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[02:30] <grogbot> [discord] <codengine_de> Congratulations to the new release and kudos to the new version scheme.
[02:30] <grogbot> [discord] <codengine_de> Our company switched to the same version scheme seven years ago and never looked back 🙂
[02:36] <grogbot> [discord] <ronscompvids> Much of the classic #LucasArts catalog is currently 65% off over on Steam and GOG:
[02:36] <grogbot> [discord] <ronscompvids> https://store.steampowered.com/search/?developer=LucasArts
[02:36] <grogbot> [discord] <ronscompvids> https://www.gog.com/en/games?developers=lucasfilm
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[05:44] <grogbot> [discord] <dreammaster> See the following page for free game downloads: https://scummvm.org/games/
[05:44] <grogbot> [discord] <dreammaster> We also support AGS games, so there are literally thousands of freeware fan games you can find and play. (edited)
[06:48] <Scummette> [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/qRisWh
[06:48] <Scummette> scummvm/master e6e5e06 Strangerke: M4: Mention fixes in news file, as well as the music player implemented by NMIError
[06:48] <Scummette> scummvm/master 2db9ebf Strangerke: M4: BURGER: Fix PVS Studio v522 in gui_guizmo.cpp
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[08:07] <Scummette> [scummvm] Strangerke pushed 3 new commits to master: https://is.gd/ZKOFGZ
[08:07] <Scummette> scummvm/master c13795c Strangerke: M4: BURGER: Fix PVS Studio V703 in interface, remove an unused include
[08:07] <Scummette> scummvm/master 6990a25 Strangerke: M4: BURGER: Fix 3 PVS Studio V1074 in inventory, some cleanup in m4.cpp
[08:07] <Scummette> scummvm/master b9e6130 Strangerke: M4: BURGER: Fix 5 PVS Studio V1037 in room logic after a check in IDA
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[10:06] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/TM84Ug
[10:06] <Scummette> scummvm/master 7e8f697 dreammaster: BAGEL: MFC: Fix Enter/Escape behaviour in dialogs with no default buttons
[10:35] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/DsLAa4
[10:35] <Scummette> scummvm/master 20e1781 Purple T: I18N: Update translation (French)
[10:35] <Scummette> scummvm/master 36c157c tag2015: I18N: Update translation (Italian)
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[16:28] <grogbot> [discord] <agustin> Hey everyone 👋
[16:28] <grogbot> [discord] <agustin> I'm not sure if this is a bug or something specific in my computer, so I'd appreciate if anyone can give it a quick try: every time a batch of subtitles is about to show up in **Zork Nemesis**, there's a fairly long pause. It happens once per FMV cutscene. So, in the next movie after you start playing the game, it happens again. It's as if there's a hiccup when loading a number of subtitle strings, which is weird. Could be the font too
[16:28] <grogbot> [discord] <agustin> I don't recall this happening before, but it's been the same for the past few versions. Tested with both the CD and DVD versions.
[16:28] <grogbot> [discord] <agustin> https://cdn.discordapp.com/attachments/581224061091446795/1467919563906613378/znemesis.mp4?ex=69822220&is=6980d0a0&hm=4d5b122d880a408d450cbb9d891db6ac81412e7b57ffb7fd58d7a41758c17cc4&
[16:33] <grogbot> [discord] <antoniou79> is that on Windows?
[16:36] <grogbot> [discord] <agustin> Correct, Windows.
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[17:02] <grogbot> [discord] <agustin> OK, false alarm. The "Extras" path was pointing towards a network drive that didn't exist any longer. Guess the engine performs a lookup in that folder whenever some subtitles are loaded. Fixing that path did the trick 👍
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[17:22] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/8kgpaX
[17:22] <Scummette> scummvm/master 735363d AsciiWolf: I18N: Update translation (Czech)

[17:39] <grogbot> [discord] <retromoontoys> Oh Ill dont know that before, interesting!
[18:34] <grogbot> [discord] <fernando_lemon> For some reason, *The Last Express* crashes when I tap the "go to desktop" button.
[18:34] <grogbot> [discord] <fernando_lemon> For some reason, *The Last Express* crashes when I click the "go to desktop" button. (edited)
[18:34] <grogbot> [discord] <fernando_lemon> For some reason, *The Last Express* forcefully closes when I click the "go to desktop" button. (edited)
[18:36] <grogbot> [discord] <bosca_bo> Hi, could you provide more details? As in, what does it mean "forcefully close" and what are you expecting "go to desktop" to do instead?
[18:37] <grogbot> [discord] <fernando_lemon> I mean, the go to desktop button in the task bar.
[18:37] <grogbot> [discord] <bosca_bo> On which OS are you?
[18:37] <grogbot> [discord] <fernando_lemon> https://cdn.discordapp.com/attachments/581224061091446795/1467952049751851244/image.png?ex=69824061&is=6980eee1&hm=3fc4ad55079f9b39ee34bda875a20d291ea1853c6dcde5b55054a02b5a73de53&
[18:37] <grogbot> [discord] <fernando_lemon> Windows 10
[18:37] <grogbot> [discord] <bosca_bo> Okay, let me have a quick test
[18:37] <grogbot> [discord] <fernando_lemon> If you can't duplicate, I can send you a recording.
[18:38] <grogbot> [discord] <bosca_bo> Hmm I can reproduce it
[18:38] <grogbot> [discord] <bosca_bo> This is a very odd bug, thanks for reporting it
[18:38] <grogbot> [discord] <bosca_bo> I'll look into it
[18:38] <grogbot> [discord] <fernando_lemon> No worries.
