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[02:49] <Scummette> [scummvm] dreammaster closed pull request #7901: M4: RIDDLE: fix logic/animation in Room 407 (master...RIDDLE-fix-room-407-logic) Error, database insert failed
[02:49] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: Error, database insert failed
[02:49] <Scummette> scummvm/master 210f814 vorph999: M4: RIDDLE: Fix Room 407 Animation Logic
[02:57] <grogbot> [discord] <startropic1> I'm seeing conflicting reports, is Lunchtime of the Damned supported by Scummvm now?
[03:42] <grogbot> [discord] <whiterakogis> Is there a proper procedure to propose changes to the game categorization data? I tried to group the games by year, and the AGI and VGA version of Police Quest and Leisure Suit Larry 1 list the same year, and many of the more newly supported games don't have that metadata at all.
[03:43] <grogbot> [discord] <whiterakogis> The file was https://github.com/scummvm/scummvm-icons/blob/master/default/games.xml if I remember correctly, but I remember someone mentioned there was a source data file somewhere.
[03:54] <grogbot> [discord] <whiterakogis> Is there a proper procedure to propose changes to the game categorization data? I tried to group the games by year, and the AGI and SCI version of Police Quest and Leisure Suit Larry 1 list the same year, and many of the more newly supported games don't have that metadata at all. (edited)
[04:32] <grogbot> [discord] <eientei> It's a pre-2.5 AGS game, so no real support at the moment
[04:35] <ScummBot> Build [#1800](https://buildbot.scummvm.org/#/builders/159/builds/1800) of `daily-master` completed successfully.
[04:41] <grogbot> [discord] <dreammaster> FWIW: I've been having Claude grind away at an AGS 2.4 game, Rob Blanc 1, for nearly a month now. Identifying commonalities between the earliest public sources (2011, circa AGS 3.2), and the game's disassembly. This has been a mostly automated process, doing a little bit more each day to keep token usage limited, and committed after each time. My hope is that it'll be sufficient to allow it to understand the bulk of the engine enou
[04:41] <grogbot> [discord] <dreammaster> https://github.com/dreammaster/reverse-engineering-notes/commits/rob-blanc-1/
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[06:22] <Scummette> [scummvm] bluegr pushed 1 new commits to master: Error, database insert failed
[06:22] <Scummette> scummvm/master 19e50b7 bluegr: NANCY: NANCY14: Fix the tea puzzle in BuildPuzzle
[06:25] <Scummette> [scummvm] bluegr closed pull request #7903: GUI: Don't restore a widget's shadow over its neighbour (master...followup_7873) Error, database insert failed
[06:25] <Scummette> [scummvm] bluegr pushed 1 new commits to master: Error, database insert failed
[06:25] <Scummette> scummvm/master f2d3dbd mikrosk: GUI: Don't restore a widget's shadow over its neighbour
[06:25] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: Error, database insert failed
[06:25] <Scummette> scummvm/master 77664fd weblate: I18N: Update translations templates
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[06:45] <grogbot> [discord] <lephilousophe> you can regenerate your own icon set: this will update games.xml for you
[09:45] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: Error, database insert failed
[09:45] <Scummette> scummvm/master 1b2df83 neuromancer: COLONY: dropping the core should normally destroy it, except in some specific places