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[02:07] <Scummette> [scummvm] yuv422 pushed 2 new commits to master: https://is.gd/25uDjy
[02:07] <Scummette> scummvm/master 34e7899 : DARKSEED: Add detection entry for Chinese DOS floppy version with unpacked TOS.EXE.
[02:07] <Scummette> scummvm/master e850461 : DARKSEED: Add support for chinese big5 tos strings.
[02:46] <Scummette> [scummvm] npjg pushed 2 new commits to master: https://is.gd/VOOcuL
[02:46] <Scummette> scummvm/master 0f472a9 npjg: MEDIASTATION: Add detection for known titles (US English only).
[02:46] <Scummette> scummvm/master ce83118 npjg: MEDIASTATION: Find game files when they are in the data subdirectory.
[04:18] <ScummBot> Build [#13206](https://buildbot.scummvm.org/#/builders/94/builds/13206) of `master-dreamcast-debug` failed: compile (failure)
[04:45] <ScummBot> Build [#1190](https://buildbot.scummvm.org/#/builders/159/builds/1190) of `daily-master` failed: failed triggered build-scheduler-master, 36 successes, 1 failure
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[06:11] <grogbot_> [discord] <parkerlreed> Hello!
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[07:12] <grogbot_> [discord] <agent_g245> Question: what thread would be best for linking videos or other content? The Obsidian stream I mentioned earlier will continue on January 12
[07:19] <grogbot_> [discord] <supsuper> probably #offtopic
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[08:26] <grogbot_> [discord] <agent_g245> Thank you
[08:46] <grogbot_> [discord] <mdv> @sev____ could you give me rights for the weblate platform? it says "insufficiebt priviliges for saving translations"
[08:47] <grogbot_> [discord] <mdv> @sev____ could you give me rights for the weblate platform? it says "insufficient priviliges for saving translations" (edited)
[08:53] <Scummette> [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/ZHvNQr
[08:53] <Scummette> scummvm/master 1128af5 Strangerke: M4: RIDDLE: Room 807: Finish the implementation of opcode 2 in parser
[09:05] <ScummBot> Build [#13207](https://buildbot.scummvm.org/#/builders/94/builds/13207) of `master-dreamcast-debug` completed successfully.
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[11:25] <Scummette> [scummvm] orgads opened pull request #6380: BUILD: Fix build on mingw with libcurl (master...mingw-build) https://is.gd/YrBodD
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[14:25] <LangerJan> Hi there. I am trying to build scummvm on windows with the given pre-built libaries. But it is missing "fluidsynth.h". scummvm_libs_2015 only contains "fluidlite.h" - did I miss something?
[14:33] <grogbot_> [discord] <antoniou79> Use "--enable-fluidlite" with your `create_project` command line.
[14:33] <grogbot_> [discord] <sev____> what language do you translate to?
[14:34] <grogbot_> [discord] <mdv> hungarian
[14:35] <grogbot_> [discord] <sev____> Done. Thank you for your help!
[14:44] <LangerJan> antoniou79: Thanks! Can I just edit the "how to build" wiki entry to accomodate for that?
[14:45] <grogbot_> [discord] <mdv> not sure if the last dude is a native speaker or not, but has some interesting stuff. but after doing the gzdoom proofreading, im not suprised at anything anymore.
[14:49] <LangerJan> never mind, I did not read properly
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[15:19] <grogbot_> [discord] <ccawley2011> It's available in the bitmap fonts (excluding the console font), and should be available in the TTF fonts as well.
[15:20] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/jDkZoA
[15:20] <Scummette> scummvm/master c2819e1 bluegr: SCUMM: Cleanup of SE audio code
[15:26] <LangerJan> are all keyboard events generally being passed to the game? I was surprised playing LOOM that you can enter the weave-tones directly by pressing a,b,c...
