[00:04] vinayakvivek (uid121616@gateway/web/irccloud.com/x-wzizyvouusrcqasc) left irc: Quit: Connection closed for inactivity [00:15] Henke37 (~Henrik@81-227-16-59-no133.bredband.skanova.com) left irc: Quit: ERR_SHUTDOWN [00:29] you never sleep criezy don't you :) thanks for commenting on my proposal [00:34] Joefish: Protip: Measurable goals [00:35] Also, consider which goals you plan to have done by midterm (first evaluation), and which goals you want to have done by the end of summer (final evaluation) [00:35] Clue for both parts lies in "evaluation" [00:36] It's easier both for mentor and student when the goals are specific and measurable. [00:39] Joefish: And do you ever sleep? :P [00:41] somaen: reminder: there is now a first evaluation after 4 weeks, another one after 8 weeks, and the final one after 12 weeks. So no more "mid-term" evaluation. [00:42] somaen: I'm already restructuring the schedule on a weekly basis and will summarize what is expected to be working for the evaluation. But not sure if that is enough for a 'measurable goal' [00:42] criezy: an hour here and hour there until deadline for the proposal I guess :D [00:43] snovern`t (aedb0235@gateway/web/freenode/ip.174.219.2.53) joined #scummvm. [00:45] maxyodedara5 (uid218271@gateway/web/irccloud.com/x-hyuqexnaaovhtnjj) left irc: Quit: Connection closed for inactivity [00:47] extended comcastic episode& [00:49] Joefish: It can always be made measurable [00:50] At least to some degree [00:51] I.e. your proposal should plan to actually create stuff [00:51] In general [00:58] somaen: My plan so far has been in the first month I want to make all game data somehow play/draw/.. even if it's just via console. The next month putting it all together / implementing the game logic. For the last 3+ weeks translating the gmae and testing. I know I need to get more into detail but I haven't implemented an engine before so I can only guess how I imagine it will be and ask if I'm getting [00:58] closer :) [01:02] Not everything is stuff you'd know upfront, sure [01:08] SylvainTV (~SylvainTV@LFbn-1-8392-241.w81-254.abo.wanadoo.fr) left irc: Read error: Connection reset by peer [01:09] GitHub83 (~GitHub83@192.30.252.34) joined #scummvm. [01:09] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSJSF [01:09] scummvm/master 9a7cd6b Paul Gilbert: TITANIC: Finished CStarControlSub27 class [01:09] GitHub83 (GitHub83@192.30.252.34) left #scummvm. [01:13] GitHub136 (~GitHub136@192.30.252.45) joined #scummvm. [01:13] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSJ92 [01:13] scummvm/master 5f71b73 Paul Gilbert: TITANIC: Finished FVector class [01:13] GitHub136 (GitHub136@192.30.252.45) left #scummvm. [01:16] GitHub109 (~GitHub109@192.30.252.41) joined #scummvm. [01:16] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSJ9b [01:16] scummvm/master e3a11ba Paul Gilbert: TITANIC: Finished FMatrix class [01:16] GitHub109 (GitHub109@192.30.252.41) left #scummvm. [01:24] alright I think it's enough for today. good night :) [01:40] snover (~snover@unaffiliated/snover) joined #scummvm. [01:40] #scummvm: mode change '+o snover' by ChanServ!ChanServ@services. [01:41] finally. [01:41] snovern`t (aedb0235@gateway/web/freenode/ip.174.219.2.53) left irc: Quit: Page closed [01:55] Joefish (~Joefish@p200300C6F3C5EC003077CC6150D64B66.dip0.t-ipconnect.de) left irc: Ping timeout: 258 seconds [01:59] Littleboy (~littleboy@c-73-186-252-231.hsd1.ma.comcast.net) left irc: Quit: Ętre dans le vent, une