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[00:13] <grogbot> [discord] <.shotglass> not sure who to tell, but the latest build of SCUMMVM is crashing Ultima 6 when using new style graphics. It does on both win 10 and linux ubuntu. Rolled back to 1.9 i think it was it works
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[03:11] <grogbot> [discord] <vextanny> can linux versions of gog games be added to scummvm?
[04:07] <grogbot> [discord] <eientei> As long as the files are extracted, yes
[05:20] <grogbot> [discord] <eientei> Instead of being happy, Strangerke is Pyst (edited)
[05:45] <grogbot> [discord] <antoniou79> Please open a ticket on the scummvm bug tracker with the necessary details. The tracker is here: <https://bugs.scummvm.org>.
[05:45] <grogbot> [discord] <antoniou79> Info on how to create a bug report is here: <https://docs.scummvm.org/en/latest/help/report_bugs.html>
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[06:09] <grogbot> [discord] <eientei> Looking at Gobliiins and one of the passwords was changed, specifically the one to go to Level 18 (The Giant Statue, Part 2). In the CD release, the password is `CDEPURJ`, but the original floppy disk release has... ||`KKKPURE`||.
[06:09] <grogbot> [discord] <eientei> This is because the passwords are made of a base value (eg. `CANONC `), where 2 (technically a score // 5 with additional remainder math but it's apparently never anything but 10) is added to the first 5 characters (and wrapped to stay in A-Z), plus a checksum character.
[06:09] <grogbot> [discord] <eientei> The devs used French words broken up into 5 character chunks, with some being shared among 2 consecutive levels. Level 17's (`GOBLI`) combines with 18's (`IIINS`) in this way. The result looks entirely coincidental.
[06:09] <grogbot> [discord] <eientei> The CD version changed the base value to `ABCNS` (overwriting the `III`), thus changing the first 3 letters and the checksum.
[06:18] <grogbot> [discord] <eientei> Looking at Gobliiins and one of the passwords was changed, specifically the one to go to Level 18 (The Giant Statue, Part 2). In the CD release, the password is `CDEPURJ`, but the original floppy disk release has... ||`KKKPURE`||.
[06:18] <grogbot> [discord] <eientei> This is because the passwords are made of a base value (eg. `CANONC `), where 2 (technically the remaining energy // 5 with additional remainder math) is added to the first 5 characters (and wrapped to stay in A-Z), plus a checksum character.
[06:18] <grogbot> [discord] <eientei> The devs used French words broken up into 5 character chunks, with some being shared among 2 consecutive levels. Level 17's (`GOBLI`) combines with 18's (`IIINS`) in this way. The result looks entirely coincidental.
[06:18] <grogbot> [discord] <eientei> The CD version changed the base value to `ABCNS` (overwriting the `III`), thus changing the first 3 letters and the checksum. (edited)
[06:18] <grogbot> [discord] <eientei> Since Gobliiins Trilogy (published in 2014 under the "Retro Games" label by Daedalus Interactive and DotEmu) used a patched ScummVM v1.0.0 to bypass the Gobliiins 3 copy protection, would that count as a valid rerelease in order to have the Gobliiins 3 copy protection patched system-wide?
