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[03:09] <Scummette> [scummvm] moralrecordings opened pull request #6227: DIRECTOR: Last-minute fixes before 2.9.0 (master...lastminute) https://is.gd/CuNn5B
[03:52] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/u1ydEX
[03:52] <Scummette> scummvm/master 05ff4c0 dreammaster: M4: RIDDLE: Seems to fix intermittant crash entering room 203
[03:55] <grogbot_> [discord] <dreammaster> For my Friday screenshot, it's still room 203. Thankfully, implementing the room didn't take as long as I'd anticipated, and the work was completed by Sunday night. With work on other section 2 scenes done by Strangerke, we're close to having all the code for section 2 implemented (though not yet tested). Since then, I've spent the week, apart from some release bugfixing, mostly debugging several core engine implementation bugs th
[03:55] <grogbot_> [discord] <dreammaster> https://cdn.discordapp.com/attachments/581224061091446795/1304655601888006246/scummvm-riddle-00005.png?ex=67302eb6&is=672edd36&hm=a2c20080be91520c1a16719d3e92426058b289d06b40d6eba1c8b5e40f2fa67e&
[05:30] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/qooZRD
[05:30] <Scummette> scummvm/master 238c38d dreammaster: M4: RIDDLE: Fix entering room 207 alley
[06:12] <grogbot_> [discord] <strangerke> (it may take me the whole weekend to finish room 204)
[06:40] <grogbot_> [discord] <dreammaster> Ah. Fair enough. Currently following a walkthrough, I've entered the alley, room 207. And I've already encountered some bugs, so that should keep me busy for a bit
[06:41] <grogbot_> [discord] <dreammaster> Plus, I decided to bite the bullet and see if it's feasible to look into the Glk Glulx problems in short period of time, so that may be something I can fall back on in the interim
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[07:36] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/ZMN7sP
[07:36] <Scummette> scummvm/master 2f40b4b neuromancer: FREESCAPE: save and restore player step index
[09:02] <Scummette> [scummvm] lotharsm pushed 3 new commits to master: https://is.gd/EY14YB
[09:02] <Scummette> scummvm/master eb95bbe lotharsm: NEWS: Add missing full stops for consistency
[09:02] <Scummette> scummvm/master 0952186 lotharsm: NEWS: Update German NEWS file
[09:02] <Scummette> scummvm/master bac9754 lotharsm: NEWS: Fix indentation in German NEWS file for 2.9.0
[09:18] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/L8jqPW
[09:18] <Scummette> scummvm/master 90850c6 DDinghoya: I18N: Update translation (Korean)
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[09:32] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/agpUi8
[09:32] <Scummette> scummvm/master 0d1cafa DDinghoya: I18N: Update translation (Korean)
[09:44] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/005CbZ
[09:44] <Scummette> scummvm/master a66b3c4 DDinghoya: I18N: Update translation (Korean)
[10:30] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/NWc0kW
[10:30] <Scummette> scummvm/master 1d71225 DDinghoya: I18N: Update translation (Korean)
[10:50] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/IhazR2
[10:50] <Scummette> scummvm/master e92d8e7 tag2015: DIRECTOR: Add Kings of the Ice detection
[11:19] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/wcErIp
[11:19] <Scummette> scummvm/master 96eef45 : SCUMM: Differentiate between Mac and DOS versions of MI2
[11:30] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/5MrR9s
[11:30] <Scummette> scummvm/master 40b482a : SCUMM: Differentiate between DOS and Mac Fate of Atlantis
[12:11] <Scummette> [scummvm] lephilousophe pushed 2 new commits to master: https://is.gd/Nnh9vx
[12:11] <Scummette> scummvm/master 72dcdcc lephilousophe: ANDROID: Allow showing the soft keyboard when a HW is present
[12:11] <Scummette> scummvm/master c79abfc lephilousophe: ANDROID: In GUI don't move mouse cursor when displaying the keyboard
[12:18] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/u22YHr
[12:18] <Scummette> scummvm/master fe5930a : I18N: Update translation (French)
[12:18] <Scummette> scummvm/master d58dbf6 DDinghoya: I18N: Update translation (Korean)
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[12:51] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/kxz6NQ
[12:51] <Scummette> scummvm/master 09ab7b5 : I18N: Update translation (French)
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[14:38] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/h7Ryg4