ambition de feuille morte. [02:36] GitHub24 (~GitHub24@192.30.252.34) joined #scummvm. [02:36] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSJd6 [02:36] scummvm/master c676c53 Paul Gilbert: TITANIC: Finished DVector class [02:36] GitHub24 (GitHub24@192.30.252.34) left #scummvm. [02:53] dreammaster (~dreammast@c-73-149-116-247.hsd1.ma.comcast.net) left irc: [03:27] Mellified_Man (~Mellified@eddie.mellified.com) joined #scummvm. [03:27] Mellified_Man_ (~Mellified@192.64.190.17) left irc: Read error: Connection reset by peer [04:15] vinayakvivek (uid121616@gateway/web/irccloud.com/x-gkwwrijruwqffyws) joined #scummvm. [05:28] LittleToonCat (~littlecat@47.54.148.237) left irc: Remote host closed the connection [06:25] Begasus (~begasus@ptr-4p6jpip6j5ic7wkjrp2.18120a2.ip6.access.telenet.be) joined #scummvm. [06:48] ny00123 (~ny00123@89-139-222-178.bb.netvision.net.il) joined #scummvm. [06:54] waltervn (~waltervn@541B2DBA.cm-5-4a.dynamic.ziggo.nl) joined #scummvm. [06:54] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services. [06:56] morning [07:06] Uhfgood (~Captain_J@97-96-80-60.res.bhn.net) left irc: Quit: Leaving [07:10] Begas_VBox (~Begasus@d54c3c8c2.access.telenet.be) joined #scummvm. [07:19] m_kiewitz (~m_kiewitz@x4d03ec21.dyn.telefonica.de) joined #scummvm. [07:19] m_kiewitz (~m_kiewitz@x4d03ec21.dyn.telefonica.de) left irc: Changing host [07:19] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) joined #scummvm. [07:19] #scummvm: mode change '+o m_kiewitz' by ChanServ!ChanServ@services. [07:35] Lightkey (~Darklock@2003:76:4c34:3c76:22cf:30ff:fe08:3718) left irc: Ping timeout: 260 seconds [07:47] Lightkey (~Darklock@2003:76:4c34:3c07:22cf:30ff:fe08:3718) joined #scummvm. [08:04] vinayakvivek (uid121616@gateway/web/irccloud.com/x-gkwwrijruwqffyws) left irc: Quit: Connection closed for inactivity [08:28] https://themiddlestsister.com/2011/11/02/the-perils-of-rosella/ [08:29] gsoc project for next year, a filter that renders everything like that? [08:34] seems like it would need witchcraft to make that happen [08:37] in that case perhaps it should be first implemented for magic cauldron [08:40] Joefish (~Joefish@p200300C6F3C34F0045B6641373510070.dip0.t-ipconnect.de) joined #scummvm. [08:45] mangle up the engines so you can replace the assets with high resolution versions and get working on making all the paper versions :) [08:58] user9 (~Thunderbi@leoseb.ujf-grenoble.fr) joined #scummvm. [09:09] Begasus (~begasus@ptr-4p6jpip6j5ic7wkjrp2.18120a2.ip6.access.telenet.be) left irc: Ping timeout: 264 seconds [09:21] Begasus (~begasus@ptr-4p6jpip6j5ic7wkjrp2.18120a2.ip6.access.telenet.be) joined #scummvm. [09:40] Henke37 (~Henrik@81-227-16-59-no133.bredband.skanova.com) joined #scummvm. [09:53] t0by (~t0by@unaffiliated/t0by) joined #scummvm. [09:53] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services. [10:33] Tomaz^W (~tompsson@84.216.7.40) joined #scummvm. [10:37] ashutosh97 (~ashutosh9@14.139.221.25) joined #scummvm. [10:46] mjeevan (0e8bc218@gateway/web/freenode/ip.14.139.194.24) joined #scummvm. [10:59] Tomaz^W (~tompsson@84.216.7.40) left irc: Ping timeout: 264 seconds [11:01] Tomaz^W (~tompsson@84.216.7.40) joined #scummvm. [11:15] vinayakvivek (uid121616@gateway/web/irccloud.com/x-bbdikfnviindufeg) joined #scummvm. [11:59] For a moment I thought I saw someone mentioning my favorite game, The Black Cauldron. Ah well. :p [12:04] Begasus (~begasus@ptr-4p6jpip6j5ic7wkjrp2.18120a2.ip6.access.telenet.be) left irc: Ping timeout: 240 seconds [12:17] Begasus (~begasus@ptr-4p6jpip6j5ic7wkjrp2.18120a2.ip6.access.telenet.be) joined #scummvm. [12:36] Deledrius: oops! yes, black, not magic, duh [12:39] Oh, you did mean that one then! :D [13:09] mjeevan (0e8bc218@gateway/web/freenode/ip.14.139.194.24) left irc: Ping timeout: 260 seconds [13:19] Littleboy (~littleboy@c-73-186-252-231.hsd1.ma.comcast.net) joined #scummvm. [13:19] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services. 