[07:03] <Scummette> [scummvm] einstein95 opened pull request #7544: NANCY: Add detection for Nancy 10 variants (master...nancy10) Error, database insert failed
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[07:11] <Scummette> [scummvm] dreammaster pushed 4 new commits to master: Error, database insert failed
[07:11] <Scummette> scummvm/master e9d7628 dreammaster: MADS: DRAGONSPHERE: Workaround for conv_reset invalid indexes
[07:11] <Scummette> scummvm/master 6ef0cee dreammaster: MADS: DRAGONSPHERE: Room 614 conv fixes
[07:11] <Scummette> scummvm/master b311201 dreammaster: MADS: DRAGONSPHERE: Properly reset room 614 wizard death timer
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[10:21] <Scummette> [scummvm] neuromancer pushed 2 new commits to master: Error, database insert failed
[10:21] <Scummette> scummvm/master ec72a81 neuromancer: SCUMM: RA2: clear buffer after each frame in level 5
[10:21] <Scummette> scummvm/master 964b485 neuromancer: SCUMM: RA2: better collision detection for level 4
[10:35] <Scummette> [scummvm] mduggan pushed 1 new commits to master: Error, database insert failed
[10:35] <Scummette> scummvm/master 480c02a mduggan: ACCESS: Add keyboard support for commands
[11:22] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: Error, database insert failed
[11:22] <Scummette> scummvm/master d0bb284 Purple T: I18N: Update translation (French)
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[13:19] <grogbot> [discord] <_happyferret> Anybody know where I may find the mythical German language patch for Secret of Monkey Island SE? It specifically needs to be the version with MONKEY.000 and MONKEY.001
[13:22] <grogbot> [discord] <_happyferret> https://www.la-patches.de/p_mi1_ute_us-de.php
[13:22] <grogbot> [discord] <_happyferret> Found it
[13:44] <Scummette> [scummvm] mlauss2 opened pull request #7545: SCUMM: RA: add more RA1 hashes (master...ra1-moreids) Error, database insert failed
[13:56] <Scummette> [scummvm] neuromancer closed pull request #7545: SCUMM: RA: add more RA1 hashes (master...ra1-moreids) Error, database insert failed
[13:56] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: Error, database insert failed
[13:56] <Scummette> scummvm/master 9041444 mlauss2: SCUMM: RA: add more RA1 hashes
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[16:30] <Scummette> [scummvm] neuromancer pushed 3 new commits to master: Error, database insert failed
[16:30] <Scummette> scummvm/master bfd9911 neuromancer: SCUMM: RA2: better gamepad support for level 4
[16:30] <Scummette> scummvm/master 62fbbbb neuromancer: SCUMM: RA: sync subtitle support on real time with the ScummVM settings
[16:30] <Scummette> scummvm/master 135ed69 neuromancer: SCUMM: RA1: make sure touchpad and desktop users can skip cutscenes
[16:30] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: Error, database insert failed
[16:30] <Scummette> scummvm/master 8b824e9 weblate: I18N: Update translations templates
[16:30] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: Error, database insert failed
[16:30] <Scummette> scummvm/master b18af7a weblate: I18N: Update translation files
[16:39] <Scummette> [scummvm] mlauss2 opened pull request #7546: SCUMM: RA: Default framerate is 15fps (master...ra-fps) Error, database insert failed
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[17:25] <Scummette> [scummvm] neuromancer pushed 2 new commits to master: Error, database insert failed
[17:25] <Scummette> scummvm/master 50860fb neuromancer: SCUMM: RA2: defensive check for paused game
[17:25] <Scummette> scummvm/master fc697e4 neuromancer: SCUMM: RA2: better rendering of shooting in level 10
[17:26] <Scummette> [scummvm] neuromancer closed pull request #7546: SCUMM: RA: Default framerate is 15fps (master...ra-fps) Error, database insert failed
[17:26] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: Error, database insert failed
[17:26] <Scummette> scummvm/master 2e39583 mlauss2: SCUMM: RA: Default framerate is 15fps
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[17:31] <Scummette> [scummvm] mlauss2 opened pull request #7547: SCUMM: RA: support female voice output (master...ra1-gender-voice) Error, database insert failed
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[17:56] <Scummette> [scummvm] bluegr closed pull request #7544: NANCY: Add detection for Nancy 10 variants (master...nancy10) Error, database insert failed
[17:56] <Scummette> [scummvm] bluegr pushed 1 new commits to master: Error, database insert failed
[17:56] <Scummette> scummvm/master ac54d7b einstein95: NANCY: Add detection for Nancy 10 variants
[18:30] <Scummette> [scummvm] neuromancer closed pull request #7547: SCUMM: RA: support female voice output (master...ra1-gender-voice) Error, database insert failed
[18:30] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: Error, database insert failed
[18:30] <Scummette> scummvm/master f642693 mlauss2: SCUMM: RA: support female voice output
[20:13] <grogbot> [discord] <.eriktorbjorn> I thought it already was? Or is it just the GOG floppy version that accepts any answer?
[20:28] <grogbot> [discord] <eientei> Just checked and the regular floppy version gives `GOB3 ERROR` on a wrong answer
[21:20] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: Error, database insert failed
[21:20] <Scummette> scummvm/master 9732952 neuromancer: SCUMM: RA2: avoid crash in level 11
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[00:00] --- Wed Jun 3 2026