-fix) Error: database query failed
[11:42] <Scummette> [scummvm] sev- pushed 3 new commits to master: Error: database query failed
[11:42] <Scummette> scummvm/master 76421e2 ormanbai123: QDENGINE: Create separate method for path drawing
[11:42] <Scummette> scummvm/master 64d0210 ormanbai123: QDENGINE: Add debug screen for path drawing
[11:42] <Scummette> scummvm/master 5f20258 ormanbai123: QDENGINE: Fix slowdown in pathfinding
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[12:33] <Scummette> [scummvm] bluegr pushed 1 new commits to master: Error: database query failed
[12:33] <Scummette> scummvm/master 8dfda9e bluegr: DGDS: Merge the "Play game" code paths of the two China mini-games.
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[13:25] <Scummette> [scummvm] dwatteau opened pull request #6477: BACKENDS: MACOS: Fix various small warnings in macosx-audiocd.cpp (master...fix/macosx-audiocd-warning-fixes) Error: database query failed
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[14:28] <grogbot> [discord] <thestef83> Ok, I tried using the worldofxeen instead of worldofxeen-cd
[14:28] <grogbot> [discord] <thestef83> Standalone Scummvm starts the Darkside of Xeen
[14:29] <grogbot> [discord] <thestef83> Libretro Scummvm fails with
[14:29] <grogbot> [discord] <thestef83> retroarch: ../../../engines/mm/shared/utils/engine_data.cpp:53: virtual Common::Path MM::DataArchiveMember::getPathInArchive() const: Assertion `name.isRelativeTo(_innerfolder)' failed.
[14:30] <grogbot> [discord] <thestef83> But if I start any other game, go back to the main menu, click on the already added worldofxeen-cd it does start World of Xeen CD version
[14:46] <grogbot> [discord] <thestef83> Libretro Scummvm fails with
[14:46] <grogbot> [discord] <thestef83> retroarch: ../../../engines/mm/shared/utils/engine_data.cpp:53: virtual Common::Path MM::DataArchiveMember::getPathInArchive() const: Assertion `name.isRelativeTo(_innerfolder)' failed. (edited)
[15:13] <grogbot> [discord] <dreammaster> That error sounds familiar. I'm pretty sure that's something that was already previously fixed; it may just be that retroarch isn't up to date.
[15:23] <grogbot> [discord] <icebarf> :bsns:
[15:23] <grogbot> [discord] <icebarf> Hi everyone
[15:27] <grogbot> [discord] <sev____> hi @icebarf
[15:27] <grogbot> [discord] <icebarf> Hello sev
[15:27] <grogbot> [discord] <icebarf> (currently just browsing through the server)
[15:37] <grogbot> [discord] <thestef83> The libretro core is based on 2.9.0
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[16:15] <grogbot> [discord] <dreammaster> That's strange. I'll have to experiment further. I checked, and there is a commit from Nov 10, 2024, which was prior to the 2.9.0 release:
[16:15] <grogbot> [discord] <dreammaster> https://github.com/scummvm/scummvm/commit/aa33d5f7201bf90832a341b0afdf9e613b88a1c9
[16:22] <Scummette> [scummvm] sev- pushed 1 new commits to master: Error: database query failed
[16:22] <Scummette> scummvm/master a226b34 sev-: QDENGINE: transCyrillic() should not have Win32-specific branches
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[16:53] <Scummette> [scummvm] bluegr pushed 6 new commits to master: Error: database query failed
[16:53] <Scummette> scummvm/master d8eb52a bluegr: DGDS: Clean up includes
[16:53] <Scummette> scummvm/master 88cedb8 bluegr: DGDS: Remove dead/unimplemented code
[16:53] <Scummette> scummvm/master 169cdf4 bluegr: DGDS: Add missing default cases to switch statements
[16:53] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: Error: database query failed
[16:54] <Scummette> scummvm/master c6506c5 weblate: I18N: Update translations templates
[16:56] <Scummette> [scummvm] bluegr closed pull request #6474: SWORD25: Fix display order of deathscreen (master...sword25-death-background-fix) Error: database query failed
[16:56] <Scummette> [scummvm] bluegr pushed 1 new commits to master: Error: database query failed
[16:56] <Scummette> scummvm/master 361ebbc rinevard: SWORD25: Fix display order of deathscreen
