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[05:53] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/S4pN8i
[05:53] <Scummette> scummvm/master 160ec4b sev-: IMAGE: Added missing override keywords
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[06:35] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/hC36ab
[06:35] <Scummette> scummvm/master 7a3b2dd lotharsm: NEWS: Update German NEWS file
[06:54] <Scummette> [scummvm] lotharsm pushed 8 new commits to branch-2-9: https://is.gd/LyZfpt
[06:54] <Scummette> scummvm/branch-2-9 2ebe582 elasota: NEWS: Backport changes to the 2.9.x branch
[06:54] <Scummette> scummvm/branch-2-9 0e88877 dwatteau: NEWS: Document a good chunk of the 2.9.1 changes
[06:54] <Scummette> scummvm/branch-2-9 39f21b3 dwatteau: NEWS: Describe a few more 2.9.1 improvements
[06:56] <Scummette> [scummvm] lotharsm pushed 1 new commits to branch-2-9: https://is.gd/6F7RCG
[06:56] <Scummette> scummvm/branch-2-9 3deeba6 lotharsm: NEWS: Backport changes for 2.9.1 in German NEWS file
[07:11] <grogbot> [discord] <rosefa342> I am familiar with DEXs(AMM, CPMM, CLMM), NFT(marketplace, staking, game), Token Bridge, Wallet, Launchpad(like Pump.fun), Trading platform, Stable coin, Betting contract, Lending, Borrowing protocol on EVM, Solana and SUI. Also have deep knowledge in building custom blockchains using Cosmos and Polkadot. I am expert in Rust, Solidity, Go, Move, JS/TS, Python and have deep understanding of blockchain architecture, L2, consensus mecha
[07:11] <grogbot> [discord] <rosefa342> With this, I have built many flexible user interfaces using React/Next, React Native, Flutter, Svelte and Vue, integrated them with smart contracts using web3 SDK.
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[08:12] <Scummette> [scummvm] moralrecordings opened pull request #6593: DIRECTOR: Fixes for Derrat Sorcerum (master...d5_features) https://is.gd/fryXkg
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[09:25] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://is.gd/hYgxT9
[09:25] <Scummette> scummvm/master 09548e0 antoniou79: TSAGE: Fix computer prompt for password
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[10:05] <Scummette> [scummvm] antoniou79 pushed 1 new commits to branch-2-9: https://is.gd/iWsRtY
[10:05] <Scummette> scummvm/branch-2-9 9b367ac antoniou79: TSAGE: Fix computer prompt for password
[10:14] <Scummette> [scummvm] ccawley2011 opened pull request #6594: IMAGE: Fix dithering 8bpp images when the container owns the palette (master...dither-palette) https://is.gd/m1Tg6t
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[15:27] <Scummette> [scummvm] ccawley2011 opened pull request #6595: BACKENDS: Use DefaultPaletteManager for all backends (master...palette-manager) https://is.gd/IaNo2r
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[15:59] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/MXspE6
[15:59] <Scummette> scummvm/master c253e32 sluicebox: SCI32: Fix LSL6 tram when restarting game
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[16:25] <Scummette> [scummvm] sluicebox pushed 3 new commits to branch-2-9: https://is.gd/yjimRDe
[16:25] <Scummette> scummvm/branch-2-9 2c864af sluicebox: SCI: Fix LSL6 exits when entering hotel from west
[16:25] <Scummette> scummvm/branch-2-9 e057c32 sluicebox: SCI32: Fix LSL6 picture plane width
[16:25] <Scummette> scummvm/branch-2-9 495be10 sluicebox: SCI32: Fix LSL6 tram when restarting game
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[17:37] <Scummette> [scummvm] ccawley2011 opened pull request #6596: DIRECTOR: Ensure that GUI options are displayed for games that use them (master...director-gui-options) https://is.gd/WVF4aF
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[19:12] <Scummette> [scummvm] ccawley2011 opened pull request #6597: FREESCAPE: Support running with any pixel format with TinyGL (master...freescape-screen-format) https://is.gd/QCfbn2
[19:34] <grogbot> [discord] <.eriktorbjorn> Sheesh, I did a quick eBay search and the first SegaCD version that turned up was well over a thousand pounds...
[19:35] <grogbot> [discord] <.eriktorbjorn> But hey, any work on SegaCD games still gives me hope that the ones I *do* own will be supported (or improved) eventually. 🙂
[19:59] <grogbot> [discord] <athrxx> Yes, I also have other ones (PCE, PS, Saturn) and all these were much more affordable.
[20:02] <grogbot> [discord] <athrxx> Interesting. This is even way more than I had to pay (several years ago). But it is the same with my FM-TOWNS games. If I ever decide to get rid of these, it will certainly be a financial win for me... 😂
[20:44] <Scummette> [scummvm] sev- closed pull request #6592: JANITORIAL: Fix some release build warnings (master...release-warnings) https://is.gd/unTw7Z
[20:44] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/wmQxov
[20:44] <Scummette> scummvm/master c5c083d orgads: JANITORIAL: Fix some release build warnings
[21:12] <Scummette> [scummvm] mikrosk pushed 5 new commits to branch-2-9: https://is.gd/s1ZCiq
[21:12] <Scummette> scummvm/branch-2-9 a408f8b mikrosk: BACKENDS: ATARI: Fix for SCI32 games
[21:12] <Scummette> scummvm/branch-2-9 7119935 mikrosk: BACKEND: ATARI: Fix cursor reset position
[21:12] <Scummette> scummvm/branch-2-9 3cc4178 mikrosk: BACKENDS: ATARI: Workaround for dgds engine
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[21:44] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/c9RYBs
[21:44] <Scummette> scummvm/master 8f5500d ccawley2011: FREESCAPE: Support running with any pixel format with TinyGL
[21:44] <Scummette> [scummvm] bluegr closed pull request #6597: FREESCAPE: Support running with any pixel format with TinyGL (master...freescape-screen-format) https://is.gd/QCfbn2
[00:00] --- Mon May 5 2025