[01:14] gsi (~gsi@user/gsi) left irc: Ping timeout: 252 seconds [01:15] gsi (~gsi@user/gsi) joined #scummvm. [01:43] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [02:55] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [02:56] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 264 seconds [02:56] Nick change: DominusExult -> Dominus [04:28] _marc` (~marc@2001:9e8:1977:1400:3dee:a332:a05f:1ac) left irc: Ping timeout: 268 seconds [04:41] _marc` (~marc@2001:9e8:1947:8400:878c:8fc0:f86c:eb8b) joined #scummvm. [04:42] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/OgMU8T [04:42] scummvm/master 74b6c4d tag2015: I18N: Update translation (Italian) [04:58] Build [#902](https://buildbot.scummvm.org/#/builders/159/builds/902) of `daily-master` completed successfully. [06:39] [discord] Anyone know how I can play Curse of Monkey Island(GOG) on ScummVM iphone app(no jailbreak)? [06:40] [discord] Not unless you extract the installer before adding it to your phone [07:38] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [08:18] borosky (~borosky@213.134.185.68) joined #scummvm. [08:18] reset (~reset@user/reset) left irc: Quit: reset [09:00] sev (~sev@scummvm/sev) joined #scummvm. [09:00] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [09:41] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [09:42] sev (~sev@2a02-a457-5d44-1-3d28-cfe4-6c1e-4e91.fixed6.kpn.net) joined #scummvm. [09:42] sev (~sev@2a02-a457-5d44-1-3d28-cfe4-6c1e-4e91.fixed6.kpn.net) left irc: Changing host [09:42] sev (~sev@scummvm/sev) joined #scummvm. [09:42] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [10:54] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [10:56] sev (~sev@81-205-47-249.fixed.kpn.net) joined #scummvm. 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[11:05] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [11:37] [scummvm] lephilousophe closed pull request #5720: AMIGAOS: revert compiler flag and more cleanup (master...revert-and-clean-up) https://is.gd/GkXDh5 [11:37] [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/hoWVQY [11:37] scummvm/master 53bd9f5 raziel-: AMIGAOS: revert compiler flag [11:40] [scummvm] lephilousophe closed pull request #5713: AGS: Fix AmigaOS crash on exit (#15015) (master...amigaos-ags-crash) https://is.gd/mGwuMP [11:40] [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/bRlGwo [11:40] scummvm/master 13b7608 PushmePullyu: AGS: Replace local static "last_cutscene_script_pos" with field [12:30] Build [#10337](https://buildbot.scummvm.org/#/builders/58/builds/10337) of `master-amigaos4` failed. [12:40] ldevulder (~ldevulder@82.66.145.28) left irc: Quit: Leaving [12:40] Build [#9180](https://buildbot.scummvm.org/#/builders/34/builds/9180) of `fetch-master` failed. [12:42] ldevulder (~ldevulder@82.66.145.28) joined #scummvm. [12:47] Build [#10338](https://buildbot.scummvm.org/#/builders/58/builds/10338) of `master-amigaos4` completed successfully. [12:49] [scummvm] sev- closed pull request #5710: AUDIO: Change default GM device back to "null" (branch-2-8...branch-2-8) https://is.gd/OCRIBX [12:49] [scummvm] sev- pushed 1 new commits to branch-2-8: https://is.gd/YUVPqR [12:49] scummvm/branch-2-8 6efbd4f elasota: AUDIO: Change default GM device back to "null" [13:46] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/zOEmCj [13:46] scummvm/master 61eb660 antoniou79: I18N: Update translation (Greek) [14:00] [discord] Hello. Are there any games like Myst, Rhem, Journeyman, Reah to play on scummvm? Thank you [14:11] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/oUXWqx [14:11] scummvm/master 98451f6 antoniou79: I18N: Update translation (Greek) [14:14] [discord] Could you please clarify your question [14:14] [discord] what do you mean by "are there"? [14:19] [discord] I started to port the Ishar Alis engine, what I found, I should change SDL backend into scummvm, and also I could change hardcoded game detection into scummvm detecetion engine. [14:19] [discord] But after these if I succesfully port the script decompress and a alis vm into scummvm engine, not just Ishar games will get live but the other which is a bit out of scope scummvm. I mean Bunny