[15:26] <LangerJan> I wonder if I can hack my MIDI keyboard into it
[15:35] Nick change: Deledrius_ -> Deledrius
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[16:07] <Scummette> [scummvm] scemino closed pull request #6312: BACKENDS: Add SDL3 backend + update imgui (master...master) https://is.gd/H7z6hR
[16:13] <Scummette> [scummvm] scemino reopened pull request #6312: BACKENDS: Add SDL3 backend + update imgui (master...master) https://is.gd/H7z6hR
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[16:18] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/FALY8Z
[16:18] <Scummette> scummvm/master cb1f6df : I18N: Update translation (French)
[16:18] <Scummette> scummvm/master 1bcbd59 : I18N: Update translation (Hungarian)
[16:39] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://is.gd/kbeqJx
[16:39] <Scummette> scummvm/master 4f31b1e athrxx: SCUMM: (v6/7/Mac) - sync mute setting between GMM and Mac gui
[16:39] <Scummette> scummvm/master 51d52b1 athrxx: SCI: (CGA/Hercules) - fix value clipping typo
[16:39] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/u3bPMO
[16:39] <Scummette> scummvm/master 41fdc61 weblate: I18N: Update translations templates
[16:41] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/GEOkiF
[16:41] <Scummette> scummvm/master ff32a9c weblate: I18N: Update translation files
[16:43] <Scummette> [scummvm] criezy pushed 3 new commits to master: https://is.gd/M8w8BD
[16:43] <Scummette> scummvm/master 2811013 criezy: Revert "GUI: Disable load button in Grid Launcher when no savegame can be loaded"
[16:43] <Scummette> scummvm/master f0bc6fc criezy: Revert "GUI: Move code to detect if load from launcher is available to separate function"
[16:43] <Scummette> scummvm/master aa1f22f criezy: Revert "GUI: Disable load button in list launcher if no savegame exists"
[16:43] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/UjF1bc
[16:43] <Scummette> scummvm/master 5e14072 weblate: I18N: Update translations templates
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[16:45] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/1CCJaL
[16:45] <Scummette> scummvm/master c90bd4e weblate: I18N: Update translation files
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[17:01] <Scummette> [scummvm] eriktorbjorn pushed 2 new commits to master: https://is.gd/ukAe8V
[17:01] <Scummette> scummvm/master 2d6e00b : SCUMM: MACGUI: Add support for Day of the Tentacle demo
[17:01] <Scummette> scummvm/master c4c1d64 : GRAPHICS: MACGUI: Allow menus to grow a bit wider
[17:01] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/2DVWnu
[17:01] <Scummette> scummvm/master f3d573e weblate: I18N: Update translations templates
[17:03] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/VaYmGA
[17:03] <Scummette> scummvm/master 9b131bc weblate: I18N: Update translation files
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[19:07] <grogbot_> [discord] <ozzie212121> Hey all, I really want to play 'Escape from Monkey Island', but I just can't seem to load it. I know the support level is currently set to 'Bugged', but ResidualVM used to work before the merge took place, but now I can't load it up at all. Anbody else managed to get this to work on ScummVM?
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[19:57] <grogbot_> [discord] <Digitall> @ozzie212121 Works fine for me
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[20:07] <grogbot_> [discord] <criezy> You may need to use a daily build though. I dont think it is enabled in the release builds.
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[20:46] <grogbot_> [discord] <sev____> We use Unicode
[20:46] <grogbot_> [discord] <sev____> so yes, we support everything
[20:46] <grogbot_> [discord] <mdv> roger
[20:47] <grogbot_> [discord] <mdv> dont have anything to do at work for a few day, so i might finish it soon
[20:51] <grogbot_> [discord] <ilducci> Greetings, is the developer who ported the Broken Sword 2.5 game around here? I have some questions
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[23:44] <grogbot_> [discord] <sev____> Yes. tell me
[23:48] <grogbot_> [discord] <ilducci> I think I had this conversation with you... Years ago, but I certainly wasn't expecting this project to take so long. I'm (freaking finally!) wrapping up a Broken Sword 2.5 Spanish dub and I need to check a number of things. Might wanna open a conversation for this.
[23:49] <grogbot_> [discord] <ilducci> I think I had this conversation with you... Years ago, but I certainly wasn't expecting this project to take so long. I'm (freaking finally!) wrapping up a Broken Sword 2.5 Spanish dub and I need to check a number of things. Might wanna thread a conversation for this. (edited)
[23:49] <grogbot_> [discord] <ilducci> I think I had this conversation with you... Years ago, but I certainly wasn't expecting this project to take so long. I'm (freaking finally!) wrapping up a Broken Sword 2.5 Spanish dub and I need to check a number of things. Might wanna open a thread for this. (edited)
[00:00] --- Fri Jan 3 2025