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[14:30] #scummvm: mode change '+o DJW|Home' by ChanServ!ChanServ@services. [14:32] In this issue " In addition to the ScummVM logo and version, how about showing the engine name and game title at the top of the GMM?" , should the engine name and game title be added in the title bar of the GMM ? [14:32] DJW|Badger (~djwillis@82.33.113.205) joined #scummvm. [14:34] DJWillis (~djwillis@82.33.113.205) left irc: Ping timeout: 260 seconds [14:35] DJW|Home (~djwillis@82.33.113.205) left irc: Ping timeout: 260 seconds [14:35] ashutosh97 (~ashutosh9@14.139.221.25) left irc: Quit: Leaving [14:37] DJW|Home (~djwillis@82.33.113.205) joined #scummvm. [14:37] #scummvm: mode change '+o DJW|Home' by ChanServ!ChanServ@services. [14:39] DJWillis (~djwillis@82.33.113.205) joined #scummvm. [14:39] #scummvm: mode change '+o DJWillis' by ChanServ!ChanServ@services. 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[17:32] meow =^.^= [17:34] maxyodedara5 (uid218271@gateway/web/irccloud.com/x-cdcjxlvbtpukytme) joined #scummvm. [17:48] Farmboy0 (~quassel@p5DD10826.dip0.t-ipconnect.de) joined #scummvm. [17:48] Farmboy0 (~quassel@p5DD10826.dip0.t-ipconnect.de) left irc: Changing host [17:48] Farmboy0 (~quassel@xoreos/farmboy0) joined #scummvm. [18:01] Strangerke|work (5bb7582b@gateway/web/freenode/ip.91.183.88.43) left irc: Quit: Bbl [18:15] Aleksandr (d477e93c@gateway/web/freenode/ip.212.119.233.60) joined #scummvm. [18:15] Aleksandr (d477e93c@gateway/web/freenode/ip.212.119.233.60) left irc: Client Quit [18:48] Uhfgood (~Captain_J@97-96-80-60.res.bhn.net) joined #scummvm. [19:32] ashutosh97 (~ashutosh9@47.11.7.207) joined #scummvm. [19:35] In this issue " In addition to the ScummVM logo and version, how about showing the engine name and game title at the top of the GMM?" , should the engine name and game title be added in the title bar of the GMM ? [19:37] Hi guys [19:37] which issue are you talking about? [19:38] ashutosh97: what do you call the title bar of the GMM? [19:38] The GMM is the dialog you can see on the picture http://wiki.scummvm.org/index.php/User_Manual/ScummVM_Interface#Global_Main_Menu_.28GMM.29 [19:40] Sorry , i got confused between the launcher and the GMM. [19:40] Thank you! [19:41] wjp: this is one of the task there: http://wiki.scummvm.org/index.php/TODO#Global_Main_Menu.2FReturn_to_Launcher [19:42] criezy: Did you receive my private messages ? [19:43] Yes I did. But I was away until a few minutes ago (so only saw them a few minutes ago). [19:44] Okay , i did a lot of study of the code in these days. I was waiting to tell you and ask you about the same :D [19:55] maxyodedara5 (uid218271@gateway/web/irccloud.com/x-cdcjxlvbtpukytme) left irc: Quit: Connection closed for inactivity [20:03] Littleboy (~littleboy@c-73-186-252-231.hsd1.ma.comcast.net) left irc: Ping timeout: 240 seconds [20:11] Does anybody have ideas of tasks for GSoC candiates to do as part of their applications? [20:12] Every year