Bricks, Transartica, Metal Mutants, and other action/adventure games. But it's ok because also have solitaire and sport games under support 🙂 [14:19] [discord] Is any good and/or fast method to port C source into scummvm C++? I'm sure this two will be different. Like correctly reorganised everything into classes and the code just could be complied. [14:19] [discord] Now I just started to good method. I hope will works. [14:19] [discord] I'm looking for good first person quests similar to those aforementioned supported by scummvm [14:20] [discord] you mean like first person, puzzle-like? [14:21] [discord] I think, you could go to mobygames.com, then go through their comprehensive search and cross check back if something is supported by ScummVM [14:21] [discord] there are few Director-based games, like Dark Eye, which also first person puzzles [14:22] [discord] but I have no idea about your specific thing: maybe you do not want to interact with people in the game as your criteria [14:22] [discord] I really wish i could forget everything about all myst and rhem games so i could play them again from the beginning completely clueless. I really want similar experience and very hard puzzles [14:22] [discord] Obsidian also comes to mind [14:23] [discord] Well, did you hear about "Riven - The Sequel to Myst"? [14:23] [discord] or myst3 [14:23] [discord] If you think "Myst" was hard, then Riven is brutal. But in a very beautiful way. [14:23] [discord] Obsidian and Schizm could be good candidates [14:23] [discord] Maybe also Labyrith of Time [14:23] [discord] Assuming you've played the Myst sequels of course (Riven and Myst 3 are supported) [14:24] [discord] The dark eye is more an adventure game than a puzzle. Obsidian was such a great game i can say the same about it. I will try schizm and the labyrinth of time, thank you [14:25] [discord] Myst 4 was the most brutal i think, but it's hard to compare between those two [14:26] [discord] Gobliins series as puzzle adventures [14:26] [discord] The Neverhood is another puzzle [14:26] [discord] Which reminds me of "Full Pipe" [14:26] [discord] that is when we departure from the first person to 3rd person [14:26] [discord] oh the Full Pipe [14:26] [discord] Which is basically a CRAZY puzzle. [14:27] [discord] not that crazy if you're under influence [14:27] [discord] LOL [14:29] [discord] I played Riven on psp and it was very hard without screen magnifying feature [14:29] [discord] Through scummvm [14:39] [scummvm] lephilousophe pushed 1 new commits to branch-2-8: https://is.gd/6q08Tp [14:39] scummvm/branch-2-8 060acc0 lephilousophe: IOS7: Fix build [14:41] Build [#9181](https://buildbot.scummvm.org/#/builders/34/builds/9181) of `fetch-master` completed successfully. [14:43] [discord] On puzzle side, there is Jewels of the Oracle but I am not sure it's completely supported by ScummVM [14:43] [discord] and it's sequel: Karma Curse of the 12 caves [14:48] Build [#289](https://buildbot.scummvm.org/#/builders/182/builds/289) of `stable-appletv` completed successfully. [14:52] [discord] It looks very interesting, thank you for a recommendation [14:54] Build [#908](https://buildbot.scummvm.org/#/builders/51/builds/908) of `fetch-stable` completed successfully. [14:54] [discord] Well there's also The 7th Guest and the 11th hour but you probably know those already [14:56] [discord] There's also Corrosion cold winter waiting and an obscure Myst clone called Haunting at Cliffhouse [14:58] [scummvm] lephilousophe closed pull request #5716: AGS: Don't use FSNode but rely on AGS facilities to load sound files (master...fix-ags-waves) https://is.gd/g9nZkn [14:58] [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/4egkmS [14:58] scummvm/master 951c1b7 lephilousophe: AGS: Don't use FSNode but rely on AGS facilities to load sound files [14:58] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/3uGas2 [14:58] scummvm/master d6832d9 : I18N: Update translation files [14:59] [discord] Corrosion cold winter waiting feels like a mix of Silent Hill 2 and old flash quest i played called The Fog Fall [14:59] [scummvm] lephilousophe closed pull request #5664: AGS: Fix name of Sounds directory being lower-case (master...ags_sounds) https://is.gd/ZpyrZU [15:44] q3 (~q@2603:3023:7d5:2000::203c) joined #scummvm. 