[14:38] <Scummette> scummvm/master 605c170 : I18N: Update translation (French)
[14:43] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/wjuZIE
[14:43] <Scummette> scummvm/master a4f8a21 : I18N: Update translation (French)
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[15:12] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/1i2j1Q
[15:12] <Scummette> scummvm/master a74e1e0 : I18N: Update translation (French)
[15:26] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/4VUH5N
[15:26] <Scummette> scummvm/master b745b6a : I18N: Update translation (French)
[16:16] <Scummette> [scummvm] AndywinXp pushed 1 new commits to master: https://is.gd/vLu57X
[16:16] <Scummette> scummvm/master 6d4ed90 AndywinXp: NEWS: Update entries for SCUMM and SWORD1
[16:32] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/svNy3i
[16:32] <Scummette> scummvm/master bd07ef9 lotharsm: NEWS: Update German NEWS file
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[17:37] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://is.gd/k6Zd7v
[17:37] <Scummette> scummvm/master 45bc376 dreammaster: M4: RIDDLE: Use proper local names in room 207 parser
[17:37] <Scummette> scummvm/master 764b034 dreammaster: M4: RIDDLE: Fix height of bottom interface area
[18:02] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/sn7ynI
[18:02] <Scummette> scummvm/master af08941 : SCUMM: Changed platform to UNK in gameVariantsTable for Indy 3 Mac
[18:42] <Scummette> [scummvm] mgerhardy pushed 1 new commits to master: https://is.gd/mcdn7u
[18:42] <Scummette> scummvm/master cb82016 mgerhardy: TWINE: fixed invalid music offset for some lba1 versions
[18:44] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/rSRIrc
[18:44] <Scummette> scummvm/master 380ed82 tag2015: DIRECTOR: Clean up Max 1-3 detection entries
[18:54] <Scummette> [scummvm] mgerhardy pushed 1 new commits to master: https://is.gd/hpmAHT
[18:54] <Scummette> scummvm/master 0aa23d5 mgerhardy: TWINE: fixed issue #14778 (translation for custom texts)
[18:54] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/nkCq57
[18:54] <Scummette> scummvm/master fd954a6 weblate: I18N: Update translations templates
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[19:26] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://is.gd/QMzltS
[19:26] <Scummette> scummvm/master a163770 dreammaster: M4: RIDDLE: New items are added to end of inventory, not the beginning
[19:26] <Scummette> scummvm/master c9ac028 dreammaster: M4: RIDDLE: Change sendWSMessage_multi to sketchInJournal
[20:00] <Scummette> [scummvm] bluegr pushed 5 new commits to master: https://is.gd/7R9kst
[20:00] <Scummette> scummvm/master f1935c1 bluegr: CHEWY: Fix cyber crown state before Surimy attack - bug #13695
[20:00] <Scummette> scummvm/master 56ce6dc bluegr: CHEWY: Variable renaming
[20:00] <Scummette> scummvm/master 8f4bf38 bluegr: CHEWY: Renaming
[20:48] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/H3B8qB
[20:48] <Scummette> scummvm/master 30fb2a2 bluegr: CHEWY: Fix keyboard handling in the inventory screen - bug #13693
[21:33] <Scummette> [scummvm] bluegr pushed 2 new commits to master: https://is.gd/HcCmMI
[21:33] <Scummette> scummvm/master c563263 bluegr: CHEWY: Remove unused variable
[21:33] <Scummette> scummvm/master ab90198 bluegr: CHEWY: Fix unlocked cutscenes in cinema screen - bug #15170
[21:44] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/BhvuYQ
[21:44] <Scummette> scummvm/master 72732b8 bluegr: CHEWY: Clear pending engine events when starting cutscenes - bug #13706
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[22:33] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://is.gd/Kxw9u4
[22:33] <Scummette> scummvm/master 19af456 dreammaster: M4: RIDDLE: Peasant room 207 setup fixes
[22:33] <Scummette> scummvm/master bca46d8 dreammaster: M4: RIDDLE: Fix walker sprite series definitions
[22:55] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/PaJ9xW
[22:56] <Scummette> scummvm/master 700b7b6 bluegr: CHEWY: Fix music in harbor during the second visit - bug #13687
[23:01] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/BXfizZ
[23:01] <Scummette> scummvm/master 107b60a lephilousophe: BACKENDS: OPENGL: Fix segfault when compiled without RGB color
[23:17] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/r2voDK
[23:17] <Scummette> scummvm/master 1658c14 tag2015: DIRECTOR: Add several games
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[00:00] --- Sun Nov 10 2024