[16:57] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: Error: database query failed
[16:57] <Scummette> scummvm/master 7c996c8 weblate: I18N: Update translation files
[17:03] <Scummette> [scummvm] bluegr closed pull request #6475: VIDEO: Use palette class in video decoders (Part 2) (master...video-palette-2) Error: database query failed
[17:03] <Scummette> [scummvm] bluegr pushed 5 new commits to master: Error: database query failed
[17:03] <Scummette> scummvm/master 2e5122d OMGPizzaGuy: VIDEO: Use palette class in DXA decoder
[17:03] <Scummette> scummvm/master cb8d5d4 OMGPizzaGuy: VIDEO: Use palette class in FLIC decoder
[17:03] <Scummette> scummvm/master 5e9f79d OMGPizzaGuy: VIDEO: Use palette class in MVE decoder
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[17:16] <grogbot> [discord] <criezy> Since retroarch is triggering the assert it really looks like it is using an older version of the code that still has the assert in place.
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[17:30] <grogbot> [discord] <criezy> @dreammaster Looking at that commit, maybe `getPathInArchive()` should return an empty path when it is not relative to the archive innerfolder? Or return the original path unmodified? But the current code that is joining the original path (what is returned by `Path::relativeTo` when it is not relative to the given folder) with the archive public folder likely results in a non-existent path.
[17:45] <grogbot> [discord] <dreammaster> Thanks for the analysis. I'll freely admit I didn't entirely understand your suggestions. If you, or any anyone else, is willing to experiment to see if you can still replicate, and then fix the problem, I'd be obliged. Otherwise, I'll try doing some experiments after work tonight
[17:55] <grogbot> [discord] <criezy> It is unlikely to be related to the problem described by StefaN. His message clearly indicates there is an assertion in `getPathInArchive()` which as far as I can see cannot happen with the current code. To me his error clearly seems to indicates he is using code prior to your commit.
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[18:22] <grogbot> [discord] <dreammaster> Hmm, yeh. The commit in question removed the very assert that I presume was generating it. What's interesting is that I checked both the branch-2.9 and branch-2.9.0 branches, and the commit is present. Which makes me wonder if, that being the case, did Retoarch really use the final 2.9.0 codebase for their build
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[18:45] <ScummBot> Build [#308](https://buildbot.scummvm.org/#/builders/161/builds/308) of `daily-stable` completed successfully.
[18:45] <ScummBot> Build [#338](https://buildbot.scummvm.org/#/builders/83/builds/338) of `zzz_clean-stable` failed: removed 65 files (failure)
[19:29] <grogbot> [discord] <thestef83> Batocera has 2 versions of Scummvm
[19:30] <grogbot> [discord] <thestef83> The standalone explicitly says 2.9.0
[19:30] <grogbot> [discord] <thestef83> The libretro core is build from scummvm commit 6fa7403b8b1b6e18e3a3d02120b38aad6a73ad26
[19:33] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: Error: database query failed
[19:33] <Scummette> scummvm/master 6dc0f0a Strangerke: M4: RIDDLE: Fix 2 blockers in room 406 (use cue cabinet, look opened game cabinet)
[19:34] <grogbot> [discord] <criezy> That commit is more than 1 year old (February 2024) and does not include the fix mentioned above (the 2.9.0 release is from December 2024).
[19:36] <grogbot> [discord] <thestef83> You are right, just checked the github
[19:36] <grogbot> [discord] <thestef83> OK I guess that answers it.
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[20:32] <grogbot> [discord] <dreammaster> Glad it's all sorted out
[22:15] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/Nu9Uwi
[22:15] <Scummette> scummvm/master 5312bb5 Strangerke: M4: RIDDLE: Some cleanup in room 406, fix putting back the billiard ball
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[00:00] --- Tue Mar 11 2025