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[14:27] <Scummette> [scummvm] Helco closed pull request #6912: CREATE_PROJECT: Fixes for test projects on MSVC (master...project-msvc-tests) https://is.gd/X1zsV9
[14:27] <Scummette> [scummvm] Helco pushed 14 new commits to master: https://is.gd/e5BuqD
[14:27] <Scummette> scummvm/master 2fc2ad7 Helco: CREATE_PROJECT: Use VcPkg manifests on MSVC >= 17
[14:27] <Scummette> scummvm/master 950385e Helco: CREATE_PROJECT: Fix paths in pre/post-build commands
[14:27] <Scummette> scummvm/master 25e5e17 Helco: CXXTEST: Fix compilation on MSVC
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[16:28] <grogbot> [discord] <ticokh> I just wanted to know you I trying to not give up 🙂 I needed ask Copilot to generate a wall of debug logs, because I lost in a woods when tried fight trough the tons a tables what used in ADnD 1st Ed. character generation rules. I hoped this part will be much more simpler. My hope is only, if I implement once the other games with engine just needed small modifications.
[16:28] <grogbot> [discord] <ticokh> https://cdn.discordapp.com/attachments/581224061091446795/1434580025079890083/image.png?ex=6908d843&is=690786c3&hm=f9bcb11446d6942046092e3d36577b1d0f41aa2c08589d52f2624aef8beb4ef7&
[16:32] <grogbot> [discord] <ticokh> I just wanted to you know, I trying to not give up 🙂 I needed ask Copilot to generate a wall of debug logs, because I lost in a woods when tried fight trough the tons a tables what used in ADnD 1st Ed. character generation rules. I hoped this part will be much more simpler. My hope is only, if I implement once the other games with engine just needed small modifications. (edited)
[16:32] <grogbot> [discord] <ticokh> https://cdn.discordapp.com/attachments/581224061091446795/1434580025079890083/image.png?ex=6908d843&is=690786c3&hm=f9bcb11446d6942046092e3d36577b1d0f41aa2c08589d52f2624aef8beb4ef7&
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[18:32] <grogbot> [discord] <_plunderscore_> That PoR screenshot really does hit me in the nostalgia gland. Keep going it'll be worth it!👍
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[18:34] <Scummette> [scummvm] neuromancer closed pull request #6991: PRIVATE: Fix memory leaks (master...private-leaks) https://is.gd/5IZ7SJ
[18:34] <Scummette> [scummvm] neuromancer pushed 14 new commits to master: https://is.gd/kvH1rL
[18:34] <Scummette> scummvm/master 3caaca9 sluicebox: PRIVATE: Fix memory leak on cursor change
[18:34] <Scummette> scummvm/master 4b7ec62 sluicebox: PRIVATE: Use local InstallShieldV3 objects
[18:34] <Scummette> scummvm/master 6e5dc8d sluicebox: PRIVATE: Fix memory leaks when loading Windows cursors
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[19:37] <Scummette> [scummvm] sluicebox opened pull request #7002: PRIVATE: Fix SDL Surface when subtitles enabled (master...private-subtitle-fix) https://is.gd/hUBvSM
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[19:46] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/jUYUFm
[19:46] <Scummette> scummvm/master 2572183 sluicebox: PRIVATE: Set `extra` field on Mac Demo detection entry
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[19:55] <grogbot> [discord] <gu3> @sluicebox thanks again for testing "Private Eye" and submit some changes to fix memory leaks and such! I wanted to ask about your recent playthrough, if you manage to cover several branches of the game or just one of them?
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[19:56] <grogbot> [discord] <gu3> The game features a "complex" scripting language, which include code that I don't really know if it reachable or not. The script can be examined directly from the game data, in case you want to take a look.
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[20:02] <grogbot> [discord] <gu3> e.g.
[20:02] <grogbot> [discord] <gu3> ```
[20:02] <grogbot> [discord] <gu3> if (!kMarloweArmed)
[20:02] <grogbot> [discord] <gu3> {
[20:02] <grogbot> [discord] <gu3> if (!kGunDisabled)
[20:03] <grogbot> [discord] <gu3> { // Gun available for arming
[20:03] <grogbot> [discord] <gu3> Bitmap("mo\search_s\mocdcu1.bmp");
[20:03] <grogbot> [discord] <gu3> Mask("mo\search_s\mogunmk.bmp", kMOTakeGun, kExit);
[20:03] <grogbot> [discord] <gu3> }
[20:03] <grogbot> [discord] <gu3> else
[20:03] <grogbot> [discord] <gu3> { // No gun showing, and the holster is NOT clickable
[20:03] <grogbot> [discord] <gu3> Bitmap("mo\search_s\mocdcu25.bmp");
[20:03] <grogbot> [discord] <gu3> }
[20:03] <grogbot> [discord] <gu3> ```
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[20:42] <Scummette> [scummvm] sluicebox opened pull request #7003: PRIVATE: Fix Mavis Weld's apartment (master...private-mavis) https://is.gd/pvq9cU
[20:44] <Scummette> [scummvm] chkuendig opened pull request #7004: NETWORKING/CLOUD/EMSCRIPTEN: Improve Network-backed Virtual Fileystems and minor cloud fixes (master...pr/network-rewrite) https://is.gd/ELBqby
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[21:40] <Scummette> [scummvm] sluicebox opened pull request #7005: PRIVATE: Fix Marlowe speech not playing (master...private-marlowe-sounds) https://is.gd/jsxmVg
[21:40] <Scummette> [scummvm] chkuendig opened pull request #7006: GUI: EMSCRIPTEN: Add option to download file opened in TextViewer (master...pr/textviewer-download) https://is.gd/Xl5EYd
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[23:19] <Scummette> [scummvm] whoozle opened pull request #7007: AGDS: new engine for Black Mirror and NiBiRu: Age of Secrets games (master...agds) https://is.gd/7wcVXF
[00:00] --- Mon Nov 3 2025