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[03:31] <Scummette> [scummvm] dreammaster opened pull request #6387: GOT: God of Thunder engine (master...got) https://is.gd/CdR1mD
[04:03] <Scummette> [scummvm] mduggan pushed 2 new commits to master: https://is.gd/pmrWaW
[04:03] <Scummette> scummvm/master 3e3a39a mduggan: DGDS: Fix TTM flood fill operator
[04:03] <Scummette> scummvm/master e9f7727 mduggan: DGDS: Avoid drawing scroll bmp out of bounds
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[04:23] <grogbot_> [discord] <dreammaster> God of Thunder is also now completable as well. 🎉 It's just missing music support (and the Demo mode is broken). I've just created a PR for it:
[04:23] <grogbot_> [discord] <dreammaster> https://github.com/scummvm/scummvm/pull/6387
[05:25] <grogbot_> [discord] <eientei> Will you add support for v1.0:143 and the shareware versions?
[06:14] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/8Q0tri
[06:14] <Scummette> scummvm/master 77c104d sluicebox: AGI: PREAGI: Fix TROLL menu string truncation
[06:34] <grogbot_> [discord] <eientei> Ah yes. Words.
[06:34] <grogbot_> [discord] <eientei> https://cdn.discordapp.com/attachments/581224061091446795/1325351632233566298/image.png?ex=677b7964&is=677a27e4&hm=06abb5a116d35909a6e14ea89fbe6587a08d95c5ea5a18f73a4a14ba5334eefc&
[06:43] <grogbot_> [discord] <eientei> Ah cool, ScummVM error (graphics are inverted)
[06:45] <Scummette> [scummvm] sluicebox opened pull request #6388: AGI: Refactor `PictureMgr`, support early KQ1 pics, fix Troll fill (master...agi-pix) https://is.gd/zv7zqn
[06:56] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://is.gd/5nSNqS
[06:56] <Scummette> scummvm/master f990c8e mduggan: DGDS: Various fixes for Willy Beamish CD version
[07:07] <grogbot_> [discord] <eientei> Huh, v1.0 was distributed by Software Creations
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[07:49] <Scummette> [scummvm] bluegr closed pull request #6388: AGI: Refactor `PictureMgr`, support early KQ1 pics, fix Troll fill (master...agi-pix) https://is.gd/zv7zqn
[07:49] <Scummette> [scummvm] bluegr pushed 7 new commits to master: https://is.gd/yYTVOG
[07:49] <Scummette> scummvm/master 4b87d2c sluicebox: AGI: Remove unused picture version
[07:49] <Scummette> scummvm/master 6cf095d sluicebox: AGI: PREAGI: Move PictureMgr to game engine classes
[07:49] <Scummette> scummvm/master 3e19921 sluicebox: AGI: PREAGI: Subclass PictureMgr for MICKEY and WINNIE
[07:56] <Scummette> [scummvm] SupSuper pushed 1 new commits to master: https://is.gd/lSNcmD
[07:56] <Scummette> scummvm/master 6231458 SupSuper: MSVC: Enable fluidlite by default
[08:40] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/AIi3Mg
[08:40] <Scummette> scummvm/master bedd080 Strangerke: M4: RIDDLE: Room 808: Implement pre_parser
[09:43] <grogbot_> [discord] <dreammaster> Oh whoops. I completely forgot about the graphics corruption on the story page. I spent so much time playing the actual game with convenient savegames, I overlooked it :P. As for other versions, I'm not sure.. possibly, as long as only minimal changes (like disabling the options for part 2 & 3) are needed.
