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[00:19] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/tg1wrD
[00:19] <Scummette> scummvm/master f4fd7bb : I18N: Update translation (Hungarian)
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[00:35] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/cElQ8H
[00:35] <Scummette> scummvm/master 76a71a0 sev-: DIRECTOR: Simplify filmloop/movie castmember loading
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[02:23] <grogbot> [discord] <eientei> The font on those Dark Seed screenshots annoys me
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[05:42] <grogbot> [discord] <supsuper> it doesn't have a baseline, it's awful 😛
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[06:28] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/cHHZ01
[06:28] <Scummette> scummvm/master 2b47c80 Strangerke: M4: RIDDLE: Fix 2 animation bugs in room 402 related to giving money to Wolf, add comment in flags about v116
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[09:21] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/lYgt5I
[09:21] <Scummette> scummvm/master bda84cd Strangerke: M4: RIDDLE: Fix another issue in room 402
[09:34] <Scummette> [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/DXNJTX
[09:34] <Scummette> scummvm/master 6d3b20a Strangerke: M4: RIDDLE: Fix an issue in room 702
[09:34] <Scummette> scummvm/master 5f55359 Strangerke: M4: RIDDLE: Add some doc concerning flag 114
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[13:08] <grogbot> [discord] <yuv422> Speaking of bad fonts. I couldn't stand the Savage Empire font.
[13:08] <grogbot> [discord] <yuv422> https://cdn.discordapp.com/attachments/581224061091446795/1347556423588118548/image.png?ex=67cc4137&is=67caefb7&hm=76ac9fbc1fb081e37fc8759e1d372381aa7c1f49c9ba92d3ae53c8b2dae1fbb5&
[13:08] <grogbot> [discord] <yuv422> I ended up patching it out with the normal U6/MD one.
[13:08] <grogbot> [discord] <yuv422> https://cdn.discordapp.com/attachments/581224061091446795/1347556553863073792/image.png?ex=67cc4156&is=67caefd6&hm=e37b6fc78e4f43b21730c9191459f1dbdc7848fe2e2f17152043806792530e15&
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[13:50] <grogbot> [discord] <.spinmaster> Hi all, quick question: is there a list of required data-files that is needed for Dark Seed? This is currently not documented on the Wiki-page (https://wiki.scummvm.org/index.php?title=Dark_Seed) so I am just wondering...
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[14:20] <grogbot> [discord] <gu3> Screenshot friday is here!
[15:33] <grogbot> [discord] <dreammaster> For me, I've shifted to spending most of my time working on the other Bagel engine game we have sources for, Hodj n Podj. This is basically a collection of minigames held together by a thin metagame. As you can see in the screenshot above, the first minigame I worked on, Fuge, is a Breakout clone where you have to bounce the ball to destroy all the bricks. Work on more minigames to follow. But rest assured, I haven't completely aba
[15:33] <grogbot> [discord] <dreammaster> https://cdn.discordapp.com/attachments/581224061091446795/1347592949956874292/fuge1.png?ex=67cc633c&is=67cb11bc&hm=87223caa72553325dc970ef2c5c221ec41a732c3db81e62d7438563eb19adf18&
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[16:52] <grogbot> [discord] <sev____> I continued to work on trektech. Object movies now do show. It was related to external videos dimensions not followed. Text rendering is fixed and object close ups also do work:
[16:52] <grogbot> [discord] <sev____> Next plans is working on support having nested Director movies, something we never implemented before.
[16:52] <grogbot> [discord] <sev____> The game keeps floor plans as a separate movie and just recursively slaps it on the Scene
[16:52] <grogbot> [discord] <sev____> https://cdn.discordapp.com/attachments/581224061091446795/1347612877393100830/Screenshot_2025-03-07_at_17.49.22.png?ex=67cc75cb&is=67cb244b&hm=3deb59e107dbdcac17b2fff0c2cc972439680b419915a0cd37c957ea8e516a49&
[16:52] <grogbot> [discord] <sev____> https://cdn.discordapp.com/attachments/581224061091446795/1347612877959467028/Screenshot_2025-03-07_at_17.50.50.png?ex=67cc75cb&is=67cb244b&hm=567041105094e35f7e35d26a9c476d44473105e40159fdf859566b5ff8bc8311&
[16:53] <grogbot> [discord] <sev____> It is supposed to be shown in thetbig black vertical pane on the right
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[19:18] <grogbot> [discord] <eientei> Captain? uniform.
[20:37] <grogbot> [discord] <yuv422> Yeah no unusual requirements for the data files. Just point ScummVM at the root directory of your game and it should work.
[21:19] <grogbot> [discord] <sev____> Yes, there are still problems with encoding.
[21:20] <grogbot> [discord] <sev____> and in general with the text rendering. As you see, it is too wide. I haven't looked into it, is it word spacing, letter spacing, paragraph spacing or all three 😂
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[23:23] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/2fV8pK
[23:23] <Scummette> scummvm/master 4f551a6 sev-: DIRECTOR: Initial code on merging FilmLoop and Movie cast members
[23:41] <grogbot> [discord] <calhoun83> Hey, I tried to extract Monkey Island 1 from my Mac Version of the special edition. I got the game files of the original version, but I have no idea how to extract the audio files for the CD. Seems to be different to the windows version. Anyone ever tried that?
[00:00] --- Sat Mar 8 2025