[18:39] <grogbot> [discord] <fernando_lemon> I tried it with a different game, didn't happen. Seems to be a game-specific bug.
[18:39] <grogbot> [discord] <bosca_bo> Indeed, I wonder what causes it
[18:39] <grogbot> [discord] <bosca_bo> I'll let you know
[18:39] <grogbot> [discord] <fernando_lemon> Maybe something to do with the timing being thrown off, since it's a real-time game?
[18:46] <grogbot> [discord] <bosca_bo> I don't think so, the timing system is very flexible, what I think it's happening is that the OS is sending the ScummVM application a signal which is failing to be handled properly. And the best thing is... I can't reproduce it on my self-built version on Visual Studio, only on the official released build.
[18:46] <grogbot> [discord] <bosca_bo> Nice
[18:46] <grogbot> [discord] <fernando_lemon> Ok, so it fixed itself?
[18:46] <grogbot> [discord] <bosca_bo> No, not really
[18:47] <grogbot> [discord] <bosca_bo> The error it's there but I can't reproduce it while I'm trying to debug it
[18:47] <grogbot> [discord] <bosca_bo> I'll speak with the other devs and see what to do in these cases
[18:47] <grogbot> [discord] <fernando_lemon> Sure.
[18:47] <grogbot> [discord] <fernando_lemon> Best of luck with that.
[18:47] <grogbot> [discord] <fernando_lemon> It's always annoying when you can't do a bug consistently.
[18:47] <grogbot> [discord] <fernando_lemon> Been there.
[18:48] <grogbot> [discord] <fernando_lemon> It's always annoying when the bug is inconsistent. (edited)
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[19:53] <Scummette> [scummvm] lwcorp opened pull request #7183: GUI: Lists clear and cls in the gui console debugger's instructions (master...patch-1) https://is.gd/gZLSCl
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[20:11] <Scummette> [scummvm] SegMash opened pull request #7184: SCI: Adding Hebrew translation for KQ4 (master...kq4-hebrew-translation) https://is.gd/49Gpt2
[20:33] <Scummette> [scummvm] criezy closed pull request #7171: TTS: MACOS, IOS: Implement Text to Speech using AVSpeechSynthesizer (master...tts-avfaudio) https://is.gd/KLq9kK
[20:33] <Scummette> [scummvm] criezy pushed 6 new commits to master: https://is.gd/XmFYxg
[20:33] <Scummette> scummvm/master 28cbd66 criezy: TTS: MACOS, IOS: Implement Text to Speech using AVSpeechSynthesizer
[20:33] <Scummette> scummvm/master 263814d larsamannen: CREATE_PROJECT: Add AVFAudio framework to Xcode project
[20:33] <Scummette> scummvm/master b30eaf2 criezy: TTS: MACOS, IOS: Add version checks for voice gender API
[20:33] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/6x3kyG
[20:33] <Scummette> scummvm/master 601d55b weblate: I18N: Update translations templates
[20:33] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/2Oxm0K
[20:33] <Scummette> scummvm/master 0545f96 weblate: I18N: Update translation files
[20:56] <ScummBot> Build [#9269](https://buildbot.scummvm.org/#/builders/181/builds/9269) of `master-appletv` failed: failed compile (failure)
[20:58] <grogbot> [discord] <shonkydodger> I've managed to get Discworld 1 PSX music playing, thanks to the VAB/SF2 support added for the DRAGONS engine. 🙂 I've gotten it to dynamically load a new SoundFont for each song.
[20:58] <grogbot> [discord] <shonkydodger> I've got more work to do; some samples have the wrong pitch, and it fails to read some VAB data. (edited)
[20:58] <grogbot> [discord] <shonkydodger> https://cdn.discordapp.com/attachments/581224061091446795/1309700333450035341/ScummVM_2.10.0git_Nov_22_2024_20_25_47_2024-11-23_12-56-51.mp4?ex=6981ffbc&is=6980ae3c&hm=910bd868d35cf136a445db41d894dcf0740eaa02d98ce21c98d3240d78033cda&
[21:00] <ScummBot> Build [#16067](https://buildbot.scummvm.org/#/builders/108/builds/16067) of `master-ios7-arm64` failed: compile (failure)
[21:05] <ScummBot> Build [#14833](https://buildbot.scummvm.org/#/builders/34/builds/14833) of `fetch-master` failed: failed triggered build-scheduler-master, 37 successes, 2 failures
[21:21] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/DFvjRR
[21:21] <Scummette> scummvm/master 73e183e criezy: CONFIGURE: IOS: Add missing link with AVFoundation framework
[21:29] <ScummBot> Build [#9270](https://buildbot.scummvm.org/#/builders/181/builds/9270) of `master-appletv` completed successfully.
[21:33] <ScummBot> Build [#16068](https://buildbot.scummvm.org/#/builders/108/builds/16068) of `master-ios7-arm64` completed successfully.
[21:39] <ScummBot> Build [#14834](https://buildbot.scummvm.org/#/builders/34/builds/14834) of `fetch-master` completed successfully.
[22:09] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/ANGG8w
[22:09] <Scummette> scummvm/master d0ac184 lephilousophe: ANDROID: initialize JNI network classes at startup
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[23:44] <grogbot> [discord] <artur_ditu> Holy shit! Congrats on the new release
[23:44] <grogbot> [discord] <artur_ditu> It's bonkers!
[23:45] <grogbot> [discord] <artur_ditu> Especially with the new engines support
[23:47] <grogbot> [discord] <artur_ditu> I'm curious, with the new director engine improvement does that help Cosmology of Kyoto?
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[00:00] --- Tue Feb 3 2026