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[00:09] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/irlhax
[00:09] <Scummette> scummvm/master df66063 bluegr: FREESCAPE: Fix compilation with MSVC
[01:05] <grogbot> [discord] <mduggan> Didn't send screenshots last Friday as it's very early work, but yeah I started looking at Noctropolis..
[01:05] <grogbot> [discord] <mduggan> https://cdn.discordapp.com/attachments/581224061091446795/1424925625915019335/scummvm-noctropolis-win-00002.png?ex=68e5b8e7&is=68e46767&hm=5eca5f6fe7aa00b9c91b4633f76cc077a9e82a1dbcc19a056c8e55af05ed05e0&
[01:05] <grogbot> [discord] <mduggan> https://cdn.discordapp.com/attachments/581224061091446795/1424925626472599622/scummvm-noctropolis-win-00000.png?ex=68e5b8e7&is=68e46767&hm=3d4f5d65d05b8ce9b4333f85e53ff3300353dfc40dd0a2df220eecf6d0a8be3a&
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[02:38] <Scummette> [scummvm] neuromancer pushed 5 new commits to master: https://is.gd/L8leJt
[02:38] <Scummette> scummvm/master 4bfcf21 neuromancer: FREESCAPE: completed support for castle master for zx (disc)
[02:38] <Scummette> scummvm/master 6c8ba30 neuromancer: FREESCAPE: castle master for zx switched to testing in detection tables
[02:38] <Scummette> scummvm/master d16ede6 neuromancer: FREESCAPE: fixed incorrect message in castle master for zx (spanish)
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[07:39] <Scummette> [scummvm] kelmer44 pushed 3 new commits to master: https://is.gd/giN0c6
[07:39] <Scummette> scummvm/master ea0ee03 kelmer44: TOT: Initializes movement grids. PVS-Studio: V730
[07:39] <Scummette> scummvm/master ff0e1c2 kelmer44: TOT: Coalesce switch conditions. PVS-Studio: V1037
[07:39] <Scummette> scummvm/master 9aae6fa kelmer44: TOT: Amend depth check condition. PVS-Studio: V781
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[10:11] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://is.gd/BaBbyP
[10:11] <Scummette> scummvm/master c8217f9 sev-: GRAPHICS: MACGUI: Use scroll logic in MacText for MacTextWindow
[10:11] <Scummette> scummvm/master 10c673c sev-: GRAPHICS: MACGUI: Avoid text flicker when scrolling MacTextWindow
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[12:08] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/eeMkBP
[12:08] <Scummette> scummvm/master a3ddd4c neuromancer: FREESCAPE: avoid crashing when showing the last riddle in castle (zx)
[13:09] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1425107727067119678/image.png?ex=68e6627f&is=68e510ff&hm=ea3c2464b112e4ed96049268d5b10cea6193dd09aaf770c3066ba2ab13438d63&
[13:09] <grogbot> [discord] <neodement> more good progress
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[15:17] <grogbot> [discord] <calmbucha> Save path value is correct in the ini file, and the save files are stores in sd/scummvm/savepath, too. Saves actually work sometimes, loads work if there's a save, but exiting the save/load menus still result in it being unable to locate the temp save files
[15:18] <grogbot> [discord] <calmbucha> Save path value is correct in the ini file, and the save files are stored in sd/scummvm/savepath, too. Saves actually work sometimes, loads work if there's a save, but exiting the save/load menus still result in it being unable to locate the temp save files (edited)
[15:21] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1425141051416379552/image.png?ex=68e68188&is=68e53008&hm=4083b4e28d6e5dec37d9b4bc75283e0f882fa0b82862e6dc594cb060f722db30&
[15:21] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1425141058072740010/image.png?ex=68e6818a&is=68e5300a&hm=b27914b8e60d56860cf146473355b13c915b1e4b9cc64594fa7a268f58b33868&
[15:21] <grogbot> [discord] <neodement> dum de dum
[15:23] <grogbot> [discord] <neodement> slight nerf in that it will display at the end, no matter where in the string the control code was
[15:23] <grogbot> [discord] <neodement> but i don't think it really matters as they're always played as soon as the string appears anyway
[15:23] <grogbot> [discord] <neodement> (control code may also only function at start of strings, i've not tested)
[15:25] <grogbot> [discord] <neodement> maybe instead of play-sfx, i could treat it like an imaginary optional second paramter for say-line/print-debug etc
[15:34] <grogbot> [discord] <calmbucha> Tried an unofficial version, 2.1.1, and the save/load feature works perfectly. May just used a downgrade version for the Wii as the fix
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[17:24] <grogbot> [discord] <neodement> @kebabounet :hmmtoday:
[17:24] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1425171846000545792/image.png?ex=68e69e36&is=68e54cb6&hm=87bd94da63992dac9fd4179824f68acab0189bd9b86b03f9db220c3c87ee09ad&
[17:24] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1425171846374101032/image.png?ex=68e69e36&is=68e54cb6&hm=4eec814118bb1b6606ce06689bfef13bfdd3ad90ef588e77a7d8267a9b63d757&
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[18:10] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1425183503980560504/image.png?ex=68e6a911&is=68e55791&hm=cdfe29036a7bb79db21c342f651cd0bc02ee99406e53d6d6e4562b5b8810be25&
[18:10] <grogbot> [discord] <neodement> i guess 0 and 255 both mean "the-void"
[18:10] <grogbot> [discord] <neodement> not sure why they'd use different numbers for it so close to each other in the script
[18:13] <grogbot> [discord] <neodement> oh i think room 255 means current room
[18:13] <grogbot> [discord] <neodement> cool
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[22:18] <Scummette> [scummvm] SegMash opened pull request #6963: AGI: Fix RTL issues in KQ3 (master...master) https://is.gd/Szo8Xj
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[22:24] <grogbot> [discord] <neodement> https://cdn.discordapp.com/attachments/581224061091446795/1425247414457204827/image.png?ex=68e6e497&is=68e59317&hm=248e9ecee8e821d67dc0ba179b29282ef9ebde72b6a1825bac8563238ee8ff71&
[22:24] <grogbot> [discord] <neodement> hopefully i can get some syntax highlighting going eventually
[22:42] <Scummette> [scummvm] neuromancer closed pull request #6926: HYPNO: Fix playing music during cutscenes (master...hypno-music) https://is.gd/7oU5MI
[22:42] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/5dSW4C
[22:42] <Scummette> scummvm/master d42b7b4 ccawley2011: HYPNO: Fix playing music during cutscenes
[23:04] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://is.gd/Gfc59S
[23:04] <Scummette> scummvm/master 8d18e9c sev-: DIRECTOR: LINGO: Added several D6+ new keyword stubs
[23:04] <Scummette> scummvm/master 1db1536 sev-: DIRECTOR: Added XtraCastMember stub
[23:04] <Scummette> scummvm/master b9b5fcb sev-: DIRECTOR: LINGO: Added stubs for D6 keywords [a-i]
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[00:00] --- Wed Oct 8 2025