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[16:59] sev (~sev@scummvm/sev) left irc: Client Quit [17:00] sev (~sev@scummvm/sev) joined #scummvm. [17:00] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [17:03] sev (~sev@scummvm/sev) left irc: Client Quit [17:09] sev (~sev@2a02-a457-5d44-1-3d28-cfe4-6c1e-4e91.fixed6.kpn.net) joined #scummvm. [17:09] sev (~sev@2a02-a457-5d44-1-3d28-cfe4-6c1e-4e91.fixed6.kpn.net) left irc: Changing host [17:09] sev (~sev@scummvm/sev) joined #scummvm. [17:09] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [17:17] ny00123 (~ny00123@2a0d:6fc2:5ac1:800:4722:2e8:532a:3b8e) joined #scummvm. [17:43] [discord] Hi, I tried compressing the sound files from the Steam version of *Inherit the Earth* with `compress_saga`, but ScummVM 2.8.0 has a problem with the compressed `Inherit the Earth Voices.cmp` file that I generated: [17:43] [discord] ```User picked target 'ite-cd-1' (engine ID 'saga', game ID 'ite')... [17:43] [discord] Looking for a plugin supporting this target... SAGA [all games] [17:43] [discord] Running Inherit the Earth: Quest for the Orb (Multi-OS CD Version/English) [17:43] [discord] ite.rsc: a6433e34b97b15e64fe8214651012db9, 8927165 bytes. [17:43] [discord] scripts.rsc: a891405405edefc69c9d6c420c868b84, 335927 bytes. [17:43] [discord] WARNING: ResourceContext::loadResV1(): Incorrect tables offset: 1545479940 != 2075628260 for inherit the earth voices.cmp, endian is 1! [17:43] [discord] WARNING: Cannot load context inherit the earth voices.cmp!``` [17:44] [discord] The `music.cmp` and `sounds.cmp` files seem to work OK, though [17:47] [discord] The `music.cmp` and `sounds.cmp` files seem to work OK, though, if I use the uncompressed `Inherit the Earth Voices` (edited) [18:23] [discord] Why do you want to do it? The space saving is not that big [18:26] [discord] It makes the game size go down from 480 MB to 82 MB [18:26] [discord] Which is fairly significant on my old iPad with limited storage [18:27] [discord] It makes the game size go down from 480 MB to 82 MB (using the default Vorbis setting) (edited) [18:39] [discord] I see [18:39] [discord] well, we did not test the changes for a long while [18:40] [discord] your best bet would be then trying installing the older version of ScummVM [18:40] [discord] though, if you're using the App Store game, then there is not luck, unless you jailbreak or compile by yourself, @baronsmoki [18:41] [discord] OK, thanks. Yeah, I'm running the app store ScummVM, so I'll probably just accept using the uncompressed game [18:41] [discord] you may submit a bugreport, perhaps some developer like @.bluegr take a look at it [18:41] [discord] Thanks [18:41] [discord] yes, please file a bug report [19:06] [scummvm] bluegr closed pull request #5706: GRAPHICS: Switch ManagedSurface to use Palette class (master...palette-managed-surface) https://is.gd/SSlajs [19:06] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/EbhdoU [19:06] scummvm/master 771dc75 OMGPizzaGuy: GRAPHICS: Switch ManagedSurface to use Palette class [19:47] SylvainTV (~SylvainTV@2a01cb0c08d23e002dba1ff8e278b390.ipv6.abo.wanadoo.fr) joined #scummvm. [20:50] [scummvm] scemino pushed 4 new commits to master: https://is.gd/IOZzHJ [20:50] scummvm/master 6fb05dd scemino: TWP: Fix identical statements in object.cpp. PVS-Studio V581 [20:50] scummvm/master 7bd9cc9 scemino: TWP: Fix memory leaks in savegame.cpp. PVS-Studio V773 [20:50] scummvm/master 486c2d4 scemino: TWP: Fix inverted debug condition in savegame [22:14] [discord] This is more of a version question, but which version of the Scumm VM software would run on Linux? [22:17] [discord] depends on your flavor of linux, but the Debian or Ubuntu packages here should work https://scummvm.org/downloads/ [22:18] [discord] or the Snap or Flatpak package if you use either of those, normally they are slightly easier to install I think [22:31] borosky (~borosky@213.134.185.68) left irc: Ping timeout: 268 seconds [22:47] ny00123 (~ny00123@2a0d:6fc2:5ac1:800:4722:2e8:532a:3b8e) left irc: Quit: Leaving [00:00] --- Tue Mar 19 2024