we seem to struggle to find tasks. :P [20:13] ticket #99999, fix everything [20:15] That's not a good one. We need to keep things to fix for next year! [20:15] drat. foiled again. [20:18] This one should be closed no? https://bugs.scummvm.org/ticket/7575 [20:18] It seems to me we do have buttons to clear the paths in the options dialog. [20:20] criezy: The only thing I can think of offhand is that I have a partial patch (that probably sucks :)) to not destroy windows when the surface pixel format is switched, which may need to be extended to other backends, https://github.com/csnover/scummvm/commit/1c7a7a25dbcae452237252747ad1ca2fe3f7f5ef. [20:21] nice to see the to do to invert the engine model [20:21] t0by (~t0by@unaffiliated/t0by) left irc: Quit: Bye! [20:23] criezy: #7575 seems to be two requests? one to add the reset buttons (which seem to already exist), and a second to toggle show hidden files (is this even possible?) [20:23] Oh, I didn't see the second part. [20:24] I actually implement it for OS X a while ago. [20:24] And I think it is also available in the non-OS X file browser. [20:26] browser.cpp:68 _showHiddenWidget = new CheckboxWidget(this, "Browser.Hidden", _("Show hidden files"), _("Show files marked with the hidden attribute"), kHiddenCmd); [20:26] So I assume it is there. [20:26] well then. [20:27] the one in macos looks (visually) a little broken [20:29] ny00123 (~ny00123@89-139-222-178.bb.netvision.net.il) left irc: Quit: Leaving [20:29] how bad is the Gob Object anti pattern for the scumm engine? [20:29] there's a lot of things in it... [20:46] Dominus (~dominus@88-117-79-85.adsl.highway.telekom.at) joined #scummvm. [20:46] Dominus (~dominus@88-117-79-85.adsl.highway.telekom.at) left irc: Changing host [20:46] Dominus (~dominus@unaffiliated/dominus) joined #scummvm. [20:47] sorry Strangerke, but i'm gonna eat all your cookies :> [20:56] girafe (~girafe@LFbn-1-11729-221.w2-7.abo.wanadoo.fr) joined #scummvm. [21:00] hum...? [21:00] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [21:01] i'd tell you but that name is not allowed here :p [21:01] PDWT? [21:01] yeah [21:01] how did you... [21:02] I have this game in mind at some point of the day, everyday [21:02] :P [21:03] probably will be like a 300 loc engine, heh [21:03] I'm still trying to understand how to fix the self-relocation binary [21:03] but yeah, it would be super small [21:04] Action: Henke37 is confused [21:08] girafe (~girafe@LFbn-1-11729-221.w2-7.abo.wanadoo.fr) left irc: Quit: Leaving [21:08] girafe (~girafe@LFbn-1-11729-221.w2-7.abo.wanadoo.fr) joined #scummvm. [21:31] GitHub158 (~GitHub158@192.30.252.45) joined #scummvm. [21:31] [scummvm] sev- pushed 1 new commit to master: https://git.io/vSkq0 [21:31] scummvm/master c9f9582 Eugene Sandulenko: DIRECTOR: Fix Spaceship Warlock Mac detection [21:31] GitHub158 (GitHub158@192.30.252.45) left #scummvm. [21:37] ashutosh97 (~ashutosh9@47.11.7.207) left irc: Quit: Leaving [21:41] GitHub101 (~GitHub101@192.30.252.45) joined #scummvm. [21:41] [scummvm] NewBoy22 opened pull request #927: WINDOWS: Flow of taking screenshots on Windows fix #9701 (master...master) https://git.io/vSkYJ [21:41] GitHub101 (GitHub101@192.30.252.45) left #scummvm. [21:42] waltervn (~waltervn@541B2DBA.cm-5-4a.dynamic.ziggo.nl) left irc: Quit: Leaving [22:01] Uhfgood (~Captain_J@97-96-80-60.res.bhn.net) left irc: Quit: Leaving [22:05] Vel0city (Vel0city@gateway/shell/panicbnc/x-ynenzwjesxnmdcrx) joined #scummvm. [22:06] Hello, I'm