[09:53] <grogbot_> [discord] <eientei> I've added comments for some stuff, like supporting v1.0 is only 1 line so far
[09:56] <grogbot_> [discord] <dreammaster> Thanks. I'm just applying the astyle patch right now 👍
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[13:51] <Scummette> [scummvm] ccawley2011 opened pull request #6389: GRAPHICS: Make use of simpleBlitFrom for PM5544 rendering (master...pm5544) https://is.gd/4sTNcj
[14:05] <Scummette> [scummvm] ccawley2011 opened pull request #6390: GRAPHICS: Add simplified mask blitting routines to ManagedSurface (master...mask-blit-from-basic) https://is.gd/GWXHh8
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[14:38] <Scummette> [scummvm] bluegr closed pull request #6390: GRAPHICS: Add simplified mask blitting routines to ManagedSurface (master...mask-blit-from-basic) https://is.gd/GWXHh8
[14:38] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/tL4cF6
[14:38] <Scummette> scummvm/master 05104ad ccawley2011: GRAPHICS: Add simplified mask blitting routines to ManagedSurface
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[15:47] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/eTVkT5
[15:47] <Scummette> scummvm/master 042e83d : SCUMM: MACGUI: Initial support for Maniac Mansion
[15:47] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/ybygpm
[15:47] <Scummette> scummvm/master f98f670 weblate: I18N: Update translations templates
[15:50] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/WXZRwQ
[15:50] <Scummette> scummvm/master 6517f20 weblate: I18N: Update translation files
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[16:34] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/Ag6DJX
[16:34] <Scummette> scummvm/master c192b98 : SCUMM: MACGUI: Disable permanently disabled menu items just once
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[18:11] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://is.gd/mKJdiG
[18:11] <Scummette> scummvm/master 208def8 athrxx: SCUMM: (Mac) - improve missing resources warning
[18:11] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/WcWqSu
[18:11] <Scummette> scummvm/master 9d49aea weblate: I18N: Update translations templates
[18:15] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/T7Ywd6
[18:15] <Scummette> scummvm/master 5bb94c2 weblate: I18N: Update translation files
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[18:33] <grogbot_> [discord] <acidbee> Did you happen to find the ST25th IDB? Having anything identified will be hugely helpful over starting at 0.
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[18:56] <Scummette> [scummvm] lephilousophe opened pull request #6391: ANDROID: Various improvements around SAF (and more) (master...saf-improve) https://is.gd/TPbA6J
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[19:42] <Scummette> [scummvm] npjg pushed 6 new commits to master: https://is.gd/oF26mR
[19:42] <Scummette> scummvm/master b9e1685 npjg: MEDIASTATION: Add missed enum cast
[19:42] <Scummette> scummvm/master 6b2e79a npjg: MEDIASTATION: Make the root context a class member
[19:42] <Scummette> scummvm/master b0e7c45 npjg: MEDIASTATION: Make the asset z-index signed
[19:43] <Scummette> [scummvm] ccawley2011 opened pull request #6392: VCRUISE: Make use of simpleBlitFrom and maskBlitFrom (master...vcruise-simple-blit) https://is.gd/y2ooE2
[19:49] <Scummette> [scummvm] ccawley2011 opened pull request #6393: GRAPHICS: Fix potential bug in drawThickLine2 (master...drawthickline2-bug) https://is.gd/qwPZCs
[20:29] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://is.gd/AIk6Bn
[20:29] <Scummette> scummvm/master fb303a7 npjg: MEDIASTATION: Skip reading variable ID for collection members
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[20:49] <Scummette> [scummvm] ccawley2011 opened pull request #6394: MEDIASTATION: Make use of simpleBlitFrom (master...mediastation-simple-blit) https://is.gd/inY92o
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[22:32] <grogbot_> [discord] <djottt> Has anything changed about EFMI since back then? I checked out https://wiki.scummvm.org/index.php?title=Escape_from_Monkey_Island which mentions in its sidebar that it's supported in daily builds but 75b547cf (ScummVM stable Future 2.9.x) from https://buildbot.scummvm.org/#/dailybuilds recognizes the game and then denies to start it, saying "EFMI support is not compiled in"
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[22:43] <grogbot_> [discord] <Digitall> @djottt : You would need the master build, not the stable one. Any unstable / unfinished engines are disabled in the stable branch (pre-release) builds : https://github.com/scummvm/dockerized-bb/blob/master/buildbot-config/builds.py#L544
[22:43] <grogbot_> [discord] <supsuper> use latest, not stable
[23:03] <Scummette> [scummvm] yuv422 pushed 1 new commits to master: https://is.gd/AkjQTj
[23:03] <Scummette> scummvm/master 932d4b2 : DARKSEED: Add big5 font data bundle
[23:03] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/bhu1Iz
[23:03] <Scummette> scummvm/master 91825b5 weblate: I18N: Update translations templates
[23:06] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/yvBijq
[23:06] <Scummette> scummvm/master b648dc7 weblate: I18N: Update translation files
[23:35] <Scummette> [scummvm] bluegr closed pull request #6374: GRAPHICS: Convert the primitives code to use classes (master...primitive-classes) https://is.gd/4CJWyr
[23:35] <Scummette> [scummvm] bluegr pushed 3 new commits to master: https://is.gd/BcjHEC
[23:35] <Scummette> scummvm/master 7efb0f8 ccawley2011: GRAPHICS: Convert the primitives code to use classes
[23:35] <Scummette> scummvm/master a79a710 ccawley2011: GRAPHICS: Use a Primitives subclass in Graphics::Surface
[23:35] <Scummette> scummvm/master 027c9bd ccawley2011: GRAPHICS: Add drawRoundRect to Graphics::Surface
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[00:00] --- Mon Jan 6 2025