very interested in your Macromedia Director task [22:06] How much competition do I have? :) [22:08] well, do you want to apply for gsoc or just work on it in general? [22:08] I want to apply for it in gsoc. Why would I have competition otherwise? [22:09] you could've meant it in a friendly joking manner [22:10] yeah I suppose so [22:11] ajax16384 (~User@109.60.130.33) left irc: Read error: Connection reset by peer [22:11] software development is a blood sport, dont you know? [22:15] DJW|Home (~djwillis@cpc2-trow6-2-0-cust204.aztw.cable.virginm.net) joined #scummvm. [22:15] #scummvm: mode change '+o DJW|Home' by ChanServ!ChanServ@services. [22:17] hmm, it's not just me right? I feel as if the solution has gotten at least ten more projects in the past year [22:18] DJWillis (~djwillis@82.33.113.205) left irc: Ping timeout: 260 seconds [22:21] Hi Vel0city [22:21] I don't actually know if anybody else has shown interest in the Director task yet, but you are welcome to prepare a proposal for it in any case. [22:21] And the best person to skep to about this project is probably _sev [22:22] Yeah I probably will, thanks. For now I'll do a qualification PR first. [22:22] given that's the guy who last commited to the engine, that is a good candidate [22:23] Vel0city: what is a qualification PR? [22:23] I'll also probably have to find some Director games... [22:23] I think I have some demos of some swedish ones [22:23] Joefish: A contribution that you have to do to apply for this project for GSoC [22:23] Before you even make the proposal [22:23] ah sure. I somehow read PR as proposal :P [22:24] Henke37: I'll ask if I need them, thanks [22:24] Joefish: You already have two of those :P [22:24] still NOT ENEOUGH! :O [22:25] I still think about submitting a DOS demo with the proposal but wasted the whole day compiling 16bit code with g++ and linker scripts.. maybe I should finish my proposal first and then think about doing the extra stuff :D [22:28] echelog-1 (~echelog-1@108.61.103.42) left irc: Ping timeout: 240 seconds [22:28] echelog-1 (~echelog-1@108.61.103.42) joined #scummvm. [22:30] >compiling 16bit code with g++ and linker scripts [22:31] D: [22:34] yea I'm a bit insane.. But now I downloaded Turbo C++ so I'm not stuck with 64kb and ATT syntax although it should be enough for what I wanna do [22:37] hmm. I seem to need sdl and curl to build now. I will have to look for build instructions. [22:41] Henke37: Needing sdl is nothing new :P I assume you meant sdl_net? [22:41] You can disable those using --disable-libcurl and --disable-sdlnet when running configure (or create_project). [22:42] not just sdlnet. the main sdl one too [22:44] I assume that one is kinda important [22:51] Ha yes, SDL is kind of required for most ports. You could build the n64 port and run it in an emulator I suppose ;) [22:51] But it might be easier to just get SDL. [23:01] it builds now. lets see if it runs too [23:06] forgot to copy sdl.dll, lets try that again... [23:10] looks like it runs [23:34] vinayakvivek (uid121616@gateway/web/irccloud.com/x-bbdikfnviindufeg) left irc: Quit: Connection closed for inactivity [23:36] WooShell (~Markus@ipbcc07076.dynamic.kabel-deutschland.de) left irc: Quit: If you understand or if you don't, if you believe or if you doubt - There's a universal justice, and the eyes of truth are always watching you. [23:53] Farmboy0 (~quassel@xoreos/farmboy0) left irc: Remote host closed the connection [00:00] --- Sat Mar 25 2017